Merge pull request #842 from steve-lunarg/sb-cast
HLSL: cast non-int types to uint on Load/Store indexes
This commit is contained in:
commit
1c04f1e51a
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Test/baseResults/hlsl.structbuffer.floatidx.comp.out
Normal file
326
Test/baseResults/hlsl.structbuffer.floatidx.comp.out
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hlsl.structbuffer.floatidx.comp
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Shader version: 500
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local_size = (1, 1, 1)
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0:? Sequence
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0:13 Function Definition: @main(vu3; ( temp void)
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0:13 Function Parameters:
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0:13 'nThreadId' ( in 3-component vector of uint)
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0:? Sequence
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0:14 Sequence
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0:14 move second child to first child ( temp structure{ temp 4-component vector of float color, temp 2-component vector of uint threadId})
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0:14 'data' ( temp structure{ temp 4-component vector of float color, temp 2-component vector of uint threadId})
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0:14 indirect index (layout( row_major std430) buffer structure{ temp 4-component vector of float color, temp 2-component vector of uint threadId})
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0:14 @data: direct index for structure (layout( row_major std430) buffer implicitly-sized array of structure{ temp 4-component vector of float color, temp 2-component vector of uint threadId})
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0:14 'csb' (layout( binding=1 row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of structure{ temp 4-component vector of float color, temp 2-component vector of uint threadId} @data})
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0:14 Constant:
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0:14 0 (const uint)
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0:14 add ( temp uint)
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0:14 AtomicAdd ( temp uint)
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0:14 @count: direct index for structure ( temp int)
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0:14 'csb@count' (layout( row_major std430) buffer block{layout( row_major std430) buffer int @count})
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0:14 Constant:
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0:14 0 (const int)
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0:14 Constant:
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0:14 -1 (const int)
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0:14 Constant:
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0:14 -1 (const int)
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0:15 Sequence
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0:15 move second child to first child ( temp 2-component vector of float)
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0:15 'coord' ( temp 2-component vector of float)
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0:15 Convert uint to float ( temp 2-component vector of float)
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0:15 vector swizzle ( temp 2-component vector of uint)
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0:15 threadId: direct index for structure ( temp 2-component vector of uint)
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0:15 'data' ( temp structure{ temp 4-component vector of float color, temp 2-component vector of uint threadId})
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0:15 Constant:
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0:15 1 (const int)
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0:15 Sequence
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0:15 Constant:
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0:15 0 (const int)
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0:15 Constant:
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0:15 1 (const int)
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0:16 Sequence
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0:16 move second child to first child ( temp 4-component vector of float)
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0:16 'storeTemp' ( temp 4-component vector of float)
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0:16 color: direct index for structure ( temp 4-component vector of float)
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0:16 'data' ( temp structure{ temp 4-component vector of float color, temp 2-component vector of uint threadId})
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0:16 Constant:
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0:16 0 (const int)
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0:16 imageStore ( temp void)
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0:16 'outtx' (layout( rgba32f) uniform image2D)
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0:16 Convert float to uint ( temp 2-component vector of uint)
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0:16 'coord' ( temp 2-component vector of float)
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0:16 'storeTemp' ( temp 4-component vector of float)
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0:16 'storeTemp' ( temp 4-component vector of float)
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0:18 move second child to first child ( temp 4-component vector of float)
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0:18 indirect index (layout( row_major std430) buffer 4-component vector of float)
