|  | 0.9.6
    | 
| Functions | |
| template<typename T , precision P> | |
| GLM_FUNC_DECL tvec3< T, P > | cross (tvec3< T, P > const &x, tvec3< T, P > const &y) | 
| template<typename T , precision P, template< typename, precision > class vecType> | |
| GLM_FUNC_DECL T | distance (vecType< T, P > const &p0, vecType< T, P > const &p1) | 
| template<typename T , precision P, template< typename, precision > class vecType> | |
| GLM_FUNC_DECL T | dot (vecType< T, P > const &x, vecType< T, P > const &y) | 
| template<typename genType > | |
| GLM_FUNC_DECL genType | faceforward (genType const &N, genType const &I, genType const &Nref) | 
| template<typename T , precision P, template< typename, precision > class vecType> | |
| GLM_FUNC_DECL T | length (vecType< T, P > const &x) | 
| template<typename T , precision P, template< typename, precision > class vecType> | |
| GLM_FUNC_DECL vecType< T, P > | normalize (vecType< T, P > const &x) | 
| template<typename genType > | |
| GLM_FUNC_DECL genType | reflect (genType const &I, genType const &N) | 
| template<typename T , precision P, template< typename, precision > class vecType> | |
| GLM_FUNC_DECL vecType< T, P > | refract (vecType< T, P > const &I, vecType< T, P > const &N, T eta) | 
These operate on vectors as vectors, not component-wise.
| GLM_FUNC_DECL tvec3<T, P> glm::cross | ( | tvec3< T, P > const & | x, | 
| tvec3< T, P > const & | y | ||
| ) | 
Returns the cross product of x and y.
| valType | Floating-point scalar types. | 
| GLM_FUNC_DECL T glm::distance | ( | vecType< T, P > const & | p0, | 
| vecType< T, P > const & | p1 | ||
| ) | 
Returns the distance betwwen p0 and p1, i.e., length(p0 - p1).
| genType | Floating-point vector types. | 
| GLM_FUNC_DECL T glm::dot | ( | vecType< T, P > const & | x, | 
| vecType< T, P > const & | y | ||
| ) | 
Returns the dot product of x and y, i.e., result = x * y.
| genType | Floating-point vector types. | 
| GLM_FUNC_DECL genType glm::faceforward | ( | genType const & | N, | 
| genType const & | I, | ||
| genType const & | Nref | ||
| ) | 
If dot(Nref, I) < 0.0, return N, otherwise, return -N.
| genType | Floating-point vector types. | 
| GLM_FUNC_DECL T glm::length | ( | vecType< T, P > const & | x | ) | 
Returns the length of x, i.e., sqrt(x * x).
| genType | Floating-point vector types. | 
| GLM_FUNC_DECL vecType<T, P> glm::normalize | ( | vecType< T, P > const & | x | ) | 
Returns a vector in the same direction as x but with length of 1.
According to issue 10 GLSL 1.10 specification, if length(x) == 0 then result is undefined and generate an error.
| GLM_FUNC_DECL genType glm::reflect | ( | genType const & | I, | 
| genType const & | N | ||
| ) | 
For the incident vector I and surface orientation N, returns the reflection direction : result = I - 2.0 * dot(N, I) * N.
| genType | Floating-point vector types. | 
| GLM_FUNC_DECL vecType<T, P> glm::refract | ( | vecType< T, P > const & | I, | 
| vecType< T, P > const & | N, | ||
| T | eta | ||
| ) | 
For the incident vector I and surface normal N, and the ratio of indices of refraction eta, return the refraction vector.
| genType | Floating-point vector types. | 
 1.8.8
 1.8.8