HLSL: Airplane work: break/continue/discard grammar, and decls for for/if/while.
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149
Test/baseResults/hlsl.discard.frag.out
Executable file
149
Test/baseResults/hlsl.discard.frag.out
Executable file
@ -0,0 +1,149 @@
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hlsl.discard.frag
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Shader version: 450
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gl_FragCoord origin is upper left
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0:? Sequence
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0:7 Function Definition: foo(f1; (temp void)
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0:2 Function Parameters:
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0:2 'f' (in float)
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0:? Sequence
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0:3 Test condition and select (temp void)
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0:3 Condition
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0:3 Compare Less Than (temp bool)
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0:3 'f' (in float)
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0:3 Constant:
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0:3 1.000000
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0:3 true case
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0:4 Branch: Kill
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||||
0:15 Function Definition: PixelShaderFunction(vf4; (temp 4-component vector of float)
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0:8 Function Parameters:
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0:8 'input' (in 4-component vector of float)
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0:? Sequence
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0:9 Function Call: foo(f1; (temp void)
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0:9 direct index (temp float)
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0:9 'input' (in 4-component vector of float)
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0:9 Constant:
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0:9 2 (const int)
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0:10 Test condition and select (temp void)
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0:10 Condition
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0:10 direct index (temp float)
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0:10 'input' (in 4-component vector of float)
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0:10 Constant:
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0:10 0 (const int)
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0:10 true case
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0:11 Branch: Kill
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0:12 move second child to first child (temp float)
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0:12 'f' (temp float)
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0:12 direct index (temp float)
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0:12 'input' (in 4-component vector of float)
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0:12 Constant:
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0:12 0 (const int)
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0:13 Branch: Kill
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0:? Linker Objects
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Linked fragment stage:
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Shader version: 450
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gl_FragCoord origin is upper left
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0:? Sequence
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0:7 Function Definition: foo(f1; (temp void)
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0:2 Function Parameters:
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0:2 'f' (in float)
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0:? Sequence
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0:3 Test condition and select (temp void)
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0:3 Condition
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0:3 Compare Less Than (temp bool)
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0:3 'f' (in float)
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0:3 Constant:
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0:3 1.000000
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0:3 true case
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0:4 Branch: Kill
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||||
0:15 Function Definition: PixelShaderFunction(vf4; (temp 4-component vector of float)
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||||
0:8 Function Parameters:
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0:8 'input' (in 4-component vector of float)
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0:? Sequence
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0:9 Function Call: foo(f1; (temp void)
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0:9 direct index (temp float)
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0:9 'input' (in 4-component vector of float)
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0:9 Constant:
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0:9 2 (const int)
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0:10 Test condition and select (temp void)
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0:10 Condition
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0:10 direct index (temp float)
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0:10 'input' (in 4-component vector of float)
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0:10 Constant:
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0:10 0 (const int)
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0:10 true case
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0:11 Branch: Kill
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0:12 move second child to first child (temp float)
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0:12 'f' (temp float)
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0:12 direct index (temp float)
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0:12 'input' (in 4-component vector of float)