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0:18 @data: direct index for structure (layout( row_major std430) buffer implicitly-sized array of 4-component vector of float)
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0:18 'rwsb' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of float @data})
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0:18 Constant:
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0:18 0 (const uint)
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0:18 Convert float to uint ( temp uint)
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0:18 direct index ( temp float)
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0:18 'coord' ( temp 2-component vector of float)
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0:18 Constant:
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0:18 0 (const int)
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0:18 indirect index (layout( row_major std430) buffer 4-component vector of float)
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0:18 @data: direct index for structure (layout( row_major std430) buffer implicitly-sized array of 4-component vector of float)
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0:18 'rwsb' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of float @data})
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0:18 Constant:
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0:18 0 (const uint)
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0:18 Convert float to uint ( temp uint)
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0:18 direct index ( temp float)
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0:18 'coord' ( temp 2-component vector of float)
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0:18 Constant:
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0:18 1 (const int)
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0:13 Function Definition: main( ( temp void)
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0:13 Function Parameters:
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0:? Sequence
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0:13 move second child to first child ( temp 3-component vector of uint)
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0:? 'nThreadId' ( temp 3-component vector of uint)
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0:? 'nThreadId' ( in 3-component vector of uint GlobalInvocationID)
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0:13 Function Call: @main(vu3; ( temp void)
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0:? 'nThreadId' ( temp 3-component vector of uint)
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0:? Linker Objects
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0:? 'outtx' (layout( rgba32f) uniform image2D)
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0:? 'csb' (layout( binding=1 row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of structure{ temp 4-component vector of float color, temp 2-component vector of uint threadId} @data})
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0:? 'csb@count' (layout( row_major std430) buffer block{layout( row_major std430) buffer int @count})
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0:? 'rwsb' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of float @data})
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0:? 'nThreadId' ( in 3-component vector of uint GlobalInvocationID)
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Linked compute stage:
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Shader version: 500
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local_size = (1, 1, 1)
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0:? Sequence
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0:13 Function Definition: @main(vu3; ( temp void)
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0:13 Function Parameters:
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0:13 'nThreadId' ( in 3-component vector of uint)
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0:? Sequence
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0:14 Sequence
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0:14 move second child to first child ( temp structure{ temp 4-component vector of float color, temp 2-component vector of uint threadId})
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0:14 'data' ( temp structure{ temp 4-component vector of float color, temp 2-component vector of uint threadId})
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0:14 indirect index (layout( row_major std430) buffer structure{ temp 4-component vector of float color, temp 2-component vector of uint threadId})
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0:14 @data: direct index for structure (layout( row_major std430) buffer implicitly-sized array of structure{ temp 4-component vector of float color, temp 2-component vector of uint threadId})
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0:14 'csb' (layout( binding=1 row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of structure{ temp 4-component vector of float color, temp 2-component vector of uint threadId} @data})
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0:14 Constant:
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0:14 0 (const uint)
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0:14 add ( temp uint)
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0:14 AtomicAdd ( temp uint)
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0:14 @count: direct index for structure ( temp int)
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0:14 'csb@count' (layout( row_major std430) buffer block{layout( row_major std430) buffer int @count})
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0:14 Constant:
