839 lines
		
	
	
		
			34 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
			
		
		
	
	
			839 lines
		
	
	
		
			34 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
| 
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| 
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| [OpenGL Mathematics](http://glm.g-truc.net/) (*GLM*) is a header only C++ mathematics library for graphics software based on the [OpenGL Shading Language (GLSL) specifications](https://www.opengl.org/registry/doc/GLSLangSpec.4.50.diff.pdf).
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| 
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| *GLM* provides classes and functions designed and implemented with the same naming conventions and functionalities than *GLSL* so that anyone who knows *GLSL*, can use *GLM* as well in C++.
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| 
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| This project isn't limited to *GLSL* features. An extension system, based on the *GLSL* extension conventions, provides extended capabilities: matrix transformations, quaternions, data packing, random numbers, noise, etc...
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| 
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| This library works perfectly with *[OpenGL](https://www.opengl.org)* but it also ensures interoperability with other third party libraries and SDK. It is a good candidate for software rendering (raytracing / rasterisation), image processing, physic simulations and any development context that requires a simple and convenient mathematics library.
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| 
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| *GLM* is written in C++98 but can take advantage of C++11 when supported by the compiler. It is a platform independent library with no dependence and it officially supports the following compilers:
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| - [Apple Clang 4.0](https://developer.apple.com/library/mac/documentation/CompilerTools/Conceptual/LLVMCompilerOverview/index.html) and higher
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| - [GCC](http://gcc.gnu.org/) 4.2 and higher
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| - [Intel C++ Composer](https://software.intel.com/en-us/intel-compilers) XE 2013 and higher
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| - [LLVM](http://llvm.org/) 3.0 and higher
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| - [Visual C++](http://www.visualstudio.com/) 2010 and higher
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| - [CUDA](https://developer.nvidia.com/about-cuda) 4.0 and higher (experimental)
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| - Any conform C++98 or C++11 compiler
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| 
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| For more information about *GLM*, please have a look at the [manual](http://glm.g-truc.net/0.9.7/glm-0.9.7.pdf) and the [API reference documentation](http://glm.g-truc.net/0.9.7/api/index.html).
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| The source code and the documentation are licensed under the [Happy Bunny License (Modified MIT) or the MIT License](./copying.txt).
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| 
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| Thanks for contributing to the project by [submitting issues](https://github.com/g-truc/glm/issues) for bug reports and feature requests. Any feedback is welcome at [glm@g-truc.net](mailto://glm@g-truc.net).
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| 
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| 
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| ```c++
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| #include <glm/vec3.hpp> // glm::vec3
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| #include <glm/vec4.hpp> // glm::vec4
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| #include <glm/mat4x4.hpp> // glm::mat4
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| #include <glm/gtc/matrix_transform.hpp> // glm::translate, glm::rotate, glm::scale, glm::perspective
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| #include <glm/gtc/constants.hpp> // glm::pi
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| 
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| glm::mat4 camera(float Translate, glm::vec2 const & Rotate)
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| {
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| 	glm::mat4 Projection = glm::perspective(glm::pi<float>() * 0.25f, 4.0f / 3.0f, 0.1f, 100.f);
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| 	glm::mat4 View = glm::translate(glm::mat4(1.0f), glm::vec3(0.0f, 0.0f, -Translate));
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| 	View = glm::rotate(View, Rotate.y, glm::vec3(-1.0f, 0.0f, 0.0f));
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| 	View = glm::rotate(View, Rotate.x, glm::vec3(0.0f, 1.0f, 0.0f));
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| 	glm::mat4 Model = glm::scale(glm::mat4(1.0f), glm::vec3(0.5f));
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| 	return Projection * View * Model;
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| }
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| ```
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| 
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| ## Project Health
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| 
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| | Service | System | Compiler | Status |
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| | ------- | ------ | -------- | ------ |
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| | [Drone](https://drone.io/github.com/g-truc/glm) | Linux 64 bits | GCC 4.6.3 | [](https://drone.io/github.com/g-truc/glm/latest) |
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| 
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| ## [Lastest release](https://github.com/g-truc/glm/releases/latest)
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| 
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| ## Release notes
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| 
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| #### [GLM 0.9.8.0](https://github.com/g-truc/glm/releases/latest) - 201X-XX-XX
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| ##### Features:
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| - Added compNormalize and compScale functions to GTX_component_wise
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| - Added packF3x9_E1x5 and unpackF3x9_E1x5 to GTC_packing for RGB9E5 #416
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| - Added (un)packHalf to GTC_packing
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| - Added (un)packUnorm and (un)packSnorm to GTC_packing
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| 
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| ##### Improvements:
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| - Improved GTC_random linearRand documentation
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| - Improved GTC_reciprocal documentation
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| 
