HLSL: Start location numbering with the entry-point return value.

Also, increment location numbers by the size of the objects.
This commit is contained in:
John Kessenich 2016-08-29 18:10:47 -06:00
parent a05d8b5604
commit 830b0cc98b
89 changed files with 2517 additions and 2157 deletions

View File

@ -9,7 +9,7 @@ gl_FragCoord origin is upper left
0:? Sequence
0:10 Sequence
0:10 move second child to first child (temp 4-component vector of float)
0:? '@entryPointOutput' (out 4-component vector of float)
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
0:10 add (temp 4-component vector of float)
0:10 add (temp 4-component vector of float)
0:10 add (temp 4-component vector of float)
@ -64,7 +64,7 @@ gl_FragCoord origin is upper left
0:? Sequence
0:10 Sequence
0:10 move second child to first child (temp 4-component vector of float)
0:? '@entryPointOutput' (out 4-component vector of float)
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
0:10 add (temp 4-component vector of float)
0:10 add (temp 4-component vector of float)
0:10 add (temp 4-component vector of float)
@ -123,6 +123,7 @@ gl_FragCoord origin is upper left
Name 54 ""
MemberName 54 0 "m"
Name 58 "s"
Decorate 9(@entryPointOutput) Location 0
Decorate 21(i) Location 0
Decorate 29(input) Location 1
2: TypeVoid

View File

@ -21,7 +21,7 @@ gl_FragCoord origin is upper left
0:9 'a5' (layout(location=4 ) in 4-component vector of float)
0:10 Sequence
0:10 move second child to first child (temp 4-component vector of float)
0:? '@entryPointOutput' (out 4-component vector of float)
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
0:10 add (temp 4-component vector of float)
0:10 add (temp 4-component vector of float)
0:10 add (temp 4-component vector of float)
@ -60,7 +60,7 @@ gl_FragCoord origin is upper left
0:9 'a5' (layout(location=4 ) in 4-component vector of float)
0:10 Sequence
0:10 move second child to first child (temp 4-component vector of float)
0:? '@entryPointOutput' (out 4-component vector of float)
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
0:10 add (temp 4-component vector of float)
0:10 add (temp 4-component vector of float)
0:10 add (temp 4-component vector of float)
@ -94,6 +94,7 @@ gl_FragCoord origin is upper left
Decorate 11(a3) Location 2
Decorate 12(a4) Location 3
Decorate 13(a5) Location 4
Decorate 16(@entryPointOutput) Location 0
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32

View File

@ -8,7 +8,7 @@ gl_FragCoord origin is upper left
0:? Sequence
0:27 Sequence
0:27 move second child to first child (temp 4-component vector of float)
0:? '@entryPointOutput' (out 4-component vector of float)
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
0:27 add (temp 4-component vector of float)
0:27 add (temp 4-component vector of float)
0:27 add (temp 4-component vector of float)
@ -50,7 +50,7 @@ gl_FragCoord origin is upper left
0:? Sequence
0:27 Sequence
0:27 move second child to first child (temp 4-component vector of float)
0:? '@entryPointOutput' (out 4-component vector of float)
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
0:27 add (temp 4-component vector of float)
0:27 add (temp 4-component vector of float)
0:27 add (temp 4-component vector of float)
@ -111,6 +111,7 @@ gl_FragCoord origin is upper left
MemberName 34 6 "f6"
MemberName 34 7 "f7"
Name 36 ""
Decorate 9(@entryPointOutput) Location 0
Decorate 11(input) Location 0
MemberDecorate 13 0 Offset 0
Decorate 13 Block

View File

@ -141,7 +141,7 @@ gl_FragCoord origin is upper left
0:41 1.000000
0:43 Sequence
0:43 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:43 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:43 Branch: Return
0:? Linker Objects
@ -303,7 +303,7 @@ gl_FragCoord origin is upper left
0:41 1.000000
0:43 Sequence
0:43 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:43 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:43 Branch: Return
0:? Linker Objects
@ -321,7 +321,7 @@ gl_FragCoord origin is upper left
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 145
// Id's are bound by 146
Capability Shader
Capability Sampled1D
@ -329,7 +329,7 @@ gl_FragCoord origin is upper left
Capability ImageQuery
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 141
EntryPoint Fragment 4 "main" 142
ExecutionMode 4 OriginUpperLeft
Name 4 "main"
Name 8 "txval10"
@ -355,8 +355,11 @@ gl_FragCoord origin is upper left
MemberName 131(PS_OUTPUT) 0 "Color"
MemberName 131(PS_OUTPUT) 1 "Depth"
Name 133 "psout"
Name 141 "@entryPointOutput"
Name 144 "g_tTex1df4"
Name 140 "PS_OUTPUT"
MemberName 140(PS_OUTPUT) 0 "Color"
MemberName 140(PS_OUTPUT) 1 "Depth"
Name 142 "@entryPointOutput"
Name 145 "g_tTex1df4"
Decorate 11(g_tTex1df4a) DescriptorSet 0
Decorate 11(g_tTex1df4a) Binding 1
Decorate 15(g_sSamp) DescriptorSet 0
@ -370,8 +373,10 @@ gl_FragCoord origin is upper left
Decorate 106(g_tTexcdi4a) DescriptorSet 0
Decorate 118(g_tTexcdu4a) DescriptorSet 0
MemberDecorate 131(PS_OUTPUT) 1 BuiltIn FragDepth
Decorate 144(g_tTex1df4) DescriptorSet 0
Decorate 144(g_tTex1df4) Binding 0
MemberDecorate 140(PS_OUTPUT) 1 BuiltIn FragDepth
Decorate 142(@entryPointOutput) Location 0
Decorate 145(g_tTex1df4) DescriptorSet 0
Decorate 145(g_tTex1df4) Binding 0
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
@ -442,9 +447,10 @@ gl_FragCoord origin is upper left
135: 130(fvec4) ConstantComposite 134 134 134 134
136: TypePointer Function 130(fvec4)
138: 23(int) Constant 1
140: TypePointer Output 131(PS_OUTPUT)
141(@entryPointOutput): 140(ptr) Variable Output
144(g_tTex1df4): 10(ptr) Variable UniformConstant
140(PS_OUTPUT): TypeStruct 130(fvec4) 6(float)
141: TypePointer Output 140(PS_OUTPUT)
142(@entryPointOutput): 141(ptr) Variable Output
145(g_tTex1df4): 10(ptr) Variable UniformConstant
4(main): 2 Function None 3
5: Label
8(txval10): 7(ptr) Variable Function
@ -524,7 +530,7 @@ gl_FragCoord origin is upper left
Store 137 135
139: 7(ptr) AccessChain 133(psout) 138
Store 139 134
142:131(PS_OUTPUT) Load 133(psout)
Store 141(@entryPointOutput) 142
143:131(PS_OUTPUT) Load 133(psout)
Store 142(@entryPointOutput) 143
Return
FunctionEnd

View File

@ -153,7 +153,7 @@ ERROR: node is still EOpNull!
0:41 1.000000
0:43 Sequence
0:43 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:43 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:43 Branch: Return
0:? Linker Objects
@ -315,7 +315,7 @@ ERROR: node is still EOpNull!
0:41 1.000000
0:43 Sequence
0:43 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:43 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:43 Branch: Return
0:? Linker Objects

View File

@ -8,7 +8,7 @@ gl_FragCoord origin is upper left
0:? Sequence
0:3 Sequence
0:3 move second child to first child (temp 4-component vector of float)
0:? '@entryPointOutput' (out 4-component vector of float)
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
0:3 add (temp 4-component vector of float)
0:3 add (temp 4-component vector of float)
0:3 Construct vec4 (temp 4-component vector of float)
@ -37,7 +37,7 @@ gl_FragCoord origin is upper left
0:? Sequence
0:3 Sequence
0:3 move second child to first child (temp 4-component vector of float)
0:? '@entryPointOutput' (out 4-component vector of float)
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
0:3 add (temp 4-component vector of float)
0:3 add (temp 4-component vector of float)
0:3 Construct vec4 (temp 4-component vector of float)
@ -65,6 +65,7 @@ gl_FragCoord origin is upper left
Name 4 "PixelShaderFunction"
Name 9 "@entryPointOutput"
Name 11 "input"
Decorate 9(@entryPointOutput) Location 0
Decorate 11(input) Location 0
2: TypeVoid
3: TypeFunction 2

View File

@ -100,7 +100,7 @@ gl_FragCoord origin is upper left
0:14 'input' (layout(location=0 ) in 4-component vector of float)
0:15 Sequence
0:15 move second child to first child (temp 4-component vector of float)
0:? '@entryPointOutput' (out 4-component vector of float)
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
0:15 add (temp 4-component vector of float)
0:15 vector-scale (temp 4-component vector of float)
0:15 Convert int to float (temp float)
@ -215,7 +215,7 @@ gl_FragCoord origin is upper left
0:14 'input' (layout(location=0 ) in 4-component vector of float)
0:15 Sequence
0:15 move second child to first child (temp 4-component vector of float)
0:? '@entryPointOutput' (out 4-component vector of float)
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
0:15 add (temp 4-component vector of float)
0:15 vector-scale (temp 4-component vector of float)
0:15 Convert int to float (temp float)
@ -245,6 +245,7 @@ gl_FragCoord origin is upper left
Name 57 "f"
Name 83 "@entryPointOutput"
Decorate 22(input) Location 0
Decorate 83(@entryPointOutput) Location 0
2: TypeVoid
3: TypeFunction 2
6: TypeInt 32 1

View File

@ -36,7 +36,7 @@ gl_FragCoord origin is upper left
0:15 1.000000
0:16 Sequence
0:16 move second child to first child (temp structure{temp 4-component vector of float color})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float color})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float color})
0:16 'ps_output' (temp structure{temp 4-component vector of float color})
0:16 Branch: Return
0:? Linker Objects
@ -82,25 +82,28 @@ gl_FragCoord origin is upper left
0:15 1.000000
0:16 Sequence
0:16 move second child to first child (temp structure{temp 4-component vector of float color})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float color})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float color})
0:16 'ps_output' (temp structure{temp 4-component vector of float color})
0:16 Branch: Return
0:? Linker Objects
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 34
// Id's are bound by 35
Capability Shader
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 31
EntryPoint Fragment 4 "main" 32
ExecutionMode 4 OriginUpperLeft
Name 4 "main"
Name 22 "PS_OUTPUT"
MemberName 22(PS_OUTPUT) 0 "color"
Name 24 "ps_output"
Name 31 "@entryPointOutput"
Name 30 "PS_OUTPUT"
MemberName 30(PS_OUTPUT) 0 "color"
Name 32 "@entryPointOutput"
Decorate 32(@entryPointOutput) Location 0
2: TypeVoid
3: TypeFunction 2
6: TypeInt 32 1
@ -125,14 +128,15 @@ gl_FragCoord origin is upper left
26: 13(float) Constant 1065353216
27: 21(fvec4) ConstantComposite 26 26 26 26
28: TypePointer Function 21(fvec4)
30: TypePointer Output 22(PS_OUTPUT)
31(@entryPointOutput): 30(ptr) Variable Output
30(PS_OUTPUT): TypeStruct 21(fvec4)
31: TypePointer Output 30(PS_OUTPUT)
32(@entryPointOutput): 31(ptr) Variable Output
4(main): 2 Function None 3
5: Label
24(ps_output): 23(ptr) Variable Function
29: 28(ptr) AccessChain 24(ps_output) 25
Store 29 27
32:22(PS_OUTPUT) Load 24(ps_output)
Store 31(@entryPointOutput) 32
33:22(PS_OUTPUT) Load 24(ps_output)
Store 32(@entryPointOutput) 33
Return
FunctionEnd

View File

@ -24,7 +24,7 @@ gl_FragCoord origin is upper left
0:5 Loop Body
0:5 Sequence
0:5 move second child to first child (temp 4-component vector of float)
0:? '@entryPointOutput' (out 4-component vector of float)
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
0:5 'input' (layout(location=0 ) in 4-component vector of float)
0:5 Branch: Return
0:? Linker Objects
@ -58,7 +58,7 @@ gl_FragCoord origin is upper left
0:5 Loop Body
0:5 Sequence
0:5 move second child to first child (temp 4-component vector of float)
0:? '@entryPointOutput' (out 4-component vector of float)
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
0:5 'input' (layout(location=0 ) in 4-component vector of float)
0:5 Branch: Return
0:? Linker Objects
@ -75,6 +75,7 @@ gl_FragCoord origin is upper left
Name 4 "PixelShaderFunction"
Name 23 "@entryPointOutput"
Name 25 "input"
Decorate 23(@entryPointOutput) Location 0
Decorate 25(input) Location 0
2: TypeVoid
3: TypeFunction 2

View File

@ -29,7 +29,7 @@ gl_FragCoord origin is upper left
0:10 3 (const int)
0:11 Sequence
0:11 move second child to first child (temp 4-component vector of float)
0:? '@entryPointOutput' (out 4-component vector of float)
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
0:11 'out1' (out 4-component vector of float)
0:11 Branch: Return
0:? Linker Objects
@ -68,7 +68,7 @@ gl_FragCoord origin is upper left
0:10 3 (const int)
0:11 Sequence
0:11 move second child to first child (temp 4-component vector of float)
0:? '@entryPointOutput' (out 4-component vector of float)
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
0:11 'out1' (out 4-component vector of float)
0:11 Branch: Return
0:? Linker Objects
@ -91,6 +91,7 @@ gl_FragCoord origin is upper left
Name 18 "out2"
Name 29 "@entryPointOutput"
Decorate 11(input) Location 0
Decorate 29(@entryPointOutput) Location 0
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32

View File

@ -33,7 +33,7 @@ gl_FragCoord origin is upper left
0:? Sequence
0:6 Sequence
0:6 move second child to first child (temp 4-component vector of float)
0:? '@entryPointOutput' (out 4-component vector of float)
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
0:6 Negate value (temp 4-component vector of float)
0:6 'input' (layout(location=0 ) in 4-component vector of float)
0:6 Branch: Return
@ -49,7 +49,7 @@ gl_FragCoord origin is upper left
0:? Sequence
0:7 Sequence
0:7 move second child to first child (temp 4-component vector of float)
0:? '@entryPointOutput' (out 4-component vector of float)
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
0:7 Negate value (temp 4-component vector of float)
0:7 'input' (layout(location=0 ) in 4-component vector of float)
0:7 Branch: Return
@ -153,7 +153,7 @@ gl_FragCoord origin is upper left
0:? Sequence
0:6 Sequence
0:6 move second child to first child (temp 4-component vector of float)
0:? '@entryPointOutput' (out 4-component vector of float)
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
0:6 Negate value (temp 4-component vector of float)
0:6 'input' (layout(location=0 ) in 4-component vector of float)
0:6 Branch: Return
@ -169,7 +169,7 @@ gl_FragCoord origin is upper left
0:? Sequence
0:7 Sequence
0:7 move second child to first child (temp 4-component vector of float)
0:? '@entryPointOutput' (out 4-component vector of float)
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
0:7 Negate value (temp 4-component vector of float)
0:7 'input' (layout(location=0 ) in 4-component vector of float)
0:7 Branch: Return
@ -250,6 +250,7 @@ gl_FragCoord origin is upper left
Name 91 "ii"
Name 111 "ii"
Decorate 13(input) Location 0
Decorate 43(@entryPointOutput) Location 0
2: TypeVoid
3: TypeFunction 2
10: TypeFloat 32

View File

@ -93,7 +93,7 @@ gl_FragCoord origin is upper left
0:40 1.000000
0:42 Sequence
0:42 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:42 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:42 Branch: Return
0:? Linker Objects
@ -207,7 +207,7 @@ gl_FragCoord origin is upper left
0:40 1.000000
0:42 Sequence
0:42 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:42 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:42 Branch: Return
0:? Linker Objects
@ -225,14 +225,14 @@ gl_FragCoord origin is upper left
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 112
// Id's are bound by 113
Capability Shader
Capability Sampled1D
Capability SampledCubeArray
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 99
EntryPoint Fragment 4 "main" 100
ExecutionMode 4 OriginUpperLeft
Name 4 "main"
Name 9 "txval20"
@ -252,11 +252,14 @@ gl_FragCoord origin is upper left
MemberName 90(PS_OUTPUT) 0 "Color"
MemberName 90(PS_OUTPUT) 1 "Depth"
Name 92 "psout"
Name 99 "@entryPointOutput"
Name 104 "g_tTex1df4a"
Name 105 "g_tTex1df4"
Name 108 "g_tTex1di4a"
Name 111 "g_tTex1du4a"
Name 98 "PS_OUTPUT"
MemberName 98(PS_OUTPUT) 0 "Color"
MemberName 98(PS_OUTPUT) 1 "Depth"
Name 100 "@entryPointOutput"
Name 105 "g_tTex1df4a"
Name 106 "g_tTex1df4"
Name 109 "g_tTex1di4a"
Name 112 "g_tTex1du4a"
Decorate 12(g_tTex2df4a) DescriptorSet 0
Decorate 16(g_sSamp) DescriptorSet 0
Decorate 16(g_sSamp) Binding 0
@ -266,12 +269,14 @@ gl_FragCoord origin is upper left
Decorate 70(g_tTexcdi4a) DescriptorSet 0
Decorate 80(g_tTexcdu4a) DescriptorSet 0
MemberDecorate 90(PS_OUTPUT) 1 BuiltIn FragDepth
Decorate 104(g_tTex1df4a) DescriptorSet 0
Decorate 104(g_tTex1df4a) Binding 1
Decorate 105(g_tTex1df4) DescriptorSet 0
Decorate 105(g_tTex1df4) Binding 0
Decorate 108(g_tTex1di4a) DescriptorSet 0
Decorate 111(g_tTex1du4a) DescriptorSet 0
MemberDecorate 98(PS_OUTPUT) 1 BuiltIn FragDepth
Decorate 100(@entryPointOutput) Location 0
Decorate 105(g_tTex1df4a) DescriptorSet 0
Decorate 105(g_tTex1df4a) Binding 1
Decorate 106(g_tTex1df4) DescriptorSet 0
Decorate 106(g_tTex1df4) Binding 0
Decorate 109(g_tTex1di4a) DescriptorSet 0
Decorate 112(g_tTex1du4a) DescriptorSet 0
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
@ -333,18 +338,19 @@ gl_FragCoord origin is upper left
93: 7(fvec4) ConstantComposite 87 87 87 87
95: 25(int) Constant 1
96: TypePointer Function 6(float)
98: TypePointer Output 90(PS_OUTPUT)
99(@entryPointOutput): 98(ptr) Variable Output
102: TypeImage 6(float) 1D array sampled format:Unknown
103: TypePointer UniformConstant 102
104(g_tTex1df4a): 103(ptr) Variable UniformConstant
105(g_tTex1df4): 103(ptr) Variable UniformConstant
106: TypeImage 25(int) 1D array sampled format:Unknown
107: TypePointer UniformConstant 106
108(g_tTex1di4a): 107(ptr) Variable UniformConstant
109: TypeImage 42(int) 1D array sampled format:Unknown
110: TypePointer UniformConstant 109
111(g_tTex1du4a): 110(ptr) Variable UniformConstant
98(PS_OUTPUT): TypeStruct 7(fvec4) 6(float)
99: TypePointer Output 98(PS_OUTPUT)
100(@entryPointOutput): 99(ptr) Variable Output
103: TypeImage 6(float) 1D array sampled format:Unknown
104: TypePointer UniformConstant 103
105(g_tTex1df4a): 104(ptr) Variable UniformConstant
106(g_tTex1df4): 104(ptr) Variable UniformConstant
107: TypeImage 25(int) 1D array sampled format:Unknown
108: TypePointer UniformConstant 107
109(g_tTex1di4a): 108(ptr) Variable UniformConstant
110: TypeImage 42(int) 1D array sampled format:Unknown
111: TypePointer UniformConstant 110
112(g_tTex1du4a): 111(ptr) Variable UniformConstant
4(main): 2 Function None 3
5: Label
9(txval20): 8(ptr) Variable Function
@ -388,7 +394,7 @@ gl_FragCoord origin is upper left
Store 94 93
97: 96(ptr) AccessChain 92(psout) 95
Store 97 87
100:90(PS_OUTPUT) Load 92(psout)
Store 99(@entryPointOutput) 100
101:90(PS_OUTPUT) Load 92(psout)
Store 100(@entryPointOutput) 101
Return
FunctionEnd

