Ensure the shared symbol table levels are read-only to make multi-threading safe. Also removed inadvertent extra copies of the symbol table shared across all stages.

git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@22939 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
John Kessenich 2013-09-06 19:52:57 +00:00
parent 69f4b517c2
commit 38f3b890de
14 changed files with 230 additions and 125 deletions

Binary file not shown.

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@ -55,6 +55,7 @@ enum TOptions {
EOptionRelaxedErrors = 0x008,
EOptionGiveWarnings = 0x010,
EOptionsLinkProgram = 0x020,
EOptionMultiThreaded = 0x040,
};
//
@ -119,16 +120,29 @@ void GenerateResources(TBuiltInResource& resources)
resources.maxProgramTexelOffset = 7;
}
// thread-safe list of shaders to asynchronously grab and compile
glslang::TWorklist Worklist;
// array of unique places to leave the shader names and infologs for the asynchronous compiles
glslang::TWorkItem **Work = 0;
int NumWorkItems = 0;
int Options = 0;
bool Delay = false;
const char* ExecutableName;
bool ProcessArguments(int argc, char* argv[])
{
ExecutableName = argv[0];
NumWorkItems = argc; // will include some empties where the '-' options were, but it doesn't matter, they'll be 0
Work = new glslang::TWorkItem*[NumWorkItems];
Work[0] = 0;
argc--;
argv++;
for (; argc >= 1; argc--, argv++) {
if (argv[0][0] == '-') {
Work[argc] = 0;
switch (argv[0][1]) {
case 'd':
Delay = true;
@ -148,11 +162,18 @@ bool ProcessArguments(int argc, char* argv[])
case 's':
Options |= EOptionSuppressInfolog;
break;
case 't':
#ifdef _WIN32
Options |= EOptionMultiThreaded;
#endif
break;
default:
return false;
}
} else
Worklist.add(std::string(argv[0]));
} else {
Work[argc] = new glslang::TWorkItem(std::string(argv[0]));
Worklist.add(Work[argc]);
}
}
if (Worklist.empty())
@ -168,18 +189,18 @@ unsigned int
#endif
CompileShaders(void*)
{
std::string shaderName;
while (Worklist.remove(shaderName)) {
ShHandle compiler = ShConstructCompiler(FindLanguage(shaderName), Options);
glslang::TWorkItem* workItem;
while (Worklist.remove(workItem)) {
ShHandle compiler = ShConstructCompiler(FindLanguage(workItem->name), Options);
if (compiler == 0)
return false;
TBuiltInResource resources;
GenerateResources(resources);
CompileFile(shaderName.c_str(), compiler, Options, &resources);
CompileFile(workItem->name.c_str(), compiler, Options, &resources);
if (! (Options & EOptionSuppressInfolog))
puts(ShGetInfoLog(compiler));
workItem->results = ShGetInfoLog(compiler);
ShDestruct(compiler);
}
@ -212,13 +233,13 @@ void CompileAndLinkShaders()
//
glslang::TProgram program;
std::string shaderName;
while (Worklist.remove(shaderName)) {
EShLanguage stage = FindLanguage(shaderName);
glslang::TWorkItem* workItem;
while (Worklist.remove(workItem)) {
EShLanguage stage = FindLanguage(workItem->name);
glslang::TShader* shader = new glslang::TShader(stage);
shaders.push_back(shader);
char** shaderStrings = ReadFileData(shaderName.c_str());
char** shaderStrings = ReadFileData(workItem->name.c_str());
if (! shaderStrings) {
usage();
return;
@ -231,7 +252,7 @@ void CompileAndLinkShaders()
program.addShader(shader);
if (! (Options & EOptionSuppressInfolog)) {
puts(shaderName.c_str());
puts(workItem->name.c_str());
puts(shader->getInfoLog());
puts(shader->getInfoDebugLog());
}
@ -266,7 +287,7 @@ int C_DECL main(int argc, char* argv[])
// Init for front-end proper
ShInitialize();
// Init for for standalone
// Init for standalone
glslang::InitGlobalLock();
if (! ProcessArguments(argc, argv)) {
@ -276,29 +297,39 @@ int C_DECL main(int argc, char* argv[])
//
// Two modes:
// 1) linking all arguments together, single-threaded
// 2) independent arguments, can be tackled by multiple asynchronous threads, for testing thread safety
// 1) linking all arguments together, single-threaded, new C++ interface
// 2) independent arguments, can be tackled by multiple asynchronous threads, for testing thread safety, using the old handle interface
//
if (Options & EOptionsLinkProgram)
CompileAndLinkShaders();
else {
bool printShaderNames = Worklist.size() > 1;
// TODO: finish threading, allow external control over number of threads
const int NumThreads = 1;
if (NumThreads > 1) {
void* threads[NumThreads];
for (int t = 0; t < NumThreads; ++t) {
threads[t] = glslang::OS_CreateThread(&CompileShaders);
if (! threads[t]) {
printf("Failed to create thread\n");
return EFailThreadCreate;
if (Options & EOptionMultiThreaded) {
const int NumThreads = 16;
void* threads[NumThreads];
for (int t = 0; t < NumThreads; ++t) {
threads[t] = glslang::OS_CreateThread(&CompileShaders);
if (! threads[t]) {
printf("Failed to create thread\n");
return EFailThreadCreate;
}
}
}
glslang::OS_WaitForAllThreads(threads, NumThreads);
} else {
if (Options & EOptionsLinkProgram) {
CompileAndLinkShaders();
glslang::OS_WaitForAllThreads(threads, NumThreads);
} else {
if (! CompileShaders(0))
compileFailed = true;
}
// Print out all the resulting infologs
for (int w = 0; w < NumWorkItems; ++w) {
if (Work[w]) {
if (printShaderNames)
puts(Work[w]->name.c_str());
puts(Work[w]->results.c_str());
delete Work[w];
}
}
}
if (Delay)
@ -401,7 +432,7 @@ bool CompileFile(const char *fileName, ShHandle compiler, int Options, const TBu
//
void usage()
{
printf("Usage: standalone [ options ] filename\n"
printf("Usage: glslangValidator [ options ] filename\n"
"Where: filename is a name ending in\n"
" .vert for a vertex shader\n"
" .tesc for a tessellation control shader\n"
@ -415,8 +446,9 @@ void usage()
"-d: delay exit\n"
"-l: link validation of all input files\n"
"-m: memory leak mode\n"
"-r: relaxed semantic error-checking mode\n"
"-s: silent mode\n"
"-r: relaxed semantic error-checking mode\n");
"-t: multi-threaded mode\n");
}
#ifndef _WIN32

