HLSL Tests: Tests for previous commit, to make it easier to see what's changing.
This commit is contained in:
@@ -7,7 +7,7 @@ ERROR: 2 compilation errors. No code generated.
|
||||
Shader version: 450
|
||||
gl_FragCoord origin is upper left
|
||||
ERROR: node is still EOpNull!
|
||||
0:13 Function Definition: main( (global structure{temp 4-component vector of float Color, temp float Depth})
|
||||
0:13 Function Definition: main( (temp structure{temp 4-component vector of float Color, temp float Depth})
|
||||
0:13 Function Parameters:
|
||||
0:? Sequence
|
||||
0:16 Sequence
|
||||
@@ -72,7 +72,7 @@ Linked fragment stage:
|
||||
Shader version: 450
|
||||
gl_FragCoord origin is upper left
|
||||
ERROR: node is still EOpNull!
|
||||
0:13 Function Definition: main( (global structure{temp 4-component vector of float Color, temp float Depth})
|
||||
0:13 Function Definition: main( (temp structure{temp 4-component vector of float Color, temp float Depth})
|
||||
0:13 Function Parameters:
|
||||
0:? Sequence
|
||||
0:16 Sequence
|
||||
|
||||
Reference in New Issue
Block a user