View File

@ -87,7 +87,7 @@ gl_FragCoord origin is upper left
0:45 1.000000
0:47 Sequence
0:47 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:47 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:47 Branch: Return
0:? Linker Objects
@ -199,7 +199,7 @@ gl_FragCoord origin is upper left
0:45 1.000000
0:47 Sequence
0:47 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:47 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:47 Branch: Return
0:? Linker Objects
@ -221,13 +221,13 @@ gl_FragCoord origin is upper left
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 123
// Id's are bound by 124
Capability Shader
Capability Sampled1D
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 100
EntryPoint Fragment 4 "main" 101
ExecutionMode 4 OriginUpperLeft
Name 4 "main"
Name 9 "txval20"
@ -247,15 +247,18 @@ gl_FragCoord origin is upper left
MemberName 90(PS_OUTPUT) 0 "Color"
MemberName 90(PS_OUTPUT) 1 "Depth"
Name 92 "psout"
Name 100 "@entryPointOutput"
Name 103 "g_sSamp2d"
Name 106 "g_tTex1df4a"
Name 107 "g_tTex1df4"
Name 110 "g_tTex1di4"
Name 113 "g_tTex1du4"
Name 116 "g_tTex3df4"
Name 119 "g_tTex3di4"
Name 122 "g_tTex3du4"
Name 99 "PS_OUTPUT"
MemberName 99(PS_OUTPUT) 0 "Color"
MemberName 99(PS_OUTPUT) 1 "Depth"
Name 101 "@entryPointOutput"
Name 104 "g_sSamp2d"
Name 107 "g_tTex1df4a"
Name 108 "g_tTex1df4"
Name 111 "g_tTex1di4"
Name 114 "g_tTex1du4"
Name 117 "g_tTex3df4"
Name 120 "g_tTex3di4"
Name 123 "g_tTex3du4"
Decorate 12(g_tTex2df4) DescriptorSet 0
Decorate 16(g_sSamp) DescriptorSet 0
Decorate 16(g_sSamp) Binding 0
@ -265,16 +268,18 @@ gl_FragCoord origin is upper left
Decorate 70(g_tTexcdi4) DescriptorSet 0
Decorate 80(g_tTexcdu4) DescriptorSet 0
MemberDecorate 90(PS_OUTPUT) 1 BuiltIn FragDepth
Decorate 103(g_sSamp2d) DescriptorSet 0
Decorate 106(g_tTex1df4a) DescriptorSet 0
Decorate 106(g_tTex1df4a) Binding 1
Decorate 107(g_tTex1df4) DescriptorSet 0
Decorate 107(g_tTex1df4) Binding 0
Decorate 110(g_tTex1di4) DescriptorSet 0
Decorate 113(g_tTex1du4) DescriptorSet 0
Decorate 116(g_tTex3df4) DescriptorSet 0
Decorate 119(g_tTex3di4) DescriptorSet 0
Decorate 122(g_tTex3du4) DescriptorSet 0
MemberDecorate 99(PS_OUTPUT) 1 BuiltIn FragDepth
Decorate 101(@entryPointOutput) Location 0
Decorate 104(g_sSamp2d) DescriptorSet 0
Decorate 107(g_tTex1df4a) DescriptorSet 0
Decorate 107(g_tTex1df4a) Binding 1
Decorate 108(g_tTex1df4) DescriptorSet 0
Decorate 108(g_tTex1df4) Binding 0
Decorate 111(g_tTex1di4) DescriptorSet 0
Decorate 114(g_tTex1du4) DescriptorSet 0
Decorate 117(g_tTex3df4) DescriptorSet 0
Decorate 120(g_tTex3di4) DescriptorSet 0
Decorate 123(g_tTex3du4) DescriptorSet 0
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
@ -337,28 +342,29 @@ gl_FragCoord origin is upper left
94: 7(fvec4) ConstantComposite 93 93 93 93
96: 24(int) Constant 1
97: TypePointer Function 6(float)
99: TypePointer Output 90(PS_OUTPUT)
100(@entryPointOutput): 99(ptr) Variable Output
103(g_sSamp2d): 15(ptr) Variable UniformConstant
104: TypeImage 6(float) 1D sampled format:Unknown
105: TypePointer UniformConstant 104
106(g_tTex1df4a): 105(ptr) Variable UniformConstant
107(g_tTex1df4): 105(ptr) Variable UniformConstant
108: TypeImage 24(int) 1D sampled format:Unknown
109: TypePointer UniformConstant 108
110(g_tTex1di4): 109(ptr) Variable UniformConstant
111: TypeImage 41(int) 1D sampled format:Unknown
112: TypePointer UniformConstant 111
113(g_tTex1du4): 112(ptr) Variable UniformConstant
114: TypeImage 6(float) 3D sampled format:Unknown
115: TypePointer UniformConstant 114
116(g_tTex3df4): 115(ptr) Variable UniformConstant
117: TypeImage 24(int) 3D sampled format:Unknown
118: TypePointer UniformConstant 117
119(g_tTex3di4): 118(ptr) Variable UniformConstant
120: TypeImage 41(int) 3D sampled format:Unknown
121: TypePointer UniformConstant 120
122(g_tTex3du4): 121(ptr) Variable UniformConstant
99(PS_OUTPUT): TypeStruct 7(fvec4) 6(float)
100: TypePointer Output 99(PS_OUTPUT)
101(@entryPointOutput): 100(ptr) Variable Output
104(g_sSamp2d): 15(ptr) Variable UniformConstant
105: TypeImage 6(float) 1D sampled format:Unknown
106: TypePointer UniformConstant 105
107(g_tTex1df4a): 106(ptr) Variable UniformConstant
108(g_tTex1df4): 106(ptr) Variable UniformConstant
109: TypeImage 24(int) 1D sampled format:Unknown
110: TypePointer UniformConstant 109
111(g_tTex1di4): 110(ptr) Variable UniformConstant
112: TypeImage 41(int) 1D sampled format:Unknown
113: TypePointer UniformConstant 112
114(g_tTex1du4): 113(ptr) Variable UniformConstant
115: TypeImage 6(float) 3D sampled format:Unknown
116: TypePointer UniformConstant 115
117(g_tTex3df4): 116(ptr) Variable UniformConstant
118: TypeImage 24(int) 3D sampled format:Unknown
119: TypePointer UniformConstant 118
120(g_tTex3di4): 119(ptr) Variable UniformConstant
121: TypeImage 41(int) 3D sampled format:Unknown
122: TypePointer UniformConstant 121
123(g_tTex3du4): 122(ptr) Variable UniformConstant
4(main): 2 Function None 3
5: Label
9(txval20): 8(ptr) Variable Function
@ -402,7 +408,7 @@ gl_FragCoord origin is upper left
Store 95 94
98: 97(ptr) AccessChain 92(psout) 96
Store 98 93
101:90(PS_OUTPUT) Load 92(psout)
Store 100(@entryPointOutput) 101
102:90(PS_OUTPUT) Load 92(psout)
Store 101(@entryPointOutput) 102
Return
FunctionEnd

View File

@ -79,7 +79,7 @@ Shader version: 450
0:? 0.000000
0:45 Sequence
0:45 move second child to first child (temp structure{temp 4-component vector of float Position Pos})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Position Pos})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Position Pos})
0:45 'vsout' (temp structure{temp 4-component vector of float Position Pos})
0:45 Branch: Return
0:? Linker Objects
@ -183,7 +183,7 @@ Shader version: 450
0:? 0.000000
0:45 Sequence
0:45 move second child to first child (temp structure{temp 4-component vector of float Position Pos})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Position Pos})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Position Pos})
0:45 'vsout' (temp structure{temp 4-component vector of float Position Pos})
0:45 Branch: Return
0:? Linker Objects
@ -205,13 +205,13 @@ Shader version: 450
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 120
// Id's are bound by 121
Capability Shader
Capability Sampled1D
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Vertex 4 "main" 97
EntryPoint Vertex 4 "main" 98
Name 4 "main"
Name 9 "txval20"
Name 12 "g_tTex2df4"
@ -229,15 +229,17 @@ Shader version: 450
Name 90 "VS_OUTPUT"
MemberName 90(VS_OUTPUT) 0 "Pos"
Name 92 "vsout"
Name 97 "@entryPointOutput"
Name 100 "g_sSamp2d"
Name 103 "g_tTex1df4a"
Name 104 "g_tTex1df4"
Name 107 "g_tTex1di4"
Name 110 "g_tTex1du4"
Name 113 "g_tTex3df4"
Name 116 "g_tTex3di4"
Name 119 "g_tTex3du4"
Name 96 "VS_OUTPUT"
MemberName 96(VS_OUTPUT) 0 "Pos"
Name 98 "@entryPointOutput"
Name 101 "g_sSamp2d"
Name 104 "g_tTex1df4a"
Name 105 "g_tTex1df4"
Name 108 "g_tTex1di4"
Name 111 "g_tTex1du4"
Name 114 "g_tTex3df4"
Name 117 "g_tTex3di4"
Name 120 "g_tTex3du4"
Decorate 12(g_tTex2df4) DescriptorSet 0
Decorate 16(g_sSamp) DescriptorSet 0
Decorate 16(g_sSamp) Binding 0
@ -247,16 +249,18 @@ Shader version: 450
Decorate 70(g_tTexcdi4) DescriptorSet 0
Decorate 80(g_tTexcdu4) DescriptorSet 0
MemberDecorate 90(VS_OUTPUT) 0 BuiltIn Position
Decorate 100(g_sSamp2d) DescriptorSet 0
Decorate 103(g_tTex1df4a) DescriptorSet 0
Decorate 103(g_tTex1df4a) Binding 1
Decorate 104(g_tTex1df4) DescriptorSet 0
Decorate 104(g_tTex1df4) Binding 0
Decorate 107(g_tTex1di4) DescriptorSet 0
Decorate 110(g_tTex1du4) DescriptorSet 0
Decorate 113(g_tTex3df4) DescriptorSet 0
Decorate 116(g_tTex3di4) DescriptorSet 0
Decorate 119(g_tTex3du4) DescriptorSet 0
MemberDecorate 96(VS_OUTPUT) 0 BuiltIn Position
Decorate 98(@entryPointOutput) Location 0
Decorate 101(g_sSamp2d) DescriptorSet 0
Decorate 104(g_tTex1df4a) DescriptorSet 0
Decorate 104(g_tTex1df4a) Binding 1
Decorate 105(g_tTex1df4) DescriptorSet 0
Decorate 105(g_tTex1df4) Binding 0
Decorate 108(g_tTex1di4) DescriptorSet 0
Decorate 111(g_tTex1du4) DescriptorSet 0
Decorate 114(g_tTex3df4) DescriptorSet 0
Decorate 117(g_tTex3di4) DescriptorSet 0
Decorate 120(g_tTex3du4) DescriptorSet 0
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
@ -317,28 +321,29 @@ Shader version: 450
91: TypePointer Function 90(VS_OUTPUT)
93: 6(float) Constant 0
94: 7(fvec4) ConstantComposite 93 93 93 93
96: TypePointer Output 90(VS_OUTPUT)
97(@entryPointOutput): 96(ptr) Variable Output
100(g_sSamp2d): 15(ptr) Variable UniformConstant
101: TypeImage 6(float) 1D sampled format:Unknown
102: TypePointer UniformConstant 101
103(g_tTex1df4a): 102(ptr) Variable UniformConstant
104(g_tTex1df4): 102(ptr) Variable UniformConstant
105: TypeImage 24(int) 1D sampled format:Unknown
106: TypePointer UniformConstant 105
107(g_tTex1di4): 106(ptr) Variable UniformConstant
108: TypeImage 41(int) 1D sampled format:Unknown
109: TypePointer UniformConstant 108
110(g_tTex1du4): 109(ptr) Variable UniformConstant
111: TypeImage 6(float) 3D sampled format:Unknown
112: TypePointer UniformConstant 111
113(g_tTex3df4): 112(ptr) Variable UniformConstant
114: TypeImage 24(int) 3D sampled format:Unknown
115: TypePointer UniformConstant 114
116(g_tTex3di4): 115(ptr) Variable UniformConstant
117: TypeImage 41(int) 3D sampled format:Unknown
118: TypePointer UniformConstant 117
119(g_tTex3du4): 118(ptr) Variable UniformConstant
96(VS_OUTPUT): TypeStruct 7(fvec4)
97: TypePointer Output 96(VS_OUTPUT)
98(@entryPointOutput): 97(ptr) Variable Output
101(g_sSamp2d): 15(ptr) Variable UniformConstant
102: TypeImage 6(float) 1D sampled format:Unknown
103: TypePointer UniformConstant 102
104(g_tTex1df4a): 103(ptr) Variable UniformConstant
105(g_tTex1df4): 103(ptr) Variable UniformConstant
106: TypeImage 24(int) 1D sampled format:Unknown
107: TypePointer UniformConstant 106
108(g_tTex1di4): 107(ptr) Variable UniformConstant
109: TypeImage 41(int) 1D sampled format:Unknown
110: TypePointer UniformConstant 109
111(g_tTex1du4): 110(ptr) Variable UniformConstant
112: TypeImage 6(float) 3D sampled format:Unknown
113: TypePointer UniformConstant 112
114(g_tTex3df4): 113(ptr) Variable UniformConstant
115: TypeImage 24(int) 3D sampled format:Unknown
116: TypePointer UniformConstant 115
117(g_tTex3di4): 116(ptr) Variable UniformConstant
118: TypeImage 41(int) 3D sampled format:Unknown
119: TypePointer UniformConstant 118
120(g_tTex3du4): 119(ptr) Variable UniformConstant
4(main): 2 Function None 3
5: Label
9(txval20): 8(ptr) Variable Function
@ -380,7 +385,7 @@ Shader version: 450
Store 77(txval42) 89
95: 8(ptr) AccessChain 92(vsout) 25
Store 95 94
98:90(VS_OUTPUT) Load 92(vsout)
Store 97(@entryPointOutput) 98
99:90(VS_OUTPUT) Load 92(vsout)
Store 98(@entryPointOutput) 99
Return
FunctionEnd

View File

@ -63,7 +63,7 @@ gl_FragCoord origin is upper left
0:41 1.000000
0:43 Sequence
0:43 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:43 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:43 Branch: Return
0:? Linker Objects
@ -150,7 +150,7 @@ gl_FragCoord origin is upper left
0:41 1.000000
0:43 Sequence
0:43 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:43 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:43 Branch: Return
0:? Linker Objects
@ -171,13 +171,13 @@ gl_FragCoord origin is upper left
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 102
// Id's are bound by 103
Capability Shader
Capability Sampled1D
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 71
EntryPoint Fragment 4 "main" 72
ExecutionMode 4 OriginUpperLeft
Name 4 "main"
Name 9 "txval20"
@ -191,35 +191,40 @@ gl_FragCoord origin is upper left
MemberName 62(PS_OUTPUT) 0 "Color"
MemberName 62(PS_OUTPUT) 1 "Depth"
Name 64 "psout"
Name 71 "@entryPointOutput"
Name 76 "g_tTex1df4a"
Name 77 "g_tTex1df4"
Name 80 "g_tTex1di4"
Name 83 "g_tTex1du4"
Name 86 "g_tTex3df4"
Name 89 "g_tTex3di4"
Name 92 "g_tTex3du4"
Name 95 "g_tTexcdf4"
Name 98 "g_tTexcdi4"
Name 101 "g_tTexcdu4"
Name 70 "PS_OUTPUT"
MemberName 70(PS_OUTPUT) 0 "Color"
MemberName 70(PS_OUTPUT) 1 "Depth"
Name 72 "@entryPointOutput"
Name 77 "g_tTex1df4a"
Name 78 "g_tTex1df4"
Name 81 "g_tTex1di4"
Name 84 "g_tTex1du4"
Name 87 "g_tTex3df4"
Name 90 "g_tTex3di4"
Name 93 "g_tTex3du4"
Name 96 "g_tTexcdf4"
Name 99 "g_tTexcdi4"
Name 102 "g_tTexcdu4"
Decorate 12(g_tTex2df4) DescriptorSet 0
Decorate 16(g_sSamp) DescriptorSet 0
Decorate 16(g_sSamp) Binding 0
Decorate 35(g_tTex2di4) DescriptorSet 0
Decorate 51(g_tTex2du4) DescriptorSet 0
MemberDecorate 62(PS_OUTPUT) 1 BuiltIn FragDepth
Decorate 76(g_tTex1df4a) DescriptorSet 0
Decorate 76(g_tTex1df4a) Binding 1
Decorate 77(g_tTex1df4) DescriptorSet 0
Decorate 77(g_tTex1df4) Binding 0
Decorate 80(g_tTex1di4) DescriptorSet 0
Decorate 83(g_tTex1du4) DescriptorSet 0
Decorate 86(g_tTex3df4) DescriptorSet 0
Decorate 89(g_tTex3di4) DescriptorSet 0
Decorate 92(g_tTex3du4) DescriptorSet 0
Decorate 95(g_tTexcdf4) DescriptorSet 0
Decorate 98(g_tTexcdi4) DescriptorSet 0
Decorate 101(g_tTexcdu4) DescriptorSet 0
MemberDecorate 70(PS_OUTPUT) 1 BuiltIn FragDepth
Decorate 72(@entryPointOutput) Location 0
Decorate 77(g_tTex1df4a) DescriptorSet 0
Decorate 77(g_tTex1df4a) Binding 1
Decorate 78(g_tTex1df4) DescriptorSet 0
Decorate 78(g_tTex1df4) Binding 0
Decorate 81(g_tTex1di4) DescriptorSet 0
Decorate 84(g_tTex1du4) DescriptorSet 0
Decorate 87(g_tTex3df4) DescriptorSet 0
Decorate 90(g_tTex3di4) DescriptorSet 0
Decorate 93(g_tTex3du4) DescriptorSet 0
Decorate 96(g_tTexcdf4) DescriptorSet 0
Decorate 99(g_tTexcdi4) DescriptorSet 0
Decorate 102(g_tTexcdu4) DescriptorSet 0
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
@ -268,36 +273,37 @@ gl_FragCoord origin is upper left
65: 6(float) Constant 1065353216
66: 7(fvec4) ConstantComposite 65 65 65 65
68: TypePointer Function 6(float)
70: TypePointer Output 62(PS_OUTPUT)
71(@entryPointOutput): 70(ptr) Variable Output
74: TypeImage 6(float) 1D sampled format:Unknown
75: TypePointer UniformConstant 74
76(g_tTex1df4a): 75(ptr) Variable UniformConstant
77(g_tTex1df4): 75(ptr) Variable UniformConstant
78: TypeImage 24(int) 1D sampled format:Unknown
79: TypePointer UniformConstant 78
80(g_tTex1di4): 79(ptr) Variable UniformConstant
81: TypeImage 45(int) 1D sampled format:Unknown
82: TypePointer UniformConstant 81
83(g_tTex1du4): 82(ptr) Variable UniformConstant
84: TypeImage 6(float) 3D sampled format:Unknown
85: TypePointer UniformConstant 84
86(g_tTex3df4): 85(ptr) Variable UniformConstant
87: TypeImage 24(int) 3D sampled format:Unknown
88: TypePointer UniformConstant 87
89(g_tTex3di4): 88(ptr) Variable UniformConstant
90: TypeImage 45(int) 3D sampled format:Unknown
91: TypePointer UniformConstant 90
92(g_tTex3du4): 91(ptr) Variable UniformConstant
93: TypeImage 6(float) Cube sampled format:Unknown
94: TypePointer UniformConstant 93
95(g_tTexcdf4): 94(ptr) Variable UniformConstant
96: TypeImage 24(int) Cube sampled format:Unknown
97: TypePointer UniformConstant 96
98(g_tTexcdi4): 97(ptr) Variable UniformConstant
99: TypeImage 45(int) Cube sampled format:Unknown
100: TypePointer UniformConstant 99
101(g_tTexcdu4): 100(ptr) Variable UniformConstant
70(PS_OUTPUT): TypeStruct 7(fvec4) 6(float)
71: TypePointer Output 70(PS_OUTPUT)
72(@entryPointOutput): 71(ptr) Variable Output
75: TypeImage 6(float) 1D sampled format:Unknown
76: TypePointer UniformConstant 75
77(g_tTex1df4a): 76(ptr) Variable UniformConstant
78(g_tTex1df4): 76(ptr) Variable UniformConstant
79: TypeImage 24(int) 1D sampled format:Unknown
80: TypePointer UniformConstant 79
81(g_tTex1di4): 80(ptr) Variable UniformConstant
82: TypeImage 45(int) 1D sampled format:Unknown
83: TypePointer UniformConstant 82
84(g_tTex1du4): 83(ptr) Variable UniformConstant
85: TypeImage 6(float) 3D sampled format:Unknown
86: TypePointer UniformConstant 85
87(g_tTex3df4): 86(ptr) Variable UniformConstant
88: TypeImage 24(int) 3D sampled format:Unknown
89: TypePointer UniformConstant 88
90(g_tTex3di4): 89(ptr) Variable UniformConstant
91: TypeImage 45(int) 3D sampled format:Unknown
92: TypePointer UniformConstant 91
93(g_tTex3du4): 92(ptr) Variable UniformConstant
94: TypeImage 6(float) Cube sampled format:Unknown
95: TypePointer UniformConstant 94
96(g_tTexcdf4): 95(ptr) Variable UniformConstant
97: TypeImage 24(int) Cube sampled format:Unknown
98: TypePointer UniformConstant 97
99(g_tTexcdi4): 98(ptr) Variable UniformConstant
100: TypeImage 45(int) Cube sampled format:Unknown
101: TypePointer UniformConstant 100
102(g_tTexcdu4): 101(ptr) Variable UniformConstant
4(main): 2 Function None 3
5: Label
9(txval20): 8(ptr) Variable Function
@ -323,7 +329,7 @@ gl_FragCoord origin is upper left
Store 67 66
69: 68(ptr) AccessChain 64(psout) 26
Store 69 65
72:62(PS_OUTPUT) Load 64(psout)
Store 71(@entryPointOutput) 72
73:62(PS_OUTPUT) Load 64(psout)
Store 72(@entryPointOutput) 73
Return
FunctionEnd