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@ -41,27 +41,36 @@
namespace glslang {
class TWorkItem {
public:
TWorkItem() { }
explicit TWorkItem(const std::string& s) :
name(s) { }
std::string name;
std::string results;
};
class TWorklist {
public:
TWorklist() { }
virtual ~TWorklist() { }
void add(const std::string& s)
void add(TWorkItem* item)
{
GetGlobalLock();
worklist.push_back(s);
worklist.push_back(item);
ReleaseGlobalLock();
}
bool remove(std::string& s)
bool remove(TWorkItem*& item)
{
GetGlobalLock();
if (worklist.empty())
return false;
s = worklist.front();
item = worklist.front();
worklist.pop_front();
ReleaseGlobalLock();
@ -69,13 +78,18 @@ namespace glslang {
return true;
}
int size()
{
return worklist.size();
}
bool empty()
{
return worklist.empty();
}
protected:
std::list<std::string> worklist;
std::list<TWorkItem*> worklist;
};
} // end namespace glslang

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@ -27,3 +27,12 @@ function runLinkTest {
runLinkTest mains1.frag mains2.frag noMain1.geom noMain2.geom
runLinkTest noMain.vert mains.frag
#
# multi-threaded test
#
echo Comparing single thread to multithread for all tests in current directory...
$EXE -i *.vert *.geom *.frag *.tes* *.comp > singleThread.out
$EXE -i *.vert *.geom *.frag *.tes* *.comp -t > multiThread.out
diff singleThread.out multiThread.out

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@ -1,10 +1,5 @@
Current functionality level: ESSL 3.0
Performance
Testing
- thread safety
Link Validation
- ensure no static references thrown away
Cross-stage linking
@ -21,6 +16,8 @@ Link Validation
Intra-stage linking
- exactly one main
- type consistency check of uniforms, globals, ins, and outs, both variables and blocks
- value checking of global const initializers
- value checking of uniform initializers
- location/component/binding/index/offset match check
- location/component aliasing (except desktop vertex shader inputs)
- location layout range/overlap semantics

