SPV: recursively propagate row/col majorness through nested structures.

This includes doing structure uniqueness modulo majorness, for shared nested structures.
This commit is contained in:
John Kessenich 2015-12-20 11:29:16 -07:00
parent f85e806e44
commit 3ac051e41d
9 changed files with 313 additions and 163 deletions

View File

@ -91,11 +91,11 @@ protected:
spv::Id createSpvVariable(const glslang::TIntermSymbol*);
spv::Id getSampledType(const glslang::TSampler&);
spv::Id convertGlslangToSpvType(const glslang::TType& type);
spv::Id convertGlslangToSpvType(const glslang::TType& type, glslang::TLayoutPacking);
spv::Id convertGlslangToSpvType(const glslang::TType& type, glslang::TLayoutPacking, glslang::TLayoutMatrix);
glslang::TLayoutPacking getExplicitLayout(const glslang::TType& type) const;
int getArrayStride(const glslang::TType& arrayType, glslang::TLayoutPacking);
int getMatrixStride(const glslang::TType& matrixType, glslang::TLayoutPacking);
void updateMemberOffset(const glslang::TType& structType, const glslang::TType& memberType, int& currentOffset, int& nextOffset, glslang::TLayoutPacking);
int getArrayStride(const glslang::TType& arrayType, glslang::TLayoutPacking, glslang::TLayoutMatrix);
int getMatrixStride(const glslang::TType& matrixType, glslang::TLayoutPacking, glslang::TLayoutMatrix);
void updateMemberOffset(const glslang::TType& structType, const glslang::TType& memberType, int& currentOffset, int& nextOffset, glslang::TLayoutPacking, glslang::TLayoutMatrix);
bool isShaderEntrypoint(const glslang::TIntermAggregate* node);
void makeFunctions(const glslang::TIntermSequence&);
@ -140,7 +140,7 @@ protected:
std::unordered_map<int, spv::Id> symbolValues;
std::unordered_set<int> constReadOnlyParameters; // set of formal function parameters that have glslang qualifier constReadOnly, so we know they are not local function "const" that are write-once
std::unordered_map<std::string, spv::Function*> functionMap;
std::unordered_map<const glslang::TTypeList*, spv::Id> structMap[glslang::ElpStd430 + 1];
std::unordered_map<const glslang::TTypeList*, spv::Id> structMap[glslang::ElpCount][glslang::ElmCount];
std::unordered_map<const glslang::TTypeList*, std::vector<int> > memberRemapper; // for mapping glslang block indices to spv indices (e.g., due to hidden members)
std::stack<bool> breakForLoop; // false means break for switch
std::stack<glslang::TIntermTyped*> loopTerminal; // code from the last part of a for loop: for(...; ...; terminal), needed for e.g., continue };
@ -256,14 +256,17 @@ spv::Decoration TranslateBlockDecoration(const glslang::TType& type)
}
// Translate glslang type to SPIR-V layout decorations.
spv::Decoration TranslateLayoutDecoration(const glslang::TType& type)
spv::Decoration TranslateLayoutDecoration(const glslang::TType& type, glslang::TLayoutMatrix matrixLayout)
{
if (type.isMatrix()) {
switch (type.getQualifier().layoutMatrix) {
switch (matrixLayout) {
case glslang::ElmRowMajor:
return spv::DecorationRowMajor;
default:
case glslang::ElmColumnMajor:
return spv::DecorationColMajor;
default:
// opaque layouts don't need a majorness
return (spv::Decoration)spv::BadValue;
}
} else {
switch (type.getBasicType()) {
@ -1451,16 +1454,17 @@ spv::Id TGlslangToSpvTraverser::getSampledType(const glslang::TSampler& sampler)
}
}
// Convert from a glslang type to an SPV type, by calling into
// recursive version of this function.
// Convert from a glslang type to an SPV type, by calling into a
// recursive version of this function. This establishes the inherited
// layout state rooted from the top-level type.
spv::Id TGlslangToSpvTraverser::convertGlslangToSpvType(const glslang::TType& type)
{
return convertGlslangToSpvType(type, getExplicitLayout(type));
return convertGlslangToSpvType(type, getExplicitLayout(type), type.getQualifier().layoutMatrix);
}
// Do full recursive conversion of an arbitrary glslang type to a SPIR-V Id.
