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| template<typename T , precision P>  | 
| GLM_FUNC_DECL tvec3< T, P >  | cross (tvec3< T, P > const &x, tvec3< T, P > const &y) | 
|   | Returns the cross product of x and y.  More...
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| template<typename T , precision P, template< typename, precision > class vecType>  | 
| GLM_FUNC_DECL T  | distance (vecType< T, P > const &p0, vecType< T, P > const &p1) | 
|   | Returns the distance betwwen p0 and p1, i.e., length(p0 - p1).  More...
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| template<typename T , precision P, template< typename, precision > class vecType>  | 
| GLM_FUNC_DECL T  | dot (vecType< T, P > const &x, vecType< T, P > const &y) | 
|   | Returns the dot product of x and y, i.e., result = x * y.  More...
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| template<typename T , precision P, template< typename, precision > class vecType>  | 
| GLM_FUNC_DECL vecType< T, P >  | faceforward (vecType< T, P > const &N, vecType< T, P > const &I, vecType< T, P > const &Nref) | 
|   | If dot(Nref, I) < 0.0, return N, otherwise, return -N.  More...
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| template<typename T , precision P, template< typename, precision > class vecType>  | 
| GLM_FUNC_DECL T  | length (vecType< T, P > const &x) | 
|   | Returns the length of x, i.e., sqrt(x * x).  More...
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| template<typename T , precision P, template< typename, precision > class vecType>  | 
| GLM_FUNC_DECL vecType< T, P >  | normalize (vecType< T, P > const &x) | 
|   | Returns a vector in the same direction as x but with length of 1.  More...
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| template<typename genType >  | 
| GLM_FUNC_DECL genType  | reflect (genType const &I, genType const &N) | 
|   | For the incident vector I and surface orientation N, returns the reflection direction : result = I - 2.0 * dot(N, I) * N.  More...
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| template<typename T , precision P, template< typename, precision > class vecType>  | 
| GLM_FUNC_DECL vecType< T, P >  | refract (vecType< T, P > const &I, vecType< T, P > const &N, T eta) | 
|   | For the incident vector I and surface normal N, and the ratio of indices of refraction eta, return the refraction vector.  More...
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These operate on vectors as vectors, not component-wise.