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| ##### Fixes:
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| - Fixed GTX_extended_min_max filename typo #386
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| 
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| #### [GLM 0.9.7.2](https://github.com/g-truc/glm/tree/0.9.7) - 2015-XX-XX
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| ##### Fixes:
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| - Fixed GTC_round floorMultiple/ceilMultiple #412
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| - Fixed GTC_packing unpackUnorm3x10_1x2 #414
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| - Fixed GTC_matrix_inverse affineInverse #192
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| 
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| #### [GLM 0.9.7.1](https://github.com/g-truc/glm/releases/tag/0.9.7.1) - 2015-09-07
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| ##### Improvements:
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| - Improved constexpr for constant functions coverage #198
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| - Added to_string for quat and dual_quat in GTX_string_cast #375
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| - Improved overall execution time of unit tests #396
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| 
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| ##### Fixes:
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| - Fixed strict alignment warnings #235 #370
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| - Fixed link errors on compilers not supported default function #377
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| - Fixed compilation warnings in vec4
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| - Fixed non-identity quaternions for equal vectors #234
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| - Fixed excessive GTX_fast_trigonometry execution time #396
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| - Fixed Visual Studio 2015 'hides class member' warnings #394
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| - Fixed builtin bitscan never being used #392
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| - Removed unused func_noise.* files #398
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| 
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| #### [GLM 0.9.7.0](https://github.com/g-truc/glm/releases/tag/0.9.7.0) - 2015-08-02
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| ##### Features:
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| - Added GTC_color_space: convertLinearToSRGB and convertSRGBToLinear functions
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| - Added 'fmod' overload to GTX_common with tests #308
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| - Left handed perspective and lookAt functions #314
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| - Added functions eulerAngleXYZ and extractEulerAngleXYZ #311
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| - Added <glm/gtx/hash.hpp> to perform std::hash on GLM types #320 #367
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| - Added <glm/gtx/wrap.hpp> for texcoord wrapping
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| - Added static components and precision members to all vector and quat types #350
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| - Added .gitignore #349
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| - Added support of defaulted functions to GLM types, to use them in unions #366
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| 
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| ##### Improvements:
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| - Changed usage of __has_include to support Intel compiler #307
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| - Specialized integer implementation of YCoCg-R #310
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| - Don't show status message in 'FindGLM' if 'QUIET' option is set. #317
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| - Added master branch continuous integration service on Linux 64 #332
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| - Clarified manual regarding angle unit in GLM, added FAQ 11 #326
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| - Updated list of compiler versions
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| 
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| ##### Fixes:
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| - Fixed default precision for quat and dual_quat type #312
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| - Fixed (u)int64 MSB/LSB handling on BE archs #306
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| - Fixed multi-line comment warning in g++. #315
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| - Fixed specifier removal by 'std::make_pair<>' #333
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| - Fixed perspective fovy argument documentation #327
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| - Removed -m64 causing build issues on Linux 32 #331
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| - Fixed isfinite with C++98 compilers #343
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| - Fixed Intel compiler build error on Linux #354
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| - Fixed use of libstdc++ with Clang #351
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| - Fixed quaternion pow #346
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| - Fixed decompose warnings #373
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| - Fixed matrix conversions #371
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| 
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| ##### Deprecation:
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| - Removed integer specification for 'mod' in GTC_integer #308
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| - Removed GTX_multiple, replaced by GTC_round
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| 
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| --------------------------------------------------------------------------------
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| #### [GLM 0.9.6.3](https://github.com/g-truc/glm/releases/tag/0.9.6.3) - 2015-02-15
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| - Fixed Android doesn't have C++ 11 STL #284
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| 
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| --------------------------------------------------------------------------------
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| #### [GLM 0.9.6.2](https://github.com/g-truc/glm/releases/tag/0.9.6.2) - 2015-02-15
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| ##### Features:
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| - Added display of GLM version with other GLM_MESSAGES
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| - Added ARM instruction set detection
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| 
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| --------------------------------------------------------------------------------
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| ##### Improvements:
