Link/SPV: Correct symbol IDs on merging ASTs to a single coherent space
This is one step in providing full linker functionality for creating correct SPIR-V from multiple compilation units for the same stage. (This was the only remaining "hard" part. The rest should be simple.)
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11
Test/spv.unit3.frag
Executable file
11
Test/spv.unit3.frag
Executable file
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#version 460
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float f;
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float h3 = 3.0;
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float bar()
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{
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h3 *= f;
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float g3 = 2 * h3;
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return h3 + g3 + gl_FragCoord.y;
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}
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