Merge pull request #548 from baldurk/vs2010-compile-fixes
VS2010 compile fixes
This commit is contained in:
@@ -75,6 +75,7 @@ public:
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#if !defined (use_cpp11)
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#include <cstdio>
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#include <cstdint>
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namespace spv {
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class spirvbin_t : public spirvbin_base_t
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@@ -797,7 +797,7 @@ Id Builder::makeFloat16Constant(float f16, bool specConstant)
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spvutils::HexFloat<spvutils::FloatProxy<float>> fVal(f16);
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spvutils::HexFloat<spvutils::FloatProxy<spvutils::Float16>> f16Val(0);
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fVal.castTo(f16Val, spvutils::round_direction::kToZero);
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fVal.castTo(f16Val, spvutils::kRoundToZero);
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unsigned value = f16Val.value().getAsFloat().get_value();
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@@ -23,6 +23,19 @@
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#include <limits>
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#include <sstream>
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#if defined(_MSC_VER) && _MSC_VER < 1700
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namespace std {
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bool isnan(double f)
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{
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return ::_isnan(f) != 0;
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}
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bool isinf(double f)
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{
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return ::_finite(f) == 0;
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}
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}
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#endif
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#include "bitutils.h"
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namespace spvutils {
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@@ -30,7 +43,7 @@ namespace spvutils {
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class Float16 {
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public:
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Float16(uint16_t v) : val(v) {}
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Float16() = default;
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Float16() {}
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static bool isNan(const Float16& val) {
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return ((val.val & 0x7C00) == 0x7C00) && ((val.val & 0x3FF) != 0);
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}
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@@ -56,12 +69,12 @@ class Float16 {
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// a value is Nan.
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template <typename T>
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struct FloatProxyTraits {
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using uint_type = void;
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typedef void uint_type;
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};
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template <>
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struct FloatProxyTraits<float> {
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using uint_type = uint32_t;
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typedef uint32_t uint_type;
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static bool isNan(float f) { return std::isnan(f); }
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// Returns true if the given value is any kind of infinity.
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static bool isInfinity(float f) { return std::isinf(f); }
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@@ -73,7 +86,7 @@ struct FloatProxyTraits<float> {
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template <>
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struct FloatProxyTraits<double> {
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using uint_type = uint64_t;
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typedef uint64_t uint_type;
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static bool isNan(double f) { return std::isnan(f); }
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// Returns true if the given value is any kind of infinity.
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static bool isInfinity(double f) { return std::isinf(f); }
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@@ -85,7 +98,7 @@ struct FloatProxyTraits<double> {
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template <>
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struct FloatProxyTraits<Float16> {
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using uint_type = uint16_t;
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typedef uint16_t uint_type;
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static bool isNan(Float16 f) { return Float16::isNan(f); }
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// Returns true if the given value is any kind of infinity.
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static bool isInfinity(Float16 f) { return Float16::isInfinity(f); }
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@@ -101,11 +114,11 @@ struct FloatProxyTraits<Float16> {
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template <typename T>
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class FloatProxy {
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public:
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using uint_type = typename FloatProxyTraits<T>::uint_type;
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typedef typename FloatProxyTraits<T>::uint_type uint_type;
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// Since this is to act similar to the normal floats,
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// do not initialize the data by default.
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FloatProxy() = default;
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FloatProxy() {}
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// Intentionally non-explicit. This is a proxy type so
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// implicit conversions allow us to use it more transparently.
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@@ -164,13 +177,13 @@ std::istream& operator>>(std::istream& is, FloatProxy<T>& value) {
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template <typename T>
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struct HexFloatTraits {
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// Integer type that can store this hex-float.
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using uint_type = void;
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typedef void uint_type;
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// Signed integer type that can store this hex-float.
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using int_type = void;
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typedef void int_type;
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// The numerical type that this HexFloat represents.
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using underlying_type = void;
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typedef void underlying_type;
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// The type needed to construct the underlying type.
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using native_type = void;
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typedef void native_type;
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// The number of bits that are actually relevant in the uint_type.
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// This allows us to deal with, for example, 24-bit values in a 32-bit
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// integer.
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@@ -188,10 +201,10 @@ struct HexFloatTraits {
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// 1 sign bit, 8 exponent bits, 23 fractional bits.
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template <>
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struct HexFloatTraits<FloatProxy<float>> {
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using uint_type = uint32_t;
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using int_type = int32_t;
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using underlying_type = FloatProxy<float>;
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using native_type = float;
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typedef uint32_t uint_type;
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typedef int32_t int_type;
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typedef FloatProxy<float> underlying_type;
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typedef float native_type;
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static const uint_type num_used_bits = 32;
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static const uint_type num_exponent_bits = 8;
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static const uint_type num_fraction_bits = 23;
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@@ -202,10 +215,10 @@ struct HexFloatTraits<FloatProxy<float>> {
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// 1 sign bit, 11 exponent bits, 52 fractional bits.
