HLSL: Wrap the entry-point; need to write 'in' args, and support 'inout' args.
This needs some render testing, but is destined to be part of master. This also leads to a variety of other simplifications. - IO are global symbols, so only need one list of linkage nodes (deferred) - no longer need parse-context-wide 'inEntryPoint' state, entry-point is localized - several parts of splitting/flattening are now localized
This commit is contained in:
@@ -5,9 +5,9 @@ max_vertices = 4
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input primitive = points
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output primitive = triangle_strip
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0:? Sequence
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0:13 Function Definition: main(u1[1];struct-PSInput-vf4-vf2-vf3-u11; (temp void)
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0:13 Function Definition: @main(u1[1];struct-PSInput-vf4-vf2-vf3-u11; (temp void)
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0:13 Function Parameters:
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0:13 'v' (layout(location=0 ) in 1-element array of uint)
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0:13 'v' (in 1-element array of uint)
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0:13 'OutputStream' (out structure{temp 4-component vector of float Position Pos, temp 2-component vector of float TexCoord, temp 3-component vector of float TerrainPos, temp uint VertexID})
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0:? Sequence
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0:16 Sequence
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@@ -61,10 +61,17 @@ output primitive = triangle_strip
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0:18 Loop Terminal Expression
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0:18 Pre-Increment (temp int)
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0:18 'x' (temp int)
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0:13 Function Definition: main( (temp void)
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0:13 Function Parameters:
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0:? Sequence
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0:13 move second child to first child (temp 1-element array of uint)
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0:? 'v' (temp 1-element array of uint)
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0:? 'v' (layout(location=0 ) in 1-element array of uint)
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0:13 Function Call: @main(u1[1];struct-PSInput-vf4-vf2-vf3-u11; (temp void)
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0:? 'v' (temp 1-element array of uint)
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0:? 'OutputStream' (temp structure{temp 4-component vector of float Position Pos, temp 2-component vector of float TexCoord, temp 3-component vector of float TerrainPos, temp uint VertexID})
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0:? Linker Objects
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0:? 'v' (layout(location=0 ) in 1-element array of uint)
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0:? 'OutputStream' (layout(location=0 ) out structure{temp 2-component vector of float TexCoord, temp 3-component vector of float TerrainPos, temp uint VertexID})
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0:? 'PerVertex_out' (out block{out 4-component vector of float Position OutputStream_Pos})
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Linked geometry stage:
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@@ -76,9 +83,9 @@ max_vertices = 4
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input primitive = points
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output primitive = triangle_strip
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0:? Sequence
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0:13 Function Definition: main(u1[1];struct-PSInput-vf4-vf2-vf3-u11; (temp void)
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0:13 Function Definition: @main(u1[1];struct-PSInput-vf4-vf2-vf3-u11; (temp void)
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0:13 Function Parameters:
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0:13 'v' (layout(location=0 ) in 1-element array of uint)
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0:13 'v' (in 1-element array of uint)
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0:13 'OutputStream' (out structure{temp 4-component vector of float Position Pos, temp 2-component vector of float TexCoord, temp 3-component vector of float TerrainPos, temp uint VertexID})
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0:? Sequence
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0:16 Sequence
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@@ -132,168 +139,183 @@ output primitive = triangle_strip
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0:18 Loop Terminal Expression
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0:18 Pre-Increment (temp int)
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0:18 'x' (temp int)
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0:13 Function Definition: main( (temp void)
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0:13 Function Parameters:
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0:? Sequence
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0:13 move second child to first child (temp 1-element array of uint)
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0:? 'v' (temp 1-element array of uint)
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0:? 'v' (layout(location=0 ) in 1-element array of uint)
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0:13 Function Call: @main(u1[1];struct-PSInput-vf4-vf2-vf3-u11; (temp void)
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0:? 'v' (temp 1-element array of uint)
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0:? 'OutputStream' (temp structure{temp 4-component vector of float Position Pos, temp 2-component vector of float TexCoord, temp 3-component vector of float TerrainPos, temp uint VertexID})
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0:? Linker Objects
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0:? 'v' (layout(location=0 ) in 1-element array of uint)
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0:? 'OutputStream' (layout(location=0 ) out structure{temp 2-component vector of float TexCoord, temp 3-component vector of float TerrainPos, temp uint VertexID})
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0:? 'PerVertex_out' (out block{out 4-component vector of float Position OutputStream_Pos})
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// Module Version 10000
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// Generated by (magic number): 80001
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// Id's are bound by 90
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// Id's are bound by 98
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Capability Geometry
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Geometry 4 "main" 83 86 89
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EntryPoint Geometry 4 "main" 91
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ExecutionMode 4 InputPoints
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ExecutionMode 4 Invocations 1
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ExecutionMode 4 OutputTriangleStrip
