HLSL: Fix #802: Preserve promoted child under ! operator.

This commit is contained in:
John Kessenich
2017-03-30 23:32:21 -06:00
parent 7e997e2612
commit 18958f6cd2
4 changed files with 253 additions and 4 deletions

View File

@@ -159,9 +159,10 @@ INSTANTIATE_TEST_CASE_P(
{"hlsl.load.rwtexture.array.dx10.frag", "main"},
{"hlsl.load.offset.dx10.frag", "main"},
{"hlsl.load.offsetarray.dx10.frag", "main"},
{"hlsl.logical.unary.frag", "main"},
{"hlsl.logical.binary.frag", "main"},
{"hlsl.logical.binary.vec.frag", "main"},
{"hlsl.logicalConvert.frag", "main"},
{"hlsl.logical.unary.frag", "main"},
{"hlsl.namespace.frag", "main"},
{"hlsl.matNx1.frag", "main"},
{"hlsl.matrixSwizzle.vert", "ShaderFunction"},