Make glslang validator support files ending in .glsl
This patch makes the validator accept *.<stage name>.[g/h]lsl pattern for file names. This patch preserves previous behavior (i.e. *.vert/*.frag/etc. in file names still work).
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0f8d43e505
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@ -1196,38 +1196,47 @@ int C_DECL main(int argc, char* argv[])
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// .frag = fragment
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// .comp = compute
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//
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EShLanguage FindLanguage(const std::string& name, bool parseSuffix)
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// Additionally, the file names may end in .<stage>.glsl and .<stage>.hlsl
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// where <stage> is one of the stages listed above.
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//
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EShLanguage FindLanguage(const std::string& name, bool parseStageName)
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{
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size_t ext = 0;
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std::string suffix;
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std::string stage_name;
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if (shaderStageName)
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suffix = shaderStageName;
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else {
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// Search for a suffix on a filename: e.g, "myfile.frag". If given
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// the suffix directly, we skip looking for the '.'
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if (parseSuffix) {
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ext = name.rfind('.');
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if (ext == std::string::npos) {
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usage();
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return EShLangVertex;
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}
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++ext;
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if (shaderStageName) {
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stage_name = shaderStageName;
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} else if (parseStageName) {
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// Note: "first" extension means "first from the end", i.e.
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// if the file is named foo.vert.glsl, then "glsl" is first,
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// "vert" is second.
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size_t first_ext_start = name.find_last_of(".");
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bool has_first_ext = first_ext_start != std::string::npos;
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size_t second_ext_start =
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has_first_ext ? name.find_last_of(".", first_ext_start - 1) : std::string::npos;
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bool has_second_ext = second_ext_start != std::string::npos;
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bool uses_unified_ext = has_first_ext && (first_ext == "glsl" ||
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first_ext == "hlsl");
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std::string first_ext = name.substr(first_ext_start + 1, std::string::npos);
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if (has_first_ext && !uses_unified_ext) {
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stage_name = first_ext;
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} else if (uses_unified_ext && has_second_ext) {
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stage_name = name.substr(second_ext_start + 1, first_ext_start - second_ext_start - 1);
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} else {
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usage();
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return EShLangVertex;
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}
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suffix = name.substr(ext, std::string::npos);
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}
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if (suffix == "vert")
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if (stage_name == "vert")
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return EShLangVertex;
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else if (suffix == "tesc")
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else if (stage_name == "tesc")
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return EShLangTessControl;
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else if (suffix == "tese")
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else if (stage_name == "tese")
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return EShLangTessEvaluation;
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else if (suffix == "geom")
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else if (stage_name == "geom")
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return EShLangGeometry;
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else if (suffix == "frag")
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else if (stage_name == "frag")
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return EShLangFragment;
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else if (suffix == "comp")
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else if (stage_name == "comp")
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return EShLangCompute;
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usage();
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