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0:12 Constant:
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0:12 0 (const int)
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0:13 Branch: Kill
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||||
0:? Linker Objects
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// Module Version 10000
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// Generated by (magic number): 80001
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||||
// Id's are bound by 39
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Capability Shader
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "PixelShaderFunction" 21
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ExecutionMode 4 OriginUpperLeft
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Source HLSL 450
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Name 4 "PixelShaderFunction"
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Name 10 "foo(f1;"
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Name 9 "f"
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Name 21 "input"
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Name 22 "param"
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Name 35 "f"
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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7: TypePointer Function 6(float)
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8: TypeFunction 2 7(ptr)
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13: 6(float) Constant 1065353216
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14: TypeBool
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19: TypeVector 6(float) 4
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20: TypePointer Input 19(fvec4)
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21(input): 20(ptr) Variable Input
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23: TypeInt 32 0
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24: 23(int) Constant 2
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25: TypePointer Input 6(float)
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29: 23(int) Constant 0
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4(PixelShaderFunction): 2 Function None 3
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5: Label
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22(param): 7(ptr) Variable Function
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35(f): 7(ptr) Variable Function
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26: 25(ptr) AccessChain 21(input) 24
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27: 6(float) Load 26
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Store 22(param) 27
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28: 2 FunctionCall 10(foo(f1;) 22(param)
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30: 25(ptr) AccessChain 21(input) 29
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31: 6(float) Load 30
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SelectionMerge 33 None
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BranchConditional 31 32 33
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32: Label
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Kill
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33: Label
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36: 25(ptr) AccessChain 21(input) 29
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37: 6(float) Load 36
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Store 35(f) 37
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Kill
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FunctionEnd
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10(foo(f1;): 2 Function None 8
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9(f): 7(ptr) FunctionParameter
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11: Label
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12: 6(float) Load 9(f)
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15: 14(bool) FOrdLessThan 12 13
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SelectionMerge 17 None
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BranchConditional 15 16 17
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16: Label
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Kill
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17: Label
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Return
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FunctionEnd
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@ -2,7 +2,7 @@ hlsl.forLoop.frag
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Shader version: 450
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gl_FragCoord origin is upper left
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0:? Sequence
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0:9 Function Definition: PixelShaderFunction(vf4; (temp 4-component vector of float)
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0:14 Function Definition: PixelShaderFunction(vf4; (temp 4-component vector of float)
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0:2 Function Parameters:
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0:2 'input' (in 4-component vector of float)
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0:? Sequence
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@ -52,6 +52,61 @@ gl_FragCoord origin is upper left
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0:7 'input' (in 4-component vector of float)
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0:7 Constant:
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0:7 2.000000
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0:? Sequence
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0:8 Loop with condition tested first
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0:8 No loop condition
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0:8 Loop Body
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0:8 Test condition and select (temp void)
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0:8 Condition
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0:8 Compare Greater Than (temp bool)
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0:8 direct index (temp float)
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0:8 'input' (in 4-component vector of float)
