Fixed eulerAngleY rotation orientation
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@ -35,9 +35,9 @@ namespace glm
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valType sinY = glm::sin(angleY);
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return detail::tmat4x4<valType>(
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cosY, valType(0), sinY, valType(0),
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cosY, valType(0),-sinY, valType(0),
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valType(0), valType(1), valType(0), valType(0),
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-sinY, valType(0), cosY, valType(0),
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sinY, valType(0), cosY, valType(0),
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valType(0), valType(0), valType(0), valType(1));
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}
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