Reflect pipeline outputs as well as inputs, optionally from other stages

* We add an option to reflect inputs from other stages than vertex, if only a
  later subset of the stages is linked into the program.
This commit is contained in:
baldurk
2019-01-29 16:04:44 +00:00
parent edf8212ab8
commit 0af5e3e346
17 changed files with 149 additions and 32 deletions

View File

@@ -10,6 +10,9 @@ t[0].v[2].normal[0]: offset 60, type 1406, size 3, index 0, binding -1, stages 1
Uniform block reflection:
VertexCollection: offset -1, type ffffffff, size 360, index -1, binding -1, stages 0
Vertex attribute reflection:
Pipeline input reflection:
gl_InstanceID: offset 0, type 1404, size 0, index 0, binding -1, stages 0
Pipeline output reflection:
outval: offset 0, type 1406, size 0, index 0, binding -1, stages 0