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0:8 Constant:
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0:8 0 (const int)
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0:8 Constant:
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0:8 2.000000
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0:8 true case
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0:8 Branch: Break
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0:? Sequence
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0:9 Loop with condition tested first
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0:9 No loop condition
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0:9 Loop Body
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0:9 Test condition and select (temp void)
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0:9 Condition
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0:9 Compare Greater Than (temp bool)
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0:9 direct index (temp float)
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0:9 'input' (in 4-component vector of float)
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0:9 Constant:
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0:9 0 (const int)
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0:9 Constant:
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0:9 2.000000
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0:9 true case
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0:9 Branch: Continue
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0:11 Sequence
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0:11 move second child to first child (temp int)
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0:11 'ii' (temp int)
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0:11 Constant:
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0:11 -1 (const int)
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0:11 Loop with condition tested first
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0:11 Loop Condition
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0:11 Compare Less Than (temp bool)
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0:11 'ii' (temp int)
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0:11 Constant:
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0:11 3 (const int)
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0:11 Loop Body
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0:11 Test condition and select (temp void)
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0:11 Condition
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0:11 Compare Equal (temp bool)
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0:11 'ii' (temp int)
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0:11 Constant:
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0:11 2 (const int)
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0:11 true case
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0:11 Branch: Continue
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0:11 Loop Terminal Expression
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0:11 Pre-Increment (temp int)
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0:11 'ii' (temp int)
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0:12 Pre-Decrement (temp float)
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0:12 'ii' (temp float)
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0:? Linker Objects
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@ -61,7 +116,7 @@ Linked fragment stage:
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Shader version: 450
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gl_FragCoord origin is upper left
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0:? Sequence
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0:9 Function Definition: PixelShaderFunction(vf4; (temp 4-component vector of float)
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0:14 Function Definition: PixelShaderFunction(vf4; (temp 4-component vector of float)
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0:2 Function Parameters:
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0:2 'input' (in 4-component vector of float)
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0:? Sequence
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@ -111,11 +166,66 @@ gl_FragCoord origin is upper left
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0:7 'input' (in 4-component vector of float)
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0:7 Constant:
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0:7 2.000000
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0:? Sequence
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0:8 Loop with condition tested first
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||||
0:8 No loop condition
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||||
0:8 Loop Body
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0:8 Test condition and select (temp void)
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0:8 Condition
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||||
0:8 Compare Greater Than (temp bool)
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0:8 direct index (temp float)
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0:8 'input' (in 4-component vector of float)
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0:8 Constant:
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||||
0:8 0 (const int)
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||||
0:8 Constant:
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0:8 2.000000
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||||
0:8 true case
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||||
0:8 Branch: Break
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||||
0:? Sequence
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||||
0:9 Loop with condition tested first
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||||
0:9 No loop condition
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||||
0:9 Loop Body
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||||
0:9 Test condition and select (temp void)
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||||
0:9 Condition
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||||
0:9 Compare Greater Than (temp bool)
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||||
