Merge pull request #1 from KhronosGroup/master
sync to KhronosGroup/glslang
This commit is contained in:
commit
575f9df9f7
@ -85,7 +85,7 @@ genrule(
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"SPIRV/GLSL.ext.KHR.h",
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"SPIRV/GLSL.ext.NV.h",
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"SPIRV/GLSL.std.450.h",
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"SPIRV/NonSemanticDebugPrintf.h",
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"SPIRV/NonSemanticDebugPrintf.h",
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"SPIRV/spirv.hpp",
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],
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outs = [
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@ -94,7 +94,7 @@ genrule(
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"include/SPIRV/GLSL.ext.KHR.h",
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"include/SPIRV/GLSL.ext.NV.h",
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"include/SPIRV/GLSL.std.450.h",
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"include/SPIRV/NonSemanticDebugPrintf.h",
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"include/SPIRV/NonSemanticDebugPrintf.h",
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"include/SPIRV/spirv.hpp",
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],
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cmd = "mkdir -p $(@D)/include/SPIRV && cp $(SRCS) $(@D)/include/SPIRV/",
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2
BUILD.gn
2
BUILD.gn
@ -70,7 +70,7 @@ source_set("glslang_sources") {
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"SPIRV/InReadableOrder.cpp",
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"SPIRV/Logger.cpp",
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"SPIRV/Logger.h",
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"SPIRV/NonSemanticDebugPrintf.h",
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"SPIRV/NonSemanticDebugPrintf.h",
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"SPIRV/SPVRemapper.cpp",
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"SPIRV/SPVRemapper.h",
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"SPIRV/SpvBuilder.cpp",
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@ -142,7 +142,10 @@ if(ENABLE_GLSLANG_JS)
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add_compile_options(/Os /GR-)
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else()
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add_compile_options(-Os -fno-exceptions)
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add_link_options(-Os)
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if(${CMAKE_CXX_COMPILER_ID} MATCHES "Clang")
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add_compile_options(-Wno-unused-parameter)
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add_compile_options(-Wno-unused-variable -Wno-unused-const-variable)
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endif()
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endif()
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endif(ENABLE_GLSLANG_JS)
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@ -150,7 +153,7 @@ endif(ENABLE_GLSLANG_JS)
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if(${CMAKE_VERSION} VERSION_LESS 3.1)
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# CMake versions before 3.1 do not understand CMAKE_CXX_STANDARD
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# remove this block once CMake >=3.1 has fixated in the ecosystem
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add_compile_options(-std=c++11)
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11")
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else()
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set(CMAKE_CXX_STANDARD 11)
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set(CMAKE_CXX_STANDARD_REQUIRED ON)
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24
README.md
24
README.md
@ -209,27 +209,29 @@ With no arguments it builds the full grammar, and with a "web" argument,
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the web grammar subset (see more about the web subset in the next section).
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### Building to WASM for the Web and Node
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### Building a standalone JS/WASM library for the Web and Node
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Use the steps in [Build Steps](#build-steps), with the following notes/exceptions:
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* For building the web subset of core glslang:
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* `emsdk` needs to be present in your executable search path, *PATH* for
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Bash-like environments:
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+ [Instructions located here](https://emscripten.org/docs/getting_started/downloads.html#sdk-download-and-install)
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* Wrap cmake call: `emcmake cmake`
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* Set `-DBUILD_TESTING=OFF -DENABLE_OPT=OFF -DINSTALL_GTEST=OFF`.
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* Set `-DENABLE_HLSL=OFF` if HLSL is not needed.
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* For a standalone JS/WASM library, turn on `-DENABLE_GLSLANG_JS=ON`.