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template <>
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struct HexFloatTraits<FloatProxy<double>> {
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using uint_type = uint64_t;
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using int_type = int64_t;
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using underlying_type = FloatProxy<double>;
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using native_type = double;
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typedef uint64_t uint_type;
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typedef int64_t int_type;
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typedef FloatProxy<double> underlying_type;
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typedef double native_type;
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static const uint_type num_used_bits = 64;
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static const uint_type num_exponent_bits = 11;
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static const uint_type num_fraction_bits = 52;
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@@ -216,22 +229,21 @@ struct HexFloatTraits<FloatProxy<double>> {
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// 1 sign bit, 5 exponent bits, 10 fractional bits.
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template <>
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struct HexFloatTraits<FloatProxy<Float16>> {
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using uint_type = uint16_t;
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using int_type = int16_t;
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using underlying_type = uint16_t;
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using native_type = uint16_t;
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typedef uint16_t uint_type;
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typedef int16_t int_type;
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typedef uint16_t underlying_type;
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typedef uint16_t native_type;
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static const uint_type num_used_bits = 16;
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static const uint_type num_exponent_bits = 5;
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static const uint_type num_fraction_bits = 10;
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static const uint_type exponent_bias = 15;
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};
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enum class round_direction {
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kToZero,
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kToNearestEven,
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kToPositiveInfinity,
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kToNegativeInfinity,
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max = kToNegativeInfinity
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enum round_direction {
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kRoundToZero,
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kRoundToNearestEven,
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kRoundToPositiveInfinity,
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kRoundToNegativeInfinity
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};
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// Template class that houses a floating pointer number.
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@@ -240,10 +252,10 @@ enum class round_direction {
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template <typename T, typename Traits = HexFloatTraits<T>>
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class HexFloat {
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public:
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using uint_type = typename Traits::uint_type;
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using int_type = typename Traits::int_type;
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using underlying_type = typename Traits::underlying_type;
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using native_type = typename Traits::native_type;
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typedef typename Traits::uint_type uint_type;
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typedef typename Traits::int_type int_type;
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typedef typename Traits::underlying_type underlying_type;
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typedef typename Traits::native_type native_type;
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explicit HexFloat(T f) : value_(f) {}
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@@ -444,33 +456,23 @@ class HexFloat {
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// constant_number < 0? 0: constant_number
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// These convert the negative left-shifts into right shifts.
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template <int_type N, typename enable = void>
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struct negatable_left_shift {
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static uint_type val(uint_type val) {
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return static_cast<uint_type>(val >> -N);
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}
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};
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template <typename int_type>
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uint_type negatable_left_shift(int_type N, uint_type val)
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{
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if(N >= 0)
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return val << N;
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template <int_type N>
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struct negatable_left_shift<N, typename std::enable_if<N >= 0>::type> {
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static uint_type val(uint_type val) {
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return static_cast<uint_type>(val << N);
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}
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};
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return val >> -N;
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}
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template <int_type N, typename enable = void>
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struct negatable_right_shift {
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static uint_type val(uint_type val) {
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return static_cast<uint_type>(val << -N);
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}
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};
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template <typename int_type>
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uint_type negatable_right_shift(int_type N, uint_type val)
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{
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if(N >= 0)
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return val >> N;
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template <int_type N>
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struct negatable_right_shift<N, typename std::enable_if<N >= 0>::type> {
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static uint_type val(uint_type val) {
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return static_cast<uint_type>(val >> N);
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}
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};
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return val << -N;
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}
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// Returns the significand, rounded to fit in a significand in
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// other_T. This is shifted so that the most significant
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@@ -479,7 +481,7 @@ class HexFloat {
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template <typename other_T>
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typename other_T::uint_type getRoundedNormalizedSignificand(
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round_direction dir, bool* carry_bit) {
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using other_uint_type = typename other_T::uint_type;
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typedef typename other_T::uint_type other_uint_type;
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static const int_type num_throwaway_bits =
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static_cast<int_type>(num_fraction_bits) -
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static_cast<int_type>(other_T::num_fraction_bits);
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@@ -487,11 +489,11 @@ class HexFloat {
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static const uint_type last_significant_bit =
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(num_throwaway_bits < 0)
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? 0
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: negatable_left_shift<num_throwaway_bits>::val(1u);
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: negatable_left_shift(num_throwaway_bits, 1u);
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static const uint_type first_rounded_bit =
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(num_throwaway_bits < 1)
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? 0
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: negatable_left_shift<num_throwaway_bits - 1>::val(1u);
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: negatable_left_shift(num_throwaway_bits - 1, 1u);
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static const uint_type throwaway_mask_bits =
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num_throwaway_bits > 0 ? num_throwaway_bits : 0;
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@@ -513,22 +515,22 @@ class HexFloat {
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// do.
