Pass environment through PreprocessDeferred

This commit is contained in:
Julius Ikkala 2021-02-14 14:24:17 +02:00
parent 6ab923c69d
commit 6274ec5c20

View File

@ -1270,14 +1270,15 @@ bool PreprocessDeferred(
EShMessages messages, // warnings/errors/AST; things to print out
TShader::Includer& includer,
TIntermediate& intermediate, // returned tree, etc.
std::string* outputString)
std::string* outputString,
TEnvironment* environment = nullptr)
{
DoPreprocessing parser(outputString);
return ProcessDeferred(compiler, shaderStrings, numStrings, inputLengths, stringNames,
preamble, optLevel, resources, defaultVersion,
defaultProfile, forceDefaultVersionAndProfile,
forwardCompatible, messages, intermediate, parser,
false, includer);
false, includer, "", environment);
}
#endif
@ -1909,7 +1910,8 @@ bool TShader::preprocess(const TBuiltInResource* builtInResources,
return PreprocessDeferred(compiler, strings, numStrings, lengths, stringNames, preamble,
EShOptNone, builtInResources, defaultVersion,
defaultProfile, forceDefaultVersionAndProfile,
forwardCompatible, message, includer, *intermediate, output_string);
forwardCompatible, message, includer, *intermediate, output_string,
&environment);
}
#endif