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@ -577,12 +577,14 @@ public:
virtual bool isMatrix() const { return matrixCols ? true : false; }
virtual bool isArray() const { return arraySizes != 0; }
int getArraySize() const { return arraySizes->front(); }
void setArraySizes(TArraySizes s) {
void setArraySizes(TArraySizes s)
{
// copy; we don't want distinct types sharing the same descriptor
if (! arraySizes)
arraySizes = NewPoolTArraySizes();
*arraySizes = *s;
}
void changeArraySize(int s) { arraySizes->front() = s; }
void setMaxArraySize (int s) { maxArraySize = s; }
int getMaxArraySize () const { return maxArraySize; }
@ -590,10 +592,13 @@ public:
TType* getArrayInformationType() { return arrayInformationType; }
virtual bool isVector() const { return vectorSize > 1; }
virtual bool isScalar() const { return vectorSize == 1; }
const char* getBasicString() const {
const char* getBasicString() const
{
return TType::getBasicString(basicType);
}
static const char* getBasicString(TBasicType t) {
static const char* getBasicString(TBasicType t)
{
switch (t) {
case EbtVoid: return "void";
case EbtFloat: return "float";

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@ -1657,11 +1657,11 @@ void IdentifyBuiltIns(int version, EProfile profile, EShLanguage language, TSymb
TArraySizes arraySizes = NewPoolTArraySizes();
arraySizes->push_back(resources.maxDrawBuffers);
fragData.setArraySizes(arraySizes);
symbolTable.insert(*new TVariable(NewPoolTString("gl_FragData"), fragData));
symbolTable.insert(*new TVariable(NewPoolTString("gl_FragData"), fragData));
}
break;
default:
default:
break;
}
}