0:9 direct index (temp float)
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||||
0:9 'input' (in 4-component vector of float)
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||||
0:9 Constant:
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||||
0:9 0 (const int)
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||||
0:9 Constant:
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||||
0:9 2.000000
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||||
0:9 true case
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||||
0:9 Branch: Continue
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||||
0:11 Sequence
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||||
0:11 move second child to first child (temp int)
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||||
0:11 'ii' (temp int)
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||||
0:11 Constant:
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||||
0:11 -1 (const int)
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||||
0:11 Loop with condition tested first
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||||
0:11 Loop Condition
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||||
0:11 Compare Less Than (temp bool)
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||||
0:11 'ii' (temp int)
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||||
0:11 Constant:
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||||
0:11 3 (const int)
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||||
0:11 Loop Body
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||||
0:11 Test condition and select (temp void)
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||||
0:11 Condition
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||||
0:11 Compare Equal (temp bool)
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||||
0:11 'ii' (temp int)
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||||
0:11 Constant:
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||||
0:11 2 (const int)
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||||
0:11 true case
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||||
0:11 Branch: Continue
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||||
0:11 Loop Terminal Expression
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||||
0:11 Pre-Increment (temp int)
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||||
0:11 'ii' (temp int)
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||||
0:12 Pre-Decrement (temp float)
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0:12 'ii' (temp float)
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||||
0:? Linker Objects
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||||
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||||
// Module Version 10000
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// Generated by (magic number): 80001
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||||
// Id's are bound by 64
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||||
// Id's are bound by 112
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||||
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||||
Capability Shader
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||||
1: ExtInstImport "GLSL.std.450"
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@ -125,6 +235,8 @@ gl_FragCoord origin is upper left
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Source HLSL 450
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Name 4 "PixelShaderFunction"
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Name 13 "input"
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Name 89 "ii"
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Name 109 "ii"
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2: TypeVoid
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3: TypeFunction 2
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10: TypeFloat 32
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@ -135,8 +247,20 @@ gl_FragCoord origin is upper left
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29: TypeBool
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30: TypeVector 29(bool) 4
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60: 10(float) Constant 1073741824
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||||
68: TypeInt 32 0
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||||
69: 68(int) Constant 0
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||||
70: TypePointer Input 10(float)
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87: TypeInt 32 1
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88: TypePointer Function 87(int)
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90: 87(int) Constant 4294967295
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97: 87(int) Constant 3
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100: 87(int) Constant 2
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106: 87(int) Constant 1
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108: TypePointer Function 10(float)
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4(PixelShaderFunction): 2 Function None 3
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5: Label
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89(ii): 88(ptr) Variable Function
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109(ii): 108(ptr) Variable Function
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Branch 6
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6: Label
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LoopMerge 8 9 None
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@ -216,5 +340,66 @@ gl_FragCoord origin is upper left
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Store 13(input) 63
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Branch 48
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50: Label
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Branch 64
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64: Label
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LoopMerge 66 67 None
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||||
Branch 65
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||||
65: Label
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71: 70(ptr) AccessChain 13(input) 69
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||||
72: 10(float) Load 71
