HLSL: Basic turn on of non-static member functions.

Still need: pass by reference in SPIR-V and symbol-table level
for accessing 'this' members from member functions.
This commit is contained in:
John Kessenich 2017-03-19 18:09:59 -06:00
parent dfbdd9eb20
commit 4960baaf66
7 changed files with 275 additions and 18 deletions

View File

@ -2747,7 +2747,8 @@ void TGlslangToSpvTraverser::makeFunctions(const glslang::TIntermSequence& glslF
const glslang::TType& paramType = parameters[p]->getAsTyped()->getType();
spv::Id typeId = convertGlslangToSpvType(paramType);
if (paramType.containsOpaque() ||
(paramType.getBasicType() == glslang::EbtBlock && paramType.getQualifier().storage == glslang::EvqBuffer))
(paramType.getBasicType() == glslang::EbtBlock &&
paramType.getQualifier().storage == glslang::EvqBuffer))
typeId = builder.makePointer(TranslateStorageClass(paramType), typeId);
else if (paramType.getQualifier().storage != glslang::EvqConstReadOnly)
typeId = builder.makePointer(spv::StorageClassFunction, typeId);

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@ -0,0 +1,222 @@
hlsl.nonstaticMemberFunction.frag
Shader version: 450
gl_FragCoord origin is upper left
0:? Sequence
0:5 Function Definition: Test::memFun(vf4; ( temp 4-component vector of float)
0:5 Function Parameters:
0:5 'this' ( temp structure{ temp 4-component vector of float memVar, temp int i})
0:5 'a' ( in 4-component vector of float)
0:? Sequence
0:6 Branch: Return with expression
0:6 vector-scale ( temp 4-component vector of float)
0:6 Constant:
0:6 2.000000
0:6 'a' ( in 4-component vector of float)
0:9 Function Definition: Test::memFun(i1; ( temp int)
0:9 Function Parameters:
0:9 'this' ( temp structure{ temp 4-component vector of float memVar, temp int i})
0:9 'a' ( in int)
0:? Sequence
0:10 Branch: Return with expression
0:10 add ( temp int)
0:10 Constant:
0:10 2 (const int)
0:10 'a' ( in int)
0:16 Function Definition: @main( ( temp 4-component vector of float)
0:16 Function Parameters:
0:? Sequence
0:18 Sequence
0:18 move second child to first child ( temp 4-component vector of float)
0:18 'f4' ( temp 4-component vector of float)
0:? Constant:
0:? 1.000000
0:? 1.000000
0:? 1.000000
0:? 1.000000
0:19 add second child into first child ( temp 4-component vector of float)
0:19 'f4' ( temp 4-component vector of float)
0:19 Function Call: Test::memFun(vf4; ( temp 4-component vector of float)
0:19 'test' ( temp structure{ temp 4-component vector of float memVar, temp int i})
0:? Constant:
0:? 5.000000
0:? 5.000000
0:? 5.000000
0:? 5.000000
0:20 add second child into first child ( temp 4-component vector of float)
0:20 'f4' ( temp 4-component vector of float)
0:20 Convert int to float ( temp float)
0:20 Function Call: Test::memFun(i1; ( temp int)
0:20 'test' ( temp structure{ temp 4-component vector of float memVar, temp int i})
0:20 Constant:
0:20 7 (const int)
0:21 Branch: Return with expression
0:21 'f4' ( temp 4-component vector of float)
0:16 Function Definition: main( ( temp void)
0:16 Function Parameters:
0:? Sequence
0:16 move second child to first child ( temp 4-component vector of float)
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
0:16 Function Call: @main( ( temp 4-component vector of float)
0:? Linker Objects
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
Linked fragment stage:
Shader version: 450
gl_FragCoord origin is upper left
0:? Sequence
0:5 Function Definition: Test::memFun(vf4; ( temp 4-component vector of float)
0:5 Function Parameters:
0:5 'this' ( temp structure{ temp 4-component vector of float memVar, temp int i})
0:5 'a' ( in 4-component vector of float)
0:? Sequence
0:6 Branch: Return with expression
0:6 vector-scale ( temp 4-component vector of float)
0:6 Constant:
0:6 2.000000
0:6 'a' ( in 4-component vector of float)
0:9 Function Definition: Test::memFun(i1; ( temp int)
0:9 Function Parameters:
0:9 'this' ( temp structure{ temp 4-component vector of float memVar, temp int i})
