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0.9.9 API documenation
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Compute the normal of a triangle. More...
Functions | |
| template<typename T , qualifier P> | |
| GLM_FUNC_DECL vec< 3, T, P > | triangleNormal (vec< 3, T, P > const &p1, vec< 3, T, P > const &p2, vec< 3, T, P > const &p3) |
| Computes triangle normal from triangle points. More... | |
Compute the normal of a triangle.
<glm/gtx/normal.hpp> need to be included to use these functionalities.
| GLM_FUNC_DECL vec<3, T, P> glm::triangleNormal | ( | vec< 3, T, P > const & | p1, |
| vec< 3, T, P > const & | p2, | ||
| vec< 3, T, P > const & | p3 | ||
| ) |
Computes triangle normal from triangle points.
From GLM_GTX_normal extension.
1.8.10