Replace function instanciations with macros by templates
This commit is contained in:
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47a6947736
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4fc68ffe49
@ -38,6 +38,9 @@
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#pragma once
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#include "setup.hpp"
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#include "precision.hpp"
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#include "func_common.hpp"
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#include "func_vector_relational.hpp"
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namespace glm
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{
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@ -113,13 +116,13 @@ namespace glm
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/// offset and bits is greater than the number of bits used
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/// to store the operand.
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///
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/// @tparam genIUType Signed or unsigned integer scalar or vector types.
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/// @tparam T Signed or unsigned integer scalar or vector types.
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///
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/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/bitfieldExtract.xml">GLSL bitfieldExtract man page</a>
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/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a>
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template <typename genIUType>
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GLM_FUNC_DECL genIUType bitfieldExtract(
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genIUType const & Value,
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template <typename T, precision P, template <typename, precision> class vecType>
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GLM_FUNC_DECL vecType<T, P> bitfieldExtract(
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vecType<T, P> const & Value,
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int const & Offset,
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int const & Bits);
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@ -133,14 +136,14 @@ namespace glm
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/// offset and bits is greater than the number of bits used to
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/// store the operand.
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///
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/// @tparam genIUType Signed or unsigned integer scalar or vector types.
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/// @tparam T Signed or unsigned integer scalar or vector types.
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///
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/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/bitfieldInsert.xml">GLSL bitfieldInsert man page</a>
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/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a>
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template <typename genIUType>
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GLM_FUNC_DECL genIUType bitfieldInsert(
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genIUType const & Base,
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genIUType const & Insert,
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template <typename T, precision P, template <typename, precision> class vecType>
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GLM_FUNC_DECL vecType<T, P> bitfieldInsert(
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vecType<T, P> const & Base,
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vecType<T, P> const & Insert,
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int const & Offset,
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int const & Bits);
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@ -148,50 +151,50 @@ namespace glm
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/// The bit numbered n of the result will be taken from bit (bits - 1) - n of value,
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/// where bits is the total number of bits used to represent value.
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///
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/// @tparam genIUType Signed or unsigned integer scalar or vector types.
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/// @tparam T Signed or unsigned integer scalar or vector types.
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///
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/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/bitfieldReverse.xml">GLSL bitfieldReverse man page</a>
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/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a>
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template <typename genIUType>
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GLM_FUNC_DECL genIUType bitfieldReverse(genIUType const & Value);
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template <typename T, precision P, template <typename, precision> class vecType>
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GLM_FUNC_DECL vecType<T, P> bitfieldReverse(vecType<T, P> const & v);
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/// Returns the number of bits set to 1 in the binary representation of value.
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///
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/// @tparam genIUType Signed or unsigned integer scalar or vector types.
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/// @tparam T Signed or unsigned integer scalar or vector types.
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///
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/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/bitCount.xml">GLSL bitCount man page</a>
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/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a>
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///
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/// @todo Clarify the declaration to specify that scalars are suported.
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template <typename T, template <typename> class genIUType>
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GLM_FUNC_DECL typename genIUType<T>::signed_type bitCount(genIUType<T> const & Value);
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template <typename T, precision P, template <typename, precision> class vecType>
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GLM_FUNC_DECL vecType<int, P> bitCount(vecType<T, P> const & v);
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/// Returns the bit number of the least significant bit set to
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/// 1 in the binary representation of value.
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/// If value is zero, -1 will be returned.
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///
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/// @tparam genIUType Signed or unsigned integer scalar or vector types.
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/// @tparam T Signed or unsigned integer scalar or vector types.
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///
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/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/findLSB.xml">GLSL findLSB man page</a>
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/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a>
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///
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/// @todo Clarify the declaration to specify that scalars are suported.
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template <typename T, template <typename> class genIUType>
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GLM_FUNC_DECL typename genIUType<T>::signed_type findLSB(genIUType<T> const & Value);
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template <typename T, precision P, template <typename, precision> class vecType>
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GLM_FUNC_DECL vecType<int, P> findLSB(vecType<T, P> const & v);
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/// Returns the bit number of the most significant bit in the binary representation of value.
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/// For positive integers, the result will be the bit number of the most significant bit set to 1.
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/// For negative integers, the result will be the bit number of the most significant
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/// bit set to 0. For a value of zero or negative one, -1 will be returned.
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///
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/// @tparam genIUType Signed or unsigned integer scalar or vector types.
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/// @tparam T Signed or unsigned integer scalar or vector types.
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///
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/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/findMSB.xml">GLSL findMSB man page</a>
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/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a>
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///
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/// @todo Clarify the declaration to specify that scalars are suported.
