Correct which versions can support the extensions GL_ARB_separate_shader_objects and GL_ARB_shading_language_420pack. They'd only gone back to 150, rather than 130/140.

git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@25314 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
John Kessenich 2014-02-12 05:15:49 +00:00
parent 4094630ca3
commit 782aa830b6
10 changed files with 110 additions and 36 deletions

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@ -116,3 +116,18 @@ void bar235()
float f = texture(Scas, i, b.y);
c = textureGrad(Isca, i, vec3(0.1), vec3(0.2));
}
#extension GL_ARB_shading_language_420pack : enable
const int ai[3] = { 10, 23, 32 };
layout(binding=0) uniform blockname { int a; } instanceName; // ERROR
uniform layout(binding=0) sampler2D bounds;
void bar23444()
{
mat4x3 m43;
float a1 = m43[3].y;
int a2 = m43.length(); // ERROR until shading_language_420pack is fully implemented
const float b = 2 * a1;
a.x = gl_MinProgramTexelOffset + gl_MaxProgramTexelOffset; // ERROR until shading_language_420pack is fully implemented
}

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@ -19,4 +19,10 @@ void main()
in struct S { float f; } s; // ERROR
float patch = 3.1;
float patch = 3.1;
layout(location=3) in vec4 vl; // ERROR
#extension GL_ARB_separate_shader_objects : enable
layout(location=4) in vec4 vl2;

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@ -51,16 +51,16 @@ patch sample in vec3 badp4; // ERROR
#extension GL_ARB_separate_shader_objects : enable
in gl_PerVertex
{
float gl_ClipDistance[1];
} gl_in[]; // ERROR, no size
in gl_PerVertex
{
float gl_ClipDistance[1];
} gl_in[]; // ERROR, no size
in gl_PerVertex
{
float gl_ClipDistance[1];
} gl_in[];
in gl_PerVertex
{
float gl_ClipDistance[1];
} gl_in[];
layout(quads, cw) out; // ERROR
layout(triangles) out; // ERROR
layout(isolines) out; // ERROR

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@ -17,7 +17,7 @@ ERROR: 0:79: ':' : wrong operand types: no operation ':' exists that takes a le
ERROR: 0:79: 'assign' : cannot convert from '4X4 matrix of float' to 'fragColor 4-component vector of float'
ERROR: 0:82: 'xr' : illegal - vector component fields not from the same set
ERROR: 0:83: 'xyxyx' : illegal vector field selection
ERROR: 0:83: 'scalar swizzle' : not supported with this profile: none
ERROR: 0:83: 'scalar swizzle' : not supported for this version or the enabled extensions
ERROR: 0:83: 'xy' : vector field selection out of range
ERROR: 0:84: 'z' : vector field selection out of range
ERROR: 0:85: 'assign' : l-value required