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0:14 0 (const int)
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0:14 Constant:
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0:14 -1 (const int)
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0:14 Constant:
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0:14 -1 (const int)
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0:15 Sequence
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0:15 move second child to first child ( temp 2-component vector of float)
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0:15 'coord' ( temp 2-component vector of float)
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0:15 Convert uint to float ( temp 2-component vector of float)
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0:15 vector swizzle ( temp 2-component vector of uint)
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0:15 threadId: direct index for structure ( temp 2-component vector of uint)
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0:15 'data' ( temp structure{ temp 4-component vector of float color, temp 2-component vector of uint threadId})
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0:15 Constant:
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0:15 1 (const int)
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0:15 Sequence
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0:15 Constant:
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0:15 0 (const int)
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0:15 Constant:
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0:15 1 (const int)
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0:16 Sequence
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0:16 move second child to first child ( temp 4-component vector of float)
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0:16 'storeTemp' ( temp 4-component vector of float)
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0:16 color: direct index for structure ( temp 4-component vector of float)
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0:16 'data' ( temp structure{ temp 4-component vector of float color, temp 2-component vector of uint threadId})
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0:16 Constant:
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0:16 0 (const int)
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0:16 imageStore ( temp void)
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0:16 'outtx' (layout( rgba32f) uniform image2D)
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0:16 Convert float to uint ( temp 2-component vector of uint)
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0:16 'coord' ( temp 2-component vector of float)
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0:16 'storeTemp' ( temp 4-component vector of float)
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0:16 'storeTemp' ( temp 4-component vector of float)
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0:18 move second child to first child ( temp 4-component vector of float)
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0:18 indirect index (layout( row_major std430) buffer 4-component vector of float)
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0:18 @data: direct index for structure (layout( row_major std430) buffer implicitly-sized array of 4-component vector of float)
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0:18 'rwsb' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of float @data})
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0:18 Constant:
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0:18 0 (const uint)
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0:18 Convert float to uint ( temp uint)
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0:18 direct index ( temp float)
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0:18 'coord' ( temp 2-component vector of float)
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0:18 Constant:
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0:18 0 (const int)
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0:18 indirect index (layout( row_major std430) buffer 4-component vector of float)
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0:18 @data: direct index for structure (layout( row_major std430) buffer implicitly-sized array of 4-component vector of float)
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0:18 'rwsb' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of float @data})
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0:18 Constant:
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0:18 0 (const uint)
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0:18 Convert float to uint ( temp uint)
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0:18 direct index ( temp float)
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0:18 'coord' ( temp 2-component vector of float)
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0:18 Constant:
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0:18 1 (const int)
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0:13 Function Definition: main( ( temp void)
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0:13 Function Parameters:
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0:? Sequence
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0:13 move second child to first child ( temp 3-component vector of uint)
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0:? 'nThreadId' ( temp 3-component vector of uint)
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0:? 'nThreadId' ( in 3-component vector of uint GlobalInvocationID)
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0:13 Function Call: @main(vu3; ( temp void)
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0:? 'nThreadId' ( temp 3-component vector of uint)
