Reflect pipeline outputs as well as inputs, optionally from other stages
* We add an option to reflect inputs from other stages than vertex, if only a later subset of the stages is linked into the program.
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@@ -10,6 +10,9 @@ t[0].v[2].normal[0]: offset 60, type 1406, size 3, index 0, binding -1, stages 1
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Uniform block reflection:
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VertexCollection: offset -1, type ffffffff, size 360, index -1, binding -1, stages 0
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Vertex attribute reflection:
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Pipeline input reflection:
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gl_InstanceID: offset 0, type 1404, size 0, index 0, binding -1, stages 0
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Pipeline output reflection:
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outval: offset 0, type 1406, size 0, index 0, binding -1, stages 0
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