Command-line: Add support for setting language's environment.

This commit is contained in:
John Kessenich 2017-06-23 11:11:09 -06:00
parent c178f0a4d9
commit 6353d55e94
4 changed files with 116 additions and 25 deletions

View File

@ -148,6 +148,10 @@ const char* sourceEntryPointName = nullptr;
const char* shaderStageName = nullptr;
const char* variableName = nullptr;
std::vector<std::string> IncludeDirectoryList;
int ClientInputSemanticsVersion = 100; // maps to, say, #define VULKAN 100
int VulkanClientVersion = 100; // would map to, say, Vulkan 1.0
int OpenGLClientVersion = 450; // doesn't influence anything yet, but maps to OpenGL 4.50
unsigned int TargetVersion = 0x00001000; // maps to, say, SPIR-V 1.0
std::array<unsigned int, EShLangCount> baseSamplerBinding;
std::array<unsigned int, EShLangCount> baseTextureBinding;
@ -294,15 +298,15 @@ void ProcessResourceSetBindingBase(int& argc, char**& argv, std::array<std::vect
base[lang].push_back(argv[2]);
base[lang].push_back(argv[3]);
base[lang].push_back(argv[4]);
argc-= 4;
argv+= 4;
argc -= 4;
argv += 4;
while(argv[1] != NULL) {
if(argv[1][0] != '-') {
base[lang].push_back(argv[1]);
base[lang].push_back(argv[2]);
base[lang].push_back(argv[3]);
argc-= 3;
argv+= 3;
argc -= 3;
argv += 3;
}
else {
break;
@ -352,6 +356,31 @@ void ProcessArguments(std::vector<std::unique_ptr<glslang::TWorkItem>>& workItem
return argv[0] + 2;
};
// read a number attached to a single-letter option
const auto getAttachedNumber = [&](const char* desc) {
int num = atoi(argv[0] + 2);
if (num == 0) {
printf("%s: expected attached non-0 number\n", desc);
exit(EFailUsage);
}
return num;
};
// minimum needed (without overriding something else) to target Vulkan SPIR-V
const auto setVulkanSpv = []() {
Options |= EOptionSpv;
Options |= EOptionVulkanRules;
Options |= EOptionLinkProgram;
};
// minimum needed (without overriding something else) to target OpenGL SPIR-V
const auto setOpenGlSpv = []() {
Options |= EOptionSpv;
Options |= EOptionLinkProgram;
// undo a -H default to Vulkan
Options &= ~EOptionVulkanRules;
};
for (bumpArg(); argc >= 1; bumpArg()) {
if (argv[0][0] == '-') {
switch (argv[0][1]) {
@ -362,12 +391,22 @@ void ProcessArguments(std::vector<std::unique_ptr<glslang::TWorkItem>>& workItem
// handle --word style options
if (lowerword == "auto-map-bindings" || // synonyms
lowerword == "auto-map-binding" ||
lowerword == "amb") {
lowerword == "auto-map-binding" ||
lowerword == "amb") {
Options |= EOptionAutoMapBindings;
} else if (lowerword == "auto-map-locations" || // synonyms
lowerword == "aml") {
Options |= EOptionAutoMapLocations;
} else if (lowerword == "client") {
if (argc > 1) {
if (strcmp(argv[1], "vulkan100") == 0)
setVulkanSpv();
else if (strcmp(argv[1], "opengl100") == 0)
setOpenGlSpv();
else
Error("--client expects vulkan100 or opengl100");
}
bumpArg();
} else if (lowerword == "flatten-uniform-arrays" || // synonyms
lowerword == "flatten-uniform-array" ||
lowerword == "fua") {
@ -422,6 +461,18 @@ void ProcessArguments(std::vector<std::unique_ptr<glslang::TWorkItem>>& workItem
sourceEntryPointName = argv[1];
bumpArg();
break;
} else if (lowerword == "target-env") {
if (argc > 1) {
if (strcmp(argv[1], "vulkan1.0") == 0) {
setVulkanSpv();
VulkanClientVersion = 100;
} else if (strcmp(argv[1], "opengl") == 0) {
setOpenGlSpv();
OpenGLClientVersion = 450;
} else
Error("--target-env expected vulkan1.0 or opengl");
}
bumpArg();
} else if (lowerword == "variable-name" || // synonyms
lowerword == "vn") {
Options |= EOptionOutputHexadecimal;
@ -448,18 +499,16 @@ void ProcessArguments(std::vector<std::unique_ptr<glslang::TWorkItem>>& workItem
Options |= EOptionOutputPreprocessed;
break;
case 'G':
Options |= EOptionSpv;
Options |= EOptionLinkProgram;
// undo a -H default to Vulkan
Options &= ~EOptionVulkanRules;
// OpenGL Client
setOpenGlSpv();
if (argv[0][2] != 0)
ClientInputSemanticsVersion = getAttachedNumber("-G<num> client input semantics");
break;
case 'H':
Options |= EOptionHumanReadableSpv;
if ((Options & EOptionSpv) == 0) {
// default to Vulkan
Options |= EOptionSpv;
Options |= EOptionVulkanRules;
Options |= EOptionLinkProgram;
setVulkanSpv();
}
break;
case 'I':
@ -475,9 +524,9 @@ void ProcessArguments(std::vector<std::unique_ptr<glslang::TWorkItem>>& workItem
UserPreamble.addUndef(getStringOperand("-U<macro>: macro name"));
break;
case 'V':
Options |= EOptionSpv;
Options |= EOptionVulkanRules;
Options |= EOptionLinkProgram;
setVulkanSpv();
if (argv[0][2] != 0)
ClientInputSemanticsVersion = getAttachedNumber("-G<num> client input semantics");
break;
case 'c':
Options |= EOptionDumpConfig;
@ -716,15 +765,15 @@ void CompileAndLinkShaderUnits(std::vector<ShaderCompUnit> compUnits)
if (Options & EOptionVulkanRules) {
shader->setEnvInput((Options & EOptionReadHlsl) ? glslang::EShSourceHlsl
: glslang::EShSourceGlsl,
compUnit.stage, glslang::EShClientVulkan, 100);
shader->setEnvClient(glslang::EShClientVulkan, 100);
shader->setEnvTarget(glslang::EshTargetSpv, 0x00001000);
compUnit.stage, glslang::EShClientVulkan, ClientInputSemanticsVersion);
shader->setEnvClient(glslang::EShClientVulkan, VulkanClientVersion);
shader->setEnvTarget(glslang::EshTargetSpv, TargetVersion);
} else {
shader->setEnvInput((Options & EOptionReadHlsl) ? glslang::EShSourceHlsl
: glslang::EShSourceGlsl,
compUnit.stage, glslang::EShClientOpenGL, 100);
shader->setEnvClient(glslang::EShClientOpenGL, 450);
shader->setEnvTarget(glslang::EshTargetSpv, 0x00001000);
compUnit.stage, glslang::EShClientOpenGL, ClientInputSemanticsVersion);
shader->setEnvClient(glslang::EShClientOpenGL, OpenGLClientVersion);
shader->setEnvTarget(glslang::EshTargetSpv, TargetVersion);
}
}
@ -1085,16 +1134,24 @@ void usage()
" -D<macro> define a pre-processor macro\n"
" -E print pre-processed GLSL; cannot be used with -l;\n"
" errors will appear on stderr.\n"
" -G create SPIR-V binary, under OpenGL semantics; turns on -l;\n"
" -G[ver] create SPIR-V binary, under OpenGL semantics; turns on -l;\n"
" default file name is <stage>.spv (-o overrides this)\n"
" 'ver', when present, is the version of the input semantics,\n"
" which will appear in #define GL_SPIRV ver\n"
" '--client opengl100' is the same as -G100\n"
" a '--target-env' for OpenGL will also imply '-G'\n"
" -H print human readable form of SPIR-V; turns on -V\n"
" -I<dir> add dir to the include search path; includer's directory\n"
" is searched first, followed by left-to-right order of -I\n"
" -S <stage> uses specified stage rather than parsing the file extension\n"
" choices for <stage> are vert, tesc, tese, geom, frag, or comp\n"
" -U<macro> undefine a pre-precossor macro\n"
" -V create SPIR-V binary, under Vulkan semantics; turns on -l;\n"
" -U<macro> undefine a pre-processor macro\n"
" -V[ver] create SPIR-V binary, under Vulkan semantics; turns on -l;\n"
" default file name is <stage>.spv (-o overrides this)\n"
" 'ver', when present, is the version of the input semantics,\n"
" which will appear in #define VULKAN ver\n"
" '--client vulkan100' is the same as -V100\n"
" a '--target-env' for Vulkan will also imply '-V'\n"
" -c configuration dump;\n"
" creates the default configuration file (redirect to a .conf file)\n"
" -d default to desktop (#version 110) when there is no shader #version\n"
@ -1119,6 +1176,7 @@ void usage()
" --auto-map-locations automatically locate input/output lacking\n"
" 'location' (fragile, not cross stage)\n"
" --aml synonym for --auto-map-locations\n"
" --client {vulkan<ver>|opengl<ver>} see -V and -G\n"
" --flatten-uniform-arrays flatten uniform texture/sampler arrays to\n"
" scalars\n"
" --fua synonym for --flatten-uniform-arrays\n"
@ -1147,6 +1205,11 @@ void usage()
" --source-entrypoint name the given shader source function is\n"
" renamed to be the entry point given in -e\n"
" --sep synonym for --source-entrypoint\n"
" --target-env {vulkan1.0|opengl} set the execution environment the generated\n"
" code will execute in (as opposed to language\n"
" semantics selected by --client)\n"
" default is 'vulkan1.0' under '--client vulkan'\n"
" default is 'opengl' under '--client opengl'\n"
" --variable-name <name> Creates a C header file that contains a\n"
" uint32_t array named <name>\n"
" initialized with the shader binary code.\n"