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0:? Linker Objects
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0:? 'outtx' (layout( rgba32f) uniform image2D)
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0:? 'csb' (layout( binding=1 row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of structure{ temp 4-component vector of float color, temp 2-component vector of uint threadId} @data})
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0:? 'csb@count' (layout( row_major std430) buffer block{layout( row_major std430) buffer int @count})
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0:? 'rwsb' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of float @data})
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0:? 'nThreadId' ( in 3-component vector of uint GlobalInvocationID)
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// Module Version 10000
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// Generated by (magic number): 80001
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// Id's are bound by 84
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Capability Shader
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint GLCompute 4 "main" 79
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ExecutionMode 4 LocalSize 1 1 1
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Source HLSL 500
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Name 4 "main"
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Name 11 "@main(vu3;"
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Name 10 "nThreadId"
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Name 16 "sb_t"
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MemberName 16(sb_t) 0 "color"
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MemberName 16(sb_t) 1 "threadId"
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Name 18 "data"
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Name 19 "sb_t"
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MemberName 19(sb_t) 0 "color"
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MemberName 19(sb_t) 1 "threadId"
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Name 21 "csb"
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MemberName 21(csb) 0 "@data"
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Name 23 "csb"
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Name 26 "csb@count"
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MemberName 26(csb@count) 0 "@count"
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Name 28 "csb@count"
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Name 48 "coord"
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Name 52 "storeTemp"
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Name 57 "outtx"
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Name 63 "rwsb"
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MemberName 63(rwsb) 0 "@data"
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Name 65 "rwsb"
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Name 77 "nThreadId"
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Name 79 "nThreadId"
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Name 81 "param"
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MemberDecorate 19(sb_t) 0 Offset 0
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MemberDecorate 19(sb_t) 1 Offset 16
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Decorate 20 ArrayStride 32
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MemberDecorate 21(csb) 0 Offset 0
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Decorate 21(csb) BufferBlock
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Decorate 23(csb) DescriptorSet 0
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Decorate 23(csb) Binding 1
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MemberDecorate 26(csb@count) 0 Offset 0
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Decorate 26(csb@count) BufferBlock
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Decorate 28(csb@count) DescriptorSet 0
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Decorate 57(outtx) DescriptorSet 0
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Decorate 62 ArrayStride 16
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MemberDecorate 63(rwsb) 0 Offset 0
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Decorate 63(rwsb) BufferBlock
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Decorate 65(rwsb) DescriptorSet 0
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Decorate 79(nThreadId) BuiltIn GlobalInvocationId
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2: TypeVoid
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3: TypeFunction 2
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6: TypeInt 32 0
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7: TypeVector 6(int) 3
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8: TypePointer Function 7(ivec3)
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9: TypeFunction 2 8(ptr)
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13: TypeFloat 32
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14: TypeVector 13(float) 4
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15: TypeVector 6(int) 2
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16(sb_t): TypeStruct 14(fvec4) 15(ivec2)
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17: TypePointer Function 16(sb_t)
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19(sb_t): TypeStruct 14(fvec4) 15(ivec2)
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20: TypeRuntimeArray 19(sb_t)
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21(csb): TypeStruct 20
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22: TypePointer Uniform 21(csb)
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23(csb): 22(ptr) Variable Uniform
