Keep code style improvements

This commit is contained in:
Ryan Harrison 2019-10-16 11:46:37 -04:00
parent 1aeceaea7d
commit 622024277e
5 changed files with 15 additions and 15 deletions

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@ -100,11 +100,11 @@ struct OpDecorations {
spv::Decoration precision;
#ifdef GLSLANG_WEB
void addNoContraction(spv::Builder&, spv::Id) const { };
void addNonUniform(spv::Builder&, spv::Id) const { };
void addNoContraction(spv::Builder&, spv::Id) const { }
void addNonUniform(spv::Builder&, spv::Id) const { }
#else
void addNoContraction(spv::Builder& builder, spv::Id t) { builder.addDecoration(t, noContraction); };
void addNonUniform(spv::Builder& builder, spv::Id t) { builder.addDecoration(t, nonUniform); };
void addNoContraction(spv::Builder& builder, spv::Id t) { builder.addDecoration(t, noContraction); }
void addNonUniform(spv::Builder& builder, spv::Id t) { builder.addDecoration(t, nonUniform); }
protected:
spv::Decoration noContraction;
spv::Decoration nonUniform;

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@ -135,8 +135,8 @@ struct TSampler { // misnomer now; includes images, textures without sampler,
bool isYuv() const { return yuv; }
#endif
void setCombined(bool c) { combined = c; }
void setBasicType(TBasicType t) { type = t; };
TBasicType getBasicType() const { return type; };
void setBasicType(TBasicType t) { type = t; }
TBasicType getBasicType() const { return type; }
bool isShadow() const { return shadow; }
bool isArrayed() const { return arrayed; }

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@ -283,7 +283,7 @@ public:
const TString* entryPoint = nullptr);
virtual ~TParseContext();
bool obeyPrecisionQualifiers() const { return precisionManager.respectingPrecisionQualifiers(); };
bool obeyPrecisionQualifiers() const { return precisionManager.respectingPrecisionQualifiers(); }
void setPrecisionDefaults();
void setLimits(const TBuiltInResource&) override;

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@ -114,7 +114,7 @@ public:
bool doAutoLocationMapping() const;
TSlotSet::iterator findSlot(int set, int slot);
bool checkEmpty(int set, int slot);
bool validateInOut(EShLanguage /*stage*/, TVarEntryInfo& /*ent*/) override { return true; };
bool validateInOut(EShLanguage /*stage*/, TVarEntryInfo& /*ent*/) override { return true; }
int reserveSlot(int set, int slot, int size = 1);
int getFreeSlot(int set, int base, int size = 1);
int resolveSet(EShLanguage /*stage*/, TVarEntryInfo& ent) override;
@ -125,7 +125,7 @@ public:
void addStage(EShLanguage stage) override {
if (stage < EShLangCount)
stageMask[stage] = true;
};
}
uint32_t computeTypeLocationSize(const TType& type, EShLanguage stage);
TSlotSetMap slots;
@ -191,7 +191,7 @@ public:
typedef std::map<TString, int> TVarSlotMap; // <resourceName, location/binding>
typedef std::map<int, TVarSlotMap> TSlotMap; // <resourceKey, TVarSlotMap>
TDefaultGlslIoResolver(const TIntermediate& intermediate);
bool validateBinding(EShLanguage /*stage*/, TVarEntryInfo& /*ent*/) override { return true; };
bool validateBinding(EShLanguage /*stage*/, TVarEntryInfo& /*ent*/) override { return true; }
TResourceType getResourceType(const glslang::TType& type) override;
int resolveInOutLocation(EShLanguage stage, TVarEntryInfo& ent) override;
int resolveUniformLocation(EShLanguage /*stage*/, TVarEntryInfo& ent) override;
@ -209,7 +209,7 @@ public:
int buildStorageKey(EShLanguage stage, TStorageQualifier type) {
assert(static_cast<uint32_t>(stage) <= 0x0000ffff && static_cast<uint32_t>(type) <= 0x0000ffff);
return (stage << 16) | type;
};
}
protected:
// Use for mark pre stage, to get more interface symbol information.
@ -242,7 +242,7 @@ struct TVarLivePair : std::pair<const TString, TVarEntryInfo> {
const_cast<TString&>(first) = _Right.first;
second = _Right.second;
return (*this);
};
}
};
typedef std::vector<TVarLivePair> TVarLiveVector;
@ -253,7 +253,7 @@ public:
virtual ~TIoMapper() {}
// grow the reflection stage by stage
bool virtual addStage(EShLanguage, TIntermediate&, TInfoSink&, TIoMapResolver*);
bool virtual doMap(TIoMapResolver*, TInfoSink&) { return true; };
bool virtual doMap(TIoMapResolver*, TInfoSink&) { return true; }
};
// I/O mapper for OpenGL

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@ -487,7 +487,7 @@ public:
environment.target.version = version;
}
void getStrings(const char* const* &s, int& n) { s = strings; n = numStrings; };
void getStrings(const char* const* &s, int& n) { s = strings; n = numStrings; }
#ifdef ENABLE_HLSL
void setEnvTargetHlslFunctionality1() { environment.target.hlslFunctionality1 = true; }
@ -775,7 +775,7 @@ public:
TProgram();
virtual ~TProgram();
void addShader(TShader* shader) { stages[shader->stage].push_back(shader); }
std::list<TShader*>& getShaders(EShLanguage stage) { return stages[stage]; };
std::list<TShader*>& getShaders(EShLanguage stage) { return stages[stage]; }
// Link Validation interface
bool link(EShMessages);
const char* getInfoLog();