CMake: add target_link_libraries internally
Makes it easier to include glslang in a larger CMake project---instead of having to call `target_link_libraries(glslang OSDependent OGLCompiler HLSL)`, for example, you only need to call `target_link_libraries(glslang)` and it will pull in the helpers it needs. This is also better in terms of cleaning up the "public interface", of sorts, for building glslang: end-users probably shouldn't need to know or be explicitly dependent on internal targets.
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@ -40,6 +40,7 @@ endif(ENABLE_NV_EXTENSIONS)
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add_library(SPIRV STATIC ${SOURCES} ${HEADERS})
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set_property(TARGET SPIRV PROPERTY FOLDER glslang)
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target_link_libraries(SPIRV glslang)
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add_library(SPVRemapper STATIC ${SPVREMAP_SOURCES} ${SPVREMAP_HEADERS})
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set_property(TARGET SPVRemapper PROPERTY FOLDER glslang)
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@ -20,15 +20,10 @@ glslang_set_link_args(spirv-remap)
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set(LIBRARIES
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glslang
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OGLCompiler
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OSDependent
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SPIRV
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SPVRemapper
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glslang-default-resource-limits)
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if(ENABLE_HLSL)
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set(LIBRARIES ${LIBRARIES} HLSL)
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endif(ENABLE_HLSL)
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if(WIN32)
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set(LIBRARIES ${LIBRARIES} psapi)
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@ -82,6 +82,10 @@ set(HEADERS
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add_library(glslang STATIC ${BISON_GLSLParser_OUTPUT_SOURCE} ${SOURCES} ${HEADERS})
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set_property(TARGET glslang PROPERTY FOLDER glslang)
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target_link_libraries(glslang OGLCompiler OSDependent)
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if(ENABLE_HLSL)
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target_link_libraries(glslang HLSL)
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endif()
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if(WIN32)
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source_group("Public" REGULAR_EXPRESSION "Public/*")
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