// explicitLayout can be kept the same throughout the heirarchical recursive walk.
spv::Id TGlslangToSpvTraverser::convertGlslangToSpvType(const glslang::TType& type, glslang::TLayoutPacking explicitLayout)
spv::Id TGlslangToSpvTraverser::convertGlslangToSpvType(const glslang::TType& type, glslang::TLayoutPacking explicitLayout, glslang::TLayoutMatrix matrixLayout)
{
spv::Id spvType = 0;
@ -1505,7 +1509,7 @@ spv::Id TGlslangToSpvTraverser::convertGlslangToSpvType(const glslang::TType& ty
// If we've seen this struct type, return it
const glslang::TTypeList* glslangStruct = type.getStruct();
std::vector<spv::Id> structFields;
spvType = structMap[explicitLayout][glslangStruct];
spvType = structMap[explicitLayout][matrixLayout][glslangStruct];
if (spvType)
break;
@ -1524,13 +1528,16 @@ spv::Id TGlslangToSpvTraverser::convertGlslangToSpvType(const glslang::TType& ty
} else {
if (type.getBasicType() == glslang::EbtBlock)
memberRemapper[glslangStruct][i] = i - memberDelta;
structFields.push_back(convertGlslangToSpvType(glslangType, explicitLayout));
// modify just the children's view of matrix layout, if there is one for this member
glslang::TLayoutMatrix subMatrixLayout = glslangType.getQualifier().layoutMatrix;
structFields.push_back(convertGlslangToSpvType(glslangType, explicitLayout,
subMatrixLayout != glslang::ElmNone ? subMatrixLayout : matrixLayout));
}
}
// Make the SPIR-V type
spvType = builder.makeStructType(structFields, type.getTypeName().c_str());
structMap[explicitLayout][glslangStruct] = spvType;
structMap[explicitLayout][matrixLayout][glslangStruct] = spvType;
// Name and decorate the non-hidden members
int offset = -1;
@ -1539,10 +1546,16 @@ spv::Id TGlslangToSpvTraverser::convertGlslangToSpvType(const glslang::TType& ty
int member = i;
if (type.getBasicType() == glslang::EbtBlock)
member = memberRemapper[glslangStruct][i];
// modify just the children's view of matrix layout, if there is one for this member
glslang::TLayoutMatrix subMatrixLayout = glslangType.getQualifier().layoutMatrix;
if (subMatrixLayout == glslang::ElmNone)
subMatrixLayout = matrixLayout;
// using -1 above to indicate a hidden member
if (member >= 0) {
builder.addMemberName(spvType, member, glslangType.getFieldName().c_str());
addMemberDecoration(spvType, member, TranslateLayoutDecoration(glslangType));
addMemberDecoration(spvType, member, TranslateLayoutDecoration(glslangType, subMatrixLayout));
addMemberDecoration(spvType, member, TranslatePrecisionDecoration(glslangType));
addMemberDecoration(spvType, member, TranslateInterpolationDecoration(glslangType));
addMemberDecoration(spvType, member, TranslateInvariantDecoration(glslangType));
@ -1555,14 +1568,14 @@ spv::Id TGlslangToSpvTraverser::convertGlslangToSpvType(const glslang::TType& ty
else if (explicitLayout != glslang::ElpNone) {
// figure out what to do with offset, which is accumulating
int nextOffset;
updateMemberOffset(type, glslangType, offset, nextOffset, explicitLayout);
updateMemberOffset(type, glslangType, offset, nextOffset, explicitLayout, subMatrixLayout);
if (offset >= 0)
builder.addMemberDecoration(spvType, member, spv::DecorationOffset, offset);
offset = nextOffset;
}
if (glslangType.isMatrix() && explicitLayout != glslang::ElpNone)
builder.addMemberDecoration(spvType, member, spv::DecorationMatrixStride, getMatrixStride(glslangType, explicitLayout));
builder.addMemberDecoration(spvType, member, spv::DecorationMatrixStride, getMatrixStride(glslangType, explicitLayout, subMatrixLayout));
// built-in variable decorations
spv::BuiltIn builtIn = TranslateBuiltInDecoration(glslangType.getQualifier().builtIn);
@ -1572,7 +1585,7 @@ spv::Id TGlslangToSpvTraverser::convertGlslangToSpvType(const glslang::TType& ty
}
// Decorate the structure
addDecoration(spvType, TranslateLayoutDecoration(type));
addDecoration(spvType, TranslateLayoutDecoration(type, matrixLayout));
addDecoration(spvType, TranslateBlockDecoration(type));
if (type.getQualifier().hasStream())
builder.addDecoration(spvType, spv::DecorationStream, type.getQualifier().layoutStream);
@ -1620,7 +1633,7 @@ spv::Id TGlslangToSpvTraverser::convertGlslangToSpvType(const glslang::TType& ty
// except for the very top if it is an array of blocks; that array is
// not laid out in memory in a way needing a stride.