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24: TypeInt 32 1
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25: 24(int) Constant 0
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||||||
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26(csb@count): TypeStruct 24(int)
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27: TypePointer Uniform 26(csb@count)
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28(csb@count): 27(ptr) Variable Uniform
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||||||
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29: TypePointer Uniform 24(int)
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31: 24(int) Constant 4294967295
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||||||
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32: 6(int) Constant 1
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||||||
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33: 6(int) Constant 0
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||||||
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36: TypePointer Uniform 19(sb_t)
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||||||
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40: TypePointer Function 14(fvec4)
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43: 24(int) Constant 1
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||||||
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44: TypePointer Function 15(ivec2)
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||||||
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46: TypeVector 13(float) 2
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||||||
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47: TypePointer Function 46(fvec2)
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55: TypeImage 13(float) 2D nonsampled format:Rgba32f
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56: TypePointer UniformConstant 55
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57(outtx): 56(ptr) Variable UniformConstant
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62: TypeRuntimeArray 14(fvec4)
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||||||
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63(rwsb): TypeStruct 62
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||||||
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64: TypePointer Uniform 63(rwsb)
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||||||
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65(rwsb): 64(ptr) Variable Uniform
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||||||
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66: TypePointer Function 13(float)
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||||||
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73: TypePointer Uniform 14(fvec4)
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78: TypePointer Input 7(ivec3)
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79(nThreadId): 78(ptr) Variable Input
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||||||
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4(main): 2 Function None 3
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5: Label
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77(nThreadId): 8(ptr) Variable Function
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81(param): 8(ptr) Variable Function
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80: 7(ivec3) Load 79(nThreadId)
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Store 77(nThreadId) 80
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82: 7(ivec3) Load 77(nThreadId)
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Store 81(param) 82
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83: 2 FunctionCall 11(@main(vu3;) 81(param)
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Return
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FunctionEnd
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11(@main(vu3;): 2 Function None 9
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10(nThreadId): 8(ptr) FunctionParameter
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12: Label
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18(data): 17(ptr) Variable Function
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||||||
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48(coord): 47(ptr) Variable Function
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||||||
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52(storeTemp): 40(ptr) Variable Function
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||||||
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30: 29(ptr) AccessChain 28(csb@count) 25
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||||||
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34: 6(int) AtomicIAdd 30 32 33 31
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35: 6(int) IAdd 34 31
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37: 36(ptr) AccessChain 23(csb) 25 35
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38: 19(sb_t) Load 37
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39: 14(fvec4) CompositeExtract 38 0
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41: 40(ptr) AccessChain 18(data) 25
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Store 41 39
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42: 15(ivec2) CompositeExtract 38 1
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45: 44(ptr) AccessChain 18(data) 43
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Store 45 42
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49: 44(ptr) AccessChain 18(data) 43
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50: 15(ivec2) Load 49
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||||||