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| - Removed assert for perspective with zFar < zNear #298
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| - Added Visual Studio natvis support for vec1, quat and dualqual types
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| - Cleaned up C++11 feature detections
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| - Clarify GLM licensing
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| 
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| ##### Fixes:
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| - Fixed faceforward build #289
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| - Fixed conflict with Xlib #define True 1 #293
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| - Fixed decompose function VS2010 templating issues #294
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| - Fixed mat4x3 = mat2x3 * mat4x2 operator #297
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| - Fixed warnings in F2x11_1x10 packing function in GTC_packing #295
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| - Fixed Visual Studio natvis support for vec4 #288
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| - Fixed GTC_packing *pack*norm*x* build and added tests #292
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| - Disabled GTX_scalar_multiplication for GCC, failing to build tests #242
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| - Fixed Visual C++ 2015 constexpr errors: Disabled only partial support
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| - Fixed functions not inlined with Clang #302
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| - Fixed memory corruption (undefined behaviour) #303
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| 
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| --------------------------------------------------------------------------------
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| #### [GLM 0.9.6.1](https://github.com/g-truc/glm/releases/tag/0.9.6.1) - 2014-12-10
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| ##### Features:
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| - Added GLM_LANG_CXX14_FLAG and GLM_LANG_CXX1Z_FLAG language feature flags
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| - Added C++14 detection
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| 
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| ##### Improvements:
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| - Clean up GLM_MESSAGES compilation log to report only detected capabilities
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| 
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| ##### Fixes:
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| - Fixed scalar uaddCarry build error with Cuda #276
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| - Fixed C++11 explicit conversion operators detection #282
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| - Fixed missing explicit convertion when using integer log2 with *vec1 types
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| - Fixed 64 bits integer GTX_string_cast to_string on VC 32 bit compiler
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| - Fixed Android build issue, STL C++11 is not supported by the NDK #284
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| - Fixed unsupported _BitScanForward64 and _BitScanReverse64 in VC10
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| - Fixed Visual C++ 32 bit build #283
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| - Fixed GLM_FORCE_SIZE_FUNC pragma message
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| - Fixed C++98 only build
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| - Fixed conflict between GTX_compatibility and GTC_quaternion #286
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| - Fixed C++ language restriction using GLM_FORCE_CXX**
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| 
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| --------------------------------------------------------------------------------
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| #### [GLM 0.9.6.0](https://github.com/g-truc/glm/releases/tag/0.9.6.0) - 2014-11-30
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| ##### Features:
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| - Exposed template vector and matrix types in 'glm' namespace #239, #244
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| - Added GTX_scalar_multiplication for C++ 11 compiler only #242
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| - Added GTX_range for C++ 11 compiler only #240
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| - Added closestPointOnLine function for tvec2 to GTX_closest_point #238
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| - Added GTC_vec1 extension, *vec1 support to *vec* types
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| - Updated GTX_associated_min_max with vec1 support
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| - Added support of precision and integers to linearRand #230
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| - Added Integer types support to GTX_string_cast #249
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| - Added vec3 slerp #237
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| - Added GTX_common with isdenomal #223
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| - Added GLM_FORCE_SIZE_FUNC to replace .length() by .size() #245
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| - Added GLM_FORCE_NO_CTOR_INIT
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| - Added 'uninitialize' to explicitly not initialize a GLM type
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| - Added GTC_bitfield extension, promoted GTX_bit
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| - Added GTC_integer extension, promoted GTX_bit and GTX_integer
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| - Added GTC_round extension, promoted GTX_bit
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| - Added GLM_FORCE_EXPLICIT_CTOR to require explicit type conversions #269
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| - Added GTX_type_aligned for aligned vector, matrix and quaternion types
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| 
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| ##### Improvements:
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| - Rely on C++11 to implement isinf and isnan
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| - Removed GLM_FORCE_CUDA, Cuda is implicitly detected
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| - Separated Apple Clang and LLVM compiler detection
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| - Used pragma once
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| - Undetected C++ compiler automatically compile with GLM_FORCE_CXX98 and 
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|   GLM_FORCE_PURE
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| - Added not function (from GLSL specification) on VC12
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| - Optimized bitfieldReverse and bitCount functions
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| - Optimized findLSB and findMSB functions.