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ExecutionMode 4 OutputVertices 4
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Name 4 "main"
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Name 11 "PSInput"
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MemberName 11(PSInput) 0 "Pos"
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MemberName 11(PSInput) 1 "TexCoord"
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MemberName 11(PSInput) 2 "TerrainPos"
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MemberName 11(PSInput) 3 "VertexID"
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Name 13 "Out"
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Name 14 "PSInput"
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MemberName 14(PSInput) 0 "Pos"
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MemberName 14(PSInput) 1 "TexCoord"
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MemberName 14(PSInput) 2 "TerrainPos"
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MemberName 14(PSInput) 3 "VertexID"
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Name 39 "x"
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Name 48 "y"
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Name 56 "PSInput"
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MemberName 56(PSInput) 0 "Pos"
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MemberName 56(PSInput) 1 "TexCoord"
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MemberName 56(PSInput) 2 "TerrainPos"
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MemberName 56(PSInput) 3 "VertexID"
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Name 62 "Verts"
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Name 83 "v"
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Name 84 "PSInput"
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MemberName 84(PSInput) 0 "TexCoord"
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MemberName 84(PSInput) 1 "TerrainPos"
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MemberName 84(PSInput) 2 "VertexID"
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Name 86 "OutputStream"
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Name 87 "PerVertex_out"
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MemberName 87(PerVertex_out) 0 "OutputStream_Pos"
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Name 89 "PerVertex_out"
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Name 19 "@main(u1[1];struct-PSInput-vf4-vf2-vf3-u11;"
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Name 17 "v"
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Name 18 "OutputStream"
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Name 21 "PSInput"
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MemberName 21(PSInput) 0 "Pos"
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MemberName 21(PSInput) 1 "TexCoord"
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MemberName 21(PSInput) 2 "TerrainPos"
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MemberName 21(PSInput) 3 "VertexID"
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Name 23 "Out"
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Name 48 "x"
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Name 57 "y"
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Name 65 "PSInput"
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MemberName 65(PSInput) 0 "Pos"
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MemberName 65(PSInput) 1 "TexCoord"
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MemberName 65(PSInput) 2 "TerrainPos"
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MemberName 65(PSInput) 3 "VertexID"
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Name 71 "Verts"
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Name 89 "v"
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Name 91 "v"
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Name 93 "OutputStream"
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Name 94 "param"
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Name 96 "param"
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MemberDecorate 14(PSInput) 0 BuiltIn Position
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Decorate 83(v) Location 0
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Decorate 86(OutputStream) Location 0
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MemberDecorate 87(PerVertex_out) 0 BuiltIn Position
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Decorate 87(PerVertex_out) Block
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Decorate 91(v) Location 0
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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7: TypeVector 6(float) 4
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8: TypeVector 6(float) 2
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9: TypeVector 6(float) 3
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10: TypeInt 32 0
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11(PSInput): TypeStruct 7(fvec4) 8(fvec2) 9(fvec3) 10(int)
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12: TypePointer Function 11(PSInput)
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14(PSInput): TypeStruct 7(fvec4) 8(fvec2) 9(fvec3) 10(int)
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15: 6(float) Constant 0
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16: 7(fvec4) ConstantComposite 15 15 15 15
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17: 8(fvec2) ConstantComposite 15 15
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18: 9(fvec3) ConstantComposite 15 15 15
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19: 10(int) Constant 0
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20: 14(PSInput) ConstantComposite 16 17 18 19
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22: TypeInt 32 1
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23: 22(int) Constant 0
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24: TypePointer Function 7(fvec4)
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27: 22(int) Constant 1
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28: TypePointer Function 8(fvec2)
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31: 22(int) Constant 2
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32: TypePointer Function 9(fvec3)
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35: 22(int) Constant 3
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36: TypePointer Function 10(int)
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38: TypePointer Function 22(int)
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46: TypeBool
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56(PSInput): TypeStruct 7(fvec4) 8(fvec2) 9(fvec3) 10(int)
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57: 10(int) Constant 3
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58: TypeArray 56(PSInput) 57
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59: 10(int) Constant 2
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60: TypeArray 58 59
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61: TypePointer Function 60
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66: TypePointer Function 56(PSInput)
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80: 10(int) Constant 1
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81: TypeArray 10(int) 80
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82: TypePointer Input 81
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83(v): 82(ptr) Variable Input
