Merge pull request #134 from AWoloszyn/glslangvalidator-memory

Freed up some command line memory (not used programmatically).
This commit is contained in:
John Kessenich 2016-01-18 11:10:18 -07:00
commit 5996961bd1

View File

@ -435,6 +435,8 @@ void ProcessConfigFile()
} }
if (configStrings) if (configStrings)
FreeFileData(configStrings); FreeFileData(configStrings);
else
delete[] config;
} }
// thread-safe list of shaders to asynchronously grab and compile // thread-safe list of shaders to asynchronously grab and compile
@ -863,6 +865,11 @@ int C_DECL main(int argc, char* argv[])
glslang::InitializeProcess(); glslang::InitializeProcess();
CompileAndLinkShaderFiles(); CompileAndLinkShaderFiles();
glslang::FinalizeProcess(); glslang::FinalizeProcess();
for (int w = 0; w < NumWorkItems; ++w) {
if (Work[w]) {
delete Work[w];
}
}
} else { } else {
ShInitialize(); ShInitialize();
@ -895,6 +902,8 @@ int C_DECL main(int argc, char* argv[])
ShFinalize(); ShFinalize();
} }
delete[] Work;
if (CompileFailed) if (CompileFailed)
return EFailCompile; return EFailCompile;
if (LinkFailed) if (LinkFailed)