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@ -127,6 +127,16 @@ diff -b $BASEDIR/glsl.-D-U.frag.out $TARGETDIR/glsl.-D-U.frag.out || HASERROR=1
$EXE -D -e main -V -i -DUNDEFED -UIN_SHADER -DFOO=200 -UUNDEFED hlsl.-D-U.frag > $TARGETDIR/hlsl.-D-U.frag.out
diff -b $BASEDIR/hlsl.-D-U.frag.out $TARGETDIR/hlsl.-D-U.frag.out || HASERROR=1
#
# Test --client and --target-env
#
$EXE --client vulkan100 spv.targetVulkan.vert || HASERROR=1
$EXE --client opengl100 spv.targetOpenGL.vert || HASERROR=1
$EXE --target-env vulkan1.0 spv.targetVulkan.vert || HASERROR=1
$EXE --target-env opengl spv.targetOpenGL.vert || HASERROR=1
$EXE -V100 spv.targetVulkan.vert || HASERROR=1
$EXE -G100 spv.targetOpenGL.vert || HASERROR=1
#
# Final checking
#

9
Test/spv.targetOpenGL.vert Executable file
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@ -0,0 +1,9 @@
#version 450
layout(constant_id = 3) const int a = 2;
uniform float f;
void main()
{
}

9
Test/spv.targetVulkan.vert Executable file
View File

@ -0,0 +1,9 @@
#version 450
layout(constant_id = 3) const int a = 2;
layout(push_constant) uniform pc { float f; };
void main()
{
}