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@ -456,10 +456,10 @@ TIntermTyped* TParseContext::handleVariable(TSourceLoc loc, TSymbol* symbol, TSt
{
TIntermTyped* node = 0;
TAnonMember* anon = symbol ? symbol->getAsAnonMember() : 0;
const TAnonMember* anon = symbol ? symbol->getAsAnonMember() : 0;
if (anon) {
// it was a member of an anonymous container, have to insert its dereference
TVariable* variable = anon->getAnonContainer().getAsVariable();
const TVariable* variable = anon->getAnonContainer().getAsVariable();
TIntermTyped* container = intermediate.addSymbol(variable->getUniqueId(), variable->getName(), variable->getType(), loc);
TConstUnion* unionArray = new TConstUnion[1];
unionArray->setUConst(anon->getMemberNumber());
@ -1084,7 +1084,7 @@ bool TParseContext::lValueErrorCheck(TSourceLoc loc, const char* op, TIntermType
}
return errorReturn;
default:
default:
break;
}
error(loc, " l-value required", op, "", "");
@ -1120,7 +1120,7 @@ bool TParseContext::lValueErrorCheck(TSourceLoc loc, const char* op, TIntermType
case EbtVoid:
message = "can't modify void";
break;
default:
default:
break;
}
}
@ -1237,7 +1237,7 @@ bool TParseContext::constructorError(TSourceLoc loc, TIntermNode* node, TFunctio
case EOpConstructDMat4x4:
constructingMatrix = true;
break;
default:
default:
break;
}
@ -1626,7 +1626,7 @@ bool TParseContext::insertBuiltInArrayAtGlobalLevel()
return false;
}
TVariable* variable = symbol->getAsVariable();
const TVariable* variable = symbol->getAsVariable();
if (! variable) {
infoSink.info.message(EPrefixInternalError, "variable expected");
@ -1730,21 +1730,18 @@ void TParseContext::arrayCheck(TSourceLoc loc, TString& identifier, const TPubli
// Don't check for reserved word use until after we know it's not in the symbol table,
// because reserved arrays can be redeclared.
//
// However, reserved arrays cannot be modified in a shared symbol table, so add a new
// one at a non-shared level in the table.
//
bool sameScope = false;
TSymbol* symbol = symbolTable.find(identifier, 0, &sameScope);
if (symbol == 0 || !sameScope) {
bool currentScope;
TSymbol* symbol = symbolTable.find(identifier, 0, &currentScope);
if (symbol == 0 || ! currentScope) {
if (reservedErrorCheck(loc, identifier))
return;
variable = new TVariable(&identifier, TType(type));
if (! symbolTable.insert(*variable)) {
delete variable;
error(loc, "INTERNAL ERROR inserting new symbol", identifier.c_str(), "");
return;
}
symbolTable.insert(*variable);
} else {
variable = symbol->getAsVariable();
@ -1777,7 +1774,7 @@ void TParseContext::arrayCheck(TSourceLoc loc, TString& identifier, const TPubli
t = t->getArrayInformationType();
}
variable->getType().setArraySizes(type.arraySizes);
variable->getWritableType().setArraySizes(type.arraySizes);
}
voidErrorCheck(loc, identifier, type);
@ -1797,6 +1794,8 @@ bool TParseContext::arraySetMaxSize(TIntermSymbol *node, TType* type, int size,
return true;
}
// There are multiple copies of the array type tagging results of operations.
// Chain these together, so they can all reflect the final size.
type->setArrayInformationType(variable->getArrayInformationType());
variable->updateArrayInformationType(type);
@ -1816,13 +1815,13 @@ bool TParseContext::arraySetMaxSize(TIntermSymbol *node, TType* type, int size,
}
}
// we dont want to update the maxArraySize when this flag is not set, we just want to include this
// node type in the chain of node types so that its updated when a higher maxArraySize comes in.
if (!updateFlag)
// We don't want to update the maxArraySize when this flag is not set, we just want to include this
// node type in the chain of node types so that it's updated when a higher maxArraySize comes in.
if (! updateFlag)
return false;
size++;
variable->getType().setMaxArraySize(size);
variable->getWritableType().setMaxArraySize(size);
type->setMaxArraySize(size);
TType* tt = type;
@ -1997,8 +1996,7 @@ const TFunction* TParseContext::findFunction(TSourceLoc loc, TFunction* call, bo
}
//
// Initializers show up in several places in the grammar. Have one set of
// code to handle them here.
// Handle all types of initializers from the grammar.
//
bool TParseContext::executeInitializerError(TSourceLoc loc, TString& identifier, TPublicType& pType,
TIntermTyped* initializer, TIntermNode*& intermNode, TVariable* variable)
@ -2044,13 +2042,13 @@ bool TParseContext::executeInitializerError(TSourceLoc loc, TString& identifier,
if (qualifier == EvqConst) {
if (qualifier != initializer->getType().getQualifier().storage) {
error(loc, " assigning non-constant to", "=", "'%s'", variable->getType().getCompleteString().c_str());
variable->getType().getQualifier().storage = EvqTemporary;
variable->getWritableType().getQualifier().storage = EvqTemporary;
return true;
}
if (type != initializer->getType()) {
error(loc, " non-matching types for const initializer ",
variable->getType().getStorageQualifierString(), "");
variable->getType().getQualifier().storage = EvqTemporary;
variable->getWritableType().getQualifier().storage = EvqTemporary;
return true;
}
if (initializer->getAsConstantUnion()) {
@ -2063,7 +2061,7 @@ bool TParseContext::executeInitializerError(TSourceLoc loc, TString& identifier,
}
} else if (initializer->getAsSymbolNode()) {
TSymbol* symbol = symbolTable.find(initializer->getAsSymbolNode()->getName());
if (TVariable* tVar = symbol->getAsVariable()) {
if (const TVariable* tVar = symbol->getAsVariable()) {
TConstUnion* constArray = tVar->getConstUnionPointer();
variable->shareConstPointer(constArray);
} else {
@ -2072,7 +2070,7 @@ bool TParseContext::executeInitializerError(TSourceLoc loc, TString& identifier,
}
} else {
error(loc, " cannot assign to", "=", "'%s'", variable->getType().getCompleteString().c_str());
variable->getType().getQualifier().storage = EvqTemporary;
variable->getWritableType().getQualifier().storage = EvqTemporary;
return true;
}
}
@ -2372,7 +2370,8 @@ void TParseContext::addBlock(TSourceLoc loc, TTypeList& typeList, const TString*
// For an identifier that is already declared, add more qualification to it.
void TParseContext::addQualifierToExisting(TSourceLoc loc, TQualifier qualifier, const TString& identifier)
{
TSymbol* existing = symbolTable.find(identifier);
bool sharedLevel;
TSymbol* existing = symbolTable.find(identifier, 0, 0, &sharedLevel);
TVariable* variable = existing ? existing->getAsVariable() : 0;
if (! variable) {
error(loc, "identifier not previously declared", identifier.c_str(), "");
@ -2390,8 +2389,16 @@ void TParseContext::addQualifierToExisting(TSourceLoc loc, TQualifier qualifier,
return;
}
//
// Don't change a shared variable; rather add a new one at the current scope.
//
if (sharedLevel) {
variable = new TVariable(&variable->getName(), variable->getType());
symbolTable.insert(*variable);
}
if (qualifier.invariant)
variable->getType().getQualifier().invariant = true;
variable->getWritableType().getQualifier().invariant = true;
}
void TParseContext::addQualifierToExisting(TSourceLoc loc, TQualifier qualifier, TIdentifierList& identifiers)