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@ -14,7 +14,14 @@ ERROR: 0:81: 'textureGatherOffset(...)' : not supported for this version or the
ERROR: 0:84: 'textureGatherOffset(...)' : not supported for this version or the enabled extensions
ERROR: 0:85: 'textureGatherOffset(...)' : not supported for this version or the enabled extensions
WARNING: 0:88: '#extension' : extension is only partially supported: GL_ARB_gpu_shader5
ERROR: 12 compilation errors. No code generated.
WARNING: 0:120: '#extension' : extension is only partially supported: GL_ARB_shading_language_420pack
ERROR: 0:123: 'uniform block' : not supported for this version or the enabled extensions
ERROR: 0:130: '.' : field selection not allowed on matrix
ERROR: 0:130: 'm43' : can't use function syntax on variable
ERROR: 0:130: '=' : cannot convert from 'const float' to 'int'
ERROR: 0:132: 'gl_MinProgramTexelOffset' : undeclared identifier
ERROR: 0:132: 'gl_MaxProgramTexelOffset' : undeclared identifier
ERROR: 18 compilation errors. No code generated.
ERROR: node is still EOpNull!
@ -284,6 +291,34 @@ ERROR: node is still EOpNull!
0:117 0.200000
0:117 0.200000
0:117 0.200000
0:126 Function Definition: bar23444( (void)
0:126 Function Parameters:
0:? Sequence
0:129 Sequence
0:129 move second child to first child (float)
0:129 'a1' (float)
0:129 direct index (float)
0:129 direct index (3-component vector of float)
0:129 'm43' (4X3 matrix of float)
0:129 Constant:
0:129 3 (const int)
0:129 Constant:
0:129 1 (const int)
0:131 Sequence
0:131 move second child to first child (float)
0:131 'b' (const (read only) float)
0:131 component-wise multiply (float)
0:131 Constant:
0:131 2.000000
0:131 'a1' (float)
0:132 move second child to first child (float)
0:132 direct index (float)
0:132 'a' (3-component vector of float)
0:132 Constant:
0:132 0 (const int)
0:132 add (float)
0:132 'gl_MinProgramTexelOffset' (float)
0:132 'gl_MaxProgramTexelOffset' (float)
0:? Linker Objects
0:? 'a' (3-component vector of float)
0:? 'b' (float)
@ -305,6 +340,12 @@ ERROR: node is still EOpNull!
0:? 'Isca' (uniform isampler3DArray)
0:? 'Usca' (uniform usamplerCubeArray)
0:? 'Scas' (uniform samplerCubeArrayShadow)
0:? 'ai' (const 3-element array of int)
0:? 10 (const int)
0:? 23 (const int)
0:? 32 (const int)
0:? 'instanceName' (layout(binding=0 column_major shared ) uniform block{layout(column_major shared ) uniform int a})
0:? 'bounds' (layout(binding=0 ) uniform sampler2D)
Linked fragment stage:

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@ -3,7 +3,9 @@ Warning, version 140 is not yet complete; most features are present, but a few a
WARNING: 0:3: varying deprecated in version 130; may be removed in future release
ERROR: 0:17: '#error' : GL_ES is not set
ERROR: 0:20: 'fragment-shader struct input' : not supported for this version or the enabled extensions
ERROR: 2 compilation errors. No code generated.
ERROR: 0:24: 'location' : not supported for this version or the enabled extensions
ERROR: 0:24: 'location qualifier on input' : not supported for this version or the enabled extensions
ERROR: 4 compilation errors. No code generated.
ERROR: node is still EOpNull!
@ -30,6 +32,8 @@ ERROR: node is still EOpNull!
0:? 'gl_ClipDistance' (smooth in 5-element array of float)
0:? 's' (smooth in structure{float f})
0:? 'patch' (float)
0:? 'vl' (layout(location=3 ) smooth in 4-component vector of float)
0:? 'vl2' (layout(location=4 ) smooth in 4-component vector of float)
Linked fragment stage:

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@ -9,5 +9,5 @@
// source have to figure out how to create revision.h just to get a build
// going. However, if it is not updated, it can be a version behind.
#define GLSLANG_REVISION "25175"
#define GLSLANG_DATE "2014/01/30 19:42:25"
#define GLSLANG_REVISION "25220"
#define GLSLANG_DATE "2014/02/03 09:28:23"

