Optimised GTX_color_space_YCoCg YCoCgR conversions
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@@ -65,6 +65,7 @@ glm::mat4 camera(float Translate, glm::vec2 const & Rotate)
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- Optimized GTC_packing implementation
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- Optimized GTC_noise functions
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- Optimized GTC_color_space HSV to RGB conversions
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- Optimised GTX_color_space_YCoCg YCoCgR conversions
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- Optimized GTX_matrix_interpolation axisAngle function
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- Added FAQ 12: Windows headers cause build errors... #557
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