View File

@ -66,7 +66,7 @@ gl_FragCoord origin is upper left
0:33 1.000000
0:35 Sequence
0:35 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:35 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:35 Branch: Return
0:? Linker Objects
@ -150,7 +150,7 @@ gl_FragCoord origin is upper left
0:33 1.000000
0:35 Sequence
0:35 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:35 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:35 Branch: Return
0:? Linker Objects
@ -165,13 +165,13 @@ gl_FragCoord origin is upper left
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 85
// Id's are bound by 86
Capability Shader
Capability Sampled1D
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 72
EntryPoint Fragment 4 "main" 73
ExecutionMode 4 OriginUpperLeft
Name 4 "main"
Name 9 "txval20"
@ -185,23 +185,28 @@ gl_FragCoord origin is upper left
MemberName 63(PS_OUTPUT) 0 "Color"
MemberName 63(PS_OUTPUT) 1 "Depth"
Name 65 "psout"
Name 72 "@entryPointOutput"
Name 77 "g_tTex1df4a"
Name 78 "g_tTex1df4"
Name 81 "g_tTex1di4"
Name 84 "g_tTex1du4"
Name 71 "PS_OUTPUT"
MemberName 71(PS_OUTPUT) 0 "Color"
MemberName 71(PS_OUTPUT) 1 "Depth"
Name 73 "@entryPointOutput"
Name 78 "g_tTex1df4a"
Name 79 "g_tTex1df4"
Name 82 "g_tTex1di4"
Name 85 "g_tTex1du4"
Decorate 12(g_tTex2df4) DescriptorSet 0
Decorate 16(g_sSamp) DescriptorSet 0
Decorate 16(g_sSamp) Binding 0
Decorate 36(g_tTex2di4) DescriptorSet 0
Decorate 51(g_tTex2du4) DescriptorSet 0
MemberDecorate 63(PS_OUTPUT) 1 BuiltIn FragDepth
Decorate 77(g_tTex1df4a) DescriptorSet 0
Decorate 77(g_tTex1df4a) Binding 1
Decorate 78(g_tTex1df4) DescriptorSet 0
Decorate 78(g_tTex1df4) Binding 0
Decorate 81(g_tTex1di4) DescriptorSet 0
Decorate 84(g_tTex1du4) DescriptorSet 0
MemberDecorate 71(PS_OUTPUT) 1 BuiltIn FragDepth
Decorate 73(@entryPointOutput) Location 0
Decorate 78(g_tTex1df4a) DescriptorSet 0
Decorate 78(g_tTex1df4a) Binding 1
Decorate 79(g_tTex1df4) DescriptorSet 0
Decorate 79(g_tTex1df4) Binding 0
Decorate 82(g_tTex1di4) DescriptorSet 0
Decorate 85(g_tTex1du4) DescriptorSet 0
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
@ -251,18 +256,19 @@ gl_FragCoord origin is upper left
66: 6(float) Constant 1065353216
67: 7(fvec4) ConstantComposite 66 66 66 66
69: TypePointer Function 6(float)
71: TypePointer Output 63(PS_OUTPUT)
72(@entryPointOutput): 71(ptr) Variable Output
75: TypeImage 6(float) 1D array sampled format:Unknown
76: TypePointer UniformConstant 75
77(g_tTex1df4a): 76(ptr) Variable UniformConstant
78(g_tTex1df4): 76(ptr) Variable UniformConstant
79: TypeImage 25(int) 1D array sampled format:Unknown
80: TypePointer UniformConstant 79
81(g_tTex1di4): 80(ptr) Variable UniformConstant
82: TypeImage 45(int) 1D array sampled format:Unknown
83: TypePointer UniformConstant 82
84(g_tTex1du4): 83(ptr) Variable UniformConstant
71(PS_OUTPUT): TypeStruct 7(fvec4) 6(float)
72: TypePointer Output 71(PS_OUTPUT)
73(@entryPointOutput): 72(ptr) Variable Output
76: TypeImage 6(float) 1D array sampled format:Unknown
77: TypePointer UniformConstant 76
78(g_tTex1df4a): 77(ptr) Variable UniformConstant
79(g_tTex1df4): 77(ptr) Variable UniformConstant
80: TypeImage 25(int) 1D array sampled format:Unknown
81: TypePointer UniformConstant 80
82(g_tTex1di4): 81(ptr) Variable UniformConstant
83: TypeImage 45(int) 1D array sampled format:Unknown
84: TypePointer UniformConstant 83
85(g_tTex1du4): 84(ptr) Variable UniformConstant
4(main): 2 Function None 3
5: Label
9(txval20): 8(ptr) Variable Function
@ -288,7 +294,7 @@ gl_FragCoord origin is upper left
Store 68 67
70: 69(ptr) AccessChain 65(psout) 27
Store 70 66
73:63(PS_OUTPUT) Load 65(psout)
Store 72(@entryPointOutput) 73
74:63(PS_OUTPUT) Load 65(psout)
Store 73(@entryPointOutput) 74
Return
FunctionEnd

View File

@ -264,7 +264,7 @@ gl_FragCoord origin is upper left
0:68 1.000000
0:70 Sequence
0:70 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:70 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:70 Branch: Return
0:? Linker Objects
@ -553,7 +553,7 @@ gl_FragCoord origin is upper left
0:68 1.000000
0:70 Sequence
0:70 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:70 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:70 Branch: Return
0:? Linker Objects
@ -575,14 +575,14 @@ gl_FragCoord origin is upper left
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 222
// Id's are bound by 223
Capability Shader
Capability Sampled1D
Capability SampledCubeArray
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 204
EntryPoint Fragment 4 "main" 205
ExecutionMode 4 OriginUpperLeft
Name 4 "main"
Name 9 "txval00"
@ -622,13 +622,16 @@ gl_FragCoord origin is upper left
MemberName 195(PS_OUTPUT) 0 "Color"
MemberName 195(PS_OUTPUT) 1 "Depth"
Name 197 "psout"
Name 204 "@entryPointOutput"
Name 207 "g_sSamp2d"
Name 210 "g_tTex1df4a"
Name 213 "g_tTex1di4a"
Name 216 "g_tTex1du4a"
Name 218 "c1"
Name 221 "c2"
Name 203 "PS_OUTPUT"
MemberName 203(PS_OUTPUT) 0 "Color"
MemberName 203(PS_OUTPUT) 1 "Depth"
Name 205 "@entryPointOutput"
Name 208 "g_sSamp2d"
Name 211 "g_tTex1df4a"
Name 214 "g_tTex1di4a"
Name 217 "g_tTex1du4a"
Name 219 "c1"
Name 222 "c2"
Decorate 12(g_tTex2df4a) DescriptorSet 0
Decorate 16(g_sSamp) DescriptorSet 0
Decorate 16(g_sSamp) Binding 0
@ -638,11 +641,13 @@ gl_FragCoord origin is upper left
Decorate 124(g_tTexcdi4a) DescriptorSet 0
Decorate 134(g_tTexcdu4a) DescriptorSet 0
MemberDecorate 195(PS_OUTPUT) 1 BuiltIn FragDepth
Decorate 207(g_sSamp2d) DescriptorSet 0
Decorate 210(g_tTex1df4a) DescriptorSet 0
Decorate 210(g_tTex1df4a) Binding 0
Decorate 213(g_tTex1di4a) DescriptorSet 0
Decorate 216(g_tTex1du4a) DescriptorSet 0
MemberDecorate 203(PS_OUTPUT) 1 BuiltIn FragDepth
Decorate 205(@entryPointOutput) Location 0
Decorate 208(g_sSamp2d) DescriptorSet 0
Decorate 211(g_tTex1df4a) DescriptorSet 0
Decorate 211(g_tTex1df4a) Binding 0
Decorate 214(g_tTex1di4a) DescriptorSet 0
Decorate 217(g_tTex1du4a) DescriptorSet 0
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
@ -695,23 +700,24 @@ gl_FragCoord origin is upper left
198: 6(float) Constant 1065353216
199: 7(fvec4) ConstantComposite 198 198 198 198
201: TypePointer Function 6(float)
203: TypePointer Output 195(PS_OUTPUT)
204(@entryPointOutput): 203(ptr) Variable Output
207(g_sSamp2d): 15(ptr) Variable UniformConstant
208: TypeImage 6(float) 1D array sampled format:Unknown
209: TypePointer UniformConstant 208
210(g_tTex1df4a): 209(ptr) Variable UniformConstant
211: TypeImage 24(int) 1D array sampled format:Unknown
212: TypePointer UniformConstant 211
213(g_tTex1di4a): 212(ptr) Variable UniformConstant
214: TypeImage 39(int) 1D array sampled format:Unknown
215: TypePointer UniformConstant 214
216(g_tTex1du4a): 215(ptr) Variable UniformConstant
217: TypePointer UniformConstant 6(float)
218(c1): 217(ptr) Variable UniformConstant
219: TypeVector 6(float) 2
220: TypePointer UniformConstant 219(fvec2)
221(c2): 220(ptr) Variable UniformConstant
203(PS_OUTPUT): TypeStruct 7(fvec4) 6(float)
204: TypePointer Output 203(PS_OUTPUT)
205(@entryPointOutput): 204(ptr) Variable Output
208(g_sSamp2d): 15(ptr) Variable UniformConstant
209: TypeImage 6(float) 1D array sampled format:Unknown
210: TypePointer UniformConstant 209
211(g_tTex1df4a): 210(ptr) Variable UniformConstant
212: TypeImage 24(int) 1D array sampled format:Unknown
213: TypePointer UniformConstant 212
214(g_tTex1di4a): 213(ptr) Variable UniformConstant
215: TypeImage 39(int) 1D array sampled format:Unknown
216: TypePointer UniformConstant 215
217(g_tTex1du4a): 216(ptr) Variable UniformConstant
218: TypePointer UniformConstant 6(float)
219(c1): 218(ptr) Variable UniformConstant
220: TypeVector 6(float) 2
221: TypePointer UniformConstant 220(fvec2)
222(c2): 221(ptr) Variable UniformConstant
4(main): 2 Function None 3
5: Label
9(txval00): 8(ptr) Variable Function
@ -887,7 +893,7 @@ gl_FragCoord origin is upper left
Store 200 199
202: 201(ptr) AccessChain 197(psout) 57
Store 202 198
205:195(PS_OUTPUT) Load 197(psout)
Store 204(@entryPointOutput) 205
206:195(PS_OUTPUT) Load 197(psout)
Store 205(@entryPointOutput) 206
Return
FunctionEnd

View File

@ -264,7 +264,7 @@ gl_FragCoord origin is upper left
0:74 1.000000
0:76 Sequence
0:76 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:76 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:76 Branch: Return
0:? Linker Objects
@ -557,7 +557,7 @@ gl_FragCoord origin is upper left
0:74 1.000000
0:76 Sequence
0:76 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:76 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:76 Branch: Return
0:? Linker Objects
@ -583,13 +583,13 @@ gl_FragCoord origin is upper left
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 232
// Id's are bound by 233
Capability Shader
Capability Sampled1D
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 205
EntryPoint Fragment 4 "main" 206
ExecutionMode 4 OriginUpperLeft
Name 4 "main"
Name 9 "txval00"
@ -629,17 +629,20 @@ gl_FragCoord origin is upper left
MemberName 196(PS_OUTPUT) 0 "Color"
MemberName 196(PS_OUTPUT) 1 "Depth"
Name 198 "psout"
Name 205 "@entryPointOutput"
Name 208 "g_sSamp2d"
Name 211 "g_tTex1df4a"
Name 212 "g_tTex1df4"
Name 215 "g_tTex1di4"
Name 218 "g_tTex1du4"
Name 221 "g_tTex3df4"
Name 224 "g_tTex3di4"
Name 227 "g_tTex3du4"
Name 229 "c1"
Name 231 "c4"
Name 204 "PS_OUTPUT"
MemberName 204(PS_OUTPUT) 0 "Color"
MemberName 204(PS_OUTPUT) 1 "Depth"
Name 206 "@entryPointOutput"
Name 209 "g_sSamp2d"
Name 212 "g_tTex1df4a"
Name 213 "g_tTex1df4"
Name 216 "g_tTex1di4"
Name 219 "g_tTex1du4"
Name 222 "g_tTex3df4"
Name 225 "g_tTex3di4"
Name 228 "g_tTex3du4"
Name 230 "c1"
Name 232 "c4"
Decorate 12(g_tTex2df4) DescriptorSet 0
Decorate 16(g_sSamp) DescriptorSet 0
Decorate 16(g_sSamp) Binding 0
@ -649,16 +652,18 @@ gl_FragCoord origin is upper left
Decorate 125(g_tTexcdi4) DescriptorSet 0
Decorate 135(g_tTexcdu4) DescriptorSet 0
MemberDecorate 196(PS_OUTPUT) 1 BuiltIn FragDepth
Decorate 208(g_sSamp2d) DescriptorSet 0
Decorate 211(g_tTex1df4a) DescriptorSet 0
Decorate 211(g_tTex1df4a) Binding 1
Decorate 212(g_tTex1df4) DescriptorSet 0
Decorate 212(g_tTex1df4) Binding 0
Decorate 215(g_tTex1di4) DescriptorSet 0
Decorate 218(g_tTex1du4) DescriptorSet 0
Decorate 221(g_tTex3df4) DescriptorSet 0
Decorate 224(g_tTex3di4) DescriptorSet 0
Decorate 227(g_tTex3du4) DescriptorSet 0
MemberDecorate 204(PS_OUTPUT) 1 BuiltIn FragDepth
Decorate 206(@entryPointOutput) Location 0
Decorate 209(g_sSamp2d) DescriptorSet 0
Decorate 212(g_tTex1df4a) DescriptorSet 0
Decorate 212(g_tTex1df4a) Binding 1
Decorate 213(g_tTex1df4) DescriptorSet 0
Decorate 213(g_tTex1df4) Binding 0
Decorate 216(g_tTex1di4) DescriptorSet 0
Decorate 219(g_tTex1du4) DescriptorSet 0
Decorate 222(g_tTex3df4) DescriptorSet 0
Decorate 225(g_tTex3di4) DescriptorSet 0
Decorate 228(g_tTex3du4) DescriptorSet 0
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
@ -712,32 +717,33 @@ gl_FragCoord origin is upper left
199: 6(float) Constant 1065353216
200: 7(fvec4) ConstantComposite 199 199 199 199
202: TypePointer Function 6(float)
204: TypePointer Output 196(PS_OUTPUT)
205(@entryPointOutput): 204(ptr) Variable Output
208(g_sSamp2d): 15(ptr) Variable UniformConstant
209: TypeImage 6(float) 1D sampled format:Unknown
210: TypePointer UniformConstant 209
211(g_tTex1df4a): 210(ptr) Variable UniformConstant
212(g_tTex1df4): 210(ptr) Variable UniformConstant
213: TypeImage 24(int) 1D sampled format:Unknown
214: TypePointer UniformConstant 213
215(g_tTex1di4): 214(ptr) Variable UniformConstant
216: TypeImage 39(int) 1D sampled format:Unknown
217: TypePointer UniformConstant 216
218(g_tTex1du4): 217(ptr) Variable UniformConstant
219: TypeImage 6(float) 3D sampled format:Unknown
220: TypePointer UniformConstant 219
221(g_tTex3df4): 220(ptr) Variable UniformConstant
222: TypeImage 24(int) 3D sampled format:Unknown
223: TypePointer UniformConstant 222
224(g_tTex3di4): 223(ptr) Variable UniformConstant
225: TypeImage 39(int) 3D sampled format:Unknown
226: TypePointer UniformConstant 225
227(g_tTex3du4): 226(ptr) Variable UniformConstant
228: TypePointer UniformConstant 6(float)
229(c1): 228(ptr) Variable UniformConstant
230: TypePointer UniformConstant 7(fvec4)
231(c4): 230(ptr) Variable UniformConstant
204(PS_OUTPUT): TypeStruct 7(fvec4) 6(float)
205: TypePointer Output 204(PS_OUTPUT)
206(@entryPointOutput): 205(ptr) Variable Output
209(g_sSamp2d): 15(ptr) Variable UniformConstant
210: TypeImage 6(float) 1D sampled format:Unknown
211: TypePointer UniformConstant 210
212(g_tTex1df4a): 211(ptr) Variable UniformConstant
213(g_tTex1df4): 211(ptr) Variable UniformConstant
214: TypeImage 24(int) 1D sampled format:Unknown
215: TypePointer UniformConstant 214
216(g_tTex1di4): 215(ptr) Variable UniformConstant
217: TypeImage 39(int) 1D sampled format:Unknown
218: TypePointer UniformConstant 217
219(g_tTex1du4): 218(ptr) Variable UniformConstant
220: TypeImage 6(float) 3D sampled format:Unknown
221: TypePointer UniformConstant 220
222(g_tTex3df4): 221(ptr) Variable UniformConstant
223: TypeImage 24(int) 3D sampled format:Unknown
224: TypePointer UniformConstant 223
225(g_tTex3di4): 224(ptr) Variable UniformConstant
226: TypeImage 39(int) 3D sampled format:Unknown
227: TypePointer UniformConstant 226
228(g_tTex3du4): 227(ptr) Variable UniformConstant
229: TypePointer UniformConstant 6(float)
230(c1): 229(ptr) Variable UniformConstant
231: TypePointer UniformConstant 7(fvec4)
232(c4): 231(ptr) Variable UniformConstant
4(main): 2 Function None 3
5: Label
9(txval00): 8(ptr) Variable Function
@ -913,7 +919,7 @@ gl_FragCoord origin is upper left
Store 201 200
203: 202(ptr) AccessChain 198(psout) 57
Store 203 199
206:196(PS_OUTPUT) Load 198(psout)
Store 205(@entryPointOutput) 206
207:196(PS_OUTPUT) Load 198(psout)
Store 206(@entryPointOutput) 207
Return
FunctionEnd

View File

@ -336,7 +336,7 @@ gl_FragCoord origin is upper left
0:113 1.000000
0:115 Sequence
0:115 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:115 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:115 Branch: Return
0:? Linker Objects
@ -705,7 +705,7 @@ gl_FragCoord origin is upper left
0:113 1.000000
0:115 Sequence
0:115 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:115 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:115 Branch: Return
0:? Linker Objects
@ -735,14 +735,14 @@ gl_FragCoord origin is upper left
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 313
// Id's are bound by 314
Capability Shader
Capability ImageGatherExtended
Capability Sampled1D
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 267
EntryPoint Fragment 4 "main" 268
ExecutionMode 4 OriginUpperLeft
Name 4 "main"
Name 9 "txval001"
@ -779,43 +779,48 @@ gl_FragCoord origin is upper left
MemberName 258(PS_OUTPUT) 0 "Color"
MemberName 258(PS_OUTPUT) 1 "Depth"
Name 260 "psout"
Name 267 "@entryPointOutput"
Name 270 "g_sSamp2d"
Name 273 "g_tTex1df4a"
Name 274 "g_tTex1df4"
Name 277 "g_tTex1di4"
Name 280 "g_tTex1du4"
Name 283 "g_tTex3df4"
Name 286 "g_tTex3di4"
Name 289 "g_tTex3du4"
Name 292 "g_tTexcdf4"
Name 295 "g_tTexcdi4"
Name 298 "g_tTexcdu4"
Name 300 "c1"
Name 303 "c3"
Name 305 "c4"
Name 307 "o1"
Name 310 "o3"
Name 312 "o4"
Name 266 "PS_OUTPUT"
MemberName 266(PS_OUTPUT) 0 "Color"
MemberName 266(PS_OUTPUT) 1 "Depth"
Name 268 "@entryPointOutput"
Name 271 "g_sSamp2d"
Name 274 "g_tTex1df4a"
Name 275 "g_tTex1df4"
Name 278 "g_tTex1di4"
Name 281 "g_tTex1du4"
Name 284 "g_tTex3df4"
Name 287 "g_tTex3di4"
Name 290 "g_tTex3du4"
Name 293 "g_tTexcdf4"
Name 296 "g_tTexcdi4"
Name 299 "g_tTexcdu4"
Name 301 "c1"
Name 304 "c3"
Name 306 "c4"
Name 308 "o1"
Name 311 "o3"
Name 313 "o4"
Decorate 12(g_tTex2df4) DescriptorSet 0
Decorate 16(g_sSamp) DescriptorSet 0
Decorate 16(g_sSamp) Binding 0
Decorate 36(g_tTex2di4) DescriptorSet 0
Decorate 50(g_tTex2du4) DescriptorSet 0
MemberDecorate 258(PS_OUTPUT) 1 BuiltIn FragDepth
Decorate 270(g_sSamp2d) DescriptorSet 0
Decorate 273(g_tTex1df4a) DescriptorSet 0
Decorate 273(g_tTex1df4a) Binding 1
Decorate 274(g_tTex1df4) DescriptorSet 0
Decorate 274(g_tTex1df4) Binding 0
Decorate 277(g_tTex1di4) DescriptorSet 0
Decorate 280(g_tTex1du4) DescriptorSet 0
Decorate 283(g_tTex3df4) DescriptorSet 0
Decorate 286(g_tTex3di4) DescriptorSet 0
Decorate 289(g_tTex3du4) DescriptorSet 0
Decorate 292(g_tTexcdf4) DescriptorSet 0
Decorate 295(g_tTexcdi4) DescriptorSet 0
Decorate 298(g_tTexcdu4) DescriptorSet 0
MemberDecorate 266(PS_OUTPUT) 1 BuiltIn FragDepth
Decorate 268(@entryPointOutput) Location 0
Decorate 271(g_sSamp2d) DescriptorSet 0
Decorate 274(g_tTex1df4a) DescriptorSet 0
Decorate 274(g_tTex1df4a) Binding 1
Decorate 275(g_tTex1df4) DescriptorSet 0
Decorate 275(g_tTex1df4) Binding 0
Decorate 278(g_tTex1di4) DescriptorSet 0
Decorate 281(g_tTex1du4) DescriptorSet 0
Decorate 284(g_tTex3df4) DescriptorSet 0
Decorate 287(g_tTex3di4) DescriptorSet 0
Decorate 290(g_tTex3du4) DescriptorSet 0
Decorate 293(g_tTexcdf4) DescriptorSet 0
Decorate 296(g_tTexcdi4) DescriptorSet 0
Decorate 299(g_tTexcdu4) DescriptorSet 0
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
@ -859,51 +864,52 @@ gl_FragCoord origin is upper left
261: 6(float) Constant 1065353216
262: 7(fvec4) ConstantComposite 261 261 261 261
264: TypePointer Function 6(float)
266: TypePointer Output 258(PS_OUTPUT)
267(@entryPointOutput): 266(ptr) Variable Output
270(g_sSamp2d): 15(ptr) Variable UniformConstant
271: TypeImage 6(float) 1D sampled format:Unknown
272: TypePointer UniformConstant 271
273(g_tTex1df4a): 272(ptr) Variable UniformConstant
274(g_tTex1df4): 272(ptr) Variable UniformConstant
275: TypeImage 24(int) 1D sampled format:Unknown
276: TypePointer UniformConstant 275
277(g_tTex1di4): 276(ptr) Variable UniformConstant
278: TypeImage 44(int) 1D sampled format:Unknown
279: TypePointer UniformConstant 278
280(g_tTex1du4): 279(ptr) Variable UniformConstant
281: TypeImage 6(float) 3D sampled format:Unknown
282: TypePointer UniformConstant 281
283(g_tTex3df4): 282(ptr) Variable UniformConstant
284: TypeImage 24(int) 3D sampled format:Unknown
285: TypePointer UniformConstant 284
286(g_tTex3di4): 285(ptr) Variable UniformConstant
287: TypeImage 44(int) 3D sampled format:Unknown
288: TypePointer UniformConstant 287
289(g_tTex3du4): 288(ptr) Variable UniformConstant
290: TypeImage 6(float) Cube sampled format:Unknown
291: TypePointer UniformConstant 290
292(g_tTexcdf4): 291(ptr) Variable UniformConstant
293: TypeImage 24(int) Cube sampled format:Unknown
294: TypePointer UniformConstant 293
295(g_tTexcdi4): 294(ptr) Variable UniformConstant
296: TypeImage 44(int) Cube sampled format:Unknown
297: TypePointer UniformConstant 296
298(g_tTexcdu4): 297(ptr) Variable UniformConstant
299: TypePointer UniformConstant 6(float)
300(c1): 299(ptr) Variable UniformConstant
301: TypeVector 6(float) 3
302: TypePointer UniformConstant 301(fvec3)
303(c3): 302(ptr) Variable UniformConstant
304: TypePointer UniformConstant 7(fvec4)
305(c4): 304(ptr) Variable UniformConstant
306: TypePointer UniformConstant 24(int)
307(o1): 306(ptr) Variable UniformConstant
308: TypeVector 24(int) 3
309: TypePointer UniformConstant 308(ivec3)
310(o3): 309(ptr) Variable UniformConstant
311: TypePointer UniformConstant 31(ivec4)
312(o4): 311(ptr) Variable UniformConstant
266(PS_OUTPUT): TypeStruct 7(fvec4) 6(float)
267: TypePointer Output 266(PS_OUTPUT)
268(@entryPointOutput): 267(ptr) Variable Output
271(g_sSamp2d): 15(ptr) Variable UniformConstant
272: TypeImage 6(float) 1D sampled format:Unknown
273: TypePointer UniformConstant 272
274(g_tTex1df4a): 273(ptr) Variable UniformConstant
275(g_tTex1df4): 273(ptr) Variable UniformConstant
276: TypeImage 24(int) 1D sampled format:Unknown
277: TypePointer UniformConstant 276
278(g_tTex1di4): 277(ptr) Variable UniformConstant
279: TypeImage 44(int) 1D sampled format:Unknown
280: TypePointer UniformConstant 279
281(g_tTex1du4): 280(ptr) Variable UniformConstant
282: TypeImage 6(float) 3D sampled format:Unknown
283: TypePointer UniformConstant 282
284(g_tTex3df4): 283(ptr) Variable UniformConstant
285: TypeImage 24(int) 3D sampled format:Unknown
286: TypePointer UniformConstant 285
287(g_tTex3di4): 286(ptr) Variable UniformConstant
288: TypeImage 44(int) 3D sampled format:Unknown
289: TypePointer UniformConstant 288
290(g_tTex3du4): 289(ptr) Variable UniformConstant
291: TypeImage 6(float) Cube sampled format:Unknown
292: TypePointer UniformConstant 291
293(g_tTexcdf4): 292(ptr) Variable UniformConstant
294: TypeImage 24(int) Cube sampled format:Unknown
295: TypePointer UniformConstant 294
296(g_tTexcdi4): 295(ptr) Variable UniformConstant
297: TypeImage 44(int) Cube sampled format:Unknown
298: TypePointer UniformConstant 297
299(g_tTexcdu4): 298(ptr) Variable UniformConstant
300: TypePointer UniformConstant 6(float)
301(c1): 300(ptr) Variable UniformConstant
302: TypeVector 6(float) 3
303: TypePointer UniformConstant 302(fvec3)
304(c3): 303(ptr) Variable UniformConstant
305: TypePointer UniformConstant 7(fvec4)
306(c4): 305(ptr) Variable UniformConstant
307: TypePointer UniformConstant 24(int)
308(o1): 307(ptr) Variable UniformConstant
309: TypeVector 24(int) 3
310: TypePointer UniformConstant 309(ivec3)
311(o3): 310(ptr) Variable UniformConstant
312: TypePointer UniformConstant 31(ivec4)
313(o4): 312(ptr) Variable UniformConstant
4(main): 2 Function None 3
5: Label
9(txval001): 8(ptr) Variable Function
@ -1151,7 +1157,7 @@ gl_FragCoord origin is upper left
Store 263 262
265: 264(ptr) AccessChain 260(psout) 99
Store 265 261
268:258(PS_OUTPUT) Load 260(psout)
Store 267(@entryPointOutput) 268
269:258(PS_OUTPUT) Load 260(psout)
Store 268(@entryPointOutput) 269
Return
FunctionEnd