0:9 'a' ( in int)
0:? Sequence
0:10 Branch: Return with expression
0:10 add ( temp int)
0:10 Constant:
0:10 2 (const int)
0:10 'a' ( in int)
0:16 Function Definition: @main( ( temp 4-component vector of float)
0:16 Function Parameters:
0:? Sequence
0:18 Sequence
0:18 move second child to first child ( temp 4-component vector of float)
0:18 'f4' ( temp 4-component vector of float)
0:? Constant:
0:? 1.000000
0:? 1.000000
0:? 1.000000
0:? 1.000000
0:19 add second child into first child ( temp 4-component vector of float)
0:19 'f4' ( temp 4-component vector of float)
0:19 Function Call: Test::memFun(vf4; ( temp 4-component vector of float)
0:19 'test' ( temp structure{ temp 4-component vector of float memVar, temp int i})
0:? Constant:
0:? 5.000000
0:? 5.000000
0:? 5.000000
0:? 5.000000
0:20 add second child into first child ( temp 4-component vector of float)
0:20 'f4' ( temp 4-component vector of float)
0:20 Convert int to float ( temp float)
0:20 Function Call: Test::memFun(i1; ( temp int)
0:20 'test' ( temp structure{ temp 4-component vector of float memVar, temp int i})
0:20 Constant:
0:20 7 (const int)
0:21 Branch: Return with expression
0:21 'f4' ( temp 4-component vector of float)
0:16 Function Definition: main( ( temp void)
0:16 Function Parameters:
0:? Sequence
0:16 move second child to first child ( temp 4-component vector of float)
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
0:16 Function Call: @main( ( temp 4-component vector of float)
0:? Linker Objects
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 61
Capability Shader
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 59
ExecutionMode 4 OriginUpperLeft
Name 4 "main"
Name 9 "Test"
MemberName 9(Test) 0 "memVar"
MemberName 9(Test) 1 "i"
Name 15 "Test::memFun(vf4;"
Name 13 "this"
Name 14 "a"
Name 21 "Test::memFun(i1;"
Name 19 "this"
Name 20 "a"
Name 24 "@main("
Name 36 "f4"
Name 39 "test"
Name 42 "param"
Name 43 "param"
Name 48 "param"
Name 49 "param"
Name 59 "@entryPointOutput"
Decorate 59(@entryPointOutput) Location 0
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
7: TypeVector 6(float) 4
8: TypeInt 32 1
9(Test): TypeStruct 7(fvec4) 8(int)
10: TypePointer Function 9(Test)
11: TypePointer Function 7(fvec4)
12: TypeFunction 7(fvec4) 10(ptr) 11(ptr)
17: TypePointer Function 8(int)
18: TypeFunction 8(int) 10(ptr) 17(ptr)
23: TypeFunction 7(fvec4)
26: 6(float) Constant 1073741824
31: 8(int) Constant 2
37: 6(float) Constant 1065353216
38: 7(fvec4) ConstantComposite 37 37 37 37
40: 6(float) Constant 1084227584
41: 7(fvec4) ConstantComposite 40 40 40 40
47: 8(int) Constant 7
58: TypePointer Output 7(fvec4)
59(@entryPointOutput): 58(ptr) Variable Output
4(main): 2 Function None 3
5: Label
60: 7(fvec4) FunctionCall 24(@main()
Store 59(@entryPointOutput) 60
Return
FunctionEnd
15(Test::memFun(vf4;): 7(fvec4) Function None 12
13(this): 10(ptr) FunctionParameter
14(a): 11(ptr) FunctionParameter
16: Label
27: 7(fvec4) Load 14(a)
28: 7(fvec4) VectorTimesScalar 27 26
ReturnValue 28
FunctionEnd
21(Test::memFun(i1;): 8(int) Function None 18
19(this): 10(ptr) FunctionParameter
20(a): 17(ptr) FunctionParameter
22: Label
32: 8(int) Load 20(a)
33: 8(int) IAdd 31 32
ReturnValue 33
FunctionEnd
24(@main(): 7(fvec4) Function None 23
25: Label
36(f4): 11(ptr) Variable Function
39(test): 10(ptr) Variable Function
42(param): 10(ptr) Variable Function
43(param): 11(ptr) Variable Function
48(param): 10(ptr) Variable Function
49(param): 17(ptr) Variable Function
Store 36(f4) 38
Store 43(param) 41
44: 7(fvec4) FunctionCall 15(Test::memFun(vf4;) 42(param) 43(param)
45: 7(fvec4) Load 36(f4)
46: 7(fvec4) FAdd 45 44
Store 36(f4) 46
Store 49(param) 47
50: 8(int) FunctionCall 21(Test::memFun(i1;) 48(param) 49(param)
51: 6(float) ConvertSToF 50
52: 7(fvec4) Load 36(f4)
53: 7(fvec4) CompositeConstruct 51 51 51 51
54: 7(fvec4) FAdd 52 53
Store 36(f4) 54
55: 7(fvec4) Load 36(f4)
ReturnValue 55
FunctionEnd

