Add a versioning system and tie it to the -v command-line option. System is described in glslang/Include/revision.template.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@24314 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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@@ -94,6 +94,9 @@ xcopy /y $(IntDir)$(TargetName)$(TargetExt) Test</Command>
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<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<Culture>0x0809</Culture>
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</ResourceCompile>
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<PreBuildEvent>
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<Command>SubWCRev . glslang/Include/revision.template glslang/Include/revision.h -q</Command>
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</PreBuildEvent>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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@@ -147,6 +150,9 @@ xcopy /y $(IntDir)$(TargetName)$(TargetExt) Test</Command>
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<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<Culture>0x0809</Culture>
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</ResourceCompile>
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<PreBuildEvent>
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<Command>SubWCRev . glslang/Include/revision.template glslang/Include/revision.h -q</Command>
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</PreBuildEvent>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="glslang\MachineIndependent\Constant.cpp" />
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