View File

@ -336,7 +336,7 @@ gl_FragCoord origin is upper left
0:107 1.000000
0:109 Sequence
0:109 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:109 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:109 Branch: Return
0:? Linker Objects
@ -701,7 +701,7 @@ gl_FragCoord origin is upper left
0:107 1.000000
0:109 Sequence
0:109 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:109 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:109 Branch: Return
0:? Linker Objects
@ -727,7 +727,7 @@ gl_FragCoord origin is upper left
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 303
// Id's are bound by 304
Capability Shader
Capability ImageGatherExtended
@ -735,7 +735,7 @@ gl_FragCoord origin is upper left
Capability SampledCubeArray
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 267
EntryPoint Fragment 4 "main" 268
ExecutionMode 4 OriginUpperLeft
Name 4 "main"
Name 9 "txval001"
@ -772,34 +772,39 @@ gl_FragCoord origin is upper left
MemberName 258(PS_OUTPUT) 0 "Color"
MemberName 258(PS_OUTPUT) 1 "Depth"
Name 260 "psout"
Name 267 "@entryPointOutput"
Name 270 "g_sSamp2d"
Name 273 "g_tTex1df4a"
Name 276 "g_tTex1di4a"
Name 279 "g_tTex1du4a"
Name 282 "g_tTexcdf4a"
Name 285 "g_tTexcdi4a"
Name 288 "g_tTexcdu4a"
Name 290 "c1"
Name 293 "c2"
Name 295 "c4"
Name 297 "o1"
Name 300 "o3"
Name 302 "o4"
Name 266 "PS_OUTPUT"
MemberName 266(PS_OUTPUT) 0 "Color"
MemberName 266(PS_OUTPUT) 1 "Depth"
Name 268 "@entryPointOutput"
Name 271 "g_sSamp2d"
Name 274 "g_tTex1df4a"
Name 277 "g_tTex1di4a"
Name 280 "g_tTex1du4a"
Name 283 "g_tTexcdf4a"
Name 286 "g_tTexcdi4a"
Name 289 "g_tTexcdu4a"
Name 291 "c1"
Name 294 "c2"
Name 296 "c4"
Name 298 "o1"
Name 301 "o3"
Name 303 "o4"
Decorate 12(g_tTex2df4a) DescriptorSet 0
Decorate 16(g_sSamp) DescriptorSet 0
Decorate 16(g_sSamp) Binding 0
Decorate 36(g_tTex2di4a) DescriptorSet 0
Decorate 50(g_tTex2du4a) DescriptorSet 0
MemberDecorate 258(PS_OUTPUT) 1 BuiltIn FragDepth
Decorate 270(g_sSamp2d) DescriptorSet 0
Decorate 273(g_tTex1df4a) DescriptorSet 0
Decorate 273(g_tTex1df4a) Binding 0
Decorate 276(g_tTex1di4a) DescriptorSet 0
Decorate 279(g_tTex1du4a) DescriptorSet 0
Decorate 282(g_tTexcdf4a) DescriptorSet 0
Decorate 285(g_tTexcdi4a) DescriptorSet 0
Decorate 288(g_tTexcdu4a) DescriptorSet 0
MemberDecorate 266(PS_OUTPUT) 1 BuiltIn FragDepth
Decorate 268(@entryPointOutput) Location 0
Decorate 271(g_sSamp2d) DescriptorSet 0
Decorate 274(g_tTex1df4a) DescriptorSet 0
Decorate 274(g_tTex1df4a) Binding 0
Decorate 277(g_tTex1di4a) DescriptorSet 0
Decorate 280(g_tTex1du4a) DescriptorSet 0
Decorate 283(g_tTexcdf4a) DescriptorSet 0
Decorate 286(g_tTexcdi4a) DescriptorSet 0
Decorate 289(g_tTexcdu4a) DescriptorSet 0
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
@ -843,41 +848,42 @@ gl_FragCoord origin is upper left
261: 6(float) Constant 1065353216
262: 7(fvec4) ConstantComposite 261 261 261 261
264: TypePointer Function 6(float)
266: TypePointer Output 258(PS_OUTPUT)
267(@entryPointOutput): 266(ptr) Variable Output
270(g_sSamp2d): 15(ptr) Variable UniformConstant
271: TypeImage 6(float) 1D array sampled format:Unknown
272: TypePointer UniformConstant 271
273(g_tTex1df4a): 272(ptr) Variable UniformConstant
274: TypeImage 24(int) 1D array sampled format:Unknown
275: TypePointer UniformConstant 274
276(g_tTex1di4a): 275(ptr) Variable UniformConstant
277: TypeImage 44(int) 1D array sampled format:Unknown
278: TypePointer UniformConstant 277
279(g_tTex1du4a): 278(ptr) Variable UniformConstant
280: TypeImage 6(float) Cube array sampled format:Unknown
281: TypePointer UniformConstant 280
282(g_tTexcdf4a): 281(ptr) Variable UniformConstant
283: TypeImage 24(int) Cube array sampled format:Unknown
284: TypePointer UniformConstant 283
285(g_tTexcdi4a): 284(ptr) Variable UniformConstant
286: TypeImage 44(int) Cube array sampled format:Unknown
287: TypePointer UniformConstant 286
288(g_tTexcdu4a): 287(ptr) Variable UniformConstant
289: TypePointer UniformConstant 6(float)
290(c1): 289(ptr) Variable UniformConstant
291: TypeVector 6(float) 2
292: TypePointer UniformConstant 291(fvec2)
293(c2): 292(ptr) Variable UniformConstant
294: TypePointer UniformConstant 7(fvec4)
295(c4): 294(ptr) Variable UniformConstant
296: TypePointer UniformConstant 24(int)
297(o1): 296(ptr) Variable UniformConstant
298: TypeVector 24(int) 3
299: TypePointer UniformConstant 298(ivec3)
300(o3): 299(ptr) Variable UniformConstant
301: TypePointer UniformConstant 31(ivec4)
302(o4): 301(ptr) Variable UniformConstant
266(PS_OUTPUT): TypeStruct 7(fvec4) 6(float)
267: TypePointer Output 266(PS_OUTPUT)
268(@entryPointOutput): 267(ptr) Variable Output
271(g_sSamp2d): 15(ptr) Variable UniformConstant
272: TypeImage 6(float) 1D array sampled format:Unknown
273: TypePointer UniformConstant 272
274(g_tTex1df4a): 273(ptr) Variable UniformConstant
275: TypeImage 24(int) 1D array sampled format:Unknown
276: TypePointer UniformConstant 275
277(g_tTex1di4a): 276(ptr) Variable UniformConstant
278: TypeImage 44(int) 1D array sampled format:Unknown
279: TypePointer UniformConstant 278
280(g_tTex1du4a): 279(ptr) Variable UniformConstant
281: TypeImage 6(float) Cube array sampled format:Unknown
282: TypePointer UniformConstant 281
283(g_tTexcdf4a): 282(ptr) Variable UniformConstant
284: TypeImage 24(int) Cube array sampled format:Unknown
285: TypePointer UniformConstant 284
286(g_tTexcdi4a): 285(ptr) Variable UniformConstant
287: TypeImage 44(int) Cube array sampled format:Unknown
288: TypePointer UniformConstant 287
289(g_tTexcdu4a): 288(ptr) Variable UniformConstant
290: TypePointer UniformConstant 6(float)
291(c1): 290(ptr) Variable UniformConstant
292: TypeVector 6(float) 2
293: TypePointer UniformConstant 292(fvec2)
294(c2): 293(ptr) Variable UniformConstant
295: TypePointer UniformConstant 7(fvec4)
296(c4): 295(ptr) Variable UniformConstant
297: TypePointer UniformConstant 24(int)
298(o1): 297(ptr) Variable UniformConstant
299: TypeVector 24(int) 3
300: TypePointer UniformConstant 299(ivec3)
301(o3): 300(ptr) Variable UniformConstant
302: TypePointer UniformConstant 31(ivec4)
303(o4): 302(ptr) Variable UniformConstant
4(main): 2 Function None 3
5: Label
9(txval001): 8(ptr) Variable Function
@ -1125,7 +1131,7 @@ gl_FragCoord origin is upper left
Store 263 262
265: 264(ptr) AccessChain 260(psout) 99
Store 265 261
268:258(PS_OUTPUT) Load 260(psout)
Store 267(@entryPointOutput) 268
269:258(PS_OUTPUT) Load 260(psout)
Store 268(@entryPointOutput) 269
Return
FunctionEnd

View File

@ -1062,7 +1062,7 @@ gl_FragCoord origin is upper left
0:277 1.000000
0:279 Sequence
0:279 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:279 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:279 Branch: Return
0:? Linker Objects
@ -2162,7 +2162,7 @@ gl_FragCoord origin is upper left
0:277 1.000000
0:279 Sequence
0:279 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:279 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:279 Branch: Return
0:? Linker Objects
@ -2197,7 +2197,7 @@ gl_FragCoord origin is upper left
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 540
// Id's are bound by 541
Capability Shader
Capability Sampled1D
@ -2206,7 +2206,7 @@ gl_FragCoord origin is upper left
Capability ImageQuery
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 534
EntryPoint Fragment 4 "main" 535
ExecutionMode 4 OriginUpperLeft
Name 4 "main"
Name 8 "sizeQueryTemp"
@ -2294,8 +2294,11 @@ gl_FragCoord origin is upper left
MemberName 522(PS_OUTPUT) 0 "Color"
MemberName 522(PS_OUTPUT) 1 "Depth"
Name 524 "psout"
Name 534 "@entryPointOutput"
Name 539 "g_sSamp"
Name 533 "PS_OUTPUT"
MemberName 533(PS_OUTPUT) 0 "Color"
MemberName 533(PS_OUTPUT) 1 "Depth"
Name 535 "@entryPointOutput"
Name 540 "g_sSamp"
Decorate 12(g_tTex1df4) DescriptorSet 0
Decorate 12(g_tTex1df4) Binding 0
Decorate 29(g_tTex1di4) DescriptorSet 0
@ -2325,8 +2328,10 @@ gl_FragCoord origin is upper left
Decorate 496(g_tTex2dmsi4a) DescriptorSet 0
Decorate 510(g_tTex2dmsu4a) DescriptorSet 0
MemberDecorate 522(PS_OUTPUT) 1 BuiltIn FragDepth
Decorate 539(g_sSamp) DescriptorSet 0
Decorate 539(g_sSamp) Binding 0
MemberDecorate 533(PS_OUTPUT) 1 BuiltIn FragDepth
Decorate 535(@entryPointOutput) Location 0
Decorate 540(g_sSamp) DescriptorSet 0
Decorate 540(g_sSamp) Binding 0
2: TypeVoid
3: TypeFunction 2
6: TypeInt 32 0
@ -2433,11 +2438,12 @@ gl_FragCoord origin is upper left
528: TypePointer Function 521(fvec4)
530: 14(int) Constant 1
531: TypePointer Function 9(float)
533: TypePointer Output 522(PS_OUTPUT)
534(@entryPointOutput): 533(ptr) Variable Output
537: TypeSampler
538: TypePointer UniformConstant 537
539(g_sSamp): 538(ptr) Variable UniformConstant
533(PS_OUTPUT): TypeStruct 521(fvec4) 9(float)
534: TypePointer Output 533(PS_OUTPUT)
535(@entryPointOutput): 534(ptr) Variable Output
538: TypeSampler
539: TypePointer UniformConstant 538
540(g_sSamp): 539(ptr) Variable UniformConstant
4(main): 2 Function None 3
5: Label
8(sizeQueryTemp): 7(ptr) Variable Function
@ -3051,7 +3057,7 @@ gl_FragCoord origin is upper left
Store 529 527
532: 531(ptr) AccessChain 524(psout) 530
Store 532 526
535:522(PS_OUTPUT) Load 524(psout)
Store 534(@entryPointOutput) 535
536:522(PS_OUTPUT) Load 524(psout)
Store 535(@entryPointOutput) 536
Return
FunctionEnd

View File

@ -38,7 +38,7 @@ Shader version: 450
0:? 0.000000
0:26 Sequence
0:26 move second child to first child (temp structure{temp 4-component vector of float Position Pos})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Position Pos})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Position Pos})
0:26 'vsout' (temp structure{temp 4-component vector of float Position Pos})
0:26 Branch: Return
0:? Linker Objects
@ -88,7 +88,7 @@ Shader version: 450
0:? 0.000000
0:26 Sequence
0:26 move second child to first child (temp structure{temp 4-component vector of float Position Pos})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Position Pos})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Position Pos})
0:26 'vsout' (temp structure{temp 4-component vector of float Position Pos})
0:26 Branch: Return
0:? Linker Objects
@ -97,14 +97,14 @@ Shader version: 450
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 42
// Id's are bound by 43
Capability Shader
Capability Sampled1D
Capability ImageQuery
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Vertex 4 "main" 36
EntryPoint Vertex 4 "main" 37
Name 4 "main"
Name 8 "sizeQueryTemp"
Name 12 "g_tTex1df4"
@ -114,13 +114,17 @@ Shader version: 450
Name 27 "VS_OUTPUT"
MemberName 27(VS_OUTPUT) 0 "Pos"
Name 29 "vsout"
Name 36 "@entryPointOutput"
Name 41 "g_sSamp"
Name 35 "VS_OUTPUT"
MemberName 35(VS_OUTPUT) 0 "Pos"
Name 37 "@entryPointOutput"
Name 42 "g_sSamp"
Decorate 12(g_tTex1df4) DescriptorSet 0
Decorate 12(g_tTex1df4) Binding 0
MemberDecorate 27(VS_OUTPUT) 0 BuiltIn Position
Decorate 41(g_sSamp) DescriptorSet 0
Decorate 41(g_sSamp) Binding 0
MemberDecorate 35(VS_OUTPUT) 0 BuiltIn Position
Decorate 37(@entryPointOutput) Location 0
Decorate 42(g_sSamp) DescriptorSet 0
Decorate 42(g_sSamp) Binding 0
2: TypeVoid
3: TypeFunction 2
6: TypeInt 32 0
@ -138,11 +142,12 @@ Shader version: 450
31: 9(float) Constant 0
32: 26(fvec4) ConstantComposite 31 31 31 31
33: TypePointer Function 26(fvec4)
35: TypePointer Output 27(VS_OUTPUT)
36(@entryPointOutput): 35(ptr) Variable Output
39: TypeSampler
40: TypePointer UniformConstant 39
41(g_sSamp): 40(ptr) Variable UniformConstant
35(VS_OUTPUT): TypeStruct 26(fvec4)
36: TypePointer Output 35(VS_OUTPUT)
37(@entryPointOutput): 36(ptr) Variable Output
40: TypeSampler
41: TypePointer UniformConstant 40
42(g_sSamp): 41(ptr) Variable UniformConstant
4(main): 2 Function None 3
5: Label
8(sizeQueryTemp): 7(ptr) Variable Function
@ -165,7 +170,7 @@ Shader version: 450
Store 23(NumberOfLevelsU) 25
34: 33(ptr) AccessChain 29(vsout) 30
Store 34 32
37:27(VS_OUTPUT) Load 29(vsout)
Store 36(@entryPointOutput) 37
38:27(VS_OUTPUT) Load 29(vsout)
Store 37(@entryPointOutput) 38
Return
FunctionEnd

View File

@ -45,7 +45,7 @@ ERROR: node is still EOpNull!
0:20 1.000000
0:22 Sequence
0:22 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:22 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:22 Branch: Return
0:? Linker Objects
@ -98,7 +98,7 @@ ERROR: node is still EOpNull!
0:20 1.000000
0:22 Sequence
0:22 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:22 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:22 Branch: Return
0:? Linker Objects

View File

@ -14,7 +14,7 @@ gl_FragCoord origin is upper left
0:3 true case
0:4 Sequence
0:4 move second child to first child (temp 4-component vector of float)
0:? '@entryPointOutput' (out 4-component vector of float)
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
0:4 'input' (layout(location=0 ) in 4-component vector of float)
0:4 Branch: Return
0:6 Test condition and select (temp void)
@ -25,13 +25,13 @@ gl_FragCoord origin is upper left
0:6 true case
0:7 Sequence
0:7 move second child to first child (temp 4-component vector of float)
0:? '@entryPointOutput' (out 4-component vector of float)
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
0:7 'input' (layout(location=0 ) in 4-component vector of float)
0:7 Branch: Return
0:6 false case
0:9 Sequence
0:9 move second child to first child (temp 4-component vector of float)
0:? '@entryPointOutput' (out 4-component vector of float)
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
0:9 Negate value (temp 4-component vector of float)
0:9 'input' (layout(location=0 ) in 4-component vector of float)
0:9 Branch: Return
@ -56,7 +56,7 @@ gl_FragCoord origin is upper left
0:? Sequence
0:20 Sequence
0:20 move second child to first child (temp 4-component vector of float)
0:? '@entryPointOutput' (out 4-component vector of float)
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
0:20 'input' (layout(location=0 ) in 4-component vector of float)
0:20 Branch: Return
0:23 Test condition and select (temp void)
@ -68,14 +68,14 @@ gl_FragCoord origin is upper left
0:? Sequence
0:24 Sequence
0:24 move second child to first child (temp 4-component vector of float)
0:? '@entryPointOutput' (out 4-component vector of float)
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
0:24 'input' (layout(location=0 ) in 4-component vector of float)
0:24 Branch: Return
0:23 false case
0:? Sequence
0:26 Sequence
0:26 move second child to first child (temp 4-component vector of float)
0:? '@entryPointOutput' (out 4-component vector of float)
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
0:26 Negate value (temp 4-component vector of float)
0:26 'input' (layout(location=0 ) in 4-component vector of float)
0:26 Branch: Return
@ -113,7 +113,7 @@ gl_FragCoord origin is upper left
0:3 true case
0:4 Sequence
0:4 move second child to first child (temp 4-component vector of float)
0:? '@entryPointOutput' (out 4-component vector of float)
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
0:4 'input' (layout(location=0 ) in 4-component vector of float)
0:4 Branch: Return
0:6 Test condition and select (temp void)
@ -124,13 +124,13 @@ gl_FragCoord origin is upper left
0:6 true case
0:7 Sequence
0:7 move second child to first child (temp 4-component vector of float)
0:? '@entryPointOutput' (out 4-component vector of float)
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
0:7 'input' (layout(location=0 ) in 4-component vector of float)
0:7 Branch: Return
0:6 false case
0:9 Sequence
0:9 move second child to first child (temp 4-component vector of float)
0:? '@entryPointOutput' (out 4-component vector of float)
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
0:9 Negate value (temp 4-component vector of float)
0:9 'input' (layout(location=0 ) in 4-component vector of float)
0:9 Branch: Return
@ -155,7 +155,7 @@ gl_FragCoord origin is upper left
0:? Sequence
0:20 Sequence
0:20 move second child to first child (temp 4-component vector of float)
0:? '@entryPointOutput' (out 4-component vector of float)
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
0:20 'input' (layout(location=0 ) in 4-component vector of float)
0:20 Branch: Return
0:23 Test condition and select (temp void)
@ -167,14 +167,14 @@ gl_FragCoord origin is upper left
0:? Sequence
0:24 Sequence
0:24 move second child to first child (temp 4-component vector of float)
0:? '@entryPointOutput' (out 4-component vector of float)
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
0:24 'input' (layout(location=0 ) in 4-component vector of float)
0:24 Branch: Return
0:23 false case
0:? Sequence
0:26 Sequence
0:26 move second child to first child (temp 4-component vector of float)
0:? '@entryPointOutput' (out 4-component vector of float)
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
0:26 Negate value (temp 4-component vector of float)
0:26 'input' (layout(location=0 ) in 4-component vector of float)
0:26 Branch: Return
@ -208,6 +208,7 @@ gl_FragCoord origin is upper left
Name 67 "ii"
Name 80 "ii"
Decorate 9(input) Location 0
Decorate 19(@entryPointOutput) Location 0
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32