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| - Optimized matrix-vector multiple performance with Cuda #257, #258
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| - Reduced integer type redifinitions #233
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| - Rewrited of GTX_fast_trigonometry #264 #265
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| - Made types trivially copyable #263
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| - Removed <iostream> in GLM tests
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| - Used std features within GLM without redeclaring
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| - Optimized cot function #272
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| - Optimized sign function #272
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| - Added explicit cast from quat to mat3 and mat4 #275
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| 
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| ##### Fixes:
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| - Fixed std::nextafter not supported with C++11 on Android #217
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| - Fixed missing value_type for dual quaternion
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| - Fixed return type of dual quaternion length
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| - Fixed infinite loop in isfinite function with GCC #221
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| - Fixed Visual Studio 14 compiler warnings
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| - Fixed implicit conversion from another tvec2 type to another tvec2 #241
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| - Fixed lack of consistency of quat and dualquat constructors
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| - Fixed uaddCarray #253
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| - Fixed float comparison warnings #270
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| 
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| ##### Deprecation:
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| - Removed degrees for function parameters
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| - Removed GLM_FORCE_RADIANS, active by default
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| - Removed VC 2005 / 8 and 2008 / 9 support
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| - Removed GCC 3.4 to 4.3 support
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| - Removed LLVM GCC support
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| - Removed LLVM 2.6 to 3.1 support
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| - Removed CUDA 3.0 to 3.2 support
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| 
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| --------------------------------------------------------------------------------
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| #### [GLM 0.9.5.4 - 2014-06-21](https://github.com/g-truc/glm/releases/tag/0.9.5.4)
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| - Fixed non-utf8 character #196
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| - Added FindGLM install for CMake #189
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| - Fixed GTX_color_space - saturation #195
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| - Fixed glm::isinf and glm::isnan for with Android NDK 9d #191
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| - Fixed builtin GLM_ARCH_SSE4 #204
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| - Optimized Quaternion vector rotation #205
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| - Fixed missing doxygen @endcond tag #211
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| - Fixed instruction set detection with Clang #158
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| - Fixed orientate3 function #207
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| - Fixed lerp when cosTheta is close to 1 in quaternion slerp #210
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| - Added GTX_io for io with <iostream> #144
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| - Fixed fastDistance ambiguity #215
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| - Fixed tweakedInfinitePerspective #208 and added user-defined epsilon to
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|   tweakedInfinitePerspective
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| - Fixed std::copy and std::vector with GLM types #214
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| - Fixed strict aliasing issues #212, #152
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| - Fixed std::nextafter not supported with C++11 on Android #213
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| - Fixed corner cases in exp and log functions for quaternions #199
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| 
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| --------------------------------------------------------------------------------
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| #### GLM 0.9.5.3 - 2014-04-02
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| - Added instruction set auto detection with Visual C++ using _M_IX86_FP - /arch
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|   compiler argument
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| - Fixed GTX_raw_data code dependency
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| - Fixed GCC instruction set detection
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| - Added GLM_GTX_matrix_transform_2d extension (#178, #176)
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| - Fixed CUDA issues (#169, #168, #183, #182)
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| - Added support for all extensions but GTX_string_cast to CUDA
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| - Fixed strict aliasing warnings in GCC 4.8.1 / Android NDK 9c (#152)
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| - Fixed missing bitfieldInterleave definisions
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| - Fixed usubBorrow (#171)
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| - Fixed eulerAngle*** not consistent for right-handed coordinate system (#173)
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| - Added full tests for eulerAngle*** functions (#173)
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| - Added workaround for a CUDA compiler bug (#186, #185)
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| 
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| --------------------------------------------------------------------------------
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| #### GLM 0.9.5.2 - 2014-02-08
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| - Fixed initializer list ambiguity (#159, #160)
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| - Fixed warnings with the Android NDK 9c
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| - Fixed non power of two matrix products
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| - Fixed mix function link error
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| - Fixed SSE code included in GLM tests on "pure" platforms
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| - Fixed undefined reference to fastInverseSqrt (#161)
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| - Fixed GLM_FORCE_RADIANS with <glm/ext.hpp> build error (#165)
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| - Fix dot product clamp range for vector angle functions. (#163)
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| - Tentative fix for strict aliasing warning in GCC 4.8.1 / Android NDK 9c (#152)
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| - Fixed GLM_GTC_constants description brief (#162)
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| 
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| --------------------------------------------------------------------------------
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| #### GLM 0.9.5.1 - 2014-01-11
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| - Fixed angle and orientedAngle that sometimes return NaN values (#145)
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| - Deprecated degrees for function parameters and display a message
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| - Added possible static_cast conversion of GLM types (#72)
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| - Fixed error 'inverse' is not a member of 'glm' from glm::unProject (#146)
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| - Fixed mismatch between some declarations and definitions
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| - Fixed inverse link error when using namespace glm; (#147)
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| - Optimized matrix inverse and division code (#149)
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| - Added intersectRayPlane function (#153)
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| - Fixed outerProduct return type (#155)
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| 
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| --------------------------------------------------------------------------------
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| #### GLM 0.9.5.0 - 2013-12-25
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| - Added forward declarations (glm/fwd.hpp) for faster compilations
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| - Added per feature headers
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| - Minimized GLM internal dependencies
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| - Improved Intel Compiler detection
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| - Added bitfieldInterleave and _mm_bit_interleave_si128 functions
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| - Added GTX_scalar_relational
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| - Added GTX_dual_quaternion
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| - Added rotation function to GTX_quaternion (#22)