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73: 29(bool) FOrdGreaterThan 72 60
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SelectionMerge 75 None
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||||
BranchConditional 73 74 75
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74: Label
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Branch 66
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75: Label
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Branch 67
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67: Label
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Branch 64
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66: Label
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Branch 77
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77: Label
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LoopMerge 79 80 None
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||||
Branch 78
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78: Label
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81: 70(ptr) AccessChain 13(input) 69
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82: 10(float) Load 81
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83: 29(bool) FOrdGreaterThan 82 60
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||||
SelectionMerge 85 None
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||||
BranchConditional 83 84 85
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||||
84: Label
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Branch 80
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85: Label
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Branch 80
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80: Label
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Branch 77
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79: Label
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Store 89(ii) 90
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Branch 91
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91: Label
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LoopMerge 93 94 None
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Branch 95
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95: Label
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96: 87(int) Load 89(ii)
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98: 29(bool) SLessThan 96 97
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BranchConditional 98 92 93
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92: Label
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99: 87(int) Load 89(ii)
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101: 29(bool) IEqual 99 100
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SelectionMerge 103 None
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||||
BranchConditional 101 102 103
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||||
102: Label
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Branch 94
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103: Label
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Branch 94
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94: Label
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105: 87(int) Load 89(ii)
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107: 87(int) IAdd 105 106
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Store 89(ii) 107
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Branch 91
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93: Label
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110: 10(float) Load 109(ii)
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111: 10(float) FSub 110 15
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Store 109(ii) 111
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Return
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FunctionEnd
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@ -2,7 +2,7 @@ hlsl.if.frag
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Shader version: 450
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gl_FragCoord origin is upper left
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0:? Sequence
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0:29 Function Definition: PixelShaderFunction(vf4; (temp 4-component vector of float)
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0:34 Function Definition: PixelShaderFunction(vf4; (temp 4-component vector of float)
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0:2 Function Parameters:
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0:2 'input' (in 4-component vector of float)
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0:? Sequence
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@ -61,6 +61,19 @@ gl_FragCoord origin is upper left
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0:26 Branch: Return with expression
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0:26 Negate value (temp 4-component vector of float)
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0:26 'input' (in 4-component vector of float)
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0:30 Test condition and select (temp void)
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0:30 Condition
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0:30 move second child to first child (temp float)
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0:30 'ii' (temp float)
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0:30 direct index (temp float)
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0:30 'input' (in 4-component vector of float)
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0:30 Constant:
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0:30 2 (const int)
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0:30 true case
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0:31 Pre-Increment (temp float)
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0:31 'ii' (temp float)
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0:32 Pre-Increment (temp int)
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0:32 'ii' (temp int)
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0:? Linker Objects
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@ -70,7 +83,7 @@ Linked fragment stage:
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Shader version: 450
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gl_FragCoord origin is upper left
