Fix issue #313: Catch internal attempts to modify built-in symbols that don't exist.

Also beefed up support for running compute shaders is #version 420, but this
work is only partially done.
This commit is contained in:
John Kessenich
2016-05-29 18:24:31 -06:00
parent 5a7f0eff69
commit 0f5e3ad23c
6 changed files with 70 additions and 7 deletions

7
Test/420.comp Executable file
View File

@@ -0,0 +1,7 @@
#version 420
layout(local_size_x = 2) in; // ERROR, no compute
#extension GL_ARB_compute_shader : enable
layout(local_size_x = 2) in;