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| - Added precision variation of each type
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| - Added quaternion comparison functions
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| - Fixed GTX_multiple for negative value
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| - Removed GTX_ocl_type extension
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| - Fixed post increment and decrement operators
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| - Fixed perspective with zNear == 0 (#71)
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| - Removed l-value swizzle operators
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| - Cleaned up compiler detection code for unsupported compilers
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| - Replaced C cast by C++ casts
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| - Fixed .length() that should return a int and not a size_t
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| - Added GLM_FORCE_SIZE_T_LENGTH and glm::length_t
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| - Removed unnecessary conversions
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| - Optimized packing and unpacking functions
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| - Removed the normalization of the up argument of lookAt function (#114)
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| - Added low precision specializations of inversesqrt
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| - Fixed ldexp and frexp implementations
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| - Increased assert coverage
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| - Increased static_assert coverage
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| - Replaced GLM traits by STL traits when possible
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| - Allowed including individual core feature
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| - Increased unit tests completness
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| - Added creating of a quaternion from two vectors
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| - Added C++11 initializer lists
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| - Fixed umulExtended and imulExtended implementations for vector types (#76)
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| - Fixed CUDA coverage for GTC extensions
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| - Added GTX_io extension
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| - Improved GLM messages enabled when defining GLM_MESSAGES
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| - Hidden matrix _inverse function implementation detail into private section
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| 
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| --------------------------------------------------------------------------------
 | |
| #### [GLM 0.9.4.6](https://github.com/g-truc/glm/releases/tag/0.9.4.6) - 2013-09-20
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| - Fixed detection to select the last known compiler if newer version #106
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| - Fixed is_int and is_uint code duplication with GCC and C++11 #107 
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| - Fixed test suite build while using Clang in C++11 mode
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| - Added c++1y mode support in CMake test suite
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| - Removed ms extension mode to CMake when no using Visual C++
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| - Added pedantic mode to CMake test suite for Clang and GCC
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| - Added use of GCC frontend on Unix for ICC and Visual C++ fronted on Windows
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|   for ICC
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| - Added compilation errors for unsupported compiler versions
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| - Fixed glm::orientation with GLM_FORCE_RADIANS defined #112
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| - Fixed const ref issue on assignment operator taking a scalar parameter #116
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| - Fixed glm::eulerAngleY implementation #117
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| 
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| --------------------------------------------------------------------------------
 | |
| #### GLM 0.9.4.5 - 2013-08-12
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| - Fixed CUDA support
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| - Fixed inclusion of intrinsics in "pure" mode #92
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| - Fixed language detection on GCC when the C++0x mode isn't enabled #95
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| - Fixed issue #97: register is deprecated in C++11
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| - Fixed issue #96: CUDA issues
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| - Added Windows CE detection #92
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| - Added missing value_ptr for quaternions #99
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| 
 | |
| --------------------------------------------------------------------------------
 | |
| #### GLM 0.9.4.4 - 2013-05-29
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| - Fixed slerp when costheta is close to 1 #65
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| - Fixed mat4x2 value_type constructor #70
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| - Fixed glm.natvis for Visual C++ 12 #82
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| - Added assert in inversesqrt to detect division by zero #61
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| - Fixed missing swizzle operators #86
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| - Fixed CUDA warnings #86
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| - Fixed GLM natvis for VC11 #82
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| - Fixed GLM_GTX_multiple with negative values #79
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| - Fixed glm::perspective when zNear is zero #71
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| 
 | |
| --------------------------------------------------------------------------------
 | |
| #### GLM 0.9.4.3 - 2013-03-20
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| - Detected qualifier for Clang
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| - Fixed C++11 mode for GCC, couldn't be enabled without MS extensions
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| - Fixed squad, intermediate and exp quaternion functions
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| - Fixed GTX_polar_coordinates euclidean function, takes a vec2 instead of a vec3
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| - Clarify the license applying on the manual
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| - Added a docx copy of the manual
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| - Fixed GLM_GTX_matrix_interpolation
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| - Fixed isnan and isinf on Android with Clang
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| - Autodetected C++ version using __cplusplus value
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| - Fixed mix for bool and bvec* third parameter
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| 
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| --------------------------------------------------------------------------------
 | |
| #### GLM 0.9.4.2 - 2013-02-14
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| - Fixed compAdd from GTX_component_wise
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| - Fixed SIMD support for Intel compiler on Windows
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| - Fixed isnan and isinf for CUDA compiler
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| - Fixed GLM_FORCE_RADIANS on glm::perspective
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| - Fixed GCC warnings
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| - Fixed packDouble2x32 on XCode
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| - Fixed mix for vec4 SSE implementation
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| - Fixed 0x2013 dash character in comments that cause issue in Windows 
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|   Japanese mode
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| - Fixed documentation warnings
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| - Fixed CUDA warnings
 | |
| 
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| --------------------------------------------------------------------------------
 | |
| #### GLM 0.9.4.1 - 2012-12-22
 | |
| - Improved half support: -0.0 case and implicit conversions
 | |
| - Fixed Intel Composer Compiler support on Linux
 | |
| - Fixed interaction between quaternion and euler angles
 | |
| - Fixed GTC_constants build
 | |
| - Fixed GTX_multiple
 | |
| - Fixed quat slerp using mix function when cosTheta close to 1
 | |
| - Improved fvec4SIMD and fmat4x4SIMD implementations
 | |
| - Fixed assert messages
 | |
| - Added slerp and lerp quaternion functions and tests
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| #### GLM 0.9.4.0 - 2012-11-18
 | |
| - Added Intel Composer Compiler support
 | |
| - Promoted GTC_espilon extension
 | |
| - Promoted GTC_ulp extension
 | |
| - Removed GLM website from the source repository
 | |
| - Added GLM_FORCE_RADIANS so that all functions takes radians for arguments
 | |
| - Fixed detection of Clang and LLVM GCC on MacOS X
 | |
| - Added debugger visualizers for Visual C++ 2012
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| #### [GLM 0.9.3.4](https://github.com/g-truc/glm/releases/tag/0.9.3.4) - 2012-06-30
 | |
| - Added SSE4 and AVX2 detection.