if (explicitLayout && type.getBasicType() != glslang::EbtBlock)
builder.addDecoration(spvType, spv::DecorationArrayStride, getArrayStride(type, explicitLayout));
builder.addDecoration(spvType, spv::DecorationArrayStride, getArrayStride(type, explicitLayout, matrixLayout));
}
return spvType;
@ -1651,14 +1664,14 @@ glslang::TLayoutPacking TGlslangToSpvTraverser::getExplicitLayout(const glslang:
}
// Given an array type, returns the integer stride required for that array
int TGlslangToSpvTraverser::getArrayStride(const glslang::TType& arrayType, glslang::TLayoutPacking explicitLayout)
int TGlslangToSpvTraverser::getArrayStride(const glslang::TType& arrayType, glslang::TLayoutPacking explicitLayout, glslang::TLayoutMatrix matrixLayout)
{
int size;
int stride = glslangIntermediate->getBaseAlignment(arrayType, size, explicitLayout == glslang::ElpStd140);
int stride = glslangIntermediate->getBaseAlignment(arrayType, size, explicitLayout == glslang::ElpStd140, matrixLayout == glslang::ElmRowMajor);
if (arrayType.isMatrix()) {
// GLSL strides are set to alignments of the matrix flattened to individual rows/cols,
// but SPV needs an array stride for the whole matrix, not the rows/cols
if (arrayType.getQualifier().layoutMatrix == glslang::ElmRowMajor)
if (matrixLayout == glslang::ElmRowMajor)
stride *= arrayType.getMatrixRows();
else
stride *= arrayType.getMatrixCols();
@ -1669,10 +1682,10 @@ int TGlslangToSpvTraverser::getArrayStride(const glslang::TType& arrayType, glsl
// Given a matrix type, returns the integer stride required for that matrix
// when used as a member of an interface block
int TGlslangToSpvTraverser::getMatrixStride(const glslang::TType& matrixType, glslang::TLayoutPacking explicitLayout)
int TGlslangToSpvTraverser::getMatrixStride(const glslang::TType& matrixType, glslang::TLayoutPacking explicitLayout, glslang::TLayoutMatrix matrixLayout)
{
int size;
return glslangIntermediate->getBaseAlignment(matrixType, size, explicitLayout == glslang::ElpStd140);
return glslangIntermediate->getBaseAlignment(matrixType, size, explicitLayout == glslang::ElpStd140, matrixLayout == glslang::ElmRowMajor);
}
// Given a member type of a struct, realign the current offset for it, and compute
@ -1682,7 +1695,7 @@ int TGlslangToSpvTraverser::getMatrixStride(const glslang::TType& matrixType, gl
// the migration of data from nextOffset -> currentOffset. It should be -1 on the first call.
// -1 means a non-forced member offset (no decoration needed).
void TGlslangToSpvTraverser::updateMemberOffset(const glslang::TType& structType, const glslang::TType& memberType, int& currentOffset, int& nextOffset,
glslang::TLayoutPacking explicitLayout)
glslang::TLayoutPacking explicitLayout, glslang::TLayoutMatrix matrixLayout)
{
// this will get a positive value when deemed necessary
nextOffset = -1;
@ -1711,7 +1724,7 @@ void TGlslangToSpvTraverser::updateMemberOffset(const glslang::TType& structType
// but possibly not yet correctly aligned.
