Define all geometric functions from Section 8.4 of GLSL 1.30.8 specification. Included in glm namespace. More...
Functions | |
| template<typename valType > | |
| detail::tvec3< valType > | cross (detail::tvec3< valType > const &x, detail::tvec3< valType > const &y) |
| Returns the cross product of x and y. | |
| template<typename genType > | |
| genType::value_type | distance (genType const &p0, genType const &p1) |
| Returns the distance betwwen p0 and p1, i.e., length(p0 - p1). | |
| template<typename genType > | |
| genType::value_type | dot (genType const &x, genType const &y) |
| Returns the dot product of x and y, i.e., result = x * y. | |
| template<typename genType > | |
| genType | faceforward (genType const &N, genType const &I, genType const &Nref) |
| If dot(Nref, I) < 0.0, return N, otherwise, return -N. | |
| template<typename genType > | |
| genType::value_type | length (genType const &x) |
| Returns the length of x, i.e., sqrt(x * x). | |
| template<typename genType > | |
| genType | normalize (genType const &x) |
| Returns a vector in the same direction as x but with length of 1. | |
| template<typename genType > | |
| genType | reflect (genType const &I, genType const &N) |
| For the incident vector I and surface orientation N, returns the reflection direction : result = I - 2.0 * dot(N, I) * N. | |
| template<typename genType > | |
| genType | refract (genType const &I, genType const &N, typename genType::value_type const &eta) |
| For the incident vector I and surface normal N, and the ratio of indices of refraction eta, return the refraction vector. | |
Define all geometric functions from Section 8.4 of GLSL 1.30.8 specification. Included in glm namespace.
| detail::tvec3<valType> glm::core::function::geometric::cross | ( | detail::tvec3< valType > const & | x, | |
| detail::tvec3< valType > const & | y | |||
| ) |
Returns the cross product of x and y.
(From GLSL 1.30.08 specification, section 8.4)
| genType::value_type glm::core::function::geometric::distance | ( | genType const & | p0, | |
| genType const & | p1 | |||
| ) |
Returns the distance betwwen p0 and p1, i.e., length(p0 - p1).
(From GLSL 1.30.08 specification, section 8.4)
| genType::value_type glm::core::function::geometric::dot | ( | genType const & | x, | |
| genType const & | y | |||
| ) |
Returns the dot product of x and y, i.e., result = x * y.
(From GLSL 1.30.08 specification, section 8.4)
| genType glm::core::function::geometric::faceforward | ( | genType const & | N, | |
| genType const & | I, | |||
| genType const & | Nref | |||
| ) |
If dot(Nref, I) < 0.0, return N, otherwise, return -N.
(From GLSL 1.30.08 specification, section 8.4)
| genType::value_type glm::core::function::geometric::length | ( | genType const & | x | ) |
Returns the length of x, i.e., sqrt(x * x).
(From GLSL 1.30.08 specification, section 8.4)
| genType glm::core::function::geometric::normalize | ( | genType const & | x | ) |
Returns a vector in the same direction as x but with length of 1.
(From GLSL 1.30.08 specification, section 8.4)
| genType glm::core::function::geometric::reflect | ( | genType const & | I, | |
| genType const & | N | |||
| ) |
For the incident vector I and surface orientation N, returns the reflection direction : result = I - 2.0 * dot(N, I) * N.
(From GLSL 1.30.08 specification, section 8.4)
| genType glm::core::function::geometric::refract | ( | genType const & | I, | |
| genType const & | N, | |||
| typename genType::value_type const & | eta | |||
| ) |
For the incident vector I and surface normal N, and the ratio of indices of refraction eta, return the refraction vector.
(From GLSL 1.30.08 specification, section 8.4)
1.6.1