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@ -851,7 +851,7 @@ int TScanContext::tokenizeIdentifier()
return identifierOrReserved(reserved);
}
default:
default:
parseContext.infoSink.info.message(EPrefixInternalError, "Unknown glslang keyword", loc);
return 0;
}
@ -868,7 +868,7 @@ int TScanContext::identifierOrType()
parserToken->sType.lex.symbol = parseContext.symbolTable.find(*parserToken->sType.lex.string);
if (afterType == false && parserToken->sType.lex.symbol) {
if (TVariable* variable = parserToken->sType.lex.symbol->getAsVariable()) {
if (const TVariable* variable = parserToken->sType.lex.symbol->getAsVariable()) {
if (variable->isUserType()) {
afterType = true;

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@ -100,6 +100,9 @@ TSymbolTable* SharedSymbolTables[VersionCount][EProfileCount][EShLangCount] = {}
TPoolAllocator* PerProcessGPA = 0;
//
// Parse and add to the given symbol table the content of the given shader string.
//
bool InitializeSymbolTable(const TString& builtIns, int version, EProfile profile, EShLanguage language, TInfoSink& infoSink,
TSymbolTable& symbolTable)
{
@ -111,9 +114,6 @@ bool InitializeSymbolTable(const TString& builtIns, int version, EProfile profil
parseContext.setScanContext(&scanContext);
parseContext.setPpContext(&ppContext);
//
// Parse the built-ins. This should only happen once per
// language symbol table when no 'resources' are passed in.
//
// Push the symbol table to give it an initial scope. This
// push should not have a corresponding pop, so that built-ins
@ -137,44 +137,48 @@ bool InitializeSymbolTable(const TString& builtIns, int version, EProfile profil
return true;
}
//
// To call for per-stage initialization, with the common table already complete.
//
void InitializeSymbolTable(TBuiltIns& builtIns, int version, EProfile profile, EShLanguage language, TInfoSink& infoSink, TSymbolTable** commonTable, TSymbolTable** symbolTables)
int CommonIndex(EProfile profile, EShLanguage language)
{
int commonIndex = EPcGeneral;
if (profile == EEsProfile && language == EShLangFragment)
commonIndex = EPcFragment;
return (profile == EEsProfile && language == EShLangFragment) ? EPcFragment : EPcGeneral;
}
(*symbolTables[language]).adoptLevels(*commonTable[commonIndex]);
//
// To initialize per-stage shared tables, with the common table already complete.
//
void InitializeStageSymbolTable(TBuiltIns& builtIns, int version, EProfile profile, EShLanguage language, TInfoSink& infoSink, TSymbolTable** commonTable, TSymbolTable** symbolTables)
{
(*symbolTables[language]).adoptLevels(*commonTable[CommonIndex(profile, language)]);
InitializeSymbolTable(builtIns.getStageString(language), version, profile, language, infoSink, *symbolTables[language]);
IdentifyBuiltIns(version, profile, language, *symbolTables[language]);
if (profile == EEsProfile)
(*symbolTables[language]).setNoBuiltInRedeclarations();
}
bool GenerateBuiltInSymbolTable(TInfoSink& infoSink, TSymbolTable** commonTable, TSymbolTable** symbolTables, int version, EProfile profile)
//
// Initialize the full set of shareable symbol tables;
// The common (cross-stage) and those sharable per-stage.
//
bool InitializeSymbolTables(TInfoSink& infoSink, TSymbolTable** commonTable, TSymbolTable** symbolTables, int version, EProfile profile)
{
TBuiltIns builtIns;
builtIns.initialize(version, profile);
// do the common table
// do the common tables
InitializeSymbolTable(builtIns.getCommonString(), version, profile, EShLangVertex, infoSink, *commonTable[EPcGeneral]);
if (profile == EEsProfile)
InitializeSymbolTable(builtIns.getCommonString(), version, profile, EShLangFragment, infoSink, *commonTable[EPcFragment]);
// do the per-stage tables
InitializeSymbolTable(builtIns, version, profile, EShLangVertex, infoSink, commonTable, symbolTables);
InitializeSymbolTable(builtIns, version, profile, EShLangFragment, infoSink, commonTable, symbolTables);