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if ((significand & throwaway_mask) == 0) {
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return static_cast<other_uint_type>(
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negatable_right_shift<num_throwaway_bits>::val(significand));
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negatable_right_shift(num_throwaway_bits, significand));
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}
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bool round_away_from_zero = false;
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// We actually have to narrow the significand here, so we have to follow the
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// rounding rules.
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switch (dir) {
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case round_direction::kToZero:
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case kRoundToZero:
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break;
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case round_direction::kToPositiveInfinity:
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case kRoundToPositiveInfinity:
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round_away_from_zero = !isNegative();
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break;
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case round_direction::kToNegativeInfinity:
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case kRoundToNegativeInfinity:
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round_away_from_zero = isNegative();
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break;
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case round_direction::kToNearestEven:
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case kRoundToNearestEven:
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// Have to round down, round bit is 0
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if ((first_rounded_bit & significand) == 0) {
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break;
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@@ -550,11 +552,11 @@ class HexFloat {
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if (round_away_from_zero) {
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return static_cast<other_uint_type>(
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negatable_right_shift<num_throwaway_bits>::val(incrementSignificand(
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negatable_right_shift(num_throwaway_bits, incrementSignificand(
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significand, last_significant_bit, carry_bit)));
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} else {
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return static_cast<other_uint_type>(
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negatable_right_shift<num_throwaway_bits>::val(significand));
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negatable_right_shift(num_throwaway_bits, significand));
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}
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}
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@@ -608,9 +610,9 @@ class HexFloat {
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if (is_nan) {
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typename other_T::uint_type shifted_significand;
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shifted_significand = static_cast<typename other_T::uint_type>(
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negatable_left_shift<
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negatable_left_shift(
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static_cast<int_type>(other_T::num_fraction_bits) -
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static_cast<int_type>(num_fraction_bits)>::val(significand));
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static_cast<int_type>(num_fraction_bits), significand));
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// We are some sort of Nan. We try to keep the bit-pattern of the Nan
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// as close as possible. If we had to shift off bits so we are 0, then we
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@@ -623,9 +625,9 @@ class HexFloat {
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}
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bool round_underflow_up =
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isNegative() ? round_dir == round_direction::kToNegativeInfinity
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: round_dir == round_direction::kToPositiveInfinity;
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using other_int_type = typename other_T::int_type;
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isNegative() ? round_dir == kRoundToNegativeInfinity
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: round_dir == kRoundToPositiveInfinity;
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typedef typename other_T::int_type other_int_type;
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// setFromSignUnbiasedExponentAndNormalizedSignificand will
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// zero out any underflowing value (but retain the sign).
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other.setFromSignUnbiasedExponentAndNormalizedSignificand(
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@@ -664,9 +666,9 @@ inline uint8_t get_nibble_from_character(int character) {
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// Outputs the given HexFloat to the stream.
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template <typename T, typename Traits>
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std::ostream& operator<<(std::ostream& os, const HexFloat<T, Traits>& value) {
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using HF = HexFloat<T, Traits>;
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using uint_type = typename HF::uint_type;
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using int_type = typename HF::int_type;
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typedef HexFloat<T, Traits> HF;
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typedef typename HF::uint_type uint_type;
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typedef typename HF::int_type int_type;
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static_assert(HF::num_used_bits != 0,
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"num_used_bits must be non-zero for a valid float");
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@@ -745,7 +747,7 @@ inline bool RejectParseDueToLeadingSign(std::istream& is, bool negate_value,
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if (next_char == '-' || next_char == '+') {
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// Fail the parse. Emulate standard behaviour by setting the value to
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// the zero value, and set the fail bit on the stream.
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value = HexFloat<T, Traits>(typename HexFloat<T, Traits>::uint_type{0});
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value = HexFloat<T, Traits>(typename HexFloat<T, Traits>::uint_type(0));
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is.setstate(std::ios_base::failbit);
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return true;
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}
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@@ -777,7 +779,7 @@ inline std::istream& ParseNormalFloat(std::istream& is, bool negate_value,
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value.set_value(val);
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// In the failure case, map -0.0 to 0.0.
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if (is.fail() && value.getUnsignedBits() == 0u) {
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value = HexFloat<T, Traits>(typename HexFloat<T, Traits>::uint_type{0});
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value = HexFloat<T, Traits>(typename HexFloat<T, Traits>::uint_type(0));
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}
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if (val.isInfinity()) {
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// Fail the parse. Emulate standard behaviour by setting the value to
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@@ -812,7 +814,7 @@ ParseNormalFloat<FloatProxy<Float16>, HexFloatTraits<FloatProxy<Float16>>>(
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// Then convert to 16-bit float, saturating at infinities, and
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// rounding toward zero.
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float_val.castTo(value, round_direction::kToZero);
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float_val.castTo(value, kRoundToZero);
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// Overflow on 16-bit behaves the same as for 32- and 64-bit: set the
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// fail bit and set the lowest or highest value.
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