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@ -691,8 +691,8 @@ TIntermTyped* TParseContext::handleDotDereference(TSourceLoc loc, TIntermTyped*
} else if (base->isVector() || base->isScalar()) {
if (base->isScalar()) {
const char* dotFeature = "scalar swizzle";
requireProfile(loc, ECoreProfile | ECompatibilityProfile, dotFeature);
profileRequires(loc, ECoreProfile | ECompatibilityProfile, 420, GL_ARB_shading_language_420pack, dotFeature);
requireProfile(loc, ~EEsProfile, dotFeature);
profileRequires(loc, ~EEsProfile, 420, GL_ARB_shading_language_420pack, dotFeature);
}
TVectorFields fields;
@ -1863,7 +1863,7 @@ void TParseContext::mergeQualifiers(TSourceLoc loc, TQualifier& dst, const TQual
error(loc, "can only have one interpolation qualifier (flat, smooth, noperspective)", "", "");
// Ordering
if (! force && version < 420) {
if (! force && version < 420 && ! extensionsTurnedOn(1, &GL_ARB_shading_language_420pack)) {
// non-function parameters
if (src.invariant && (dst.isInterpolation() || dst.isAuxiliary() || dst.storage != EvqTemporary || dst.precision != EpqNone))
error(loc, "invariant qualifier must appear first", "", "");
@ -2317,8 +2317,8 @@ TSymbol* TParseContext::redeclareBuiltinVariable(TSourceLoc loc, const TString&
void TParseContext::redeclareBuiltinBlock(TSourceLoc loc, TTypeList& newTypeList, const TString& blockName, const TString* instanceName, TArraySizes* arraySizes)
{
const char* feature = "built-in block redeclaration";
requireProfile(loc, ECoreProfile | ECompatibilityProfile, feature);
profileRequires(loc, ECoreProfile | ECompatibilityProfile, 410, GL_ARB_separate_shader_objects, feature);
requireProfile(loc, ~EEsProfile, feature);
profileRequires(loc, ~EEsProfile, 410, GL_ARB_separate_shader_objects, feature);
if (blockName != "gl_PerVertex" && blockName != "gl_PerFragment") {
error(loc, "cannot redeclare block: ", "block declaration", blockName.c_str());
@ -2863,16 +2863,16 @@ void TParseContext::setLayoutQualifier(TSourceLoc loc, TPublicType& publicType,
publicType.qualifier.layoutAlign = value;
return;
} else if (id == "location") {
requireProfile(loc, EEsProfile | ECoreProfile | ECompatibilityProfile, "location");
profileRequires(loc, ECoreProfile | ECompatibilityProfile, 330, 0, "location");
profileRequires(loc, EEsProfile, 300, 0, "location");
profileRequires(loc, ~EEsProfile, 330, GL_ARB_separate_shader_objects, "location");
if ((unsigned int)value >= TQualifier::layoutLocationEnd)
error(loc, "location is too large", id.c_str(), "");
else
publicType.qualifier.layoutLocation = value;
return;
} else if (id == "binding") {
requireProfile(loc, ECoreProfile | ECompatibilityProfile, "binding");
profileRequires(loc, ECoreProfile | ECompatibilityProfile, 420, GL_ARB_shading_language_420pack, "binding");
requireProfile(loc, ~EEsProfile, "binding");
profileRequires(loc, ~EEsProfile, 420, GL_ARB_shading_language_420pack, "binding");
if ((unsigned int)value >= TQualifier::layoutBindingEnd)
error(loc, "binding is too large", id.c_str(), "");
else
@ -3182,9 +3182,9 @@ void TParseContext::layoutQualifierCheck(TSourceLoc loc, const TQualifier& quali
requireStage(loc, EShLangVertex, feature);
requireStage(loc, (EShLanguageMask)~EShLangComputeMask, feature);
if (language == EShLangVertex)
profileRequires(loc, ECoreProfile | ECompatibilityProfile, 330, 0, feature);
profileRequires(loc, ~EEsProfile, 330, GL_ARB_separate_shader_objects, feature);
else
profileRequires(loc, ECoreProfile | ECompatibilityProfile, 410, GL_ARB_separate_shader_objects, feature);
profileRequires(loc, ~EEsProfile, 410, GL_ARB_separate_shader_objects, feature);
break;
}
case EvqVaryingOut:
@ -3194,9 +3194,9 @@ void TParseContext::layoutQualifierCheck(TSourceLoc loc, const TQualifier& quali
requireStage(loc, EShLangFragment, feature);
requireStage(loc, (EShLanguageMask)~EShLangComputeMask, feature);
if (language == EShLangFragment)
profileRequires(loc, ECoreProfile | ECompatibilityProfile, 330, 0, feature);
profileRequires(loc, ~EEsProfile, 330, GL_ARB_separate_shader_objects, feature);
else
profileRequires(loc, ECoreProfile | ECompatibilityProfile, 410, GL_ARB_separate_shader_objects, feature);
profileRequires(loc, ~EEsProfile, 410, GL_ARB_separate_shader_objects, feature);
break;
}
case EvqUniform:
@ -3542,8 +3542,8 @@ TIntermNode* TParseContext::executeInitializer(TSourceLoc loc, TString& identifi
if (qualifier == EvqConst) {
if (initializer->getType().getQualifier().storage != EvqConst) {
const char* initFeature = "non-constant initializer";
requireProfile(loc, ECoreProfile | ECompatibilityProfile, initFeature);
profileRequires(loc, ECoreProfile | ECompatibilityProfile, 420, GL_ARB_shading_language_420pack, initFeature);
requireProfile(loc, ~EEsProfile, initFeature);
profileRequires(loc, ~EEsProfile, 420, GL_ARB_shading_language_420pack, initFeature);
variable->getWritableType().getQualifier().storage = EvqConstReadOnly;
qualifier = EvqConstReadOnly;
}
@ -3855,10 +3855,12 @@ void TParseContext::declareBlock(TSourceLoc loc, TTypeList& typeList, const TStr
profileRequires(loc, ENoProfile, 140, 0, "uniform block");
break;
case EvqVaryingIn:
requireProfile(loc, ECoreProfile | ECompatibilityProfile, "input block");
requireProfile(loc, ~EEsProfile, "input block");
profileRequires(loc, ~EEsProfile, 150, GL_ARB_separate_shader_objects, "input block");
break;
case EvqVaryingOut:
requireProfile(loc, ECoreProfile | ECompatibilityProfile, "output block");
requireProfile(loc, ~EEsProfile, "output block");
profileRequires(loc, ~EEsProfile, 150, GL_ARB_separate_shader_objects, "output block");
break;
default:
error(loc, "only uniform, buffer, in, or out blocks are supported", blockName->c_str(), "");