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84(PSInput): TypeStruct 8(fvec2) 9(fvec3) 10(int)
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85: TypePointer Output 84(PSInput)
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86(OutputStream): 85(ptr) Variable Output
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87(PerVertex_out): TypeStruct 7(fvec4)
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88: TypePointer Output 87(PerVertex_out)
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89(PerVertex_out): 88(ptr) Variable Output
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6: TypeInt 32 0
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7: 6(int) Constant 1
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8: TypeArray 6(int) 7
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9: TypePointer Function 8
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10: TypeFloat 32
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11: TypeVector 10(float) 4
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12: TypeVector 10(float) 2
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13: TypeVector 10(float) 3
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14(PSInput): TypeStruct 11(fvec4) 12(fvec2) 13(fvec3) 6(int)
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15: TypePointer Function 14(PSInput)
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16: TypeFunction 2 9(ptr) 15(ptr)
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21(PSInput): TypeStruct 11(fvec4) 12(fvec2) 13(fvec3) 6(int)
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22: TypePointer Function 21(PSInput)
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24: 10(float) Constant 0
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25: 11(fvec4) ConstantComposite 24 24 24 24
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26: 12(fvec2) ConstantComposite 24 24
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27: 13(fvec3) ConstantComposite 24 24 24
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28: 6(int) Constant 0
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29: 14(PSInput) ConstantComposite 25 26 27 28
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31: TypeInt 32 1
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32: 31(int) Constant 0
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33: TypePointer Function 11(fvec4)
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36: 31(int) Constant 1
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37: TypePointer Function 12(fvec2)
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40: 31(int) Constant 2
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41: TypePointer Function 13(fvec3)
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44: 31(int) Constant 3
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45: TypePointer Function 6(int)
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47: TypePointer Function 31(int)
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55: TypeBool
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65(PSInput): TypeStruct 11(fvec4) 12(fvec2) 13(fvec3) 6(int)
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66: 6(int) Constant 3
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67: TypeArray 65(PSInput) 66
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68: 6(int) Constant 2
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69: TypeArray 67 68
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70: TypePointer Function 69
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75: TypePointer Function 65(PSInput)
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90: TypePointer Input 8
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91(v): 90(ptr) Variable Input
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4(main): 2 Function None 3
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5: Label
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13(Out): 12(ptr) Variable Function
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39(x): 38(ptr) Variable Function
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48(y): 38(ptr) Variable Function
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62(Verts): 61(ptr) Variable Function
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21: 7(fvec4) CompositeExtract 20 0
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25: 24(ptr) AccessChain 13(Out) 23
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Store 25 21
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26: 8(fvec2) CompositeExtract 20 1
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29: 28(ptr) AccessChain 13(Out) 27
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Store 29 26
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30: 9(fvec3) CompositeExtract 20 2
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33: 32(ptr) AccessChain 13(Out) 31
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Store 33 30
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34: 10(int) CompositeExtract 20 3
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37: 36(ptr) AccessChain 13(Out) 35
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Store 37 34
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Store 39(x) 23
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Branch 40
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40: Label
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LoopMerge 42 43 None
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Branch 44
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44: Label
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45: 22(int) Load 39(x)
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47: 46(bool) SLessThan 45 31
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BranchConditional 47 41 42
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41: Label
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Store 48(y) 23
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Branch 49
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49: Label
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LoopMerge 51 52 None
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Branch 53
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53: Label
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54: 22(int) Load 48(y)
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55: 46(bool) SLessThan 54 31
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BranchConditional 55 50 51
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50: Label
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63: 22(int) Load 39(x)
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64: 22(int) Load 48(y)
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65: 11(PSInput) Load 13(Out)
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67: 66(ptr) AccessChain 62(Verts) 63 64
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68: 7(fvec4) CompositeExtract 65 0
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69: 24(ptr) AccessChain 67 23
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Store 69 68
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70: 8(fvec2) CompositeExtract 65 1
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71: 28(ptr) AccessChain 67 27
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Store 71 70
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72: 9(fvec3) CompositeExtract 65 2
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73: 32(ptr) AccessChain 67 31