InitializeStageSymbolTable(builtIns, version, profile, EShLangVertex, infoSink, commonTable, symbolTables);
InitializeStageSymbolTable(builtIns, version, profile, EShLangFragment, infoSink, commonTable, symbolTables);
if (profile != EEsProfile && version >= 400) {
InitializeSymbolTable(builtIns, version, profile, EShLangTessControl, infoSink, commonTable, symbolTables);
InitializeSymbolTable(builtIns, version, profile, EShLangTessEvaluation, infoSink, commonTable, symbolTables);
InitializeStageSymbolTable(builtIns, version, profile, EShLangTessControl, infoSink, commonTable, symbolTables);
InitializeStageSymbolTable(builtIns, version, profile, EShLangTessEvaluation, infoSink, commonTable, symbolTables);
}
if (profile != EEsProfile && version >= 150)
InitializeSymbolTable(builtIns, version, profile, EShLangGeometry, infoSink, commonTable, symbolTables);
InitializeStageSymbolTable(builtIns, version, profile, EShLangGeometry, infoSink, commonTable, symbolTables);
if (profile != EEsProfile && version >= 430)
InitializeSymbolTable(builtIns, version, profile, EShLangCompute, infoSink, commonTable, symbolTables);
InitializeStageSymbolTable(builtIns, version, profile, EShLangCompute, infoSink, commonTable, symbolTables);
return true;
}
@ -222,7 +226,7 @@ void SetupBuiltinSymbolTable(int version, EProfile profile)
TPoolAllocator* builtInPoolAllocator = new TPoolAllocator();
SetThreadPoolAllocator(*builtInPoolAllocator);
// Dynamically allocate the symbol tables so we can control when they are deallocated WRT the pool.
// Dynamically allocate the local symbol tables so we can control when they are deallocated WRT when the pool is popped.
TSymbolTable* commonTable[EPcCount];
TSymbolTable* stageTables[EShLangCount];
for (int precClass = 0; precClass < EPcCount; ++precClass)
@ -231,7 +235,7 @@ void SetupBuiltinSymbolTable(int version, EProfile profile)
stageTables[stage] = new TSymbolTable;
// Generate the local symbol tables using the new pool
GenerateBuiltInSymbolTable(infoSink, commonTable, stageTables, version, profile);
InitializeSymbolTables(infoSink, commonTable, stageTables, version, profile);
// Switch to the process-global pool
SetThreadPoolAllocator(*PerProcessGPA);
@ -241,12 +245,15 @@ void SetupBuiltinSymbolTable(int version, EProfile profile)
if (! commonTable[precClass]->isEmpty()) {
CommonSymbolTable[versionIndex][profile][precClass] = new TSymbolTable;
CommonSymbolTable[versionIndex][profile][precClass]->copyTable(*commonTable[precClass]);
CommonSymbolTable[versionIndex][profile][precClass]->readOnly();
}
}
for (int stage = 0; stage < EShLangCount; ++stage) {
if (! stageTables[stage]->isEmpty()) {
SharedSymbolTables[versionIndex][profile][stage] = new TSymbolTable;
SharedSymbolTables[versionIndex][profile][stage]->adoptLevels(*CommonSymbolTable[versionIndex][profile][CommonIndex(profile, (EShLanguage)stage)]);
SharedSymbolTables[versionIndex][profile][stage]->copyTable(*stageTables[stage]);
SharedSymbolTables[versionIndex][profile][stage]->readOnly();
}
}

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@ -207,6 +207,15 @@ void TSymbolTableLevel::relateToOperator(const char* name, TOperator op)
}
}
//
// Make all symbols in this table level read only.
//
void TSymbolTableLevel::readOnly()
{
for (tLevel::iterator it = level.begin(); it != level.end(); ++it)
(*it).second->readOnly();
}
TSymbol::TSymbol(const TSymbol& copyOf)
{
name = NewPoolTString(copyOf.name->c_str());
@ -279,10 +288,12 @@ TSymbolTableLevel* TSymbolTableLevel::clone(TStructureMap& remapper)
void TSymbolTable::copyTable(const TSymbolTable& copyOf)
{
assert(adoptedLevels == copyOf.adoptedLevels);
TStructureMap remapper;
uniqueId = copyOf.uniqueId;
noBuiltInRedeclarations = copyOf.noBuiltInRedeclarations;
for (unsigned int i = 0; i < copyOf.table.size(); ++i)
for (unsigned int i = copyOf.adoptedLevels; i < copyOf.table.size(); ++i)
table.push_back(copyOf.table[i]->clone(remapper));
}

