|  | 
| template<typename T > | 
| GLM_FUNC_QUALIFIER detail::tvec3< T >
 | ballRand (T const &Radius) | 
|  | 
| template<typename T > | 
| detail::tvec2< T > | circularRand (T const &Radius) | 
|  | 
| template<typename T > | 
| detail::tvec2< T > | diskRand (T const &Radius) | 
|  | 
| template<typename genType > | 
| genType | gaussRand (genType const &Mean, genType const &Deviation) | 
|  | 
| template<typename genType > | 
| genType | linearRand (genType const &Min, genType const &Max) | 
|  | 
| template<typename T > | 
| detail::tvec3< T > | sphericalRand (T const &Radius) | 
|  | 
Generate random number from various distribution methods. 
<glm/gtc/random.hpp> need to be included to use these functionalities. 
      
        
          | GLM_FUNC_QUALIFIER detail::tvec3<T> glm::ballRand | ( | T const & | Radius | ) |  | 
      
 
Generate a random 3D vector which coordinates are regulary distributed within the volume of a ball of a given radius. 
- Parameters
- 
  
  
- See Also
- GLM_GTC_random 
 
 
      
        
          | detail::tvec2<T> glm::circularRand | ( | T const & | Radius | ) |  | 
      
 
Generate a random 2D vector which coordinates are regulary distributed on a circle of a given radius. 
- Parameters
- 
  
  
- See Also
- GLM_GTC_random 
 
 
      
        
          | detail::tvec2<T> glm::diskRand | ( | T const & | Radius | ) |  | 
      
 
Generate a random 2D vector which coordinates are regulary distributed within the area of a disk of a given radius. 
- Parameters
- 
  
  
- See Also
- GLM_GTC_random 
 
 
      
        
          | genType glm::gaussRand | ( | genType const & | Mean, | 
        
          |  |  | genType const & | Deviation | 
        
          |  | ) |  |  | 
      
 
Generate random numbers in the interval [Min, Max], according a gaussian distribution. 
- Parameters
- 
  
  
- See Also
- GLM_GTC_random 
 
 
      
        
          | genType glm::linearRand | ( | genType const & | Min, | 
        
          |  |  | genType const & | Max | 
        
          |  | ) |  |  | 
      
 
Generate random numbers in the interval [Min, Max], according a linear distribution. 
- Parameters
- 
  
  
- Template Parameters
- 
  
    | genType | Value type. Currently supported: half (not recommanded), float or double scalars and vectors. |  
 
- See Also
- GLM_GTC_random 
 
 
      
        
          | detail::tvec3<T> glm::sphericalRand | ( | T const & | Radius | ) |  | 
      
 
Generate a random 3D vector which coordinates are regulary distributed on a sphere of a given radius. 
- Parameters
- 
  
  
- See Also
- GLM_GTC_random