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Store 73 72
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74: 10(int) CompositeExtract 65 3
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75: 36(ptr) AccessChain 67 35
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Store 75 74
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Branch 52
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52: Label
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76: 22(int) Load 48(y)
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77: 22(int) IAdd 76 27
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Store 48(y) 77
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Branch 49
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51: Label
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Branch 43
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43: Label
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78: 22(int) Load 39(x)
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79: 22(int) IAdd 78 27
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Store 39(x) 79
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Branch 40
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42: Label
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89(v): 9(ptr) Variable Function
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93(OutputStream): 15(ptr) Variable Function
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94(param): 9(ptr) Variable Function
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96(param): 15(ptr) Variable Function
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92: 8 Load 91(v)
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Store 89(v) 92
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95: 8 Load 89(v)
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Store 94(param) 95
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97: 2 FunctionCall 19(@main(u1[1];struct-PSInput-vf4-vf2-vf3-u11;) 94(param) 96(param)
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Return
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FunctionEnd
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19(@main(u1[1];struct-PSInput-vf4-vf2-vf3-u11;): 2 Function None 16
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17(v): 9(ptr) FunctionParameter
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18(OutputStream): 15(ptr) FunctionParameter
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20: Label
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23(Out): 22(ptr) Variable Function
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48(x): 47(ptr) Variable Function
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57(y): 47(ptr) Variable Function
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71(Verts): 70(ptr) Variable Function
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30: 11(fvec4) CompositeExtract 29 0
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34: 33(ptr) AccessChain 23(Out) 32
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Store 34 30
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35: 12(fvec2) CompositeExtract 29 1
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38: 37(ptr) AccessChain 23(Out) 36
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Store 38 35
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39: 13(fvec3) CompositeExtract 29 2
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42: 41(ptr) AccessChain 23(Out) 40
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Store 42 39
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43: 6(int) CompositeExtract 29 3
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46: 45(ptr) AccessChain 23(Out) 44
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Store 46 43
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Store 48(x) 32
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Branch 49
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49: Label
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LoopMerge 51 52 None
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Branch 53
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53: Label
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54: 31(int) Load 48(x)
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56: 55(bool) SLessThan 54 40
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BranchConditional 56 50 51
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50: Label
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Store 57(y) 32
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Branch 58
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58: Label
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LoopMerge 60 61 None
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Branch 62
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62: Label
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63: 31(int) Load 57(y)
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64: 55(bool) SLessThan 63 40
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BranchConditional 64 59 60
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59: Label
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72: 31(int) Load 48(x)
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73: 31(int) Load 57(y)
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74: 21(PSInput) Load 23(Out)
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76: 75(ptr) AccessChain 71(Verts) 72 73
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77: 11(fvec4) CompositeExtract 74 0
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78: 33(ptr) AccessChain 76 32
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Store 78 77
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79: 12(fvec2) CompositeExtract 74 1
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80: 37(ptr) AccessChain 76 36
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Store 80 79
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81: 13(fvec3) CompositeExtract 74 2
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82: 41(ptr) AccessChain 76 40
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Store 82 81
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83: 6(int) CompositeExtract 74 3
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84: 45(ptr) AccessChain 76 44
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Store 84 83
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Branch 61
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61: Label
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85: 31(int) Load 57(y)
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86: 31(int) IAdd 85 36
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Store 57(y) 86
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Branch 58
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60: Label
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Branch 52
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52: Label
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87: 31(int) Load 48(x)
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88: 31(int) IAdd 87 36
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Store 48(x) 88
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Branch 49
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51: Label
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Return
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FunctionEnd
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Block a user