View File

@ -126,7 +126,7 @@ gl_FragCoord origin is upper left
0:33 'a5' (global float)
0:35 Sequence
0:35 move second child to first child (temp 4-component vector of float)
0:? '@entryPointOutput' (out 4-component vector of float)
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
0:35 component-wise multiply (temp 4-component vector of float)
0:35 'input' (layout(location=0 ) in 4-component vector of float)
0:35 'a1' (global 4-component vector of float)
@ -282,7 +282,7 @@ gl_FragCoord origin is upper left
0:33 'a5' (global float)
0:35 Sequence
0:35 move second child to first child (temp 4-component vector of float)
0:? '@entryPointOutput' (out 4-component vector of float)
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
0:35 component-wise multiply (temp 4-component vector of float)
0:35 'input' (layout(location=0 ) in 4-component vector of float)
0:35 'a1' (global 4-component vector of float)
@ -357,6 +357,7 @@ gl_FragCoord origin is upper left
Name 90 "input"
Name 95 "c4"
Name 96 "b5"
Decorate 88(@entryPointOutput) Location 0
Decorate 90(input) Location 0
2: TypeVoid
3: TypeFunction 2

View File

@ -45,7 +45,7 @@ gl_FragCoord origin is upper left
0:30 1.000000
0:31 Sequence
0:31 move second child to first child (temp structure{temp 4-component vector of float color})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float color})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float color})
0:31 'ps_output' (temp structure{temp 4-component vector of float color})
0:31 Branch: Return
0:? Linker Objects
@ -100,19 +100,19 @@ gl_FragCoord origin is upper left
0:30 1.000000
0:31 Sequence
0:31 move second child to first child (temp structure{temp 4-component vector of float color})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float color})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float color})
0:31 'ps_output' (temp structure{temp 4-component vector of float color})
0:31 Branch: Return
0:? Linker Objects
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 46
// Id's are bound by 47
Capability Shader
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 43
EntryPoint Fragment 4 "main" 44
ExecutionMode 4 OriginUpperLeft
Name 4 "main"
Name 6 "Test1("
@ -129,7 +129,10 @@ gl_FragCoord origin is upper left
Name 34 "PS_OUTPUT"
MemberName 34(PS_OUTPUT) 0 "color"
Name 36 "ps_output"
Name 43 "@entryPointOutput"
Name 42 "PS_OUTPUT"
MemberName 42(PS_OUTPUT) 0 "color"
Name 44 "@entryPointOutput"
Decorate 44(@entryPointOutput) Location 0
2: TypeVoid
3: TypeFunction 2
8: TypeFloat 32
@ -159,16 +162,17 @@ gl_FragCoord origin is upper left
38: 37(int) Constant 0
39: 33(fvec4) ConstantComposite 13 13 13 13
40: TypePointer Function 33(fvec4)
42: TypePointer Output 34(PS_OUTPUT)
43(@entryPointOutput): 42(ptr) Variable Output
42(PS_OUTPUT): TypeStruct 33(fvec4)
43: TypePointer Output 42(PS_OUTPUT)
44(@entryPointOutput): 43(ptr) Variable Output
4(main): 2 Function None 3
5: Label
36(ps_output): 35(ptr) Variable Function
32: 2 FunctionCall 6(Test1()
41: 40(ptr) AccessChain 36(ps_output) 38
Store 41 39
44:34(PS_OUTPUT) Load 36(ps_output)
Store 43(@entryPointOutput) 44
45:34(PS_OUTPUT) Load 36(ps_output)
Store 44(@entryPointOutput) 45
Return
FunctionEnd
6(Test1(): 2 Function None 3

View File

@ -57,7 +57,7 @@ gl_FragCoord origin is upper left
0:22 3 (const int)
0:24 Sequence
0:24 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:24 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:24 Branch: Return
0:? Linker Objects
@ -124,19 +124,19 @@ gl_FragCoord origin is upper left
0:22 3 (const int)
0:24 Sequence
0:24 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:24 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:24 Branch: Return
0:? Linker Objects
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 56
// Id's are bound by 57
Capability Shader
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 45 53
EntryPoint Fragment 4 "main" 45 54
ExecutionMode 4 OriginUpperLeft
Name 4 "main"
Name 12 "MyFunc(f1;f1;f1;"
@ -154,10 +154,15 @@ gl_FragCoord origin is upper left
MemberName 31(PS_OUTPUT) 1 "Depth"
Name 33 "psout"
Name 45 "inpos"
Name 53 "@entryPointOutput"
Name 52 "PS_OUTPUT"
MemberName 52(PS_OUTPUT) 0 "Color"
MemberName 52(PS_OUTPUT) 1 "Depth"
Name 54 "@entryPointOutput"
MemberDecorate 31(PS_OUTPUT) 1 BuiltIn FragDepth
Decorate 45(inpos) NoPerspective
Decorate 45(inpos) BuiltIn FragCoord
MemberDecorate 52(PS_OUTPUT) 1 BuiltIn FragDepth
Decorate 54(@entryPointOutput) Location 0
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
@ -179,8 +184,9 @@ gl_FragCoord origin is upper left
46: TypeInt 32 0
47: 46(int) Constant 3
48: TypePointer Input 6(float)
52: TypePointer Output 31(PS_OUTPUT)
53(@entryPointOutput): 52(ptr) Variable Output
52(PS_OUTPUT): TypeStruct 30(fvec4) 6(float)
53: TypePointer Output 52(PS_OUTPUT)
54(@entryPointOutput): 53(ptr) Variable Output
4(main): 2 Function None 3
5: Label
17(x): 7(ptr) Variable Function
@ -211,8 +217,8 @@ gl_FragCoord origin is upper left
50: 6(float) Load 49
51: 7(ptr) AccessChain 33(psout) 43
Store 51 50
54:31(PS_OUTPUT) Load 33(psout)
Store 53(@entryPointOutput) 54
55:31(PS_OUTPUT) Load 33(psout)
Store 54(@entryPointOutput) 55
Return
FunctionEnd
12(MyFunc(f1;f1;f1;): 2 Function None 8

View File

@ -13,7 +13,7 @@ local_size = (1, 1, 1)
0:9 WorkgroupMemoryBarrierWithGroupSync (global void)
0:11 Sequence
0:11 move second child to first child (temp float)
0:? '@entryPointOutput' (out float)
0:? '@entryPointOutput' (layout(location=0 ) out float)
0:11 Constant:
0:11 0.000000
0:11 Branch: Return
@ -37,7 +37,7 @@ local_size = (1, 1, 1)
0:9 WorkgroupMemoryBarrierWithGroupSync (global void)
0:11 Sequence
0:11 move second child to first child (temp float)
0:? '@entryPointOutput' (out float)
0:? '@entryPointOutput' (layout(location=0 ) out float)
0:11 Constant:
0:11 0.000000
0:11 Branch: Return
@ -54,6 +54,7 @@ local_size = (1, 1, 1)
ExecutionMode 4 LocalSize 1 1 1
Name 4 "ComputeShaderFunction"
Name 14 "@entryPointOutput"
Decorate 14(@entryPointOutput) Location 0
2: TypeVoid
3: TypeFunction 2
6: TypeInt 32 0

View File

@ -301,7 +301,7 @@ local_size = (1, 1, 1)
0:125 'gs_ub4' (global 4-component vector of uint)
0:128 Sequence
0:128 move second child to first child (temp 4-component vector of float)
0:? '@entryPointOutput' (out 4-component vector of float)
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
0:? Constant:
0:? 1.000000
0:? 2.000000
@ -628,7 +628,7 @@ local_size = (1, 1, 1)
0:125 'gs_ub4' (global 4-component vector of uint)
0:128 Sequence
0:128 move second child to first child (temp 4-component vector of float)
0:? '@entryPointOutput' (out 4-component vector of float)
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
0:? Constant:
0:? 1.000000
0:? 2.000000
@ -700,6 +700,7 @@ local_size = (1, 1, 1)
Name 193 "gs_uc4"
Name 215 "@entryPointOutput"
Decorate 175(inF0) Location 0
Decorate 215(@entryPointOutput) Location 0
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32

View File

@ -9,9 +9,9 @@ gl_FragCoord origin is upper left
0:5 'inDV1c' (layout(location=2 ) in double)
0:5 'inDV2' (layout(location=3 ) in 2-component vector of double)
0:5 'inDV3' (layout(location=4 ) in 3-component vector of double)
0:5 'inDV4' (layout(location=5 ) in 4-component vector of double)
0:5 'inU1a' (layout(location=6 ) in uint)
0:5 'inU1b' (layout(location=7 ) in uint)
0:5 'inDV4' (layout(location=6 ) in 4-component vector of double)
0:5 'inU1a' (layout(location=8 ) in uint)
0:5 'inU1b' (layout(location=9 ) in uint)
0:? Sequence
0:6 Sequence
0:6 move second child to first child (temp double)
@ -25,11 +25,11 @@ gl_FragCoord origin is upper left
0:7 'r01' (temp double)
0:7 uint64BitsToDouble (temp double)
0:7 Construct uvec2 (temp 2-component vector of uint)
0:7 'inU1a' (layout(location=6 ) in uint)
0:7 'inU1b' (layout(location=7 ) in uint)
0:7 'inU1a' (layout(location=8 ) in uint)
0:7 'inU1b' (layout(location=9 ) in uint)
0:9 Sequence
0:9 move second child to first child (temp float)
0:? '@entryPointOutput' (out float)
0:? '@entryPointOutput' (layout(location=0 ) out float)
0:9 Constant:
0:9 0.000000
0:9 Branch: Return
@ -49,9 +49,9 @@ gl_FragCoord origin is upper left
0:5 'inDV1c' (layout(location=2 ) in double)
0:5 'inDV2' (layout(location=3 ) in 2-component vector of double)
0:5 'inDV3' (layout(location=4 ) in 3-component vector of double)
0:5 'inDV4' (layout(location=5 ) in 4-component vector of double)
0:5 'inU1a' (layout(location=6 ) in uint)
0:5 'inU1b' (layout(location=7 ) in uint)
0:5 'inDV4' (layout(location=6 ) in 4-component vector of double)
0:5 'inU1a' (layout(location=8 ) in uint)
0:5 'inU1b' (layout(location=9 ) in uint)
0:? Sequence
0:6 Sequence
0:6 move second child to first child (temp double)
@ -65,11 +65,11 @@ gl_FragCoord origin is upper left
0:7 'r01' (temp double)
0:7 uint64BitsToDouble (temp double)
0:7 Construct uvec2 (temp 2-component vector of uint)
0:7 'inU1a' (layout(location=6 ) in uint)
0:7 'inU1b' (layout(location=7 ) in uint)
0:7 'inU1a' (layout(location=8 ) in uint)
0:7 'inU1b' (layout(location=9 ) in uint)
0:9 Sequence
0:9 move second child to first child (temp float)
0:? '@entryPointOutput' (out float)
0:? '@entryPointOutput' (layout(location=0 ) out float)
0:9 Constant:
0:9 0.000000
0:9 Branch: Return
@ -97,8 +97,9 @@ gl_FragCoord origin is upper left
Decorate 10(inDV1a) Location 0
Decorate 12(inDV1b) Location 1
Decorate 14(inDV1c) Location 2
Decorate 20(inU1a) Location 6
Decorate 22(inU1b) Location 7
Decorate 20(inU1a) Location 8
Decorate 22(inU1b) Location 9
Decorate 29(@entryPointOutput) Location 0
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 64

View File

@ -58,7 +58,7 @@ ERROR: node is still EOpNull!
0:30 'inF0' (layout(location=0 ) in 4-component vector of float)
0:32 Sequence
0:32 move second child to first child (temp 4-component vector of float)
0:? '@entryPointOutput' (out 4-component vector of float)
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
0:? Constant:
0:? 1.000000
0:? 2.000000
@ -123,7 +123,7 @@ ERROR: node is still EOpNull!
0:30 'inF0' (layout(location=0 ) in 4-component vector of float)
0:32 Sequence
0:32 move second child to first child (temp 4-component vector of float)
0:? '@entryPointOutput' (out 4-component vector of float)
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
0:? Constant:
0:? 1.000000
0:? 2.000000

View File

@ -1554,7 +1554,7 @@ gl_FragCoord origin is upper left
0:334 'inF0' (layout(location=0 ) in 4-component vector of float)
0:337 Sequence
0:337 move second child to first child (temp 4-component vector of float)
0:? '@entryPointOutput' (out 4-component vector of float)
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
0:? Constant:
0:? 1.000000
0:? 2.000000
@ -4335,7 +4335,7 @@ gl_FragCoord origin is upper left
0:334 'inF0' (layout(location=0 ) in 4-component vector of float)
0:337 Sequence
0:337 move second child to first child (temp 4-component vector of float)
0:? '@entryPointOutput' (out 4-component vector of float)
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
0:? Constant:
0:? 1.000000
0:? 2.000000
@ -6091,6 +6091,7 @@ gl_FragCoord origin is upper left
Decorate 837(inU0) Location 3
Decorate 845(inF1) Location 1
Decorate 854(inF2) Location 2
Decorate 1060(@entryPointOutput) Location 0
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32

View File

@ -54,7 +54,7 @@ local_size = (1, 1, 1)
0:? Sequence
0:199 Sequence
0:199 move second child to first child (temp 4-component vector of float)
0:? '@entryPointOutput' (out 4-component vector of float)
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
0:? Constant:
0:? 1.000000
0:? 2.000000
@ -122,7 +122,7 @@ local_size = (1, 1, 1)
0:? Sequence
0:199 Sequence
0:199 move second child to first child (temp 4-component vector of float)
0:? '@entryPointOutput' (out 4-component vector of float)
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
0:? Constant:
0:? 1.000000
0:? 2.000000
@ -162,6 +162,7 @@ local_size = (1, 1, 1)
Name 41 "inF2"
Name 42 "inI0"
Name 61 "@entryPointOutput"
Decorate 61(@entryPointOutput) Location 0
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32

View File

@ -269,7 +269,7 @@ ERROR: node is still EOpNull!
0:90 0.000000
0:92 Sequence
0:92 move second child to first child (temp 4-component vector of float)
0:? '@entryPointOutput' (out 4-component vector of float)
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
0:? Constant:
0:? 1.000000
0:? 2.000000
@ -620,7 +620,7 @@ ERROR: node is still EOpNull!
0:90 0.000000
0:92 Sequence
0:92 move second child to first child (temp 4-component vector of float)
0:? '@entryPointOutput' (out 4-component vector of float)
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
0:? Constant:
0:? 1.000000
0:? 2.000000

View File

@ -53,7 +53,7 @@ Shader version: 450
0:? Sequence
0:217 Sequence
0:217 move second child to first child (temp 4-component vector of float)
0:? '@entryPointOutput' (out 4-component vector of float)
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
0:? Constant:
0:? 1.000000
0:? 2.000000
@ -185,7 +185,7 @@ Shader version: 450
0:? Sequence
0:217 Sequence
0:217 move second child to first child (temp 4-component vector of float)
0:? '@entryPointOutput' (out 4-component vector of float)
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
0:? Constant:
0:? 1.000000
0:? 2.000000
@ -313,6 +313,7 @@ Shader version: 450
Name 118 "gs_ua4"
Name 119 "gs_ub4"
Name 120 "gs_uc4"
Decorate 85(@entryPointOutput) Location 0
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32

View File

@ -90,7 +90,7 @@ gl_FragCoord origin is upper left
0:52 1.000000
0:54 Sequence
0:54 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:54 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:54 Branch: Return
0:? Linker Objects
@ -205,7 +205,7 @@ gl_FragCoord origin is upper left
0:52 1.000000
0:54 Sequence
0:54 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:54 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:54 Branch: Return
0:? Linker Objects
@ -227,14 +227,14 @@ gl_FragCoord origin is upper left
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 105
// Id's are bound by 106
Capability Shader
Capability ImageGatherExtended
Capability ImageMSArray
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 92
EntryPoint Fragment 4 "main" 93
ExecutionMode 4 OriginUpperLeft
Name 4 "main"
Name 9 "g_tTex2dmsf4"
@ -250,13 +250,16 @@ gl_FragCoord origin is upper left
MemberName 80(PS_OUTPUT) 0 "Color"
MemberName 80(PS_OUTPUT) 1 "Depth"
Name 82 "psout"
Name 92 "@entryPointOutput"
Name 97 "g_sSamp"
Name 99 "c1"
Name 101 "c4"
Name 102 "o1"
Name 103 "o3"
Name 104 "o4"
Name 91 "PS_OUTPUT"
MemberName 91(PS_OUTPUT) 0 "Color"
MemberName 91(PS_OUTPUT) 1 "Depth"
Name 93 "@entryPointOutput"
Name 98 "g_sSamp"
Name 100 "c1"
Name 102 "c4"
Name 103 "o1"
Name 104 "o3"
Name 105 "o4"
Decorate 9(g_tTex2dmsf4) DescriptorSet 0
Decorate 21(g_tTex2dmsi4) DescriptorSet 0
Decorate 29(g_tTex2dmsu4) DescriptorSet 0
@ -264,8 +267,10 @@ gl_FragCoord origin is upper left
Decorate 58(g_tTex2dmsi4a) DescriptorSet 0
Decorate 64(g_tTex2dmsu4a) DescriptorSet 0
MemberDecorate 80(PS_OUTPUT) 1 BuiltIn FragDepth
Decorate 97(g_sSamp) DescriptorSet 0
Decorate 97(g_sSamp) Binding 0
MemberDecorate 91(PS_OUTPUT) 1 BuiltIn FragDepth
Decorate 93(@entryPointOutput) Location 0
Decorate 98(g_sSamp) DescriptorSet 0
Decorate 98(g_sSamp) Binding 0
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
@ -308,18 +313,19 @@ gl_FragCoord origin is upper left
86: TypePointer Function 17(fvec4)
88: 11(int) Constant 1
89: TypePointer Function 6(float)
91: TypePointer Output 80(PS_OUTPUT)
92(@entryPointOutput): 91(ptr) Variable Output
95: TypeSampler
96: TypePointer UniformConstant 95
97(g_sSamp): 96(ptr) Variable UniformConstant
98: TypePointer UniformConstant 11(int)
99(c1): 98(ptr) Variable UniformConstant
100: TypePointer UniformConstant 24(ivec4)
101(c4): 100(ptr) Variable UniformConstant
102(o1): 98(ptr) Variable UniformConstant
103(o3): 52(ptr) Variable UniformConstant
104(o4): 100(ptr) Variable UniformConstant
91(PS_OUTPUT): TypeStruct 17(fvec4) 6(float)
92: TypePointer Output 91(PS_OUTPUT)
93(@entryPointOutput): 92(ptr) Variable Output
96: TypeSampler
97: TypePointer UniformConstant 96
98(g_sSamp): 97(ptr) Variable UniformConstant
99: TypePointer UniformConstant 11(int)
100(c1): 99(ptr) Variable UniformConstant
101: TypePointer UniformConstant 24(ivec4)
102(c4): 101(ptr) Variable UniformConstant
103(o1): 99(ptr) Variable UniformConstant
104(o3): 52(ptr) Variable UniformConstant
105(o4): 101(ptr) Variable UniformConstant
4(main): 2 Function None 3
5: Label
82(psout): 81(ptr) Variable Function
@ -369,7 +375,7 @@ gl_FragCoord origin is upper left
Store 87 85
90: 89(ptr) AccessChain 82(psout) 88
Store 90 84
93:80(PS_OUTPUT) Load 82(psout)
Store 92(@entryPointOutput) 93
94:80(PS_OUTPUT) Load 82(psout)
Store 93(@entryPointOutput) 94
Return
FunctionEnd