int memberSize;
int memberAlignment = glslangIntermediate->getBaseAlignment(memberType, memberSize, explicitLayout == glslang::ElpStd140);
int memberAlignment = glslangIntermediate->getBaseAlignment(memberType, memberSize, explicitLayout == glslang::ElpStd140, matrixLayout == glslang::ElmRowMajor);
glslang::RoundToPow2(currentOffset, memberAlignment);
nextOffset = currentOffset + memberSize;
}

View File

@ -7,132 +7,217 @@ Linked vertex stage:
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 54
// Id's are bound by 63
Capability Shader
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Vertex 4 "main" 38 52 53
EntryPoint Vertex 4 "main" 61 62
Source GLSL 450
Name 4 "main"
Name 13 "S"
MemberName 13(S) 0 "a"
MemberName 13(S) 1 "b"
MemberName 13(S) 2 "c"
Name 15 "s"
Name 18 "S"
MemberName 18(S) 0 "a"
MemberName 18(S) 1 "b"
MemberName 18(S) 2 "c"
Name 23 "Block140"
MemberName 23(Block140) 0 "u"
MemberName 23(Block140) 1 "s"
MemberName 23(Block140) 2 "v"
Name 25 "inst140"
Name 36 "gl_PerVertex"
MemberName 36(gl_PerVertex) 0 "gl_Position"
MemberName 36(gl_PerVertex) 1 "gl_PointSize"
MemberName 36(gl_PerVertex) 2 "gl_ClipDistance"
MemberName 36(gl_PerVertex) 3 "gl_CullDistance"
Name 38 ""
Name 45 "S"
MemberName 45(S) 0 "a"
MemberName 45(S) 1 "b"
MemberName 45(S) 2 "c"
Name 48 "Block430"
MemberName 48(Block430) 0 "u"
MemberName 48(Block430) 1 "s"
MemberName 48(Block430) 2 "v"
Name 50 "inst430"
Name 52 "gl_VertexID"
Name 53 "gl_InstanceID"
MemberDecorate 13(S) 1 ColMajor
Decorate 12 ArrayStride 32
MemberDecorate 18(S) 0 Offset 0
MemberDecorate 18(S) 1 ColMajor
MemberDecorate 18(S) 1 Offset 16
MemberDecorate 18(S) 1 MatrixStride 16
MemberDecorate 18(S) 2 Offset 144
Decorate 22 ArrayStride 16
MemberDecorate 23(Block140) 0 Offset 0
MemberDecorate 23(Block140) 1 Offset 16
MemberDecorate 23(Block140) 2 Offset 976
Decorate 23(Block140) Block
Decorate 25(inst140) DescriptorSet 0
Decorate 25(inst140) Binding 0
MemberDecorate 36(gl_PerVertex) 0 BuiltIn Position
MemberDecorate 36(gl_PerVertex) 1 BuiltIn PointSize
MemberDecorate 36(gl_PerVertex) 2 BuiltIn ClipDistance
MemberDecorate 36(gl_PerVertex) 3 BuiltIn CullDistance
Decorate 36(gl_PerVertex) Block
Decorate 12 ArrayStride 16
MemberDecorate 45(S) 0 Offset 0
MemberDecorate 45(S) 1 ColMajor
MemberDecorate 45(S) 1 Offset 16
MemberDecorate 45(S) 1 MatrixStride 8
MemberDecorate 45(S) 2 Offset 80
Decorate 47 ArrayStride 16
MemberDecorate 48(Block430) 0 Offset 0
MemberDecorate 48(Block430) 1 Offset 16
MemberDecorate 48(Block430) 2 Offset 592
Decorate 48(Block430) BufferBlock
Decorate 50(inst430) DescriptorSet 0
Decorate 50(inst430) Binding 1
Decorate 52(gl_VertexID) BuiltIn VertexId
Decorate 53(gl_InstanceID) BuiltIn InstanceId
Name 14 "S"
MemberName 14(S) 0 "a"
MemberName 14(S) 1 "b"
MemberName 14(S) 2 "c"
Name 19 "Block140"
MemberName 19(Block140) 0 "u"
MemberName 19(Block140) 1 "s"
MemberName 19(Block140) 2 "v"
Name 21 "inst140"
Name 22 "S"
MemberName 22(S) 0 "a"
MemberName 22(S) 1 "b"
MemberName 22(S) 2 "c"
Name 25 "Block430"
MemberName 25(Block430) 0 "u"
MemberName 25(Block430) 1 "s"
MemberName 25(Block430) 2 "v"
Name 27 "inst430"
Name 28 "S"
MemberName 28(S) 0 "a"
MemberName 28(S) 1 "b"
MemberName 28(S) 2 "c"
Name 30 "s"
Name 31 "T"
MemberName 31(T) 0 "m"
MemberName 31(T) 1 "a"