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51: 46(fvec2) ConvertUToF 50
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Store 48(coord) 51
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53: 40(ptr) AccessChain 18(data) 25
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||||||
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54: 14(fvec4) Load 53
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Store 52(storeTemp) 54
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58: 55 Load 57(outtx)
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59: 46(fvec2) Load 48(coord)
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60: 15(ivec2) ConvertFToU 59
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||||||
|
61: 14(fvec4) Load 52(storeTemp)
|
||||||
|
ImageWrite 58 60 61
|
||||||
|
67: 66(ptr) AccessChain 48(coord) 33
|
||||||
|
68: 13(float) Load 67
|
||||||
|
69: 6(int) ConvertFToU 68
|
||||||
|
70: 66(ptr) AccessChain 48(coord) 32
|
||||||
|
71: 13(float) Load 70
|
||||||
|
72: 6(int) ConvertFToU 71
|
||||||
|
74: 73(ptr) AccessChain 65(rwsb) 25 72
|
||||||
|
75: 14(fvec4) Load 74
|
||||||
|
76: 73(ptr) AccessChain 65(rwsb) 25 69
|
||||||
|
Store 76 75
|
||||||
|
Return
|
||||||
|
FunctionEnd
|
@ -1,12 +1,12 @@
|
|||||||
spv.ssbo.autoassign.frag
|
spv.ssbo.autoassign.frag
|
||||||
// Module Version 10000
|
// Module Version 10000
|
||||||
// Generated by (magic number): 80001
|
// Generated by (magic number): 80001
|
||||||
// Id's are bound by 95
|
// Id's are bound by 99
|
||||||
|
|
||||||
Capability Shader
|
Capability Shader
|
||||||
1: ExtInstImport "GLSL.std.450"
|
1: ExtInstImport "GLSL.std.450"
|
||||||
MemoryModel Logical GLSL450
|
MemoryModel Logical GLSL450
|
||||||
EntryPoint Fragment 4 "main" 88 91
|
EntryPoint Fragment 4 "main" 92 95
|
||||||
ExecutionMode 4 OriginUpperLeft
|
ExecutionMode 4 OriginUpperLeft
|
||||||
Source HLSL 500
|
Source HLSL 500
|
||||||
Name 4 "main"
|
Name 4 "main"
|
||||||
@ -23,13 +23,13 @@ spv.ssbo.autoassign.frag
|
|||||||
MemberName 26(TestCB) 0 "W"
|
MemberName 26(TestCB) 0 "W"
|
||||||
MemberName 26(TestCB) 1 "H"
|
MemberName 26(TestCB) 1 "H"
|
||||||
Name 28 ""
|
Name 28 ""
|
||||||
Name 55 "SB1"
|
|
||||||
MemberName 55(SB1) 0 "@data"
|
|
||||||
Name 57 "SB1"
|
Name 57 "SB1"
|
||||||
Name 86 "pos"
|
MemberName 57(SB1) 0 "@data"
|
||||||
Name 88 "pos"
|
Name 59 "SB1"
|
||||||
Name 91 "@entryPointOutput"
|
Name 90 "pos"
|
||||||
Name 92 "param"
|
Name 92 "pos"
|
||||||
|
Name 95 "@entryPointOutput"
|
||||||
|
Name 96 "param"
|
||||||
MemberDecorate 14(BufType) 0 NonWritable
|
MemberDecorate 14(BufType) 0 NonWritable
|
||||||
MemberDecorate 14(BufType) 0 Offset 0
|
MemberDecorate 14(BufType) 0 Offset 0
|
||||||
MemberDecorate 14(BufType) 1 NonWritable
|
MemberDecorate 14(BufType) 1 NonWritable
|
||||||
@ -45,13 +45,13 @@ spv.ssbo.autoassign.frag
|
|||||||
Decorate 26(TestCB) Block
|
Decorate 26(TestCB) Block
|
||||||
Decorate 28 DescriptorSet 0
|
Decorate 28 DescriptorSet 0
|
||||||
Decorate 28 Binding 15
|
Decorate 28 Binding 15
|
||||||
Decorate 54 ArrayStride 32
|
Decorate 56 ArrayStride 32
|
||||||
MemberDecorate 55(SB1) 0 Offset 0
|
MemberDecorate 57(SB1) 0 Offset 0
|
||||||
Decorate 55(SB1) BufferBlock
|
Decorate 57(SB1) BufferBlock
|
||||||
Decorate 57(SB1) DescriptorSet 0
|
Decorate 59(SB1) DescriptorSet 0
|
||||||
Decorate 57(SB1) Binding 31
|
Decorate 59(SB1) Binding 31
|
||||||
Decorate 88(pos) Location 0
|
Decorate 92(pos) Location 0
|
||||||
Decorate 91(@entryPointOutput) Location 0
|
Decorate 95(@entryPointOutput) Location 0
|
||||||
2: TypeVoid
|
2: TypeVoid
|
||||||
3: TypeFunction 2
|
3: TypeFunction 2
|
||||||
6: TypeFloat 32
|
6: TypeFloat 32
|
||||||
@ -73,26 +73,26 @@ spv.ssbo.autoassign.frag
|
|||||||
28: 27(ptr) Variable Uniform
|
28: 27(ptr) Variable Uniform
|
||||||
29: TypePointer Uniform 21(int)
|
29: TypePointer Uniform 21(int)
|
||||||
34: 21(int) Constant 0
|
34: 21(int) Constant 0
|
||||||
38: TypePointer Uniform 7(fvec4)
|
39: TypePointer Uniform 7(fvec4)
|
||||||
50: 19(int) Constant 1
|
52: 19(int) Constant 1
|
||||||
54: TypeRuntimeArray 14(BufType)
|
56: TypeRuntimeArray 14(BufType)
|
||||||
55(SB1): TypeStruct 54
|
57(SB1): TypeStruct 56
|
||||||
56: TypePointer Uniform 55(SB1)
|
58: TypePointer Uniform 57(SB1)
|
||||||
57(SB1): 56(ptr) Variable Uniform
|
59(SB1): 58(ptr) Variable Uniform
|
||||||
87: TypePointer Input 7(fvec4)
|
91: TypePointer Input 7(fvec4)
|
||||||
88(pos): 87(ptr) Variable Input
|
92(pos): 91(ptr) Variable Input
|
||||||
90: TypePointer Output 7(fvec4)
|
94: TypePointer Output 7(fvec4)
|
||||||
91(@entryPointOutput): 90(ptr) Variable Output
|
95(@entryPointOutput): 94(ptr) Variable Output
|
||||||
4(main): 2 Function None 3
|
4(main): 2 Function None 3
|
||||||
5: Label
|
5: Label
|
||||||
86(pos): 8(ptr) Variable Function
|
90(pos): 8(ptr) Variable Function
|
||||||
92(param): 8(ptr) Variable Function
|
96(param): 8(ptr) Variable Function
|
||||||
89: 7(fvec4) Load 88(pos)
|
93: 7(fvec4) Load 92(pos)
|
||||||
Store 86(pos) 89
|
Store 90(pos) 93
|
||||||
93: 7(fvec4) Load 86(pos)
|
97: 7(fvec4) Load 90(pos)
|
||||||
Store 92(param) 93
|
Store 96(param) 97
|
||||||
94: 7(fvec4) FunctionCall 11(@main(vf4;) 92(param)
|
98: 7(fvec4) FunctionCall 11(@main(vf4;) 96(param)
|
||||||
Store 91(@entryPointOutput) 94
|
Store 95(@entryPointOutput) 98
|
||||||
Return
|
Return
|
||||||
FunctionEnd
|
FunctionEnd
|
||||||
11(@main(vf4;): 7(fvec4) Function None 9
|
11(@main(vf4;): 7(fvec4) Function None 9
|
||||||
@ -108,47 +108,51 @@ spv.ssbo.autoassign.frag
|
|||||||
35: 23(ptr) AccessChain 10(pos) 34
|
35: 23(ptr) AccessChain 10(pos) 34
|
||||||
36: 6(float) Load 35
|
36: 6(float) Load 35
|
||||||
37: 6(float) FAdd 33 36
|
37: 6(float) FAdd 33 36
|
||||||
39: 38(ptr) AccessChain 18(SB0) 20 37 20
|
38: 21(int) ConvertFToU 37
|
||||||
40: 7(fvec4) Load 39
|
40: 39(ptr) AccessChain 18(SB0) 20 38 20
|
||||||
41: 23(ptr) AccessChain 10(pos) 22