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@ -80,7 +80,7 @@ class TAnonMember;
class TSymbol {
public:
POOL_ALLOCATOR_NEW_DELETE(GetThreadPoolAllocator())
explicit TSymbol(const TString *n) : name(n) { }
explicit TSymbol(const TString *n) : name(n), writable(true) { }
virtual TSymbol* clone(TStructureMap& remapper) = 0;
virtual ~TSymbol() { }
@ -88,18 +88,28 @@ public:
void changeName(const char* buf) { name = new TString(buf); }
virtual const TString& getMangledName() const { return getName(); }
virtual TFunction* getAsFunction() { return 0; }
virtual const TFunction* getAsFunction() const { return 0; }
virtual TVariable* getAsVariable() { return 0; }
virtual TAnonMember* getAsAnonMember() { return 0; }
virtual const TVariable* getAsVariable() const { return 0; }
virtual const TAnonMember* getAsAnonMember() const { return 0; }
void setUniqueId(int id) { uniqueId = id; }
int getUniqueId() const { return uniqueId; }
virtual void dump(TInfoSink &infoSink) const = 0;
void readOnly() { writable = false; }
protected:
explicit TSymbol(const TSymbol&);
TSymbol& operator=(const TSymbol&);
const TString *name;
unsigned int uniqueId; // For cross-scope comparing during code generation
//
// N.B.: Non-const functions that will be generally used should assert an this,
// to avoid overwriting shared symbol-table information.
//
bool writable;
};
//
@ -119,12 +129,12 @@ public:
virtual ~TVariable() { }
virtual TVariable* getAsVariable() { return this; }
TType& getType() { return type; }
virtual const TVariable* getAsVariable() const { return this; }
TType& getWritableType() { assert(writable); return type; }
const TType& getType() const { return type; }
bool isUserType() const { return userType; }
void setStorageQualifier(TStorageQualifier qualifier) { type.getQualifier().storage = qualifier; }
void updateArrayInformationType(TType *t) { arrayInformationType = t; }
TType* getArrayInformationType() { return arrayInformationType; }
void updateArrayInformationType(TType *t) { assert(writable); arrayInformationType = t; }
TType* getArrayInformationType() { assert(writable); return arrayInformationType; }
virtual void dump(TInfoSink &infoSink) const;
@ -193,22 +203,24 @@ public:
virtual ~TFunction();
virtual TFunction* getAsFunction() { return this; }
virtual const TFunction* getAsFunction() const { return this; }
void addParameter(TParameter& p)
{
assert(writable);
parameters.push_back(p);
p.type->appendMangledName(mangledName);
}
const TString& getMangledName() const { return mangledName; }
const TType& getReturnType() const { return returnType; }
void relateToOperator(TOperator o) { op = o; }
void relateToOperator(TOperator o) { assert(writable); op = o; }
TOperator getBuiltInOp() const { return op; }
void setDefined() { defined = true; }
bool isDefined() { return defined; }
void setDefined() { assert(writable); defined = true; }
bool isDefined() const { return defined; }
int getParamCount() const { return static_cast<int>(parameters.size()); }
TParameter& operator [](int i) { return parameters[i]; }
TParameter& operator [](int i) { assert(writable); return parameters[i]; }
const TParameter& operator [](int i) const { return parameters[i]; }
virtual void dump(TInfoSink &infoSink) const;
@ -232,7 +244,7 @@ public:
virtual TAnonMember* clone(TStructureMap& remapper);
virtual ~TAnonMember() { }
TAnonMember* getAsAnonMember() { return this; }
const TAnonMember* getAsAnonMember() const { return this; }
TSymbol& getAnonContainer() const { return anonContainer; }
unsigned int getMemberNumber() const { return memberNumber; }
virtual void dump(TInfoSink &infoSink) const;
@ -266,7 +278,7 @@ public:
symbol.changeName(buf);
bool isOkay = true;
TTypeList& types = *symbol.getAsVariable()->getType().getStruct();
const TTypeList& types = *symbol.getAsVariable()->getType().getStruct();
for (unsigned int m = 0; m < types.size(); ++m) {
TAnonMember* member = new TAnonMember(&types[m].type->getFieldName(), m, symbol);
result = level.insert(tLevelPair(member->getMangledName(), member));
@ -351,6 +363,7 @@ public:
void relateToOperator(const char* name, TOperator op);
void dump(TInfoSink &infoSink) const;
TSymbolTableLevel* clone(TStructureMap& remapper);
void readOnly();
protected:
explicit TSymbolTableLevel(TSymbolTableLevel&);
@ -397,15 +410,17 @@ public:
// convention for levels:
// 0: common built-ins shared across all stages, all compiles, only one copy for all symbol tables
// 1: per-stage built-ins, shared across all compiles, but a different copy per stage
// 2: built-ins specific to a compile, like resources that are context-dependent
// 2: built-ins specific to a compile, like resources that are context-dependent, or redeclared built-ins
// 3: user-shader globals
//
protected:
static const int globalLevel = 3;
bool isSharedLevel(int level) { return level <= 1; } // exclude all per-compile levels
bool isBuiltInLevel(int level) { return level <= 2; } // exclude user globals
bool isGlobalLevel(int level) { return level <= 3; } // include user globals
public:
bool isEmpty() { return table.size() == 0; }
bool atBuiltInLevel() { return table.size() <= globalLevel; } // exclude user globals
bool atGlobalLevel() { return table.size() <= globalLevel + 1; } // include user globals
bool atBuiltInLevel() { return isBuiltInLevel(currentLevel()); }
bool atGlobalLevel() { return isGlobalLevel(currentLevel()); }
void setNoBuiltInRedeclarations() { noBuiltInRedeclarations = true; }
@ -440,7 +455,7 @@ public:
return table[currentLevel()]->insert(symbol);
}
TSymbol* find(const TString& name, bool* builtIn = 0, bool *sameScope = 0)
TSymbol* find(const TString& name, bool* builtIn = 0, bool *currentScope = 0, bool *sharedLevel = 0)
{
int level = currentLevel();
TSymbol* symbol;
@ -450,9 +465,11 @@ public:
} while (symbol == 0 && level >= 0);
level++;
if (builtIn)
*builtIn = level < 2;
if (sameScope)
*sameScope = level == currentLevel();
*builtIn = isBuiltInLevel(level);
if (currentScope)
*currentScope = level == currentLevel();
if (sharedLevel)
*sharedLevel = isSharedLevel(level);
return symbol;
}
@ -469,6 +486,12 @@ public:
void setPreviousDefaultPrecisions(TPrecisionQualifier *p) { table[currentLevel()]->setPreviousDefaultPrecisions(p); }
void readOnly()
{
for (unsigned int level = 0; level < table.size(); ++level)
table[level]->readOnly();
}
protected:
TSymbolTable(TSymbolTable&);
TSymbolTable& operator=(TSymbolTableLevel&);