Name 33 "t"
Name 34 "T"
MemberName 34(T) 0 "m"
MemberName 34(T) 1 "a"
Name 35 "Nestor"
MemberName 35(Nestor) 0 "nestorT"
Name 36 "Bt1"
MemberName 36(Bt1) 0 "nt"
Name 38 "Btn1"
Name 39 "T"
MemberName 39(T) 0 "m"
MemberName 39(T) 1 "a"
Name 40 "Nestor"
MemberName 40(Nestor) 0 "nestorT"
Name 41 "Bt2"
MemberName 41(Bt2) 0 "nt"
Name 43 "Btn2"
Name 44 "Bt3"
MemberName 44(Bt3) 0 "ntcol"
MemberName 44(Bt3) 1 "ntrow"
Name 46 "Btn3"
Name 47 "T"
MemberName 47(T) 0 "m"
MemberName 47(T) 1 "a"
Name 48 "Nestor"
MemberName 48(Nestor) 0 "nestorT"
Name 49 "bBt1"
MemberName 49(bBt1) 0 "nt"
Name 51 "bBtn1"
Name 52 "T"
MemberName 52(T) 0 "m"
MemberName 52(T) 1 "a"
Name 53 "Nestor"
MemberName 53(Nestor) 0 "nestorT"
Name 54 "bBt2"
MemberName 54(bBt2) 0 "nt"
Name 56 "bBtn2"
Name 57 "bBt3"
MemberName 57(bBt3) 0 "ntcol"
MemberName 57(bBt3) 1 "ntrow"
Name 59 "bBtn3"
Name 61 "gl_VertexID"
Name 62 "gl_InstanceID"
Decorate 13 ArrayStride 32
MemberDecorate 14(S) 0 Offset 0
MemberDecorate 14(S) 1 ColMajor
MemberDecorate 14(S) 1 Offset 16
MemberDecorate 14(S) 1 MatrixStride 16
MemberDecorate 14(S) 2 Offset 144
Decorate 18 ArrayStride 16
MemberDecorate 19(Block140) 0 Offset 0
MemberDecorate 19(Block140) 1 Offset 16
MemberDecorate 19(Block140) 2 Offset 976
Decorate 19(Block140) Block
Decorate 21(inst140) DescriptorSet 0
Decorate 21(inst140) Binding 0
Decorate 13 ArrayStride 16
MemberDecorate 22(S) 0 Offset 0
MemberDecorate 22(S) 1 ColMajor
MemberDecorate 22(S) 1 Offset 16
MemberDecorate 22(S) 1 MatrixStride 8
MemberDecorate 22(S) 2 Offset 80
Decorate 24 ArrayStride 16
MemberDecorate 25(Block430) 0 Offset 0
MemberDecorate 25(Block430) 1 Offset 16
MemberDecorate 25(Block430) 2 Offset 592
Decorate 25(Block430) BufferBlock
Decorate 27(inst430) DescriptorSet 0
Decorate 27(inst430) Binding 1
MemberDecorate 34(T) 0 RowMajor
MemberDecorate 34(T) 0 Offset 0
MemberDecorate 34(T) 0 MatrixStride 16
MemberDecorate 34(T) 1 Offset 32
MemberDecorate 35(Nestor) 0 Offset 0
MemberDecorate 36(Bt1) 0 Offset 0
Decorate 36(Bt1) Block
Decorate 38(Btn1) DescriptorSet 1
Decorate 38(Btn1) Binding 0
MemberDecorate 39(T) 0 ColMajor
MemberDecorate 39(T) 0 Offset 0
MemberDecorate 39(T) 0 MatrixStride 16
MemberDecorate 39(T) 1 Offset 32
MemberDecorate 40(Nestor) 0 Offset 0
MemberDecorate 41(Bt2) 0 Offset 0
Decorate 41(Bt2) Block
Decorate 43(Btn2) DescriptorSet 1
Decorate 43(Btn2) Binding 0
MemberDecorate 44(Bt3) 0 Offset 0
MemberDecorate 44(Bt3) 1 Offset 48
Decorate 44(Bt3) Block
Decorate 46(Btn3) DescriptorSet 1
Decorate 46(Btn3) Binding 0
MemberDecorate 47(T) 0 RowMajor
MemberDecorate 47(T) 0 Offset 0
MemberDecorate 47(T) 0 MatrixStride 8
MemberDecorate 47(T) 1 Offset 16
MemberDecorate 48(Nestor) 0 Offset 0
MemberDecorate 49(bBt1) 0 Offset 0
Decorate 49(bBt1) BufferBlock
Decorate 51(bBtn1) DescriptorSet 1
Decorate 51(bBtn1) Binding 0
MemberDecorate 52(T) 0 ColMajor
MemberDecorate 52(T) 0 Offset 0
MemberDecorate 52(T) 0 MatrixStride 8
MemberDecorate 52(T) 1 Offset 16
MemberDecorate 53(Nestor) 0 Offset 0
MemberDecorate 54(bBt2) 0 Offset 0
Decorate 54(bBt2) BufferBlock
Decorate 56(bBtn2) DescriptorSet 1
Decorate 56(bBtn2) Binding 0
MemberDecorate 57(bBt3) 0 Offset 0
MemberDecorate 57(bBt3) 1 Offset 24
Decorate 57(bBt3) BufferBlock
Decorate 59(bBtn3) DescriptorSet 1
Decorate 59(bBtn3) Binding 0