 | |
| - Removed VIRTREV_xstream and the incompatibility generated with GCC
 | |
| - Fixed C++11 compiler option for GCC
 | |
| - Removed MS language extension option for GCC (not fonctionnal)
 | |
| - Fixed bitfieldExtract for vector types
 | |
| - Fixed warnings
 | |
| - Fixed SSE includes
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| #### GLM 0.9.3.3 - 2012-05-10
 | |
| - Fixed isinf and isnan
 | |
| - Improved compatibility with Intel compiler
 | |
| - Added CMake test build options: SIMD, C++11, fast math and MS land ext
 | |
| - Fixed SIMD mat4 test on GCC
 | |
| - Fixed perspectiveFov implementation
 | |
| - Fixed matrixCompMult for none-square matrices
 | |
| - Fixed namespace issue on stream operators
 | |
| - Fixed various warnings
 | |
| - Added VC11 support
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| #### GLM 0.9.3.2 - 2012-03-15
 | |
| - Fixed doxygen documentation
 | |
| - Fixed Clang version detection
 | |
| - Fixed simd mat4 /= operator
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| #### GLM 0.9.3.1 - 2012-01-25
 | |
| - Fixed platform detection
 | |
| - Fixed warnings
 | |
| - Removed detail code from Doxygen doc
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| #### GLM 0.9.3.0 - 2012-01-09
 | |
| - Added CPP Check project
 | |
| - Fixed conflict with Windows headers
 | |
| - Fixed isinf implementation
 | |
| - Fixed Boost conflict
 | |
| - Fixed warnings
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| #### GLM 0.9.3.B - 2011-12-12
 | |
| - Added support for Chrone Native Client
 | |
| - Added epsilon constant
 | |
| - Removed value_size function from vector types
 | |
| - Fixed roundEven on GCC
 | |
| - Improved API documentation
 | |
| - Fixed modf implementation
 | |
| - Fixed step function accuracy
 | |
| - Fixed outerProduct
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| #### GLM 0.9.3.A - 2011-11-11
 | |
| - Improved doxygen documentation
 | |
| - Added new swizzle operators for C++11 compilers
 | |
| - Added new swizzle operators declared as functions
 | |
| - Added GLSL 4.20 length for vector and matrix types
 | |
| - Promoted GLM_GTC_noise extension: simplex, perlin, periodic noise functions
 | |
| - Promoted GLM_GTC_random extension: linear, gaussian and various random number 
 | |
| generation distribution
 | |
| - Added GLM_GTX_constants: provides usefull constants
 | |
| - Added extension versioning
 | |
| - Removed many unused namespaces
 | |
| - Fixed half based type contructors
 | |
| - Added GLSL core noise functions
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| #### [GLM 0.9.2.7](https://github.com/g-truc/glm/releases/tag/0.9.2.7) - 2011-10-24
 | |
| - Added more swizzling constructors
 | |
| - Added missing none-squared matrix products
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| #### [GLM 0.9.2.6](https://github.com/g-truc/glm/releases/tag/0.9.2.6) - 2011-10-01
 | |
| - Fixed half based type build on old GCC
 | |
| - Fixed /W4 warnings on Visual C++
 | |
| - Fixed some missing l-value swizzle operators
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| #### GLM 0.9.2.5 - 2011-09-20
 | |
| - Fixed floatBitToXint functions
 | |
| - Fixed pack and unpack functions
 | |
| - Fixed round functions
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| #### GLM 0.9.2.4 - 2011-09-03
 | |
| - Fixed extensions bugs
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| #### GLM 0.9.2.3 - 2011-06-08
 | |
| - Fixed build issues
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| #### GLM 0.9.2.2 - 2011-06-02
 | |
| - Expend matrix constructors flexibility
 | |
| - Improved quaternion implementation
 | |
| - Fixed many warnings across platforms and compilers
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| #### GLM 0.9.2.1 - 2011-05-24
 | |
| - Automatically detect CUDA support
 | |
| - Improved compiler detection
 | |
| - Fixed errors and warnings in VC with C++ extensions disabled
 | |
| - Fixed and tested GLM_GTX_vector_angle
 | |
| - Fixed and tested GLM_GTX_rotate_vector
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| #### GLM 0.9.2.0 - 2011-05-09
 | |
| - Added CUDA support
 | |
| - Added CTest test suite
 | |
| - Added GLM_GTX_ulp extension
 | |
| - Added GLM_GTX_noise extension
 | |
| - Added GLM_GTX_matrix_interpolation extension
 | |
| - Updated quaternion slerp interpolation
