Replace en-dash with simple ASCII hyphen

* This means the source file is ASCII instead of (assumed) UTF-8 and
  doesn't cause warnings when compiling on non-western codepages.
This commit is contained in:
Baldur Karlsson 2018-03-13 19:53:30 +00:00
parent 2ad4737dc2
commit 34cd7630f8

View File

@ -598,7 +598,7 @@ protected:
/******************************************************************************** /********************************************************************************
The following IO resolver maps types in HLSL register space, as follows: The following IO resolver maps types in HLSL register space, as follows:
t for shader resource views (SRV) t - for shader resource views (SRV)
TEXTURE1D TEXTURE1D
TEXTURE1DARRAY TEXTURE1DARRAY
TEXTURE2D TEXTURE2D
@ -613,7 +613,7 @@ t for shader resource views (SRV)
BUFFER BUFFER
TBUFFER TBUFFER
s for samplers s - for samplers
SAMPLER SAMPLER
SAMPLER1D SAMPLER1D
SAMPLER2D SAMPLER2D
@ -622,7 +622,7 @@ s for samplers
SAMPLERSTATE SAMPLERSTATE
SAMPLERCOMPARISONSTATE SAMPLERCOMPARISONSTATE
u for unordered access views (UAV) u - for unordered access views (UAV)
RWBYTEADDRESSBUFFER RWBYTEADDRESSBUFFER
RWSTRUCTUREDBUFFER RWSTRUCTUREDBUFFER
APPENDSTRUCTUREDBUFFER APPENDSTRUCTUREDBUFFER
@ -634,7 +634,7 @@ u for unordered access views (UAV)
RWTEXTURE2DARRAY RWTEXTURE2DARRAY
RWTEXTURE3D RWTEXTURE3D
b for constant buffer views (CBV) b - for constant buffer views (CBV)
CBUFFER CBUFFER
CONSTANTBUFFER CONSTANTBUFFER
********************************************************************************/ ********************************************************************************/