HLSL: Start location numbering with the entry-point return value.
Also, increment location numbers by the size of the objects.
This commit is contained in:
@@ -42,7 +42,7 @@ gl_FragCoord origin is upper left
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0:35 1.000000
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0:37 Sequence
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0:37 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:37 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:37 Branch: Return
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0:? Linker Objects
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@@ -106,7 +106,7 @@ gl_FragCoord origin is upper left
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0:35 1.000000
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0:37 Sequence
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0:37 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:37 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:37 Branch: Return
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0:? Linker Objects
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@@ -125,13 +125,13 @@ gl_FragCoord origin is upper left
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// Module Version 10000
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// Generated by (magic number): 80001
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// Id's are bound by 71
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// Id's are bound by 72
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Capability Shader
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Capability SampledBuffer
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "main" 55
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EntryPoint Fragment 4 "main" 56
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ExecutionMode 4 OriginUpperLeft
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Name 4 "main"
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Name 9 "r00"
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@@ -145,21 +145,26 @@ gl_FragCoord origin is upper left
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MemberName 44(PS_OUTPUT) 0 "Color"
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MemberName 44(PS_OUTPUT) 1 "Depth"
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Name 46 "psout"
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Name 55 "@entryPointOutput"
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Name 58 "g_tTexbf4_test"
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Name 61 "c2"
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Name 64 "c3"
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Name 66 "c4"
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Name 67 "o1"
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Name 68 "o2"
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Name 69 "o3"
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Name 70 "o4"
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Name 54 "PS_OUTPUT"
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MemberName 54(PS_OUTPUT) 0 "Color"
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MemberName 54(PS_OUTPUT) 1 "Depth"
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Name 56 "@entryPointOutput"
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Name 59 "g_tTexbf4_test"
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Name 62 "c2"
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Name 65 "c3"
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Name 67 "c4"
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Name 68 "o1"
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Name 69 "o2"
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Name 70 "o3"
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Name 71 "o4"
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Decorate 13(g_tTexbf4) DescriptorSet 0
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Decorate 27(g_tTexbi4) DescriptorSet 0
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Decorate 39(g_tTexbu4) DescriptorSet 0
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MemberDecorate 44(PS_OUTPUT) 1 BuiltIn FragDepth
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Decorate 58(g_tTexbf4_test) DescriptorSet 0
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Decorate 58(g_tTexbf4_test) Binding 0
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MemberDecorate 54(PS_OUTPUT) 1 BuiltIn FragDepth
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Decorate 56(@entryPointOutput) Location 0
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Decorate 59(g_tTexbf4_test) DescriptorSet 0
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Decorate 59(g_tTexbf4_test) Binding 0
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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@@ -192,21 +197,22 @@ gl_FragCoord origin is upper left
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49: 7(fvec4) ConstantComposite 48 48 48 48
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51: 15(int) Constant 1
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52: TypePointer Function 6(float)
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54: TypePointer Output 44(PS_OUTPUT)
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55(@entryPointOutput): 54(ptr) Variable Output
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58(g_tTexbf4_test): 12(ptr) Variable UniformConstant
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59: TypeVector 15(int) 2
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60: TypePointer UniformConstant 59(ivec2)
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61(c2): 60(ptr) Variable UniformConstant
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62: TypeVector 15(int) 3
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63: TypePointer UniformConstant 62(ivec3)
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64(c3): 63(ptr) Variable UniformConstant
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65: TypePointer UniformConstant 21(ivec4)
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66(c4): 65(ptr) Variable UniformConstant
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67(o1): 16(ptr) Variable UniformConstant
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68(o2): 60(ptr) Variable UniformConstant
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69(o3): 63(ptr) Variable UniformConstant
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70(o4): 65(ptr) Variable UniformConstant
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54(PS_OUTPUT): TypeStruct 7(fvec4) 6(float)
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55: TypePointer Output 54(PS_OUTPUT)
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56(@entryPointOutput): 55(ptr) Variable Output
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59(g_tTexbf4_test): 12(ptr) Variable UniformConstant
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60: TypeVector 15(int) 2
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61: TypePointer UniformConstant 60(ivec2)
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62(c2): 61(ptr) Variable UniformConstant
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63: TypeVector 15(int) 3
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64: TypePointer UniformConstant 63(ivec3)
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65(c3): 64(ptr) Variable UniformConstant
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66: TypePointer UniformConstant 21(ivec4)
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67(c4): 66(ptr) Variable UniformConstant
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68(o1): 16(ptr) Variable UniformConstant
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69(o2): 61(ptr) Variable UniformConstant
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70(o3): 64(ptr) Variable UniformConstant
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71(o4): 66(ptr) Variable UniformConstant
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4(main): 2 Function None 3
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5: Label
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9(r00): 8(ptr) Variable Function
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@@ -232,7 +238,7 @@ gl_FragCoord origin is upper left
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Store 50 49
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53: 52(ptr) AccessChain 46(psout) 51
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Store 53 48
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56:44(PS_OUTPUT) Load 46(psout)
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Store 55(@entryPointOutput) 56
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57:44(PS_OUTPUT) Load 46(psout)
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Store 56(@entryPointOutput) 57
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Return
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FunctionEnd
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