Semantics: 'invocations' defaults to 1, not 0.
'invocations' was using 0 as the "shader never set" flag and as the default. Formalize this and explicit set to 1 and link time.
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@@ -5,7 +5,7 @@ ERROR: 1 compilation errors. No code generated.
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Shader version: 420
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invocations = 0
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invocations = -1
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max_vertices = -1
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input primitive = triangles
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output primitive = none
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@@ -44,7 +44,7 @@ ERROR: Linking geometry stage: At least one shader must specify an output layout
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ERROR: Linking geometry stage: At least one shader must specify a layout(max_vertices = value)
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Shader version: 420
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invocations = 0
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invocations = 1
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max_vertices = -1
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input primitive = triangles
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output primitive = none
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