View File

@ -108,7 +108,7 @@ gl_FragCoord origin is upper left
0:68 1.000000
0:70 Sequence
0:70 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:70 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:70 Branch: Return
0:? Linker Objects
@ -256,7 +256,7 @@ gl_FragCoord origin is upper left
0:68 1.000000
0:70 Sequence
0:70 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:70 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:70 Branch: Return
0:? Linker Objects
@ -293,14 +293,14 @@ gl_FragCoord origin is upper left
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 145
// Id's are bound by 146
Capability Shader
Capability Sampled1D
Capability SampledCubeArray
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 87
EntryPoint Fragment 4 "main" 88
ExecutionMode 4 OriginUpperLeft
Name 4 "main"
Name 9 "g_tTex1df4a"
@ -315,29 +315,32 @@ gl_FragCoord origin is upper left
MemberName 75(PS_OUTPUT) 0 "Color"
MemberName 75(PS_OUTPUT) 1 "Depth"
Name 77 "psout"
Name 87 "@entryPointOutput"
Name 92 "g_sSamp"
Name 95 "g_tTex1df4"
Name 98 "g_tTex1di4"
Name 101 "g_tTex1du4"
Name 104 "g_tTex2df4"
Name 107 "g_tTex2di4"
Name 110 "g_tTex2du4"
Name 113 "g_tTex3df4"
Name 116 "g_tTex3di4"
Name 119 "g_tTex3du4"
Name 122 "g_tTexcdf4"
Name 125 "g_tTexcdi4"
Name 128 "g_tTexcdu4"
Name 131 "g_tTexcdf4a"
Name 134 "g_tTexcdi4a"
Name 137 "g_tTexcdu4a"
Name 138 "c1"
Name 140 "c2"
Name 141 "o1"
Name 142 "o2"
Name 143 "o3"
Name 144 "o4"
Name 86 "PS_OUTPUT"
MemberName 86(PS_OUTPUT) 0 "Color"
MemberName 86(PS_OUTPUT) 1 "Depth"
Name 88 "@entryPointOutput"
Name 93 "g_sSamp"
Name 96 "g_tTex1df4"
Name 99 "g_tTex1di4"
Name 102 "g_tTex1du4"
Name 105 "g_tTex2df4"
Name 108 "g_tTex2di4"
Name 111 "g_tTex2du4"
Name 114 "g_tTex3df4"
Name 117 "g_tTex3di4"
Name 120 "g_tTex3du4"
Name 123 "g_tTexcdf4"
Name 126 "g_tTexcdi4"
Name 129 "g_tTexcdu4"
Name 132 "g_tTexcdf4a"
Name 135 "g_tTexcdi4a"
Name 138 "g_tTexcdu4a"
Name 139 "c1"
Name 141 "c2"
Name 142 "o1"
Name 143 "o2"
Name 144 "o3"
Name 145 "o4"
Decorate 9(g_tTex1df4a) DescriptorSet 0
Decorate 27(g_tTex1di4a) DescriptorSet 0
Decorate 37(g_tTex1du4a) DescriptorSet 0
@ -345,24 +348,26 @@ gl_FragCoord origin is upper left
Decorate 59(g_tTex2di4a) DescriptorSet 0
Decorate 68(g_tTex2du4a) DescriptorSet 0
MemberDecorate 75(PS_OUTPUT) 1 BuiltIn FragDepth
Decorate 92(g_sSamp) DescriptorSet 0
Decorate 92(g_sSamp) Binding 0
Decorate 95(g_tTex1df4) DescriptorSet 0
Decorate 95(g_tTex1df4) Binding 0
Decorate 98(g_tTex1di4) DescriptorSet 0
Decorate 101(g_tTex1du4) DescriptorSet 0
Decorate 104(g_tTex2df4) DescriptorSet 0
Decorate 107(g_tTex2di4) DescriptorSet 0
Decorate 110(g_tTex2du4) DescriptorSet 0
Decorate 113(g_tTex3df4) DescriptorSet 0
Decorate 116(g_tTex3di4) DescriptorSet 0
Decorate 119(g_tTex3du4) DescriptorSet 0
Decorate 122(g_tTexcdf4) DescriptorSet 0
Decorate 125(g_tTexcdi4) DescriptorSet 0
Decorate 128(g_tTexcdu4) DescriptorSet 0
Decorate 131(g_tTexcdf4a) DescriptorSet 0
Decorate 134(g_tTexcdi4a) DescriptorSet 0
Decorate 137(g_tTexcdu4a) DescriptorSet 0
MemberDecorate 86(PS_OUTPUT) 1 BuiltIn FragDepth
Decorate 88(@entryPointOutput) Location 0
Decorate 93(g_sSamp) DescriptorSet 0
Decorate 93(g_sSamp) Binding 0
Decorate 96(g_tTex1df4) DescriptorSet 0
Decorate 96(g_tTex1df4) Binding 0
Decorate 99(g_tTex1di4) DescriptorSet 0
Decorate 102(g_tTex1du4) DescriptorSet 0
Decorate 105(g_tTex2df4) DescriptorSet 0
Decorate 108(g_tTex2di4) DescriptorSet 0
Decorate 111(g_tTex2du4) DescriptorSet 0
Decorate 114(g_tTex3df4) DescriptorSet 0
Decorate 117(g_tTex3di4) DescriptorSet 0
Decorate 120(g_tTex3du4) DescriptorSet 0
Decorate 123(g_tTexcdf4) DescriptorSet 0
Decorate 126(g_tTexcdi4) DescriptorSet 0
Decorate 129(g_tTexcdu4) DescriptorSet 0
Decorate 132(g_tTexcdf4a) DescriptorSet 0
Decorate 135(g_tTexcdi4a) DescriptorSet 0
Decorate 138(g_tTexcdu4a) DescriptorSet 0
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
@ -406,63 +411,64 @@ gl_FragCoord origin is upper left
81: TypePointer Function 23(fvec4)
83: 11(int) Constant 1
84: TypePointer Function 6(float)
86: TypePointer Output 75(PS_OUTPUT)
87(@entryPointOutput): 86(ptr) Variable Output
90: TypeSampler
91: TypePointer UniformConstant 90
92(g_sSamp): 91(ptr) Variable UniformConstant
93: TypeImage 6(float) 1D sampled format:Unknown
94: TypePointer UniformConstant 93
95(g_tTex1df4): 94(ptr) Variable UniformConstant
96: TypeImage 11(int) 1D sampled format:Unknown
97: TypePointer UniformConstant 96
98(g_tTex1di4): 97(ptr) Variable UniformConstant
99: TypeImage 18(int) 1D sampled format:Unknown
100: TypePointer UniformConstant 99
101(g_tTex1du4): 100(ptr) Variable UniformConstant
102: TypeImage 6(float) 2D sampled format:Unknown
103: TypePointer UniformConstant 102
104(g_tTex2df4): 103(ptr) Variable UniformConstant
105: TypeImage 11(int) 2D sampled format:Unknown
106: TypePointer UniformConstant 105
107(g_tTex2di4): 106(ptr) Variable UniformConstant
108: TypeImage 18(int) 2D sampled format:Unknown
109: TypePointer UniformConstant 108
110(g_tTex2du4): 109(ptr) Variable UniformConstant
111: TypeImage 6(float) 3D sampled format:Unknown
112: TypePointer UniformConstant 111
113(g_tTex3df4): 112(ptr) Variable UniformConstant
114: TypeImage 11(int) 3D sampled format:Unknown
115: TypePointer UniformConstant 114
116(g_tTex3di4): 115(ptr) Variable UniformConstant
117: TypeImage 18(int) 3D sampled format:Unknown
118: TypePointer UniformConstant 117
119(g_tTex3du4): 118(ptr) Variable UniformConstant
120: TypeImage 6(float) Cube sampled format:Unknown
121: TypePointer UniformConstant 120
122(g_tTexcdf4): 121(ptr) Variable UniformConstant
123: TypeImage 11(int) Cube sampled format:Unknown
124: TypePointer UniformConstant 123
125(g_tTexcdi4): 124(ptr) Variable UniformConstant
126: TypeImage 18(int) Cube sampled format:Unknown
127: TypePointer UniformConstant 126
128(g_tTexcdu4): 127(ptr) Variable UniformConstant
129: TypeImage 6(float) Cube array sampled format:Unknown
130: TypePointer UniformConstant 129
131(g_tTexcdf4a): 130(ptr) Variable UniformConstant
132: TypeImage 11(int) Cube array sampled format:Unknown
133: TypePointer UniformConstant 132
134(g_tTexcdi4a): 133(ptr) Variable UniformConstant
135: TypeImage 18(int) Cube array sampled format:Unknown
136: TypePointer UniformConstant 135
137(g_tTexcdu4a): 136(ptr) Variable UniformConstant
138(c1): 20(ptr) Variable UniformConstant
139: TypePointer UniformConstant 15(ivec2)
140(c2): 139(ptr) Variable UniformConstant
141(o1): 20(ptr) Variable UniformConstant
142(o2): 139(ptr) Variable UniformConstant
143(o3): 13(ptr) Variable UniformConstant
144(o4): 49(ptr) Variable UniformConstant
86(PS_OUTPUT): TypeStruct 23(fvec4) 6(float)
87: TypePointer Output 86(PS_OUTPUT)
88(@entryPointOutput): 87(ptr) Variable Output
91: TypeSampler
92: TypePointer UniformConstant 91
93(g_sSamp): 92(ptr) Variable UniformConstant
94: TypeImage 6(float) 1D sampled format:Unknown
95: TypePointer UniformConstant 94
96(g_tTex1df4): 95(ptr) Variable UniformConstant
97: TypeImage 11(int) 1D sampled format:Unknown
98: TypePointer UniformConstant 97
99(g_tTex1di4): 98(ptr) Variable UniformConstant
100: TypeImage 18(int) 1D sampled format:Unknown
101: TypePointer UniformConstant 100
102(g_tTex1du4): 101(ptr) Variable UniformConstant
103: TypeImage 6(float) 2D sampled format:Unknown
104: TypePointer UniformConstant 103
105(g_tTex2df4): 104(ptr) Variable UniformConstant
106: TypeImage 11(int) 2D sampled format:Unknown
107: TypePointer UniformConstant 106
108(g_tTex2di4): 107(ptr) Variable UniformConstant
109: TypeImage 18(int) 2D sampled format:Unknown
110: TypePointer UniformConstant 109
111(g_tTex2du4): 110(ptr) Variable UniformConstant
112: TypeImage 6(float) 3D sampled format:Unknown
113: TypePointer UniformConstant 112
114(g_tTex3df4): 113(ptr) Variable UniformConstant
115: TypeImage 11(int) 3D sampled format:Unknown
116: TypePointer UniformConstant 115
117(g_tTex3di4): 116(ptr) Variable UniformConstant
118: TypeImage 18(int) 3D sampled format:Unknown
119: TypePointer UniformConstant 118
120(g_tTex3du4): 119(ptr) Variable UniformConstant
121: TypeImage 6(float) Cube sampled format:Unknown
122: TypePointer UniformConstant 121
123(g_tTexcdf4): 122(ptr) Variable UniformConstant
124: TypeImage 11(int) Cube sampled format:Unknown
125: TypePointer UniformConstant 124
126(g_tTexcdi4): 125(ptr) Variable UniformConstant
127: TypeImage 18(int) Cube sampled format:Unknown
128: TypePointer UniformConstant 127
129(g_tTexcdu4): 128(ptr) Variable UniformConstant
130: TypeImage 6(float) Cube array sampled format:Unknown
131: TypePointer UniformConstant 130
132(g_tTexcdf4a): 131(ptr) Variable UniformConstant
133: TypeImage 11(int) Cube array sampled format:Unknown
134: TypePointer UniformConstant 133
135(g_tTexcdi4a): 134(ptr) Variable UniformConstant
136: TypeImage 18(int) Cube array sampled format:Unknown
137: TypePointer UniformConstant 136
138(g_tTexcdu4a): 137(ptr) Variable UniformConstant
139(c1): 20(ptr) Variable UniformConstant
140: TypePointer UniformConstant 15(ivec2)
141(c2): 140(ptr) Variable UniformConstant
142(o1): 20(ptr) Variable UniformConstant
143(o2): 140(ptr) Variable UniformConstant
144(o3): 13(ptr) Variable UniformConstant
145(o4): 49(ptr) Variable UniformConstant
4(main): 2 Function None 3
5: Label
77(psout): 76(ptr) Variable Function
@ -506,7 +512,7 @@ gl_FragCoord origin is upper left
Store 82 80
85: 84(ptr) AccessChain 77(psout) 83
Store 85 79
88:75(PS_OUTPUT) Load 77(psout)
Store 87(@entryPointOutput) 88
89:75(PS_OUTPUT) Load 77(psout)
Store 88(@entryPointOutput) 89
Return
FunctionEnd

View File

@ -141,7 +141,7 @@ gl_FragCoord origin is upper left
0:73 1.000000
0:75 Sequence
0:75 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:75 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:75 Branch: Return
0:? Linker Objects
@ -322,7 +322,7 @@ gl_FragCoord origin is upper left
0:73 1.000000
0:75 Sequence
0:75 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:75 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:75 Branch: Return
0:? Linker Objects
@ -359,14 +359,14 @@ gl_FragCoord origin is upper left
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 165
// Id's are bound by 166
Capability Shader
Capability Sampled1D
Capability SampledCubeArray
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 118
EntryPoint Fragment 4 "main" 119
ExecutionMode 4 OriginUpperLeft
Name 4 "main"
Name 9 "g_tTex1df4"
@ -385,25 +385,28 @@ gl_FragCoord origin is upper left
MemberName 106(PS_OUTPUT) 0 "Color"
MemberName 106(PS_OUTPUT) 1 "Depth"
Name 108 "psout"
Name 118 "@entryPointOutput"
Name 123 "g_sSamp"
Name 126 "g_tTexcdf4"
Name 129 "g_tTexcdi4"
Name 132 "g_tTexcdu4"
Name 135 "g_tTex1df4a"
Name 138 "g_tTex1di4a"
Name 141 "g_tTex1du4a"
Name 144 "g_tTex2df4a"
Name 147 "g_tTex2di4a"
Name 150 "g_tTex2du4a"
Name 153 "g_tTexcdf4a"
Name 156 "g_tTexcdi4a"
Name 159 "g_tTexcdu4a"
Name 160 "c1"
Name 161 "o1"
Name 162 "o2"
Name 163 "o3"
Name 164 "o4"
Name 117 "PS_OUTPUT"
MemberName 117(PS_OUTPUT) 0 "Color"
MemberName 117(PS_OUTPUT) 1 "Depth"
Name 119 "@entryPointOutput"
Name 124 "g_sSamp"
Name 127 "g_tTexcdf4"
Name 130 "g_tTexcdi4"
Name 133 "g_tTexcdu4"
Name 136 "g_tTex1df4a"
Name 139 "g_tTex1di4a"
Name 142 "g_tTex1du4a"
Name 145 "g_tTex2df4a"
Name 148 "g_tTex2di4a"
Name 151 "g_tTex2du4a"
Name 154 "g_tTexcdf4a"
Name 157 "g_tTexcdi4a"
Name 160 "g_tTexcdu4a"
Name 161 "c1"
Name 162 "o1"
Name 163 "o2"
Name 164 "o3"
Name 165 "o4"
Decorate 9(g_tTex1df4) DescriptorSet 0
Decorate 9(g_tTex1df4) Binding 0
Decorate 27(g_tTex1di4) DescriptorSet 0
@ -415,20 +418,22 @@ gl_FragCoord origin is upper left
Decorate 90(g_tTex3di4) DescriptorSet 0
Decorate 99(g_tTex3du4) DescriptorSet 0
MemberDecorate 106(PS_OUTPUT) 1 BuiltIn FragDepth
Decorate 123(g_sSamp) DescriptorSet 0
Decorate 123(g_sSamp) Binding 0
Decorate 126(g_tTexcdf4) DescriptorSet 0
Decorate 129(g_tTexcdi4) DescriptorSet 0
Decorate 132(g_tTexcdu4) DescriptorSet 0
Decorate 135(g_tTex1df4a) DescriptorSet 0
Decorate 138(g_tTex1di4a) DescriptorSet 0
Decorate 141(g_tTex1du4a) DescriptorSet 0
Decorate 144(g_tTex2df4a) DescriptorSet 0
Decorate 147(g_tTex2di4a) DescriptorSet 0
Decorate 150(g_tTex2du4a) DescriptorSet 0
Decorate 153(g_tTexcdf4a) DescriptorSet 0
Decorate 156(g_tTexcdi4a) DescriptorSet 0
Decorate 159(g_tTexcdu4a) DescriptorSet 0
MemberDecorate 117(PS_OUTPUT) 1 BuiltIn FragDepth
Decorate 119(@entryPointOutput) Location 0
Decorate 124(g_sSamp) DescriptorSet 0
Decorate 124(g_sSamp) Binding 0
Decorate 127(g_tTexcdf4) DescriptorSet 0
Decorate 130(g_tTexcdi4) DescriptorSet 0
Decorate 133(g_tTexcdu4) DescriptorSet 0
Decorate 136(g_tTex1df4a) DescriptorSet 0
Decorate 139(g_tTex1di4a) DescriptorSet 0
Decorate 142(g_tTex1du4a) DescriptorSet 0
Decorate 145(g_tTex2df4a) DescriptorSet 0
Decorate 148(g_tTex2di4a) DescriptorSet 0
Decorate 151(g_tTex2du4a) DescriptorSet 0
Decorate 154(g_tTexcdf4a) DescriptorSet 0
Decorate 157(g_tTexcdi4a) DescriptorSet 0
Decorate 160(g_tTexcdu4a) DescriptorSet 0
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
@ -485,52 +490,53 @@ gl_FragCoord origin is upper left
112: TypePointer Function 23(fvec4)
114: 11(int) Constant 1
115: TypePointer Function 6(float)
117: TypePointer Output 106(PS_OUTPUT)
118(@entryPointOutput): 117(ptr) Variable Output
121: TypeSampler
122: TypePointer UniformConstant 121
123(g_sSamp): 122(ptr) Variable UniformConstant
124: TypeImage 6(float) Cube sampled format:Unknown
125: TypePointer UniformConstant 124
126(g_tTexcdf4): 125(ptr) Variable UniformConstant
127: TypeImage 11(int) Cube sampled format:Unknown
128: TypePointer UniformConstant 127
129(g_tTexcdi4): 128(ptr) Variable UniformConstant
130: TypeImage 15(int) Cube sampled format:Unknown
131: TypePointer UniformConstant 130
132(g_tTexcdu4): 131(ptr) Variable UniformConstant
133: TypeImage 6(float) 1D array sampled format:Unknown
134: TypePointer UniformConstant 133
135(g_tTex1df4a): 134(ptr) Variable UniformConstant
136: TypeImage 11(int) 1D array sampled format:Unknown
137: TypePointer UniformConstant 136
138(g_tTex1di4a): 137(ptr) Variable UniformConstant
139: TypeImage 15(int) 1D array sampled format:Unknown
140: TypePointer UniformConstant 139
141(g_tTex1du4a): 140(ptr) Variable UniformConstant
142: TypeImage 6(float) 2D array sampled format:Unknown
143: TypePointer UniformConstant 142
144(g_tTex2df4a): 143(ptr) Variable UniformConstant
145: TypeImage 11(int) 2D array sampled format:Unknown
146: TypePointer UniformConstant 145
147(g_tTex2di4a): 146(ptr) Variable UniformConstant
148: TypeImage 15(int) 2D array sampled format:Unknown
149: TypePointer UniformConstant 148
150(g_tTex2du4a): 149(ptr) Variable UniformConstant
151: TypeImage 6(float) Cube array sampled format:Unknown
152: TypePointer UniformConstant 151
153(g_tTexcdf4a): 152(ptr) Variable UniformConstant
154: TypeImage 11(int) Cube array sampled format:Unknown
155: TypePointer UniformConstant 154
156(g_tTexcdi4a): 155(ptr) Variable UniformConstant
157: TypeImage 15(int) Cube array sampled format:Unknown
158: TypePointer UniformConstant 157
159(g_tTexcdu4a): 158(ptr) Variable UniformConstant
160(c1): 17(ptr) Variable UniformConstant
161(o1): 17(ptr) Variable UniformConstant
162(o2): 13(ptr) Variable UniformConstant
163(o3): 50(ptr) Variable UniformConstant
164(o4): 80(ptr) Variable UniformConstant
117(PS_OUTPUT): TypeStruct 23(fvec4) 6(float)
118: TypePointer Output 117(PS_OUTPUT)
119(@entryPointOutput): 118(ptr) Variable Output
122: TypeSampler
123: TypePointer UniformConstant 122
124(g_sSamp): 123(ptr) Variable UniformConstant
125: TypeImage 6(float) Cube sampled format:Unknown
126: TypePointer UniformConstant 125
127(g_tTexcdf4): 126(ptr) Variable UniformConstant
128: TypeImage 11(int) Cube sampled format:Unknown
129: TypePointer UniformConstant 128
130(g_tTexcdi4): 129(ptr) Variable UniformConstant
131: TypeImage 15(int) Cube sampled format:Unknown
132: TypePointer UniformConstant 131
133(g_tTexcdu4): 132(ptr) Variable UniformConstant
134: TypeImage 6(float) 1D array sampled format:Unknown
135: TypePointer UniformConstant 134
136(g_tTex1df4a): 135(ptr) Variable UniformConstant
137: TypeImage 11(int) 1D array sampled format:Unknown
138: TypePointer UniformConstant 137
139(g_tTex1di4a): 138(ptr) Variable UniformConstant
140: TypeImage 15(int) 1D array sampled format:Unknown
141: TypePointer UniformConstant 140
142(g_tTex1du4a): 141(ptr) Variable UniformConstant
143: TypeImage 6(float) 2D array sampled format:Unknown
144: TypePointer UniformConstant 143
145(g_tTex2df4a): 144(ptr) Variable UniformConstant
146: TypeImage 11(int) 2D array sampled format:Unknown
147: TypePointer UniformConstant 146
148(g_tTex2di4a): 147(ptr) Variable UniformConstant
149: TypeImage 15(int) 2D array sampled format:Unknown
150: TypePointer UniformConstant 149
151(g_tTex2du4a): 150(ptr) Variable UniformConstant
152: TypeImage 6(float) Cube array sampled format:Unknown
153: TypePointer UniformConstant 152
154(g_tTexcdf4a): 153(ptr) Variable UniformConstant
155: TypeImage 11(int) Cube array sampled format:Unknown
156: TypePointer UniformConstant 155
157(g_tTexcdi4a): 156(ptr) Variable UniformConstant
158: TypeImage 15(int) Cube array sampled format:Unknown
159: TypePointer UniformConstant 158
160(g_tTexcdu4a): 159(ptr) Variable UniformConstant
161(c1): 17(ptr) Variable UniformConstant
162(o1): 17(ptr) Variable UniformConstant
163(o2): 13(ptr) Variable UniformConstant
164(o3): 50(ptr) Variable UniformConstant
165(o4): 80(ptr) Variable UniformConstant
4(main): 2 Function None 3
5: Label
108(psout): 107(ptr) Variable Function
@ -592,7 +598,7 @@ gl_FragCoord origin is upper left
Store 113 111
116: 115(ptr) AccessChain 108(psout) 114
Store 116 110
119:106(PS_OUTPUT) Load 108(psout)
Store 118(@entryPointOutput) 119
120:106(PS_OUTPUT) Load 108(psout)
Store 119(@entryPointOutput) 120
Return
FunctionEnd