|
41: 7(fvec4) Load 40
|
||||||
42: 6(float) Load 41
|
42: 23(ptr) AccessChain 10(pos) 22
|
||||||
43: 29(ptr) AccessChain 28 20
|
43: 6(float) Load 42
|
||||||
44: 21(int) Load 43
|
44: 29(ptr) AccessChain 28 20
|
||||||
45: 6(float) ConvertUToF 44
|
45: 21(int) Load 44
|
||||||
46: 6(float) FMul 42 45
|
46: 6(float) ConvertUToF 45
|
||||||
47: 23(ptr) AccessChain 10(pos) 34
|
47: 6(float) FMul 43 46
|
||||||
48: 6(float) Load 47
|
48: 23(ptr) AccessChain 10(pos) 34
|
||||||
49: 6(float) FAdd 46 48
|
49: 6(float) Load 48
|
||||||
51: 38(ptr) AccessChain 18(SB0) 20 49 50
|
50: 6(float) FAdd 47 49
|
||||||
52: 7(fvec4) Load 51
|
51: 21(int) ConvertFToU 50
|
||||||
53: 7(fvec4) FAdd 40 52
|
53: 39(ptr) AccessChain 18(SB0) 20 51 52
|
||||||
Store 13(vTmp) 53
|
54: 7(fvec4) Load 53
|
||||||
58: 23(ptr) AccessChain 10(pos) 22
|
55: 7(fvec4) FAdd 41 54
|
||||||
59: 6(float) Load 58
|
Store 13(vTmp) 55
|
||||||
60: 29(ptr) AccessChain 28 20
|
60: 23(ptr) AccessChain 10(pos) 22
|
||||||
61: 21(int) Load 60
|
61: 6(float) Load 60
|
||||||
62: 6(float) ConvertUToF 61
|
62: 29(ptr) AccessChain 28 20
|
||||||
63: 6(float) FMul 59 62
|
63: 21(int) Load 62
|
||||||
64: 23(ptr) AccessChain 10(pos) 34
|
64: 6(float) ConvertUToF 63
|
||||||
65: 6(float) Load 64
|
65: 6(float) FMul 61 64
|
||||||
66: 6(float) FAdd 63 65
|
66: 23(ptr) AccessChain 10(pos) 34
|
||||||
67: 38(ptr) AccessChain 57(SB1) 20 66 20
|
67: 6(float) Load 66
|
||||||
68: 7(fvec4) Load 67
|
68: 6(float) FAdd 65 67
|
||||||
69: 23(ptr) AccessChain 10(pos) 22
|
69: 21(int) ConvertFToU 68
|
||||||
70: 6(float) Load 69
|
70: 39(ptr) AccessChain 59(SB1) 20 69 20
|
||||||
71: 29(ptr) AccessChain 28 20
|
71: 7(fvec4) Load 70
|
||||||
72: 21(int) Load 71
|
72: 23(ptr) AccessChain 10(pos) 22
|
||||||
73: 6(float) ConvertUToF 72
|
73: 6(float) Load 72
|
||||||
74: 6(float) FMul 70 73
|
74: 29(ptr) AccessChain 28 20
|
||||||
75: 23(ptr) AccessChain 10(pos) 34
|
75: 21(int) Load 74
|
||||||
76: 6(float) Load 75
|
76: 6(float) ConvertUToF 75
|
||||||
77: 6(float) FAdd 74 76
|
77: 6(float) FMul 73 76
|
||||||
78: 38(ptr) AccessChain 57(SB1) 20 77 50
|
78: 23(ptr) AccessChain 10(pos) 34
|
||||||
79: 7(fvec4) Load 78
|
79: 6(float) Load 78
|
||||||
80: 7(fvec4) FAdd 68 79
|
80: 6(float) FAdd 77 79
|
||||||
81: 7(fvec4) Load 13(vTmp)
|
81: 21(int) ConvertFToU 80
|
||||||
82: 7(fvec4) FAdd 81 80
|
82: 39(ptr) AccessChain 59(SB1) 20 81 52
|
||||||
Store 13(vTmp) 82
|
83: 7(fvec4) Load 82
|
||||||
83: 7(fvec4) Load 13(vTmp)
|
84: 7(fvec4) FAdd 71 83
|
||||||
ReturnValue 83
|
85: 7(fvec4) Load 13(vTmp)
|
||||||
|
86: 7(fvec4) FAdd 85 84
|
||||||
|
Store 13(vTmp) 86
|
||||||
|
87: 7(fvec4) Load 13(vTmp)
|
||||||
|
ReturnValue 87
|
||||||
FunctionEnd
|
FunctionEnd
|
||||||
|
19
Test/hlsl.structbuffer.floatidx.comp
Normal file
19
Test/hlsl.structbuffer.floatidx.comp
Normal file
@ -0,0 +1,19 @@
|
|||||||
|
struct sb_t
|
||||||
|
{
|
||||||
|
float4 color;
|
||||||
|
uint2 threadId;
|
||||||
|
};
|
||||||
|
|
||||||
|
RWTexture2D<float4> outtx;
|
||||||
|
ConsumeStructuredBuffer<sb_t> csb : register(u1);
|
||||||
|
RWStructuredBuffer<float4> rwsb;
|
||||||
|
|
||||||
|
[numthreads(1, 1, 1)]
|
||||||
|
void main(uint3 nThreadId : SV_DispatchThreadID)
|
||||||
|
{
|
||||||
|
sb_t data = csb.Consume();
|
||||||
|
float2 coord = float2(data.threadId.xy);
|
||||||
|
outtx[coord] = data.color;
|
||||||
|
|
||||||
|
rwsb[coord.x] = rwsb.Load(coord.y);
|
||||||
|
}
|
@ -249,6 +249,7 @@ INSTANTIATE_TEST_CASE_P(
|
|||||||
{"hlsl.structbuffer.atomics.frag", "main"},
|
{"hlsl.structbuffer.atomics.frag", "main"},
|
||||||
{"hlsl.structbuffer.byte.frag", "main"},
|
{"hlsl.structbuffer.byte.frag", "main"},
|
||||||
{"hlsl.structbuffer.coherent.frag", "main"},
|
{"hlsl.structbuffer.coherent.frag", "main"},
|
||||||
|
{"hlsl.structbuffer.floatidx.comp", "main"},
|
||||||
{"hlsl.structbuffer.incdec.frag", "main"},
|
{"hlsl.structbuffer.incdec.frag", "main"},
|
||||||
{"hlsl.structbuffer.fn.frag", "main"},
|
{"hlsl.structbuffer.fn.frag", "main"},
|
||||||
{"hlsl.structbuffer.rw.frag", "main"},
|
{"hlsl.structbuffer.rw.frag", "main"},
|
||||||
|
@ -712,28 +712,39 @@ TIntermTyped* HlslParseContext::handleBracketOperator(const TSourceLoc& loc, TIn
|
|||||||
return nullptr;
|
return nullptr;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
//
|
||||||
|
// Cast index value to a uint if it isn't already (for operator[], load indexes, etc)
|
||||||
|
TIntermTyped* HlslParseContext::makeIntegerIndex(TIntermTyped* index)
|
||||||
|
{
|
||||||
|
const TBasicType indexBasicType = index->getType().getBasicType();
|
||||||
|
const int vecSize = index->getType().getVectorSize();
|
||||||
|
|
||||||
|
// We can use int types directly as the index
|
||||||
|
if (indexBasicType == EbtInt || indexBasicType == EbtUint ||
|
||||||
|
indexBasicType == EbtInt64 || indexBasicType == EbtUint64)
|
||||||
|
return index;
|
||||||
|
|
||||||
|
// Cast index to unsigned integer if it isn't one.
|
||||||
|
return intermediate.addConversion(EOpConstructUint, TType(EbtUint, EvqTemporary, vecSize), index);
|
||||||
|
}
|
||||||
|
|
||||||
//
|
//
|
||||||
// Handle seeing a base[index] dereference in the grammar.
|
// Handle seeing a base[index] dereference in the grammar.
|
||||||
//
|
//
|
||||||
TIntermTyped* HlslParseContext::handleBracketDereference(const TSourceLoc& loc, TIntermTyped* base, TIntermTyped* index)
|
TIntermTyped* HlslParseContext::handleBracketDereference(const TSourceLoc& loc, TIntermTyped* base, TIntermTyped* index)
|
||||||
{
|
{
|
||||||
TIntermTyped* result = handleBracketOperator(loc, base, index);
|
index = makeIntegerIndex(index);
|
||||||
|
|
||||||
if (result != nullptr)
|
|
||||||
return result; // it was handled as an operator[]
|
|
||||||
|
|
||||||
const TBasicType indexBasicType = index->getType().getBasicType();
|
|
||||||
|
|
||||||
// Cast index to unsigned integer if it isn't one.