View File

@ -807,7 +807,7 @@ function_prototype
TSymbol* symbol = parseContext.symbolTable.find($1->getMangledName(), &builtIn);
if (symbol && symbol->getAsFunction() && builtIn)
parseContext.requireProfile($2.loc, static_cast<EProfileMask>(~EEsProfileMask), "redeclaration of built-in function");
TFunction* prevDec = symbol ? symbol->getAsFunction() : 0;
const TFunction* prevDec = symbol ? symbol->getAsFunction() : 0;
if (prevDec) {
if (prevDec->getReturnType() != $1->getReturnType()) {
parseContext.error($2.loc, "overloaded functions must have the same return type", $1->getReturnType().getCompleteTypeString().c_str(), "");
@ -2041,7 +2041,7 @@ type_specifier_nonarray
// This is for user defined type names. The lexical phase looked up the
// type.
//
if (TVariable* variable = ($1.symbol)->getAsVariable()) {
if (const TVariable* variable = ($1.symbol)->getAsVariable()) {
const TType& structure = variable->getType();
$$.init($1.loc, parseContext.symbolTable.atGlobalLevel());
$$.basicType = EbtStruct;

View File

@ -286,7 +286,7 @@ protected:
friend class TProgram;
private:
void operator=(TShader&);
TShader& operator=(TShader&);
};
class TProgram {
@ -306,7 +306,7 @@ protected:
TInfoSink* infoSink;
private:
void operator=(TProgram&);
TProgram& operator=(TProgram&);
};
} // end namespace glslang