View File

@ -133,7 +133,7 @@ Shader version: 450
0:? 0.000000
0:69 Sequence
0:69 move second child to first child (temp structure{temp 4-component vector of float Position Pos})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Position Pos})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Position Pos})
0:69 'vsout' (temp structure{temp 4-component vector of float Position Pos})
0:69 Branch: Return
0:? Linker Objects
@ -306,7 +306,7 @@ Shader version: 450
0:? 0.000000
0:69 Sequence
0:69 move second child to first child (temp structure{temp 4-component vector of float Position Pos})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Position Pos})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Position Pos})
0:69 'vsout' (temp structure{temp 4-component vector of float Position Pos})
0:69 Branch: Return
0:? Linker Objects
@ -343,14 +343,14 @@ Shader version: 450
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 162
// Id's are bound by 163
Capability Shader
Capability Sampled1D
Capability SampledCubeArray
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Vertex 4 "main" 115
EntryPoint Vertex 4 "main" 116
Name 4 "main"
Name 9 "g_tTex1df4"
Name 14 "c2"
@ -367,25 +367,27 @@ Shader version: 450
Name 106 "VS_OUTPUT"
MemberName 106(VS_OUTPUT) 0 "Pos"
Name 108 "vsout"
Name 115 "@entryPointOutput"
Name 120 "g_sSamp"
Name 123 "g_tTexcdf4"
Name 126 "g_tTexcdi4"
Name 129 "g_tTexcdu4"
Name 132 "g_tTex1df4a"
Name 135 "g_tTex1di4a"
Name 138 "g_tTex1du4a"
Name 141 "g_tTex2df4a"
Name 144 "g_tTex2di4a"
Name 147 "g_tTex2du4a"
Name 150 "g_tTexcdf4a"
Name 153 "g_tTexcdi4a"
Name 156 "g_tTexcdu4a"
Name 157 "c1"
Name 158 "o1"
Name 159 "o2"
Name 160 "o3"
Name 161 "o4"
Name 114 "VS_OUTPUT"
MemberName 114(VS_OUTPUT) 0 "Pos"
Name 116 "@entryPointOutput"
Name 121 "g_sSamp"
Name 124 "g_tTexcdf4"
Name 127 "g_tTexcdi4"
Name 130 "g_tTexcdu4"
Name 133 "g_tTex1df4a"
Name 136 "g_tTex1di4a"
Name 139 "g_tTex1du4a"
Name 142 "g_tTex2df4a"
Name 145 "g_tTex2di4a"
Name 148 "g_tTex2du4a"
Name 151 "g_tTexcdf4a"
Name 154 "g_tTexcdi4a"
Name 157 "g_tTexcdu4a"
Name 158 "c1"
Name 159 "o1"
Name 160 "o2"
Name 161 "o3"
Name 162 "o4"
Decorate 9(g_tTex1df4) DescriptorSet 0
Decorate 9(g_tTex1df4) Binding 0
Decorate 27(g_tTex1di4) DescriptorSet 0
@ -397,20 +399,22 @@ Shader version: 450
Decorate 90(g_tTex3di4) DescriptorSet 0
Decorate 99(g_tTex3du4) DescriptorSet 0
MemberDecorate 106(VS_OUTPUT) 0 BuiltIn Position
Decorate 120(g_sSamp) DescriptorSet 0
Decorate 120(g_sSamp) Binding 0
Decorate 123(g_tTexcdf4) DescriptorSet 0
Decorate 126(g_tTexcdi4) DescriptorSet 0
Decorate 129(g_tTexcdu4) DescriptorSet 0
Decorate 132(g_tTex1df4a) DescriptorSet 0
Decorate 135(g_tTex1di4a) DescriptorSet 0
Decorate 138(g_tTex1du4a) DescriptorSet 0
Decorate 141(g_tTex2df4a) DescriptorSet 0
Decorate 144(g_tTex2di4a) DescriptorSet 0
Decorate 147(g_tTex2du4a) DescriptorSet 0
Decorate 150(g_tTexcdf4a) DescriptorSet 0
Decorate 153(g_tTexcdi4a) DescriptorSet 0
Decorate 156(g_tTexcdu4a) DescriptorSet 0
MemberDecorate 114(VS_OUTPUT) 0 BuiltIn Position
Decorate 116(@entryPointOutput) Location 0
Decorate 121(g_sSamp) DescriptorSet 0
Decorate 121(g_sSamp) Binding 0
Decorate 124(g_tTexcdf4) DescriptorSet 0
Decorate 127(g_tTexcdi4) DescriptorSet 0
Decorate 130(g_tTexcdu4) DescriptorSet 0
Decorate 133(g_tTex1df4a) DescriptorSet 0
Decorate 136(g_tTex1di4a) DescriptorSet 0
Decorate 139(g_tTex1du4a) DescriptorSet 0
Decorate 142(g_tTex2df4a) DescriptorSet 0
Decorate 145(g_tTex2di4a) DescriptorSet 0
Decorate 148(g_tTex2du4a) DescriptorSet 0
Decorate 151(g_tTexcdf4a) DescriptorSet 0
Decorate 154(g_tTexcdi4a) DescriptorSet 0
Decorate 157(g_tTexcdu4a) DescriptorSet 0
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
@ -465,52 +469,53 @@ Shader version: 450
110: 6(float) Constant 0
111: 23(fvec4) ConstantComposite 110 110 110 110
112: TypePointer Function 23(fvec4)
114: TypePointer Output 106(VS_OUTPUT)
115(@entryPointOutput): 114(ptr) Variable Output
118: TypeSampler
119: TypePointer UniformConstant 118
120(g_sSamp): 119(ptr) Variable UniformConstant
121: TypeImage 6(float) Cube sampled format:Unknown
122: TypePointer UniformConstant 121
123(g_tTexcdf4): 122(ptr) Variable UniformConstant
124: TypeImage 11(int) Cube sampled format:Unknown
125: TypePointer UniformConstant 124
126(g_tTexcdi4): 125(ptr) Variable UniformConstant
127: TypeImage 15(int) Cube sampled format:Unknown
128: TypePointer UniformConstant 127
129(g_tTexcdu4): 128(ptr) Variable UniformConstant
130: TypeImage 6(float) 1D array sampled format:Unknown
131: TypePointer UniformConstant 130
132(g_tTex1df4a): 131(ptr) Variable UniformConstant
133: TypeImage 11(int) 1D array sampled format:Unknown
134: TypePointer UniformConstant 133
135(g_tTex1di4a): 134(ptr) Variable UniformConstant
136: TypeImage 15(int) 1D array sampled format:Unknown
137: TypePointer UniformConstant 136
138(g_tTex1du4a): 137(ptr) Variable UniformConstant
139: TypeImage 6(float) 2D array sampled format:Unknown
140: TypePointer UniformConstant 139
141(g_tTex2df4a): 140(ptr) Variable UniformConstant
142: TypeImage 11(int) 2D array sampled format:Unknown
143: TypePointer UniformConstant 142
144(g_tTex2di4a): 143(ptr) Variable UniformConstant
145: TypeImage 15(int) 2D array sampled format:Unknown
146: TypePointer UniformConstant 145
147(g_tTex2du4a): 146(ptr) Variable UniformConstant
148: TypeImage 6(float) Cube array sampled format:Unknown
149: TypePointer UniformConstant 148
150(g_tTexcdf4a): 149(ptr) Variable UniformConstant
151: TypeImage 11(int) Cube array sampled format:Unknown
152: TypePointer UniformConstant 151
153(g_tTexcdi4a): 152(ptr) Variable UniformConstant
154: TypeImage 15(int) Cube array sampled format:Unknown
155: TypePointer UniformConstant 154
156(g_tTexcdu4a): 155(ptr) Variable UniformConstant
157(c1): 17(ptr) Variable UniformConstant
158(o1): 17(ptr) Variable UniformConstant
159(o2): 13(ptr) Variable UniformConstant
160(o3): 50(ptr) Variable UniformConstant
161(o4): 80(ptr) Variable UniformConstant
114(VS_OUTPUT): TypeStruct 23(fvec4)
115: TypePointer Output 114(VS_OUTPUT)
116(@entryPointOutput): 115(ptr) Variable Output
119: TypeSampler
120: TypePointer UniformConstant 119
121(g_sSamp): 120(ptr) Variable UniformConstant
122: TypeImage 6(float) Cube sampled format:Unknown
123: TypePointer UniformConstant 122
124(g_tTexcdf4): 123(ptr) Variable UniformConstant
125: TypeImage 11(int) Cube sampled format:Unknown
126: TypePointer UniformConstant 125
127(g_tTexcdi4): 126(ptr) Variable UniformConstant
128: TypeImage 15(int) Cube sampled format:Unknown
129: TypePointer UniformConstant 128
130(g_tTexcdu4): 129(ptr) Variable UniformConstant
131: TypeImage 6(float) 1D array sampled format:Unknown
132: TypePointer UniformConstant 131
133(g_tTex1df4a): 132(ptr) Variable UniformConstant
134: TypeImage 11(int) 1D array sampled format:Unknown
135: TypePointer UniformConstant 134
136(g_tTex1di4a): 135(ptr) Variable UniformConstant
137: TypeImage 15(int) 1D array sampled format:Unknown
138: TypePointer UniformConstant 137
139(g_tTex1du4a): 138(ptr) Variable UniformConstant
140: TypeImage 6(float) 2D array sampled format:Unknown
141: TypePointer UniformConstant 140
142(g_tTex2df4a): 141(ptr) Variable UniformConstant
143: TypeImage 11(int) 2D array sampled format:Unknown
144: TypePointer UniformConstant 143
145(g_tTex2di4a): 144(ptr) Variable UniformConstant
146: TypeImage 15(int) 2D array sampled format:Unknown
147: TypePointer UniformConstant 146
148(g_tTex2du4a): 147(ptr) Variable UniformConstant
149: TypeImage 6(float) Cube array sampled format:Unknown
150: TypePointer UniformConstant 149
151(g_tTexcdf4a): 150(ptr) Variable UniformConstant
152: TypeImage 11(int) Cube array sampled format:Unknown
153: TypePointer UniformConstant 152
154(g_tTexcdi4a): 153(ptr) Variable UniformConstant
155: TypeImage 15(int) Cube array sampled format:Unknown
156: TypePointer UniformConstant 155
157(g_tTexcdu4a): 156(ptr) Variable UniformConstant
158(c1): 17(ptr) Variable UniformConstant
159(o1): 17(ptr) Variable UniformConstant
160(o2): 13(ptr) Variable UniformConstant
161(o3): 50(ptr) Variable UniformConstant
162(o4): 80(ptr) Variable UniformConstant
4(main): 2 Function None 3
5: Label
108(vsout): 107(ptr) Variable Function
@ -570,7 +575,7 @@ Shader version: 450
105: 43(ivec4) ImageFetch 100 102 Lod 104
113: 112(ptr) AccessChain 108(vsout) 109
Store 113 111
116:106(VS_OUTPUT) Load 108(vsout)
Store 115(@entryPointOutput) 116
117:106(VS_OUTPUT) Load 108(vsout)
Store 116(@entryPointOutput) 117
Return
FunctionEnd

View File

@ -42,7 +42,7 @@ gl_FragCoord origin is upper left
0:35 1.000000
0:37 Sequence
0:37 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:37 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:37 Branch: Return
0:? Linker Objects
@ -106,7 +106,7 @@ gl_FragCoord origin is upper left
0:35 1.000000
0:37 Sequence
0:37 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:37 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:37 Branch: Return
0:? Linker Objects
@ -125,13 +125,13 @@ gl_FragCoord origin is upper left
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 71
// Id's are bound by 72
Capability Shader
Capability SampledBuffer
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 55
EntryPoint Fragment 4 "main" 56
ExecutionMode 4 OriginUpperLeft
Name 4 "main"
Name 9 "r00"
@ -145,21 +145,26 @@ gl_FragCoord origin is upper left
MemberName 44(PS_OUTPUT) 0 "Color"
MemberName 44(PS_OUTPUT) 1 "Depth"
Name 46 "psout"
Name 55 "@entryPointOutput"
Name 58 "g_tTexbf4_test"
Name 61 "c2"
Name 64 "c3"
Name 66 "c4"
Name 67 "o1"
Name 68 "o2"
Name 69 "o3"
Name 70 "o4"
Name 54 "PS_OUTPUT"
MemberName 54(PS_OUTPUT) 0 "Color"
MemberName 54(PS_OUTPUT) 1 "Depth"
Name 56 "@entryPointOutput"
Name 59 "g_tTexbf4_test"
Name 62 "c2"
Name 65 "c3"
Name 67 "c4"
Name 68 "o1"
Name 69 "o2"
Name 70 "o3"
Name 71 "o4"
Decorate 13(g_tTexbf4) DescriptorSet 0
Decorate 27(g_tTexbi4) DescriptorSet 0
Decorate 39(g_tTexbu4) DescriptorSet 0
MemberDecorate 44(PS_OUTPUT) 1 BuiltIn FragDepth
Decorate 58(g_tTexbf4_test) DescriptorSet 0
Decorate 58(g_tTexbf4_test) Binding 0
MemberDecorate 54(PS_OUTPUT) 1 BuiltIn FragDepth
Decorate 56(@entryPointOutput) Location 0
Decorate 59(g_tTexbf4_test) DescriptorSet 0
Decorate 59(g_tTexbf4_test) Binding 0
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
@ -192,21 +197,22 @@ gl_FragCoord origin is upper left
49: 7(fvec4) ConstantComposite 48 48 48 48
51: 15(int) Constant 1
52: TypePointer Function 6(float)
54: TypePointer Output 44(PS_OUTPUT)
55(@entryPointOutput): 54(ptr) Variable Output
58(g_tTexbf4_test): 12(ptr) Variable UniformConstant
59: TypeVector 15(int) 2
60: TypePointer UniformConstant 59(ivec2)
61(c2): 60(ptr) Variable UniformConstant
62: TypeVector 15(int) 3
63: TypePointer UniformConstant 62(ivec3)
64(c3): 63(ptr) Variable UniformConstant
65: TypePointer UniformConstant 21(ivec4)
66(c4): 65(ptr) Variable UniformConstant
67(o1): 16(ptr) Variable UniformConstant
68(o2): 60(ptr) Variable UniformConstant
69(o3): 63(ptr) Variable UniformConstant
70(o4): 65(ptr) Variable UniformConstant
54(PS_OUTPUT): TypeStruct 7(fvec4) 6(float)
55: TypePointer Output 54(PS_OUTPUT)
56(@entryPointOutput): 55(ptr) Variable Output
59(g_tTexbf4_test): 12(ptr) Variable UniformConstant
60: TypeVector 15(int) 2
61: TypePointer UniformConstant 60(ivec2)
62(c2): 61(ptr) Variable UniformConstant
63: TypeVector 15(int) 3
64: TypePointer UniformConstant 63(ivec3)
65(c3): 64(ptr) Variable UniformConstant
66: TypePointer UniformConstant 21(ivec4)
67(c4): 66(ptr) Variable UniformConstant
68(o1): 16(ptr) Variable UniformConstant
69(o2): 61(ptr) Variable UniformConstant
70(o3): 64(ptr) Variable UniformConstant
71(o4): 66(ptr) Variable UniformConstant
4(main): 2 Function None 3
5: Label
9(r00): 8(ptr) Variable Function
@ -232,7 +238,7 @@ gl_FragCoord origin is upper left
Store 50 49
53: 52(ptr) AccessChain 46(psout) 51
Store 53 48
56:44(PS_OUTPUT) Load 46(psout)
Store 55(@entryPointOutput) 56
57:44(PS_OUTPUT) Load 46(psout)
Store 56(@entryPointOutput) 57
Return
FunctionEnd

View File

@ -150,7 +150,7 @@ gl_FragCoord origin is upper left
0:73 1.000000
0:75 Sequence
0:75 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:75 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:75 Branch: Return
0:? Linker Objects
@ -340,7 +340,7 @@ gl_FragCoord origin is upper left
0:73 1.000000
0:75 Sequence
0:75 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:75 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:75 Branch: Return
0:? Linker Objects
@ -377,7 +377,7 @@ gl_FragCoord origin is upper left
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 174
// Id's are bound by 175
Capability Shader
Capability ImageGatherExtended
@ -385,7 +385,7 @@ gl_FragCoord origin is upper left
Capability SampledCubeArray
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 130
EntryPoint Fragment 4 "main" 131
ExecutionMode 4 OriginUpperLeft
Name 4 "main"
Name 9 "g_tTex1df4"
@ -407,22 +407,25 @@ gl_FragCoord origin is upper left
MemberName 118(PS_OUTPUT) 0 "Color"
MemberName 118(PS_OUTPUT) 1 "Depth"
Name 120 "psout"
Name 130 "@entryPointOutput"
Name 135 "g_sSamp"
Name 138 "g_tTexcdf4"
Name 141 "g_tTexcdi4"
Name 144 "g_tTexcdu4"
Name 147 "g_tTex1df4a"
Name 150 "g_tTex1di4a"
Name 153 "g_tTex1du4a"
Name 156 "g_tTex2df4a"
Name 159 "g_tTex2di4a"
Name 162 "g_tTex2du4a"
Name 165 "g_tTexcdf4a"
Name 168 "g_tTexcdi4a"
Name 171 "g_tTexcdu4a"
Name 172 "c1"
Name 173 "o4"
Name 129 "PS_OUTPUT"
MemberName 129(PS_OUTPUT) 0 "Color"
MemberName 129(PS_OUTPUT) 1 "Depth"
Name 131 "@entryPointOutput"
Name 136 "g_sSamp"
Name 139 "g_tTexcdf4"
Name 142 "g_tTexcdi4"
Name 145 "g_tTexcdu4"
Name 148 "g_tTex1df4a"
Name 151 "g_tTex1di4a"
Name 154 "g_tTex1du4a"
Name 157 "g_tTex2df4a"
Name 160 "g_tTex2di4a"
Name 163 "g_tTex2du4a"
Name 166 "g_tTexcdf4a"
Name 169 "g_tTexcdi4a"
Name 172 "g_tTexcdu4a"
Name 173 "c1"
Name 174 "o4"
Decorate 9(g_tTex1df4) DescriptorSet 0
Decorate 9(g_tTex1df4) Binding 0
Decorate 29(g_tTex1di4) DescriptorSet 0
@ -434,20 +437,22 @@ gl_FragCoord origin is upper left
Decorate 100(g_tTex3di4) DescriptorSet 0
Decorate 110(g_tTex3du4) DescriptorSet 0
MemberDecorate 118(PS_OUTPUT) 1 BuiltIn FragDepth
Decorate 135(g_sSamp) DescriptorSet 0
Decorate 135(g_sSamp) Binding 0
Decorate 138(g_tTexcdf4) DescriptorSet 0
Decorate 141(g_tTexcdi4) DescriptorSet 0
Decorate 144(g_tTexcdu4) DescriptorSet 0
Decorate 147(g_tTex1df4a) DescriptorSet 0
Decorate 150(g_tTex1di4a) DescriptorSet 0
Decorate 153(g_tTex1du4a) DescriptorSet 0
Decorate 156(g_tTex2df4a) DescriptorSet 0
Decorate 159(g_tTex2di4a) DescriptorSet 0
Decorate 162(g_tTex2du4a) DescriptorSet 0
Decorate 165(g_tTexcdf4a) DescriptorSet 0
Decorate 168(g_tTexcdi4a) DescriptorSet 0
Decorate 171(g_tTexcdu4a) DescriptorSet 0
MemberDecorate 129(PS_OUTPUT) 1 BuiltIn FragDepth
Decorate 131(@entryPointOutput) Location 0
Decorate 136(g_sSamp) DescriptorSet 0
Decorate 136(g_sSamp) Binding 0
Decorate 139(g_tTexcdf4) DescriptorSet 0
Decorate 142(g_tTexcdi4) DescriptorSet 0
Decorate 145(g_tTexcdu4) DescriptorSet 0
Decorate 148(g_tTex1df4a) DescriptorSet 0
Decorate 151(g_tTex1di4a) DescriptorSet 0
Decorate 154(g_tTex1du4a) DescriptorSet 0
Decorate 157(g_tTex2df4a) DescriptorSet 0
Decorate 160(g_tTex2di4a) DescriptorSet 0
Decorate 163(g_tTex2du4a) DescriptorSet 0
Decorate 166(g_tTexcdf4a) DescriptorSet 0
Decorate 169(g_tTexcdi4a) DescriptorSet 0
Decorate 172(g_tTexcdu4a) DescriptorSet 0
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
@ -507,49 +512,50 @@ gl_FragCoord origin is upper left
124: TypePointer Function 25(fvec4)
126: 11(int) Constant 1
127: TypePointer Function 6(float)
129: TypePointer Output 118(PS_OUTPUT)
130(@entryPointOutput): 129(ptr) Variable Output
133: TypeSampler
134: TypePointer UniformConstant 133
135(g_sSamp): 134(ptr) Variable UniformConstant
136: TypeImage 6(float) Cube sampled format:Unknown
137: TypePointer UniformConstant 136
138(g_tTexcdf4): 137(ptr) Variable UniformConstant
139: TypeImage 11(int) Cube sampled format:Unknown
140: TypePointer UniformConstant 139
141(g_tTexcdi4): 140(ptr) Variable UniformConstant
142: TypeImage 15(int) Cube sampled format:Unknown
143: TypePointer UniformConstant 142
144(g_tTexcdu4): 143(ptr) Variable UniformConstant
145: TypeImage 6(float) 1D array sampled format:Unknown
146: TypePointer UniformConstant 145
147(g_tTex1df4a): 146(ptr) Variable UniformConstant
148: TypeImage 11(int) 1D array sampled format:Unknown
149: TypePointer UniformConstant 148
150(g_tTex1di4a): 149(ptr) Variable UniformConstant
151: TypeImage 15(int) 1D array sampled format:Unknown
152: TypePointer UniformConstant 151
153(g_tTex1du4a): 152(ptr) Variable UniformConstant
154: TypeImage 6(float) 2D array sampled format:Unknown
155: TypePointer UniformConstant 154
156(g_tTex2df4a): 155(ptr) Variable UniformConstant
157: TypeImage 11(int) 2D array sampled format:Unknown
158: TypePointer UniformConstant 157
159(g_tTex2di4a): 158(ptr) Variable UniformConstant
160: TypeImage 15(int) 2D array sampled format:Unknown
161: TypePointer UniformConstant 160
162(g_tTex2du4a): 161(ptr) Variable UniformConstant
163: TypeImage 6(float) Cube array sampled format:Unknown
164: TypePointer UniformConstant 163
165(g_tTexcdf4a): 164(ptr) Variable UniformConstant
166: TypeImage 11(int) Cube array sampled format:Unknown
167: TypePointer UniformConstant 166
168(g_tTexcdi4a): 167(ptr) Variable UniformConstant
169: TypeImage 15(int) Cube array sampled format:Unknown
170: TypePointer UniformConstant 169
171(g_tTexcdu4a): 170(ptr) Variable UniformConstant
172(c1): 17(ptr) Variable UniformConstant
173(o4): 88(ptr) Variable UniformConstant
129(PS_OUTPUT): TypeStruct 25(fvec4) 6(float)
130: TypePointer Output 129(PS_OUTPUT)
131(@entryPointOutput): 130(ptr) Variable Output
134: TypeSampler
135: TypePointer UniformConstant 134
136(g_sSamp): 135(ptr) Variable UniformConstant
137: TypeImage 6(float) Cube sampled format:Unknown
138: TypePointer UniformConstant 137
139(g_tTexcdf4): 138(ptr) Variable UniformConstant
140: TypeImage 11(int) Cube sampled format:Unknown
141: TypePointer UniformConstant 140
142(g_tTexcdi4): 141(ptr) Variable UniformConstant
143: TypeImage 15(int) Cube sampled format:Unknown
144: TypePointer UniformConstant 143
145(g_tTexcdu4): 144(ptr) Variable UniformConstant
146: TypeImage 6(float) 1D array sampled format:Unknown
147: TypePointer UniformConstant 146
148(g_tTex1df4a): 147(ptr) Variable UniformConstant
149: TypeImage 11(int) 1D array sampled format:Unknown
150: TypePointer UniformConstant 149
151(g_tTex1di4a): 150(ptr) Variable UniformConstant
152: TypeImage 15(int) 1D array sampled format:Unknown
153: TypePointer UniformConstant 152
154(g_tTex1du4a): 153(ptr) Variable UniformConstant
155: TypeImage 6(float) 2D array sampled format:Unknown
156: TypePointer UniformConstant 155
157(g_tTex2df4a): 156(ptr) Variable UniformConstant
158: TypeImage 11(int) 2D array sampled format:Unknown
159: TypePointer UniformConstant 158
160(g_tTex2di4a): 159(ptr) Variable UniformConstant
161: TypeImage 15(int) 2D array sampled format:Unknown
162: TypePointer UniformConstant 161
163(g_tTex2du4a): 162(ptr) Variable UniformConstant
164: TypeImage 6(float) Cube array sampled format:Unknown
165: TypePointer UniformConstant 164
166(g_tTexcdf4a): 165(ptr) Variable UniformConstant
167: TypeImage 11(int) Cube array sampled format:Unknown
168: TypePointer UniformConstant 167
169(g_tTexcdi4a): 168(ptr) Variable UniformConstant
170: TypeImage 15(int) Cube array sampled format:Unknown
171: TypePointer UniformConstant 170
172(g_tTexcdu4a): 171(ptr) Variable UniformConstant
173(c1): 17(ptr) Variable UniformConstant
174(o4): 88(ptr) Variable UniformConstant
4(main): 2 Function None 3
5: Label
120(psout): 119(ptr) Variable Function
@ -620,7 +626,7 @@ gl_FragCoord origin is upper left
Store 125 123
128: 127(ptr) AccessChain 120(psout) 126
Store 128 122
131:118(PS_OUTPUT) Load 120(psout)
Store 130(@entryPointOutput) 131
132:118(PS_OUTPUT) Load 120(psout)
Store 131(@entryPointOutput) 132
Return
FunctionEnd