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| #### [GLM 0.9.1.3](https://github.com/g-truc/glm/releases/tag/0.9.1.3) - 2011-05-07
 | |
| - Fixed bugs
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| #### GLM 0.9.1.2 - 2011-04-15
 | |
| - Fixed bugs
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| #### GLM 0.9.1.1 - 2011-03-17
 | |
| - Fixed bugs
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| #### GLM 0.9.1.0 - 2011-03-03
 | |
| - Fixed bugs
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| #### GLM 0.9.1.B - 2011-02-13
 | |
| - Updated API documentation
 | |
| - Improved SIMD implementation
 | |
| - Fixed Linux build
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| #### [GLM 0.9.0.8](https://github.com/g-truc/glm/releases/tag/0.9.0.8) - 2011-02-13
 | |
| - Added quaternion product operator.
 | |
| - Clarify that GLM is a header only library.
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| #### GLM 0.9.1.A - 2011-01-31
 | |
| - Added SIMD support
 | |
| - Added new swizzle functions
 | |
| - Improved static assert error message with C++0x static_assert
 | |
| - New setup system
 | |
| - Reduced branching
 | |
| - Fixed trunc implementation
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| #### [GLM 0.9.0.7](https://github.com/g-truc/glm/releases/tag/0.9.0.7) - 2011-01-30
 | |
| - Added GLSL 4.10 packing functions
 | |
| - Added == and != operators for every types.
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| #### GLM 0.9.0.6 - 2010-12-21
 | |
| - Many matrices bugs fixed
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| #### GLM 0.9.0.5 - 2010-11-01
 | |
| - Improved Clang support
 | |
| - Fixed bugs
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| #### GLM 0.9.0.4 - 2010-10-04
 | |
| - Added autoexp for GLM
 | |
| - Fixed bugs
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| #### GLM 0.9.0.3 - 2010-08-26
 | |
| - Fixed non-squared matrix operators
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| #### GLM 0.9.0.2 - 2010-07-08
 | |
| - Added GLM_GTX_int_10_10_10_2
 | |
| - Fixed bugs
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| #### GLM 0.9.0.1 - 2010-06-21
 | |
| - Fixed extensions errors
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| #### GLM 0.9.0.0 - 2010-05-25
 | |
| - Objective-C support
 | |
| - Fixed warnings
 | |
| - Updated documentation
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| #### GLM 0.9.B.2 - 2010-04-30
 | |
| - Git transition
 | |
| - Removed experimental code from releases
 | |
| - Fixed bugs
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| #### GLM 0.9.B.1 - 2010-04-03
 | |
| - Based on GLSL 4.00 specification
 | |
| - Added the new core functions
 | |
| - Added some implicit conversion support
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| #### GLM 0.9.A.2 - 2010-02-20
 | |
| - Improved some possible errors messages
 | |
| - Improved declarations and definitions match
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| #### GLM 0.9.A.1 - 2010-02-09
 | |
| - Removed deprecated features
 | |
| - Internal redesign
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| #### GLM 0.8.4.4 final - 2010-01-25
 | |
| - Fixed warnings
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| #### GLM 0.8.4.3 final - 2009-11-16
 | |
| - Fixed Half float arithmetic
 | |
| - Fixed setup defines
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| #### GLM 0.8.4.2 final - 2009-10-19
 | |
| - Fixed Half float adds
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| #### GLM 0.8.4.1 final - 2009-10-05
 | |
| - Updated documentation
 | |
| - Fixed MacOS X build
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| #### GLM 0.8.4.0 final - 2009-09-16
 | |
| - Added GCC 4.4 and VC2010 support
 | |
| - Added matrix optimizations
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| #### GLM 0.8.3.5 final - 2009-08-11
 | |
| - Fixed bugs
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| #### GLM 0.8.3.4 final - 2009-08-10
 | |
| - Updated GLM according GLSL 1.5 spec
 | |
| - Fixed bugs
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| #### GLM 0.8.3.3 final - 2009-06-25
 | |
| - Fixed bugs
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| #### GLM 0.8.3.2 final - 2009-06-04
 | |
| - Added GLM_GTC_quaternion
 | |
| - Added GLM_GTC_type_precision
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| #### GLM 0.8.3.1 final - 2009-05-21
 | |
| - Fixed old extension system.