Decorate 61(gl_VertexID) BuiltIn VertexId
Decorate 62(gl_InstanceID) BuiltIn InstanceId
2: TypeVoid
3: TypeFunction 2
6: TypeInt 32 0
7: TypeVector 6(int) 3
8: TypeFloat 32
9: TypeVector 8(float) 2
10: TypeMatrix 9(fvec2) 2
11: 6(int) Constant 4
12: TypeArray 10 11
13(S): TypeStruct 7(ivec3) 12 6(int)
14: TypePointer Private 13(S)
15(s): 14(ptr) Variable Private
16: TypeInt 32 1
17: 16(int) Constant 2
18(S): TypeStruct 7(ivec3) 12 6(int)
19: 6(int) Constant 3
20: TypeArray 18(S) 19
21: 6(int) Constant 2
22: TypeArray 20 21
23(Block140): TypeStruct 16(int) 22 9(fvec2)
24: TypePointer Uniform 23(Block140)
25(inst140): 24(ptr) Variable Uniform
26: 16(int) Constant 0
27: TypePointer Uniform 16(int)
31: TypePointer Private 6(int)
33: TypeVector 8(float) 4
34: 6(int) Constant 1
35: TypeArray 8(float) 34
36(gl_PerVertex): TypeStruct 33(fvec4) 8(float) 35 35
37: TypePointer Output 36(gl_PerVertex)
38: 37(ptr) Variable Output
43: TypePointer Output 33(fvec4)
45(S): TypeStruct 7(ivec3) 12 6(int)
46: TypeArray 45(S) 19
47: TypeArray 46 21
48(Block430): TypeStruct 16(int) 47 9(fvec2)
49: TypePointer Uniform 48(Block430)
50(inst430): 49(ptr) Variable Uniform
51: TypePointer Input 16(int)
52(gl_VertexID): 51(ptr) Variable Input
53(gl_InstanceID): 51(ptr) Variable Input
6: TypeInt 32 1
7: TypeInt 32 0
8: TypeVector 7(int) 3
9: TypeFloat 32
10: TypeVector 9(float) 2
11: TypeMatrix 10(fvec2) 2
12: 7(int) Constant 4
13: TypeArray 11 12
14(S): TypeStruct 8(ivec3) 13 7(int)
15: 7(int) Constant 3
16: TypeArray 14(S) 15
17: 7(int) Constant 2
18: TypeArray 16 17
19(Block140): TypeStruct 6(int) 18 10(fvec2)
20: TypePointer Uniform 19(Block140)
21(inst140): 20(ptr) Variable Uniform
22(S): TypeStruct 8(ivec3) 13 7(int)
23: TypeArray 22(S) 15
24: TypeArray 23 17
25(Block430): TypeStruct 6(int) 24 10(fvec2)
26: TypePointer Uniform 25(Block430)
27(inst430): 26(ptr) Variable Uniform
28(S): TypeStruct 8(ivec3) 13 7(int)
29: TypePointer Private 28(S)
30(s): 29(ptr) Variable Private
31(T): TypeStruct 11 6(int)
32: TypePointer Private 31(T)
33(t): 32(ptr) Variable Private
34(T): TypeStruct 11 6(int)
35(Nestor): TypeStruct 34(T)
36(Bt1): TypeStruct 35(Nestor)
37: TypePointer Uniform 36(Bt1)
38(Btn1): 37(ptr) Variable Uniform
39(T): TypeStruct 11 6(int)
40(Nestor): TypeStruct 39(T)
41(Bt2): TypeStruct 40(Nestor)
42: TypePointer Uniform 41(Bt2)
43(Btn2): 42(ptr) Variable Uniform
44(Bt3): TypeStruct 40(Nestor) 35(Nestor)
45: TypePointer Uniform 44(Bt3)
46(Btn3): 45(ptr) Variable Uniform
47(T): TypeStruct 11 6(int)
48(Nestor): TypeStruct 47(T)
49(bBt1): TypeStruct 48(Nestor)
50: TypePointer Uniform 49(bBt1)
51(bBtn1): 50(ptr) Variable Uniform
52(T): TypeStruct 11 6(int)
53(Nestor): TypeStruct 52(T)
54(bBt2): TypeStruct 53(Nestor)
55: TypePointer Uniform 54(bBt2)
56(bBtn2): 55(ptr) Variable Uniform
57(bBt3): TypeStruct 48(Nestor) 53(Nestor)
58: TypePointer Uniform 57(bBt3)
59(bBtn3): 58(ptr) Variable Uniform
60: TypePointer Input 6(int)
61(gl_VertexID): 60(ptr) Variable Input
62(gl_InstanceID): 60(ptr) Variable Input
4(main): 2 Function None 3
5: Label
28: 27(ptr) AccessChain 25(inst140) 26
29: 16(int) Load 28
30: 6(int) Bitcast 29
32: 31(ptr) AccessChain 15(s) 17
Store 32 30
39: 31(ptr) AccessChain 15(s) 17
40: 6(int) Load 39
41: 8(float) ConvertUToF 40