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0:? Sequence
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0:29 Function Definition: PixelShaderFunction(vf4; (temp 4-component vector of float)
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0:34 Function Definition: PixelShaderFunction(vf4; (temp 4-component vector of float)
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0:2 Function Parameters:
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0:2 'input' (in 4-component vector of float)
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0:? Sequence
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@ -129,11 +142,24 @@ gl_FragCoord origin is upper left
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0:26 Branch: Return with expression
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0:26 Negate value (temp 4-component vector of float)
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0:26 'input' (in 4-component vector of float)
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0:30 Test condition and select (temp void)
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0:30 Condition
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0:30 move second child to first child (temp float)
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0:30 'ii' (temp float)
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0:30 direct index (temp float)
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0:30 'input' (in 4-component vector of float)
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0:30 Constant:
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0:30 2 (const int)
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0:30 true case
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0:31 Pre-Increment (temp float)
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0:31 'ii' (temp float)
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0:32 Pre-Increment (temp int)
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0:32 'ii' (temp int)
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0:? Linker Objects
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// Module Version 10000
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// Generated by (magic number): 80001
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// Id's are bound by 64
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// Id's are bound by 82
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||||
|
||||
Capability Shader
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||||
1: ExtInstImport "GLSL.std.450"
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@ -143,6 +169,8 @@ gl_FragCoord origin is upper left
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Source HLSL 450
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Name 4 "PixelShaderFunction"
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Name 9 "input"
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Name 65 "ii"
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Name 78 "ii"
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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@ -151,8 +179,18 @@ gl_FragCoord origin is upper left
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9(input): 8(ptr) Variable Input
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12: TypeBool
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13: TypeVector 12(bool) 4
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64: TypePointer Function 6(float)
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66: TypeInt 32 0
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||||
67: 66(int) Constant 2
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68: TypePointer Input 6(float)
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74: 6(float) Constant 1065353216
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76: TypeInt 32 1
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77: TypePointer Function 76(int)
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80: 76(int) Constant 1
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4(PixelShaderFunction): 2 Function None 3
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||||
5: Label
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65(ii): 64(ptr) Variable Function
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78(ii): 77(ptr) Variable Function
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10: 7(fvec4) Load 9(input)
|
||||
11: 7(fvec4) Load 9(input)
|
||||
14: 13(bvec4) FOrdEqual 10 11
|
||||
@ -219,5 +257,19 @@ gl_FragCoord origin is upper left
|
||||
62: 7(fvec4) FNegate 61
|
||||
ReturnValue 62
|
||||
57: Label
|
||||
69: 68(ptr) AccessChain 9(input) 67
|
||||
70: 6(float) Load 69
|
||||
Store 65(ii) 70
|
||||
SelectionMerge 72 None
|
||||
BranchConditional 70 71 72
|
||||
71: Label
|
||||
73: 6(float) Load 65(ii)
|
||||
75: 6(float) FAdd 73 74
|
||||
Store 65(ii) 75
|
||||
Branch 72
|
||||
72: Label
|
||||
79: 76(int) Load 78(ii)
|
||||
81: 76(int) IAdd 79 80
|
||||
Store 78(ii) 81
|
||||
Return
|
||||
FunctionEnd
|
||||
|
14
Test/hlsl.discard.frag
Normal file
14
Test/hlsl.discard.frag
Normal file
@ -0,0 +1,14 @@
|
||||
void foo(float f)
|
||||
{
|
||||
if (f < 1.0)
|
||||
discard;
|
||||
}
|
||||
|
||||
float4 PixelShaderFunction(float4 input) : COLOR0
|
||||
{
|
||||
foo(input.z);
|
||||
if (input.x)
|
||||
discard;
|
||||
float f = input.x;
|
||||
discard;
|
||||
}
|
@ -5,4 +5,9 @@ float4 PixelShaderFunction(float4 input) : COLOR0
|
||||
[unroll] for (; input != input; ) {}
|
||||
for (; input != input; ) { return -input; }
|
||||
for (--input; input != input; input += 2) { return -input; }
|
||||
for (;;) if (input.x > 2.0) break;
|
||||
for (;;) if (input.x > 2.0) continue;
|
||||
float ii;
|
||||
for (int ii = -1; ii < 3; ++ii) if (ii == 2) continue;
|
||||
--ii;
|
||||
}
|
||||
|
@ -25,4 +25,9 @@ float4 PixelShaderFunction(float4 input) : COLOR0
|
||||
} else {
|
||||
return -input;
|
||||
}
|
||||
|
||||
int ii;
|
||||
if (float ii = input.z)
|
||||
++ii;
|
||||
++ii;
|
||||
}
|
||||
|
@ -76,6 +76,7 @@ INSTANTIATE_TEST_CASE_P(
|
||||
{"hlsl.assoc.frag", "PixelShaderFunction"},
|
||||
{"hlsl.attribute.frag", "PixelShaderFunction"},
|
||||
{"hlsl.cast.frag", "PixelShaderFunction"},
|
||||
{"hlsl.discard.frag", "PixelShaderFunction"},
|
||||
{"hlsl.doLoop.frag", "PixelShaderFunction"},
|
||||
{"hlsl.float1.frag", "PixelShaderFunction"},
|
||||
{"hlsl.float4.frag", "PixelShaderFunction"},