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* For building a minimum-size web subset of core glslang:
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+ turn on `-DENABLE_GLSLANG_WEBMIN=ON` (disables HLSL)
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+ execute `updateGrammar web` from the glslang subdirectory
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(or if using your own scripts, `m4` needs a `-DGLSLANG_WEB` argument)
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+ set `-DENABLE_HLSL=OFF -DBUILD_TESTING=OFF -DENABLE_OPT=OFF -DINSTALL_GTEST=OFF`
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+ turn on `-DENABLE_GLSLANG_JS=ON`
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+ optionally, for a minimum-size binary, turn on `-DENABLE_GLSLANG_WEBMIN=ON`
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+ optionally, for GLSL compilation error messages, turn on `-DENABLE_GLSLANG_WEB_DEVEL=ON`
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* `emsdk` needs to be present in your executable search path, *PATH* for
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Bash-like environments
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+ [Instructions located
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here](https://emscripten.org/docs/getting_started/downloads.html#sdk-download-and-install)
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* Wrap cmake call: `emcmake cmake`
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+ optionally, for GLSL compilation error messages, turn on
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`-DENABLE_GLSLANG_WEBMIN_DEVEL=ON`
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* To get a fully minimized build, make sure to use `brotli` to compress the .js
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and .wasm files
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Example:
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```sh
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emcmake cmake -DCMAKE_BUILD_TYPE=Release -DENABLE_GLSLANG_WEB=ON \
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emcmake cmake -DCMAKE_BUILD_TYPE=Release -DENABLE_GLSLANG_JS=ON \
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-DENABLE_HLSL=OFF -DBUILD_TESTING=OFF -DENABLE_OPT=OFF -DINSTALL_GTEST=OFF ..
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```
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@ -69,4 +69,4 @@ std::string SpvBuildLogger::getAllMessages() const {
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} // end spv namespace
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#endif
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#endif
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@ -1 +1 @@
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#error should not be included
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#error should not be included
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@ -1 +1 @@
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float4 i6;
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float4 i6;
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@ -1 +1 @@
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theme: jekyll-theme-merlot
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theme: jekyll-theme-merlot
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@ -946,7 +946,7 @@ public:
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bool hasAttachment() const { return false; }
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TLayoutFormat getFormat() const { return ElfNone; }
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bool isPushConstant() const { return false; }
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bool isShaderRecordNV() const { return false; }
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bool isShaderRecord() const { return false; }
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bool hasBufferReference() const { return false; }
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bool hasBufferReferenceAlign() const { return false; }
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bool isNonUniform() const { return false; }
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@ -1,4 +1,4 @@
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/**
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/**
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This code is based on the glslang_c_interface implementation by Viktor Latypov
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**/
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@ -1,13 +1,13 @@
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// The file revision.h should be updated to the latest version, somehow, on
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// check-in, if glslang has changed.
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//
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// revision.template is the source for revision.h when using SubWCRev as the
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// method of updating revision.h. You don't have to do it this way, the
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// requirement is only that revision.h gets updated.
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//
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// revision.h is under source control so that not all consumers of glslang
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// source have to figure out how to create revision.h just to get a build
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// going. However, if it is not updated, it can be a version behind.
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#define GLSLANG_REVISION "$WCREV$"
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#define GLSLANG_DATE "$WCDATE$"
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// The file revision.h should be updated to the latest version, somehow, on
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// check-in, if glslang has changed.
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//
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// revision.template is the source for revision.h when using SubWCRev as the
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// method of updating revision.h. You don't have to do it this way, the
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// requirement is only that revision.h gets updated.
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//
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// revision.h is under source control so that not all consumers of glslang
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// source have to figure out how to create revision.h just to get a build
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// going. However, if it is not updated, it can be a version behind.