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@ -0,0 +1,22 @@
struct Test
{
float4 memVar;
float4 memFun(float4 a) : SV_Position
{
return 2 * a;
}
int memFun(int a) : SV_Position
{
return 2 + a;
}
int i;
};
float4 main() : SV_Target0
{
Test test;
float4 f4 = float4(1.0,1.0,1.0,1.0);
f4 += test.memFun(float4(5.0f,5.0f,5.0f,5.0f));
f4 += test.memFun(7);
return f4;
}

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@ -2,5 +2,5 @@
// For the version, it uses the latest git tag followed by the number of commits.
// For the date, it uses the current date (when then script is run).
#define GLSLANG_REVISION "Overload400-PrecQual.1921"
#define GLSLANG_REVISION "Overload400-PrecQual.1922"
#define GLSLANG_DATE "19-Mar-2017"

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@ -164,6 +164,7 @@ INSTANTIATE_TEST_CASE_P(
{"hlsl.multiEntry.vert", "RealEntrypoint"},
{"hlsl.multiReturn.frag", "main"},
{"hlsl.matrixindex.frag", "main"},
{"hlsl.nonstaticMemberFunction.frag", "main"},
{"hlsl.numericsuffixes.frag", "main"},
{"hlsl.numthreads.comp", "main_aux1"},
{"hlsl.overload.frag", "PixelShaderFunction"},