|
||||
|
@ -106,7 +106,7 @@ bool HlslGrammar::acceptCompilationUnit()
|
||||
|
||||
// declaration
|
||||
// : SEMICOLON
|
||||
// : fully_specified_type SEMICOLON
|
||||
// | fully_specified_type SEMICOLON
|
||||
// | fully_specified_type identifier array_specifier post_decls (EQUAL expression)opt SEMICOLON
|
||||
// | fully_specified_type identifier function_parameters post_decls SEMICOLON // function prototype
|
||||
// | fully_specified_type identifier function_parameters post_decls compound_statement // function definition
|
||||
@ -173,6 +173,43 @@ bool HlslGrammar::acceptDeclaration(TIntermNode*& node)
|
||||
return true;
|
||||
}
|
||||
|
||||
// control_declaration
|
||||
// : fully_specified_type identifier EQUAL expression
|
||||
//
|
||||
bool HlslGrammar::acceptControlDeclaration(TIntermNode*& node)
|
||||
{
|
||||
node = nullptr;
|
||||
|
||||
// fully_specified_type
|
||||
TType type;
|
||||
if (! acceptFullySpecifiedType(type))
|
||||
return false;
|
||||
|
||||
// identifier
|
||||
HlslToken idToken;
|
||||
if (! acceptIdentifier(idToken)) {
|
||||
expected("identifier");
|
||||
return false;
|
||||
}
|
||||
|
||||
// EQUAL
|
||||
TIntermTyped* expressionNode = nullptr;
|
||||
if (! acceptTokenClass(EHTokAssign)) {
|
||||
expected("=");
|
||||
return false;
|
||||
}
|
||||
|
||||
// expression
|
||||
if (! acceptExpression(expressionNode)) {
|
||||
expected("initializer");
|
||||
return false;
|
||||
}
|
||||
|
||||
node = parseContext.declareVariable(idToken.loc, *idToken.string, type, 0, expressionNode);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
// fully_specified_type
|
||||
// : type_specifier
|
||||
// | type_qualifier type_specifier
|
||||
@ -833,7 +870,9 @@ bool HlslGrammar::acceptFunctionDefinition(TFunction& function, TIntermNode*& no
|
||||
|
||||
// Accept an expression with parenthesis around it, where
|
||||
// the parenthesis ARE NOT expression parenthesis, but the
|
||||
// syntactically required ones like in "if ( expression )"
|
||||
// syntactically required ones like in "if ( expression )".
|
||||
//
|
||||
// Also accepts a declaration expression; "if (int a = expression)".
|
||||
//
|
||||
// Note this one is not set up to be speculative; as it gives
|
||||
// errors if not found.
|
||||
@ -844,9 +883,21 @@ bool HlslGrammar::acceptParenExpression(TIntermTyped*& expression)
|
||||
if (! acceptTokenClass(EHTokLeftParen))
|
||||
expected("(");
|
||||
|
||||
if (! acceptExpression(expression)) {
|
||||
expected("expression");
|
||||
return false;
|
||||
bool decl = false;
|
||||
TIntermNode* declNode = nullptr;
|
||||
decl = acceptControlDeclaration(declNode);
|
||||
if (decl) {
|
||||
if (declNode == nullptr || declNode->getAsTyped() == nullptr) {
|
||||
expected("initialized declaration");
|
||||
return false;
|
||||
} else
|
||||
expression = declNode->getAsTyped();
|
||||
} else {
|
||||
// no declaration
|
||||
if (! acceptExpression(expression)) {
|
||||
expected("expression");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
// RIGHT_PAREN
|
||||
@ -1567,9 +1618,14 @@ bool HlslGrammar::acceptIterationStatement(TIntermNode*& statement)
|
||||
// of the for sub-statement
|
||||
parseContext.pushScope();
|
||||
|
||||
// initializer SEMI_COLON
|
||||
TIntermTyped* initializer = nullptr; // TODO, "for (initializer" needs to support decl. statement
|
||||
acceptExpression(initializer);
|
||||
// initializer
|
||||
TIntermNode* initNode = nullptr;
|
||||
if (! acceptControlDeclaration(initNode)) {
|
||||
TIntermTyped* initExpr = nullptr;
|
||||
acceptExpression(initExpr);
|
||||
initNode = initExpr;
|
||||
}
|
||||
// SEMI_COLON
|
||||
if (! acceptTokenClass(EHTokSemicolon))
|
||||
expected(";");
|
||||
|
||||
@ -1592,7 +1648,7 @@ bool HlslGrammar::acceptIterationStatement(TIntermNode*& statement)
|
||||
return false;
|
||||
}
|
||||
|
||||
statement = intermediate.addForLoop(statement, initializer, condition, iterator, true, loc);
|
||||
statement = intermediate.addForLoop(statement, initNode, condition, iterator, true, loc);
|
||||
|
||||
parseContext.popScope();
|
||||
parseContext.unnestLooping();
|
||||
@ -1614,38 +1670,53 @@ bool HlslGrammar::acceptIterationStatement(TIntermNode*& statement)
|
||||
//
|
||||
bool HlslGrammar::acceptJumpStatement(TIntermNode*& statement)
|
||||
{
|
||||
switch (peek()) {
|
||||
EHlslTokenClass jump = peek();
|
||||
switch (jump) {
|
||||
case EHTokContinue:
|
||||
case EHTokBreak:
|
||||
case EHTokDiscard:
|
||||
// TODO
|
||||
return false;
|
||||
|
||||
case EHTokReturn:
|
||||
// return
|
||||
if (acceptTokenClass(EHTokReturn)) {
|
||||
// expression
|
||||
TIntermTyped* node;
|
||||
if (acceptExpression(node)) {
|
||||
// hook it up
|
||||
statement = intermediate.addBranch(EOpReturn, node, token.loc);
|
||||
} else
|
||||
statement = intermediate.addBranch(EOpReturn, token.loc);
|
||||
|
||||
// SEMICOLON
|
||||
if (! acceptTokenClass(EHTokSemicolon)) {
|
||||
expected(";");
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
advanceToken();
|
||||
break;
|
||||
default:
|
||||
// not something we handle in this function
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
switch (jump) {
|
||||
case EHTokContinue:
|
||||
statement = intermediate.addBranch(EOpContinue, token.loc);
|
||||
break;
|
||||
case EHTokBreak:
|
||||
statement = intermediate.addBranch(EOpBreak, token.loc);
|
||||
break;
|
||||
case EHTokDiscard:
|
||||
statement = intermediate.addBranch(EOpKill, token.loc);
|
||||
break;
|
||||
|
||||
case EHTokReturn:
|
||||
{
|
||||
// expression
|
||||
TIntermTyped* node;
|
||||
if (acceptExpression(node)) {
|
||||
// hook it up
|
||||
statement = intermediate.addBranch(EOpReturn, node, token.loc);
|
||||
} else
|
||||
statement = intermediate.addBranch(EOpReturn, token.loc);
|
||||
break;
|
||||
}
|
||||
|
||||
default:
|
||||
assert(0);
|
||||
return false;
|
||||
}
|
||||
|
||||
// SEMICOLON
|
||||
if (! acceptTokenClass(EHTokSemicolon))
|
||||
expected(";");
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool HlslGrammar::acceptCaseLabel(TIntermNode*& statement)
|
||||
{
|
||||
|
@ -58,6 +58,7 @@ namespace glslang {
|
||||
bool acceptIdentifier(HlslToken&);
|
||||
bool acceptCompilationUnit();
|
||||
bool acceptDeclaration(TIntermNode*& node);
|
||||
bool acceptControlDeclaration(TIntermNode*& node);
|
||||
bool acceptFullySpecifiedType(TType&);
|
||||
void acceptQualifier(TQualifier&);
|
||||
bool acceptType(TType&);
|
||||
|
Loading…
x
Reference in New Issue
Block a user