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| #### GLM 0.8.3.0 final - 2009-05-06
 | |
| - Added stable extensions.
 | |
| - Added new extension system.
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| #### GLM 0.8.2.3 final - 2009-04-01
 | |
| - Fixed bugs.
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| #### GLM 0.8.2.2 final - 2009-02-24
 | |
| - Fixed bugs.
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| #### GLM 0.8.2.1 final - 2009-02-13
 | |
| - Fixed bugs.
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| #### GLM 0.8.2 final - 2009-01-21
 | |
| - Fixed bugs.
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| #### GLM 0.8.1 final - 2008-10-30
 | |
| - Fixed bugs.
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| #### GLM 0.8.0 final - 2008-10-23
 | |
| - New method to use extension.
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| #### GLM 0.8.0 beta3 - 2008-10-10
 | |
| - Added CMake support for GLM tests.
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| #### GLM 0.8.0 beta2 - 2008-10-04
 | |
| - Improved half scalars and vectors support.
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| #### GLM 0.8.0 beta1 - 2008-09-26
 | |
| - Improved GLSL conformance
 | |
| - Added GLSL 1.30 support
 | |
| - Improved API documentation
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| #### GLM 0.7.6 final - 2008-08-08
 | |
| - Improved C++ standard comformance
 | |
| - Added Static assert for types checking
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| #### GLM 0.7.5 final - 2008-07-05
 | |
| - Added build message system with Visual Studio
 | |
| - Pedantic build with GCC
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| #### GLM 0.7.4 final - 2008-06-01
 | |
| - Added external dependencies system.
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| #### GLM 0.7.3 final - 2008-05-24
 | |
| - Fixed bugs
 | |
| - Added new extension group
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| #### GLM 0.7.2 final - 2008-04-27
 | |
| - Updated documentation
 | |
| - Added preprocessor options
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| #### GLM 0.7.1 final - 2008-03-24
 | |
| - Disabled half on GCC
 | |
| - Fixed extensions
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| #### GLM 0.7.0 final - 2008-03-22
 | |
| - Changed to MIT license
 | |
| - Added new documentation
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| #### GLM 0.6.4 - 2007-12-10
 | |
| - Fixed swizzle operators
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| #### GLM 0.6.3 - 2007-11-05
 | |
| - Fixed type data accesses
 | |
| - Fixed 3DSMax sdk conflict
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| #### GLM 0.6.2 - 2007-10-08
 | |
| - Fixed extension
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| #### GLM 0.6.1 - 2007-10-07
 | |
| - Fixed a namespace error
 | |
| - Added extensions
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| #### GLM 0.6.0 : 2007-09-16
 | |
| - Added new extension namespace mecanium
 | |
| - Added Automatic compiler detection
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| #### GLM 0.5.1 - 2007-02-19
 | |
| - Fixed swizzle operators
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| #### GLM 0.5.0 - 2007-01-06
 | |
| - Upgrated to GLSL 1.2
 | |
| - Added swizzle operators
 | |
| - Added setup settings
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| #### GLM 0.4.1 - 2006-05-22
 | |
| - Added OpenGL examples
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| #### GLM 0.4.0 - 2006-05-17
 | |
| - Added missing operators to vec* and mat*
 | |
| - Added first GLSL 1.2 features
 | |
| - Fixed windows.h before glm.h when windows.h required
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| #### GLM 0.3.2 - 2006-04-21
 | |
| - Fixed texcoord components access.
 | |
| - Fixed mat4 and imat4 division operators.
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| #### GLM 0.3.1 - 2006-03-28
 | |
| - Added GCC 4.0 support under MacOS X.
 | |
| - Added GCC 4.0 and 4.1 support under Linux.
 | |
| - Added code optimisations.
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| #### GLM 0.3 - 2006-02-19
 | |
| - Improved GLSL type conversion and construction compliance.
 | |
| - Added experimental extensions.
 | |
| - Added Doxygen Documentation.
 | |
| - Added code optimisations.
 | |
| - Fixed bugs.
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| #### GLM 0.2 - 2005-05-05
 | |
| - Improve adaptative from GLSL.
 | |
| - Add experimental extensions based on OpenGL extension process.
 | |
| - Fixe bugs.
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| #### GLM 0.1 - 2005-02-21
 | |
| - Add vec2, vec3, vec4 GLSL types
 | |
| - Add ivec2, ivec3, ivec4 GLSL types
 | |
| - Add bvec2, bvec3, bvec4 GLSL types
 | |
| - Add mat2, mat3, mat4 GLSL types
 | |
| - Add almost all functions
 | |
| 
 | 
