|  | 
| Functions | |
| template<typename valType > | |
| detail::tvec3< valType > | hsvColor (detail::tvec3< valType > const &rgbValue) | 
| template<typename valType > | |
| valType | luminosity (detail::tvec3< valType > const &color) | 
| template<typename valType > | |
| detail::tvec3< valType > | rgbColor (detail::tvec3< valType > const &hsvValue) | 
| template<typename valType > | |
| detail::tmat4x4< valType > | saturation (valType const s) | 
| template<typename valType > | |
| detail::tvec3< valType > | saturation (valType const s, detail::tvec3< valType > const &color) | 
| template<typename valType > | |
| detail::tvec4< valType > | saturation (valType const s, detail::tvec4< valType > const &color) | 
Related to RGB to HSV conversions and operations.
<glm/gtx/color_space.hpp> need to be included to use these functionalities.
| detail::tvec3<valType> glm::hsvColor | ( | detail::tvec3< valType > const & | rgbValue | ) | 
Converts a color from RGB color space to its color in HSV color space.
| valType glm::luminosity | ( | detail::tvec3< valType > const & | color | ) | 
Compute color luminosity associating ratios (0.33, 0.59, 0.11) to RGB canals.
| detail::tvec3<valType> glm::rgbColor | ( | detail::tvec3< valType > const & | hsvValue | ) | 
Converts a color from HSV color space to its color in RGB color space.
| detail::tmat4x4<valType> glm::saturation | ( | valType const | s | ) | 
Build a saturation matrix.
| detail::tvec3<valType> glm::saturation | ( | valType const | s, | 
| detail::tvec3< valType > const & | color | ||
| ) | 
Modify the saturation of a color.
| detail::tvec4<valType> glm::saturation | ( | valType const | s, | 
| detail::tvec4< valType > const & | color | ||
| ) | 
Modify the saturation of a color.
 1.7.5
 1.7.5