42: 33(fvec4) CompositeConstruct 41 41 41 41
44: 43(ptr) AccessChain 38 26
Store 44 42
Return
FunctionEnd

View File

@ -1,6 +1,6 @@
#version 450
// should get 3 SPV types: no layout, 140, and 430
// should get 3 SPV types for S: no layout, 140, and 430
struct S
{
highp uvec3 a;
@ -24,8 +24,50 @@ layout(set = 0, binding = 1, std430) buffer Block430
S s;
// should get 5 SPV types for T: no layout, 140/row, 140/col, 430/row, and 430/col
struct T {
mat2 m;
int a;
};
T t;
struct Nestor {
T nestorT;
};
layout(set = 1, binding = 0, std140) uniform Bt1
{
layout(row_major) Nestor nt;
} Btn1;
layout(set = 1, binding = 0, std140) uniform Bt2
{
layout(column_major) Nestor nt;
} Btn2;
layout(row_major, set = 1, binding = 0, std140) uniform Bt3
{
layout(column_major) Nestor ntcol;
Nestor ntrow; // should be row major decoration version of Nestor
} Btn3;
layout(set = 1, binding = 0, std430) buffer bBt1
{
layout(row_major) Nestor nt;
} bBtn1;
layout(set = 1, binding = 0, std430) buffer bBt2
{
layout(column_major) Nestor nt;
} bBtn2;
layout(set = 1, binding = 0, std430) buffer bBt3
{
layout(row_major) Nestor ntcol;
Nestor ntrow; // should be col major decoration version of Nestor
} bBtn3;
void main()
{
s.c = inst140.u;
gl_Position = vec4(s.c);
}

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@ -186,15 +186,15 @@ enum TLayoutPacking {
ElpShared, // default, but different than saying nothing
ElpStd140,
ElpStd430,
ElpPacked
// If expanding, see bitfield width below
ElpPacked,
ElpCount // If expanding, see bitfield width below
};
enum TLayoutMatrix {
ElmNone,
ElmRowMajor,
ElmColumnMajor // default, but different than saying nothing
// If expanding, see bitfield width below
ElmColumnMajor, // default, but different than saying nothing
ElmCount // If expanding, see bitfield width below
};
// Union of geometry shader and tessellation shader geometry types.

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@ -2,5 +2,5 @@
// For the version, it uses the latest git tag followed by the number of commits.
// For the date, it uses the current date (when then script is run).
#define GLSLANG_REVISION "SPIRV99.860"
#define GLSLANG_DATE "19-Dec-2015"
#define GLSLANG_REVISION "SPIRV99.861"
#define GLSLANG_DATE "20-Dec-2015"

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@ -5345,8 +5345,11 @@ void TParseContext::fixBlockUniformOffsets(TQualifier& qualifier, TTypeList& typ
const TSourceLoc& memberLoc = typeList[member].loc;
// "When align is applied to an array, it effects only the start of the array, not the array's internal stride."
int memberAlignment = intermediate.getBaseAlignment(*typeList[member].type, memberSize, qualifier.layoutPacking == ElpStd140);
// modify just the children's view of matrix layout, if there is one for this member
TLayoutMatrix subMatrixLayout = typeList[member].type->getQualifier().layoutMatrix;
int memberAlignment = intermediate.getBaseAlignment(*typeList[member].type, memberSize, qualifier.layoutPacking == ElpStd140,
subMatrixLayout != ElmNone ? subMatrixLayout == ElmRowMajor : qualifier.layoutMatrix == ElmRowMajor);
if (memberQualifier.hasOffset()) {
// "The specified offset must be a multiple
// of the base alignment of the type of the block member it qualifies, or a compile-time error results."