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@ -647,6 +647,12 @@ int TScanContext::tokenizeIdentifier()
return keyword;
case LAYOUT:
if ((parseContext.profile == EEsProfile && parseContext.version < 300) ||
(parseContext.profile != EEsProfile && parseContext.version < 140 &&
! parseContext.extensionsTurnedOn(1, &GL_ARB_shading_language_420pack)))
return identifierOrType();
return keyword;
case SHARED:
if ((parseContext.profile == EEsProfile && parseContext.version < 300) ||
(parseContext.profile != EEsProfile && parseContext.version < 140))

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@ -2099,14 +2099,14 @@ initializer
}
| LEFT_BRACE initializer_list RIGHT_BRACE {
const char* initFeature = "{ } style initializers";
parseContext.requireProfile($1.loc, ECoreProfile | ECompatibilityProfile, initFeature);
parseContext.profileRequires($1.loc, ECoreProfile | ECompatibilityProfile, 420, GL_ARB_shading_language_420pack, initFeature);
parseContext.requireProfile($1.loc, ~EEsProfile, initFeature);
parseContext.profileRequires($1.loc, ~EEsProfile, 420, GL_ARB_shading_language_420pack, initFeature);
$$ = $2;
}
| LEFT_BRACE initializer_list COMMA RIGHT_BRACE {
const char* initFeature = "{ } style initializers";
parseContext.requireProfile($1.loc, ECoreProfile | ECompatibilityProfile, initFeature);
parseContext.profileRequires($1.loc, ECoreProfile | ECompatibilityProfile, 420, GL_ARB_shading_language_420pack, initFeature);
parseContext.requireProfile($1.loc, ~EEsProfile, initFeature);
parseContext.profileRequires($1.loc, ~EEsProfile, 420, GL_ARB_shading_language_420pack, initFeature);
$$ = $2;
}
;