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template <typename T, template <typename> class genIUType>
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GLM_FUNC_DECL typename genIUType<T>::signed_type findMSB(genIUType<T> const & Value);
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template <typename T, precision P, template <typename, precision> class vecType>
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GLM_FUNC_DECL vecType<int, P> findMSB(vecType<T, P> const & v);
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/// @}
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}//namespace glm
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@ -410,78 +410,57 @@ namespace glm
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}
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// bitfieldReverse
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template <typename genIUType>
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GLM_FUNC_QUALIFIER genIUType bitfieldReverse(genIUType const & Value)
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template <typename T>
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GLM_FUNC_QUALIFIER T bitfieldReverse(T v)
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{
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GLM_STATIC_ASSERT(std::numeric_limits<genIUType>::is_integer, "'bitfieldReverse' only accept integer values");
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GLM_STATIC_ASSERT(std::numeric_limits<T>::is_integer, "'bitfieldReverse' only accept integer values");
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genIUType Out = 0;
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std::size_t BitSize = sizeof(genIUType) * 8;
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for(std::size_t i = 0; i < BitSize; ++i)
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if(Value & (genIUType(1) << i))
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Out |= genIUType(1) << (BitSize - 1 - i);
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return Out;
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}
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return bitfieldReverse(tvec1<T>(v)).x;
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}
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VECTORIZE_VEC(bitfieldReverse)
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template <typename T, precision P, template <typename, precision> class vecType>
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GLM_FUNC_QUALIFIER vecType<T, P> bitfieldReverse(vecType<T, P> const & v)
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{
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GLM_STATIC_ASSERT(std::numeric_limits<T>::is_integer, "'bitfieldReverse' only accept integer values");
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vecType<T, P> Result(0);
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vecType<T, P> const Null(0);
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T const BitSize = static_cast<T>(sizeof(T) * 8);
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for(T i = 0; i < BitSize; ++i)
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{
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vecType<T, P> const BitSet(v & (static_cast<T>(1) << i));
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vecType<T, P> const BitFirst(BitSet >> i);
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Result |= BitFirst << (BitSize - 1 - i);
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}
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return Result;
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}
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// bitCount
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template <typename genIUType>
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GLM_FUNC_QUALIFIER int bitCount(genIUType const & Value)
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GLM_FUNC_QUALIFIER int bitCount(genIUType x)
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{
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GLM_STATIC_ASSERT(std::numeric_limits<genIUType>::is_integer, "'bitCount' only accept integer values");
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int Count = 0;
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for(std::size_t i = 0; i < sizeof(genIUType) * std::size_t(8); ++i)
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return bitCount(tvec1(x)).x;
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}
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template <typename T, precision P, template <typename, precision> class vecType>
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GLM_FUNC_QUALIFIER vecType<int, P> bitCount(vecType<T, P> const & v)
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{
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GLM_STATIC_ASSERT(std::numeric_limits<T>::is_integer, "'bitCount' only accept integer values");
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vecType<int, P> Count(0);
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for(std::size_t i = 0; i < sizeof(T) * std::size_t(8); ++i)
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{
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if(Value & (1 << i))
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if(v & (static_cast<T>(1) << i))
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++Count;
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}
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return Count;
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}
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template <typename T, precision P>
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GLM_FUNC_QUALIFIER tvec2<int, P> bitCount
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(
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tvec2<T, P> const & value
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)
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{
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return tvec2<int, P>(
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bitCount(value[0]),
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bitCount(value[1]));
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}
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template <typename T, precision P>
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GLM_FUNC_QUALIFIER tvec3<int, P> bitCount
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(
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tvec3<T, P> const & value
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)
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{
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return tvec3<int, P>(
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bitCount(value[0]),
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bitCount(value[1]),
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bitCount(value[2]));
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}
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template <typename T, precision P>
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GLM_FUNC_QUALIFIER tvec4<int, P> bitCount
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(
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tvec4<T, P> const & value
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)
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{
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return tvec4<int, P>(
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bitCount(value[0]),
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bitCount(value[1]),
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bitCount(value[2]),
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bitCount(value[3]));
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}
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// findLSB
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template <typename genIUType>
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GLM_FUNC_QUALIFIER int findLSB
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(
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genIUType const & Value
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)
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GLM_FUNC_QUALIFIER int findLSB(genIUType Value)
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{
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GLM_STATIC_ASSERT(std::numeric_limits<genIUType>::is_integer, "'findLSB' only accept integer values");
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if(Value == 0)
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@ -492,50 +471,19 @@ namespace glm
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return Bit;
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}
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template <typename T, precision P>
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GLM_FUNC_QUALIFIER tvec2<int, P> findLSB
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(
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tvec2<T, P> const & value
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)
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template <typename T, precision P, template <typename, precision> class vecType>
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GLM_FUNC_QUALIFIER vecType<int, P> findLSB(vecType<T, P> const & x)
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{
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return tvec2<int, P>(
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findLSB(value[0]),
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findLSB(value[1]));
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}
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GLM_STATIC_ASSERT(std::numeric_limits<genIUType>::is_integer, "'findLSB' only accept integer values");
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template <typename T, precision P>
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GLM_FUNC_QUALIFIER tvec3<int, P> findLSB
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(
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tvec3<T, P> const & value
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)
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{
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return tvec3<int, P>(
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findLSB(value[0]),
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findLSB(value[1]),
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findLSB(value[2]));
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}
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template <typename T, precision P>
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GLM_FUNC_QUALIFIER tvec4<int, P> findLSB
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(
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tvec4<T, P> const & value
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)
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{
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return tvec4<int, P>(
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findLSB(value[0]),
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findLSB(value[1]),
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findLSB(value[2]),
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findLSB(value[3]));
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return detail::functor1<int, T, P, vecType>::call(findLSB, x);
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}
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// findMSB