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@ -859,7 +859,7 @@ int TIntermediate::getBaseAlignmentScalar(const TType& type, int& size)
//
// The size is returned in the 'size' parameter
// Return value is the alignment of the type.
int TIntermediate::getBaseAlignment(const TType& type, int& size, bool std140)
int TIntermediate::getBaseAlignment(const TType& type, int& size, bool std140, bool rowMajor)
{
int alignment;
@ -921,7 +921,7 @@ int TIntermediate::getBaseAlignment(const TType& type, int& size, bool std140)
if (type.isArray()) {
// TODO: perf: this might be flattened by using getCumulativeArraySize(), and a deref that discards all arrayness
TType derefType(type, 0);
alignment = getBaseAlignment(derefType, size, std140);
alignment = getBaseAlignment(derefType, size, std140, rowMajor);
if (std140)
alignment = std::max(baseAlignmentVec4Std140, alignment);
RoundToPow2(size, alignment);
@ -937,7 +937,10 @@ int TIntermediate::getBaseAlignment(const TType& type, int& size, bool std140)
int maxAlignment = std140 ? baseAlignmentVec4Std140 : 0;
for (size_t m = 0; m < memberList.size(); ++m) {
int memberSize;
int memberAlignment = getBaseAlignment(*memberList[m].type, memberSize, std140);
// modify just the children's view of matrix layout, if there is one for this member
TLayoutMatrix subMatrixLayout = memberList[m].type->getQualifier().layoutMatrix;
int memberAlignment = getBaseAlignment(*memberList[m].type, memberSize, std140,
(subMatrixLayout != ElmNone) ? (subMatrixLayout == ElmRowMajor) : rowMajor);
maxAlignment = std::max(maxAlignment, memberAlignment);
RoundToPow2(size, memberAlignment);
size += memberSize;
@ -968,11 +971,11 @@ int TIntermediate::getBaseAlignment(const TType& type, int& size, bool std140)
// rule 5: deref to row, not to column, meaning the size of vector is num columns instead of num rows
TType derefType(type, 0, type.getQualifier().layoutMatrix == ElmRowMajor);
alignment = getBaseAlignment(derefType, size, std140);
alignment = getBaseAlignment(derefType, size, std140, rowMajor);
if (std140)
alignment = std::max(baseAlignmentVec4Std140, alignment);
RoundToPow2(size, alignment);
if (type.getQualifier().layoutMatrix == ElmRowMajor)
if (rowMajor)
size *= type.getMatrixRows();
else
size *= type.getMatrixCols();

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@ -305,7 +305,7 @@ public:
}
int addXfbBufferOffset(const TType&);
unsigned int computeTypeXfbSize(const TType&, bool& containsDouble) const;
static int getBaseAlignment(const TType&, int& size, bool std140);
static int getBaseAlignment(const TType&, int& size, bool std140, bool rowMajor);
protected:
void error(TInfoSink& infoSink, const char*);

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@ -123,7 +123,10 @@ public:
int memberSize;
int offset = 0;
for (int m = 0; m <= index; ++m) {
int memberAlignment = intermediate.getBaseAlignment(*memberList[m].type, memberSize, type.getQualifier().layoutPacking == ElpStd140);
// modify just the children's view of matrix layout, if there is one for this member
TLayoutMatrix subMatrixLayout = memberList[m].type->getQualifier().layoutMatrix;
int memberAlignment = intermediate.getBaseAlignment(*memberList[m].type, memberSize, type.getQualifier().layoutPacking == ElpStd140,
subMatrixLayout != ElmNone ? subMatrixLayout == ElmRowMajor : type.getQualifier().layoutMatrix == ElmRowMajor);
RoundToPow2(offset, memberAlignment);
if (m < index)
offset += memberSize;
@ -141,7 +144,8 @@ public:
int lastOffset = getOffset(blockType, lastIndex);
int lastMemberSize;
intermediate.getBaseAlignment(*memberList[lastIndex].type, lastMemberSize, blockType.getQualifier().layoutPacking == ElpStd140);
intermediate.getBaseAlignment(*memberList[lastIndex].type, lastMemberSize, blockType.getQualifier().layoutPacking == ElpStd140,
blockType.getQualifier().layoutMatrix == ElmRowMajor);
return lastOffset + lastMemberSize;
}