Replace en-dash with simple ASCII hyphen
* This means the source file is ASCII instead of (assumed) UTF-8 and doesn't cause warnings when compiling on non-western codepages.
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@ -598,7 +598,7 @@ protected:
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/********************************************************************************
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The following IO resolver maps types in HLSL register space, as follows:
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t – for shader resource views (SRV)
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t - for shader resource views (SRV)
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TEXTURE1D
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TEXTURE1DARRAY
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TEXTURE2D
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@ -613,7 +613,7 @@ t – for shader resource views (SRV)
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BUFFER
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TBUFFER
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s – for samplers
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s - for samplers
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SAMPLER
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SAMPLER1D
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SAMPLER2D
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@ -622,7 +622,7 @@ s – for samplers
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SAMPLERSTATE
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SAMPLERCOMPARISONSTATE
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u – for unordered access views (UAV)
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u - for unordered access views (UAV)
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RWBYTEADDRESSBUFFER
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RWSTRUCTUREDBUFFER
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APPENDSTRUCTUREDBUFFER
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@ -634,7 +634,7 @@ u – for unordered access views (UAV)
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RWTEXTURE2DARRAY
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RWTEXTURE3D
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b – for constant buffer views (CBV)
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b - for constant buffer views (CBV)
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CBUFFER
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CONSTANTBUFFER
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********************************************************************************/
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