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@ -1831,6 +1831,15 @@ bool HlslGrammar::acceptStruct(TType& type, TIntermNode*& nodeList)
parseContext.declareStruct(token.loc, structName, type);
// For member functions: now that we know the type of 'this', go back and
// - add their implicit argument with 'this' (not to the mangling, just the argument list)
// - parse the functions, their tokens were saved for deferred parsing (now)
for (int b = 0; b < (int)functionDeclarators.size(); ++b) {
// update signature
if (functionDeclarators[b].function->hasImplicitThis())
functionDeclarators[b].function->addThisParameter(type);
}
// All member functions get parsed inside the class/struct namespace and with the
// class/struct members in a symbol-table level.
parseContext.pushNamespace(structName);
@ -2059,6 +2068,8 @@ bool HlslGrammar::acceptMemberFunctionDefinition(TIntermNode*& nodeList, const T
TString* functionName = parseContext.getFullNamespaceName(memberName);
declarator.function = new TFunction(functionName, type);
if (type.getQualifier().storage == EvqTemporary)
declarator.function->setImplicitThis();
// function_parameters
if (acceptFunctionParameters(*declarator.function)) {
@ -2067,11 +2078,6 @@ bool HlslGrammar::acceptMemberFunctionDefinition(TIntermNode*& nodeList, const T
// compound_statement (function body definition)
if (peekTokenClass(EHTokLeftBrace)) {
if (declarator.function->getType().getQualifier().storage != EvqGlobal) {
expected("only static member functions are accepted");
return false;
}
declarator.loc = token.loc;
declarator.body = new TVector<HlslToken>;
accepted = acceptFunctionDefinition(declarator, nodeList, declarator.body);
@ -2221,7 +2227,7 @@ bool HlslGrammar::acceptFunctionDefinition(TFunctionDeclarator& declarator, TInt
if (deferredTokens)
return captureBlockTokens(*deferredTokens);
else
return acceptFunctionBody(declarator, nodeList);
return acceptFunctionBody(declarator, nodeList);
}
bool HlslGrammar::acceptFunctionBody(TFunctionDeclarator& declarator, TIntermNode*& nodeList)
@ -2609,7 +2615,7 @@ bool HlslGrammar::acceptPostfixExpression(TIntermTyped*& node)
HlslToken idToken;
// scopeBase will pick up the type symbol on the left of '::'
TSymbol* scopeBase = nullptr;
TSymbol* scope = nullptr;
// Find something before the postfix operations, as they can't operate
// on nothing. So, no "return true", they fall through, only "return false".
@ -2631,8 +2637,8 @@ bool HlslGrammar::acceptPostfixExpression(TIntermTyped*& node)
// user-type, identifier, or function name
if (peekTokenClass(EHTokColonColon)) {
TType type;
scopeBase = parseContext.lookupUserType(*idToken.string, type);
if (scopeBase == nullptr) {
scope = parseContext.lookupUserType(*idToken.string, type);
if (scope == nullptr) {
expected("type left of ::");
return false;
}
@ -2702,7 +2708,7 @@ bool HlslGrammar::acceptPostfixExpression(TIntermTyped*& node)
TIntermTyped* thisNode = node;
// arguments
if (! acceptFunctionCall(field, node, thisNode, scopeBase)) {
if (! acceptFunctionCall(field, node, thisNode, scope)) {
expected("function parameters");
return false;
}
@ -2775,16 +2781,21 @@ bool HlslGrammar::acceptConstructor(TIntermTyped*& node)
// : [idToken] arguments
//
bool HlslGrammar::acceptFunctionCall(HlslToken callToken, TIntermTyped*& node, TIntermTyped* baseObject,
const TSymbol* baseType)
const TSymbol* scope)
{
// name
TString* functionName = nullptr;
if ((baseObject == nullptr && baseType == nullptr)
|| parseContext.isBuiltInMethod(callToken.loc, baseObject, *callToken.string))
if ((baseObject == nullptr && scope == nullptr) ||
parseContext.isBuiltInMethod(callToken.loc, baseObject, *callToken.string)) {
// Built-in methods are not in the symbol table as methods, but as global functions
// taking an explicit 'this' as the first argument.
functionName = callToken.string;
else {
} else {
functionName = NewPoolTString("");
functionName->append(baseType->getType().getTypeName());
if (baseObject != nullptr)
functionName->append(baseObject->getType().getTypeName());
else if (scope != nullptr)
functionName->append(scope->getType().getTypeName());
parseContext.addScopeMangler(*functionName);
functionName->append(*callToken.string);
}

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@ -105,7 +105,7 @@ namespace glslang {
bool acceptPostfixExpression(TIntermTyped*&);
bool acceptConstructor(TIntermTyped*&);
bool acceptFunctionCall(HlslToken, TIntermTyped*&, TIntermTyped* objectBase = nullptr,
const TSymbol* typeBase = nullptr);
const TSymbol* scope = nullptr);
bool acceptArguments(TFunction*, TIntermTyped*&);
bool acceptLiteral(TIntermTyped*&);
bool acceptCompoundStatement(TIntermNode*&);