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#define GLSLANG_REVISION "$WCREV$"
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#define GLSLANG_DATE "$WCDATE$"
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@ -8983,9 +8983,10 @@ void TBuiltIns::identifyBuiltIns(int version, EProfile profile, const SpvVersion
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}
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break;
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case EShLangIntersect:
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if (profile != EEsProfile && version >= 460)
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if (profile != EEsProfile && version >= 460) {
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symbolTable.relateToOperator("reportIntersectionNV", EOpReportIntersection);
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symbolTable.relateToOperator("reportIntersectionEXT", EOpReportIntersection);
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}
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break;
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case EShLangAnyHit:
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if (profile != EEsProfile && version >= 460) {
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@ -1562,4 +1562,4 @@ void TIntermediate::output(TInfoSink& infoSink, bool tree)
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} // end namespace glslang
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#endif // not GLSLANG_WEB
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#endif // not GLSLANG_WEB
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@ -503,7 +503,7 @@ public:
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bool getAutoMapBindings() const { return false; }
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bool getAutoMapLocations() const { return false; }
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int getNumPushConstants() const { return 0; }
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void addShaderRecordNVCount() { }
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void addShaderRecordCount() { }
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void addTaskNVCount() { }
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void setUseVulkanMemoryModel() { }
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bool usingVulkanMemoryModel() const { return false; }
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@ -175,7 +175,7 @@ void TConstTraverser::visitConstantUnion(TIntermConstantUnion* node)
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if (nodeComps == 1) {
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// If there is a single scalar parameter to a matrix
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// constructor, it is used to initialize all the
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// components on the matrix’s diagonal, with the
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// components on the matrix's diagonal, with the
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// remaining components initialized to 0.0.
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if (i == startIndex || (i - startIndex) % (matrixRows + 1) == 0 )
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leftUnionArray[i] = rightUnionArray[count];
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@ -867,4 +867,4 @@ void PropagateNoContraction(const glslang::TIntermediate& intermediate)
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}
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};
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#endif // GLSLANG_WEB
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#endif // GLSLANG_WEB
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@ -220,4 +220,4 @@ protected:
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#endif // _REFLECTION_INCLUDED
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#endif // GLSLANG_WEB
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#endif // GLSLANG_WEB
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@ -3,27 +3,31 @@ if(ENABLE_GLSLANG_JS)
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glslang_set_link_args(glslang.js)
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target_link_libraries(glslang.js glslang SPIRV)
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# Link library names that start with "-" are treated as link flags.
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# "-Os" should be OK in MSVC; don't use /Os because CMake won't
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# treat it as a link flag.
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target_link_libraries(glslang.js "-Os")
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if(EMSCRIPTEN)
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set_target_properties(glslang.js PROPERTIES
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OUTPUT_NAME "glslang"
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SUFFIX ".js")
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em_link_pre_js(glslang.js "${CMAKE_CURRENT_SOURCE_DIR}/glslang.pre.js")
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target_link_options(glslang.js PRIVATE "SHELL: -Os")
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target_link_options(glslang.js PRIVATE "SHELL: --llvm-lto 1")
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target_link_options(glslang.js PRIVATE "SHELL: --closure 1")
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target_link_options(glslang.js PRIVATE "SHELL: -s MODULARIZE=1")
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target_link_options(glslang.js PRIVATE "SHELL: -s ALLOW_MEMORY_GROWTH=1")
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target_link_options(glslang.js PRIVATE "SHELL: -s FILESYSTEM=0")
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target_link_libraries(glslang.js "--llvm-lto 1")
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target_link_libraries(glslang.js "--closure 1")
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target_link_libraries(glslang.js "-s MODULARIZE=1")
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target_link_libraries(glslang.js "-s ALLOW_MEMORY_GROWTH=1")
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target_link_libraries(glslang.js "-s FILESYSTEM=0")
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if(ENABLE_EMSCRIPTEN_SINGLE_FILE)
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target_link_options(glslang.js PRIVATE "SHELL: -s SINGLE_FILE=1")
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target_link_libraries(glslang.js "-s SINGLE_FILE=1")
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endif(ENABLE_EMSCRIPTEN_SINGLE_FILE)
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if(ENABLE_EMSCRIPTEN_ENVIRONMENT_NODE)
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target_link_options(glslang.js PRIVATE "SHELL: -s ENVIRONMENT=node -s BINARYEN_ASYNC_COMPILATION=0")
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target_link_libraries(glslang.js "-s ENVIRONMENT=node -s BINARYEN_ASYNC_COMPILATION=0")
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else()
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target_link_options(glslang.js PRIVATE "SHELL: -s ENVIRONMENT=web,worker")
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target_link_libraries(glslang.js "-s ENVIRONMENT=web,worker")
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endif()
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if(NOT ENABLE_EMSCRIPTEN_ENVIRONMENT_NODE)
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