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#if((GLM_ARCH != GLM_ARCH_PURE) && (GLM_COMPILER & GLM_COMPILER_VC))
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#if (GLM_ARCH != GLM_ARCH_PURE) && (GLM_COMPILER & GLM_COMPILER_VC)
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template <typename genIUType>
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GLM_FUNC_QUALIFIER int findMSB
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(
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genIUType const & Value
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)
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GLM_FUNC_QUALIFIER int findMSB(genIUType Value)
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{
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GLM_STATIC_ASSERT(std::numeric_limits<genIUType>::is_integer, "'findMSB' only accept integer values");
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if(Value == 0)
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@ -585,14 +533,10 @@ namespace glm
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Mmi = _mm_and_si128(Mmi, One);
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}
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return Bit;
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*/
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template <typename genIUType>
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GLM_FUNC_QUALIFIER int findMSB
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(
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genIUType const & Value
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)
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GLM_FUNC_QUALIFIER int findMSB(genIUType Value)
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{
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GLM_STATIC_ASSERT(std::numeric_limits<genIUType>::is_integer, "'findMSB' only accept integer values");
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@ -616,39 +560,9 @@ namespace glm
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}
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#endif//(GLM_COMPILER)
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template <typename T, precision P>
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GLM_FUNC_QUALIFIER tvec2<int, P> findMSB
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(
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tvec2<T, P> const & value
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)
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template <typename T, precision P, template <typename, precision> class vecType>
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GLM_FUNC_QUALIFIER vecType<int, P> findMSB(vecType<T, P> const & x)
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{
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return tvec2<int, P>(
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findMSB(value[0]),
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findMSB(value[1]));
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}
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template <typename T, precision P>
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GLM_FUNC_QUALIFIER tvec3<int, P> findMSB
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(
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tvec3<T, P> const & value
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)
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{
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return tvec3<int, P>(
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findMSB(value[0]),
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findMSB(value[1]),
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findMSB(value[2]));
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}
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template <typename T, precision P>
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GLM_FUNC_QUALIFIER tvec4<int, P> findMSB
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(
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tvec4<T, P> const & value
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)
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{
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return tvec4<int, P>(
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findMSB(value[0]),
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findMSB(value[1]),
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findMSB(value[2]),
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findMSB(value[3]));
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return detail::functor1<int, T, P, vecType>::call(findMSB, x);
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}
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}//namespace glm
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namespace glm
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{
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template <typename T, precision P>
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template <typename T, precision P = defaultp>
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struct tmat2x2
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{
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typedef T value_type;
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namespace glm
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{
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template <typename T, precision P>
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template <typename T, precision P = defaultp>
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struct tmat2x3
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{
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typedef T value_type;
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namespace glm
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{
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template <typename T, precision P>
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template <typename T, precision P = defaultp>
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struct tmat2x4
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{
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typedef T value_type;
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namespace glm
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{
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template <typename T, precision P>
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template <typename T, precision P = defaultp>
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struct tmat3x2
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{
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typedef T value_type;
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namespace glm
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{
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template <typename T, precision P>
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template <typename T, precision P = defaultp>
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struct tmat3x3
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{
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typedef T value_type;
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|
@ -37,7 +37,7 @@
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namespace glm
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{
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template <typename T, precision P>
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template <typename T, precision P = defaultp>
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struct tmat3x4
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{
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typedef T value_type;
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namespace glm
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{
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template <typename T, precision P>
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template <typename T, precision P = defaultp>
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struct tmat4x2
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{
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typedef T value_type;
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@ -37,7 +37,7 @@
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namespace glm
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{
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template <typename T, precision P>
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template <typename T, precision P = defaultp>
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struct tmat4x3
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{
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typedef T value_type;
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|
@ -36,7 +36,7 @@
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namespace glm
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{
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template <typename T, precision P>
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template <typename T, precision P = defaultp>
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struct tmat4x4
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{
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typedef T value_type;
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|
@ -41,7 +41,7 @@
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namespace glm
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{
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template <typename T, precision P>
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template <typename T, precision P = defaultp>
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struct tvec1
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{
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//////////////////////////////////////
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|
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namespace glm
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{
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template <typename T, precision P>
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template <typename T, precision P = defaultp>
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struct tvec2
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{
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//////////////////////////////////////
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|
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namespace glm
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{
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template <typename T, precision P>
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template <typename T, precision P = defaultp>
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struct tvec3
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{
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//////////////////////////////////////
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|
@ -66,7 +66,7 @@ namespace detail
|
||||
# endif
|
||||
}//namespace detail
|
||||
|
||||
template <typename T, precision P>
|
||||
template <typename T, precision P = defaultp>
|
||||
struct tvec4
|
||||
{
|
||||
//////////////////////////////////////
|
||||
|
@ -70,3 +70,4 @@ int main()
|
||||
|
||||
return Error;
|
||||
}
|
||||
|
||||
|
Loading…
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Reference in New Issue
Block a user