|
|
||||||
if (indexBasicType != EbtInt && indexBasicType != EbtUint &&
|
|
||||||
indexBasicType != EbtInt64 && indexBasicType != EbtUint64)
|
|
||||||
index = intermediate.addConversion(EOpConstructUint, TType(EbtUint), index);
|
|
||||||
|
|
||||||
if (index == nullptr) {
|
if (index == nullptr) {
|
||||||
error(loc, " unknown undex type ", "", "");
|
error(loc, " unknown undex type ", "", "");
|
||||||
return nullptr;
|
return nullptr;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
TIntermTyped* result = handleBracketOperator(loc, base, index);
|
||||||
|
|
||||||
|
if (result != nullptr)
|
||||||
|
return result; // it was handled as an operator[]
|
||||||
|
|
||||||
bool flattened = false;
|
bool flattened = false;
|
||||||
int indexValue = 0;
|
int indexValue = 0;
|
||||||
if (index->getQualifier().storage == EvqConst) {
|
if (index->getQualifier().storage == EvqConst) {
|
||||||
@ -2570,7 +2581,7 @@ void HlslParseContext::decomposeStructBufferMethods(const TSourceLoc& loc, TInte
|
|||||||
switch (op) {
|
switch (op) {
|
||||||
case EOpMethodLoad:
|
case EOpMethodLoad:
|
||||||
{
|
{
|
||||||
TIntermTyped* argIndex = argAggregate->getSequence()[1]->getAsTyped(); // index
|
TIntermTyped* argIndex = makeIntegerIndex(argAggregate->getSequence()[1]->getAsTyped()); // index
|
||||||
|
|
||||||
// Byte address buffers index in bytes (only multiples of 4 permitted... not so much a byte address
|
// Byte address buffers index in bytes (only multiples of 4 permitted... not so much a byte address
|
||||||
// buffer then, but that's what it calls itself.
|
// buffer then, but that's what it calls itself.
|
||||||
@ -2596,7 +2607,7 @@ void HlslParseContext::decomposeStructBufferMethods(const TSourceLoc& loc, TInte
|
|||||||
case EOpMethodLoad3:
|
case EOpMethodLoad3:
|
||||||
case EOpMethodLoad4:
|
case EOpMethodLoad4:
|
||||||
{
|
{
|
||||||
TIntermTyped* argIndex = argAggregate->getSequence()[1]->getAsTyped(); // index
|
TIntermTyped* argIndex = makeIntegerIndex(argAggregate->getSequence()[1]->getAsTyped()); // index
|
||||||
|
|
||||||
TOperator constructOp = EOpNull;
|
TOperator constructOp = EOpNull;
|
||||||
int size = 0;
|
int size = 0;
|
||||||
@ -2654,7 +2665,7 @@ void HlslParseContext::decomposeStructBufferMethods(const TSourceLoc& loc, TInte
|
|||||||
case EOpMethodStore3:
|
case EOpMethodStore3:
|
||||||
case EOpMethodStore4:
|
case EOpMethodStore4:
|
||||||
{
|
{
|
||||||
TIntermTyped* argIndex = argAggregate->getSequence()[1]->getAsTyped(); // address
|
TIntermTyped* argIndex = makeIntegerIndex(argAggregate->getSequence()[1]->getAsTyped()); // index
|
||||||
TIntermTyped* argValue = argAggregate->getSequence()[2]->getAsTyped(); // value
|
TIntermTyped* argValue = argAggregate->getSequence()[2]->getAsTyped(); // value
|
||||||
|
|
||||||
// Index into the array to find the item being loaded.
|
// Index into the array to find the item being loaded.
|
||||||
@ -2761,7 +2772,7 @@ void HlslParseContext::decomposeStructBufferMethods(const TSourceLoc& loc, TInte
|
|||||||
|
|
||||||
TIntermSequence& sequence = argAggregate->getSequence();
|
TIntermSequence& sequence = argAggregate->getSequence();
|
||||||
|
|
||||||
TIntermTyped* argIndex = sequence[1]->getAsTyped(); // index
|
TIntermTyped* argIndex = makeIntegerIndex(sequence[1]->getAsTyped()); // index
|
||||||
argIndex = intermediate.addBinaryNode(EOpRightShift, argIndex, intermediate.addConstantUnion(2, loc, true),
|
argIndex = intermediate.addBinaryNode(EOpRightShift, argIndex, intermediate.addConstantUnion(2, loc, true),
|
||||||
loc, TType(EbtInt));
|
loc, TType(EbtInt));
|
||||||
|
|
||||||
|
@ -250,6 +250,7 @@ protected:
|
|||||||
TVariable* getSplitIoVar(int id) const;
|
TVariable* getSplitIoVar(int id) const;
|
||||||
void addInterstageIoToLinkage();
|
void addInterstageIoToLinkage();
|
||||||
void addPatchConstantInvocation();
|
void addPatchConstantInvocation();
|
||||||
|
TIntermTyped* makeIntegerIndex(TIntermTyped*);
|
||||||
|
|
||||||
void fixBuiltInIoType(TType&);
|
void fixBuiltInIoType(TType&);
|
||||||
|
|
||||||
|
Loading…
x
Reference in New Issue
Block a user