GLM_GTX_normal extension: Compute the normal of a triangle. More...
Functions | |
| template<typename T > | |
| detail::tvec3< T > | triangleNormal (detail::tvec3< T > const &p1, detail::tvec3< T > const &p2, detail::tvec3< T > const &p3) |
| Computes triangle normal from triangle points. | |
GLM_GTX_normal extension: Compute the normal of a triangle.
| detail::tvec3<T> glm::gtx::normal::triangleNormal | ( | detail::tvec3< T > const & | p1, | |
| detail::tvec3< T > const & | p2, | |||
| detail::tvec3< T > const & | p3 | |||
| ) |
Computes triangle normal from triangle points.
From GLM_GTX_normal extension.
1.6.1