View File

@ -114,7 +114,7 @@ gl_FragCoord origin is upper left
0:66 1.000000
0:68 Sequence
0:68 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:68 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:68 Branch: Return
0:? Linker Objects
@ -268,7 +268,7 @@ gl_FragCoord origin is upper left
0:66 1.000000
0:68 Sequence
0:68 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:68 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:68 Branch: Return
0:? Linker Objects
@ -305,7 +305,7 @@ gl_FragCoord origin is upper left
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 151
// Id's are bound by 152
Capability Shader
Capability ImageGatherExtended
@ -313,7 +313,7 @@ gl_FragCoord origin is upper left
Capability SampledCubeArray
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 96
EntryPoint Fragment 4 "main" 97
ExecutionMode 4 OriginUpperLeft
Name 4 "main"
Name 9 "g_tTex1df4a"
@ -330,27 +330,30 @@ gl_FragCoord origin is upper left
MemberName 84(PS_OUTPUT) 0 "Color"
MemberName 84(PS_OUTPUT) 1 "Depth"
Name 86 "psout"
Name 96 "@entryPointOutput"
Name 101 "g_sSamp"
Name 104 "g_tTex1df4"
Name 107 "g_tTex1di4"
Name 110 "g_tTex1du4"
Name 113 "g_tTex2df4"
Name 116 "g_tTex2di4"
Name 119 "g_tTex2du4"
Name 122 "g_tTex3df4"
Name 125 "g_tTex3di4"
Name 128 "g_tTex3du4"
Name 131 "g_tTexcdf4"
Name 134 "g_tTexcdi4"
Name 137 "g_tTexcdu4"
Name 140 "g_tTexcdf4a"
Name 143 "g_tTexcdi4a"
Name 146 "g_tTexcdu4a"
Name 147 "c1"
Name 148 "c2"
Name 149 "o3"
Name 150 "o4"
Name 95 "PS_OUTPUT"
MemberName 95(PS_OUTPUT) 0 "Color"
MemberName 95(PS_OUTPUT) 1 "Depth"
Name 97 "@entryPointOutput"
Name 102 "g_sSamp"
Name 105 "g_tTex1df4"
Name 108 "g_tTex1di4"
Name 111 "g_tTex1du4"
Name 114 "g_tTex2df4"
Name 117 "g_tTex2di4"
Name 120 "g_tTex2du4"
Name 123 "g_tTex3df4"
Name 126 "g_tTex3di4"
Name 129 "g_tTex3du4"
Name 132 "g_tTexcdf4"
Name 135 "g_tTexcdi4"
Name 138 "g_tTexcdu4"
Name 141 "g_tTexcdf4a"
Name 144 "g_tTexcdi4a"
Name 147 "g_tTexcdu4a"
Name 148 "c1"
Name 149 "c2"
Name 150 "o3"
Name 151 "o4"
Decorate 9(g_tTex1df4a) DescriptorSet 0
Decorate 29(g_tTex1di4a) DescriptorSet 0
Decorate 40(g_tTex1du4a) DescriptorSet 0
@ -358,24 +361,26 @@ gl_FragCoord origin is upper left
Decorate 66(g_tTex2di4a) DescriptorSet 0
Decorate 76(g_tTex2du4a) DescriptorSet 0
MemberDecorate 84(PS_OUTPUT) 1 BuiltIn FragDepth
Decorate 101(g_sSamp) DescriptorSet 0
Decorate 101(g_sSamp) Binding 0
Decorate 104(g_tTex1df4) DescriptorSet 0
Decorate 104(g_tTex1df4) Binding 0
Decorate 107(g_tTex1di4) DescriptorSet 0
Decorate 110(g_tTex1du4) DescriptorSet 0
Decorate 113(g_tTex2df4) DescriptorSet 0
Decorate 116(g_tTex2di4) DescriptorSet 0
Decorate 119(g_tTex2du4) DescriptorSet 0
Decorate 122(g_tTex3df4) DescriptorSet 0
Decorate 125(g_tTex3di4) DescriptorSet 0
Decorate 128(g_tTex3du4) DescriptorSet 0
Decorate 131(g_tTexcdf4) DescriptorSet 0
Decorate 134(g_tTexcdi4) DescriptorSet 0
Decorate 137(g_tTexcdu4) DescriptorSet 0
Decorate 140(g_tTexcdf4a) DescriptorSet 0
Decorate 143(g_tTexcdi4a) DescriptorSet 0
Decorate 146(g_tTexcdu4a) DescriptorSet 0
MemberDecorate 95(PS_OUTPUT) 1 BuiltIn FragDepth
Decorate 97(@entryPointOutput) Location 0
Decorate 102(g_sSamp) DescriptorSet 0
Decorate 102(g_sSamp) Binding 0
Decorate 105(g_tTex1df4) DescriptorSet 0
Decorate 105(g_tTex1df4) Binding 0
Decorate 108(g_tTex1di4) DescriptorSet 0
Decorate 111(g_tTex1du4) DescriptorSet 0
Decorate 114(g_tTex2df4) DescriptorSet 0
Decorate 117(g_tTex2di4) DescriptorSet 0
Decorate 120(g_tTex2du4) DescriptorSet 0
Decorate 123(g_tTex3df4) DescriptorSet 0
Decorate 126(g_tTex3di4) DescriptorSet 0
Decorate 129(g_tTex3du4) DescriptorSet 0
Decorate 132(g_tTexcdf4) DescriptorSet 0
Decorate 135(g_tTexcdi4) DescriptorSet 0
Decorate 138(g_tTexcdu4) DescriptorSet 0
Decorate 141(g_tTexcdf4a) DescriptorSet 0
Decorate 144(g_tTexcdi4a) DescriptorSet 0
Decorate 147(g_tTexcdu4a) DescriptorSet 0
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
@ -422,60 +427,61 @@ gl_FragCoord origin is upper left
90: TypePointer Function 25(fvec4)
92: 11(int) Constant 1
93: TypePointer Function 6(float)
95: TypePointer Output 84(PS_OUTPUT)
96(@entryPointOutput): 95(ptr) Variable Output
99: TypeSampler
100: TypePointer UniformConstant 99
101(g_sSamp): 100(ptr) Variable UniformConstant
102: TypeImage 6(float) 1D sampled format:Unknown
103: TypePointer UniformConstant 102
104(g_tTex1df4): 103(ptr) Variable UniformConstant
105: TypeImage 11(int) 1D sampled format:Unknown
106: TypePointer UniformConstant 105
107(g_tTex1di4): 106(ptr) Variable UniformConstant
108: TypeImage 18(int) 1D sampled format:Unknown
109: TypePointer UniformConstant 108
110(g_tTex1du4): 109(ptr) Variable UniformConstant
111: TypeImage 6(float) 2D sampled format:Unknown
112: TypePointer UniformConstant 111
113(g_tTex2df4): 112(ptr) Variable UniformConstant
114: TypeImage 11(int) 2D sampled format:Unknown
115: TypePointer UniformConstant 114
116(g_tTex2di4): 115(ptr) Variable UniformConstant
117: TypeImage 18(int) 2D sampled format:Unknown
118: TypePointer UniformConstant 117
119(g_tTex2du4): 118(ptr) Variable UniformConstant
120: TypeImage 6(float) 3D sampled format:Unknown
121: TypePointer UniformConstant 120
122(g_tTex3df4): 121(ptr) Variable UniformConstant
123: TypeImage 11(int) 3D sampled format:Unknown
124: TypePointer UniformConstant 123
125(g_tTex3di4): 124(ptr) Variable UniformConstant
126: TypeImage 18(int) 3D sampled format:Unknown
127: TypePointer UniformConstant 126
128(g_tTex3du4): 127(ptr) Variable UniformConstant
129: TypeImage 6(float) Cube sampled format:Unknown
130: TypePointer UniformConstant 129
131(g_tTexcdf4): 130(ptr) Variable UniformConstant
132: TypeImage 11(int) Cube sampled format:Unknown
133: TypePointer UniformConstant 132
134(g_tTexcdi4): 133(ptr) Variable UniformConstant
135: TypeImage 18(int) Cube sampled format:Unknown
136: TypePointer UniformConstant 135
137(g_tTexcdu4): 136(ptr) Variable UniformConstant
138: TypeImage 6(float) Cube array sampled format:Unknown
139: TypePointer UniformConstant 138
140(g_tTexcdf4a): 139(ptr) Variable UniformConstant
141: TypeImage 11(int) Cube array sampled format:Unknown
142: TypePointer UniformConstant 141
143(g_tTexcdi4a): 142(ptr) Variable UniformConstant
144: TypeImage 18(int) Cube array sampled format:Unknown
145: TypePointer UniformConstant 144
146(g_tTexcdu4a): 145(ptr) Variable UniformConstant
147(c1): 20(ptr) Variable UniformConstant
148(c2): 60(ptr) Variable UniformConstant
149(o3): 13(ptr) Variable UniformConstant
150(o4): 53(ptr) Variable UniformConstant
95(PS_OUTPUT): TypeStruct 25(fvec4) 6(float)
96: TypePointer Output 95(PS_OUTPUT)
97(@entryPointOutput): 96(ptr) Variable Output
100: TypeSampler
101: TypePointer UniformConstant 100
102(g_sSamp): 101(ptr) Variable UniformConstant
103: TypeImage 6(float) 1D sampled format:Unknown
104: TypePointer UniformConstant 103
105(g_tTex1df4): 104(ptr) Variable UniformConstant
106: TypeImage 11(int) 1D sampled format:Unknown
107: TypePointer UniformConstant 106
108(g_tTex1di4): 107(ptr) Variable UniformConstant
109: TypeImage 18(int) 1D sampled format:Unknown
110: TypePointer UniformConstant 109
111(g_tTex1du4): 110(ptr) Variable UniformConstant
112: TypeImage 6(float) 2D sampled format:Unknown
113: TypePointer UniformConstant 112
114(g_tTex2df4): 113(ptr) Variable UniformConstant
115: TypeImage 11(int) 2D sampled format:Unknown
116: TypePointer UniformConstant 115
117(g_tTex2di4): 116(ptr) Variable UniformConstant
118: TypeImage 18(int) 2D sampled format:Unknown
119: TypePointer UniformConstant 118
120(g_tTex2du4): 119(ptr) Variable UniformConstant
121: TypeImage 6(float) 3D sampled format:Unknown
122: TypePointer UniformConstant 121
123(g_tTex3df4): 122(ptr) Variable UniformConstant
124: TypeImage 11(int) 3D sampled format:Unknown
125: TypePointer UniformConstant 124
126(g_tTex3di4): 125(ptr) Variable UniformConstant
127: TypeImage 18(int) 3D sampled format:Unknown
128: TypePointer UniformConstant 127
129(g_tTex3du4): 128(ptr) Variable UniformConstant
130: TypeImage 6(float) Cube sampled format:Unknown
131: TypePointer UniformConstant 130
132(g_tTexcdf4): 131(ptr) Variable UniformConstant
133: TypeImage 11(int) Cube sampled format:Unknown
134: TypePointer UniformConstant 133
135(g_tTexcdi4): 134(ptr) Variable UniformConstant
136: TypeImage 18(int) Cube sampled format:Unknown
137: TypePointer UniformConstant 136
138(g_tTexcdu4): 137(ptr) Variable UniformConstant
139: TypeImage 6(float) Cube array sampled format:Unknown
140: TypePointer UniformConstant 139
141(g_tTexcdf4a): 140(ptr) Variable UniformConstant
142: TypeImage 11(int) Cube array sampled format:Unknown
143: TypePointer UniformConstant 142
144(g_tTexcdi4a): 143(ptr) Variable UniformConstant
145: TypeImage 18(int) Cube array sampled format:Unknown
146: TypePointer UniformConstant 145
147(g_tTexcdu4a): 146(ptr) Variable UniformConstant
148(c1): 20(ptr) Variable UniformConstant
149(c2): 60(ptr) Variable UniformConstant
150(o3): 13(ptr) Variable UniformConstant
151(o4): 53(ptr) Variable UniformConstant
4(main): 2 Function None 3
5: Label
86(psout): 85(ptr) Variable Function
@ -525,7 +531,7 @@ gl_FragCoord origin is upper left
Store 91 89
94: 93(ptr) AccessChain 86(psout) 92
Store 94 88
97:84(PS_OUTPUT) Load 86(psout)
Store 96(@entryPointOutput) 97
98:84(PS_OUTPUT) Load 86(psout)
Store 97(@entryPointOutput) 98
Return
FunctionEnd

View File

@ -9,7 +9,7 @@ gl_FragCoord origin is upper left
0:? Sequence
0:3 Sequence
0:3 move second child to first child (temp 4-component vector of float)
0:? '@entryPointOutput' (out 4-component vector of float)
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
0:3 max (global 4-component vector of float)
0:3 'input1' (layout(location=0 ) in 4-component vector of float)
0:3 'input2' (layout(location=1 ) in 4-component vector of float)
@ -30,7 +30,7 @@ gl_FragCoord origin is upper left
0:? Sequence
0:3 Sequence
0:3 move second child to first child (temp 4-component vector of float)
0:? '@entryPointOutput' (out 4-component vector of float)
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
0:3 max (global 4-component vector of float)
0:3 'input1' (layout(location=0 ) in 4-component vector of float)
0:3 'input2' (layout(location=1 ) in 4-component vector of float)
@ -50,6 +50,7 @@ gl_FragCoord origin is upper left
Name 9 "@entryPointOutput"
Name 11 "input1"
Name 13 "input2"
Decorate 9(@entryPointOutput) Location 0
Decorate 11(input1) Location 0
Decorate 13(input2) Location 1
2: TypeVoid

View File

@ -60,7 +60,7 @@ gl_FragCoord origin is upper left
0:18 'r07' (temp int)
0:19 Sequence
0:19 move second child to first child (temp structure{temp 4-component vector of float color})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float color})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float color})
0:19 'ps_output' (temp structure{temp 4-component vector of float color})
0:19 Branch: Return
0:? Linker Objects
@ -130,19 +130,19 @@ gl_FragCoord origin is upper left
0:18 'r07' (temp int)
0:19 Sequence
0:19 move second child to first child (temp structure{temp 4-component vector of float color})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float color})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float color})
0:19 'ps_output' (temp structure{temp 4-component vector of float color})
0:19 Branch: Return
0:? Linker Objects
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 43
// Id's are bound by 44
Capability Shader
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 40
EntryPoint Fragment 4 "main" 41
ExecutionMode 4 OriginUpperLeft
Name 4 "main"
Name 8 "r00"
@ -157,7 +157,10 @@ gl_FragCoord origin is upper left
Name 30 "PS_OUTPUT"
MemberName 30(PS_OUTPUT) 0 "color"
Name 32 "ps_output"
Name 40 "@entryPointOutput"
Name 39 "PS_OUTPUT"
MemberName 39(PS_OUTPUT) 0 "color"
Name 41 "@entryPointOutput"
Decorate 41(@entryPointOutput) Location 0
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
@ -179,8 +182,9 @@ gl_FragCoord origin is upper left
31: TypePointer Function 30(PS_OUTPUT)
33: 19(int) Constant 0
37: TypePointer Function 29(fvec4)
39: TypePointer Output 30(PS_OUTPUT)
40(@entryPointOutput): 39(ptr) Variable Output
39(PS_OUTPUT): TypeStruct 29(fvec4)
40: TypePointer Output 39(PS_OUTPUT)
41(@entryPointOutput): 40(ptr) Variable Output
4(main): 2 Function None 3
5: Label
8(r00): 7(ptr) Variable Function
@ -207,7 +211,7 @@ gl_FragCoord origin is upper left
36: 29(fvec4) CompositeConstruct 35 35 35 35
38: 37(ptr) AccessChain 32(ps_output) 33
Store 38 36
41:30(PS_OUTPUT) Load 32(ps_output)
Store 40(@entryPointOutput) 41
42:30(PS_OUTPUT) Load 32(ps_output)
Store 41(@entryPointOutput) 42
Return
FunctionEnd

View File

@ -350,7 +350,7 @@ gl_FragCoord origin is upper left
0:139 'b' (temp bool)
0:141 Sequence
0:141 move second child to first child (temp 4-component vector of float)
0:? '@entryPointOutput' (out 4-component vector of float)
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
0:141 'input' (layout(location=0 ) in 4-component vector of float)
0:141 Branch: Return
0:? Linker Objects
@ -710,7 +710,7 @@ gl_FragCoord origin is upper left
0:139 'b' (temp bool)
0:141 Sequence
0:141 move second child to first child (temp 4-component vector of float)
0:? '@entryPointOutput' (out 4-component vector of float)
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
0:141 'input' (layout(location=0 ) in 4-component vector of float)
0:141 Branch: Return
0:? Linker Objects
@ -909,6 +909,7 @@ gl_FragCoord origin is upper left
Name 500 "param"
Name 504 "@entryPointOutput"
Name 506 "input"
Decorate 504(@entryPointOutput) Location 0
Decorate 506(input) Location 0
2: TypeVoid
3: TypeFunction 2

View File

@ -33,7 +33,7 @@ gl_FragCoord origin is upper left
0:127 1.000000
0:129 Sequence
0:129 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:129 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:129 Branch: Return
0:? Linker Objects
@ -76,19 +76,19 @@ gl_FragCoord origin is upper left
0:127 1.000000
0:129 Sequence
0:129 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:129 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:129 Branch: Return
0:? Linker Objects
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 30
// Id's are bound by 31
Capability Shader
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 27
EntryPoint Fragment 4 "main" 28
ExecutionMode 4 OriginUpperLeft
Name 4 "main"
Name 8 "thisLineIs"
@ -96,8 +96,13 @@ gl_FragCoord origin is upper left
MemberName 12(PS_OUTPUT) 0 "Color"
MemberName 12(PS_OUTPUT) 1 "Depth"
Name 14 "psout"
Name 27 "@entryPointOutput"
Name 26 "PS_OUTPUT"
MemberName 26(PS_OUTPUT) 0 "Color"
MemberName 26(PS_OUTPUT) 1 "Depth"
Name 28 "@entryPointOutput"
MemberDecorate 12(PS_OUTPUT) 1 BuiltIn FragDepth
MemberDecorate 26(PS_OUTPUT) 1 BuiltIn FragDepth
Decorate 28(@entryPointOutput) Location 0
2: TypeVoid
3: TypeFunction 2
6: TypeInt 32 1
@ -113,8 +118,9 @@ gl_FragCoord origin is upper left
21: TypePointer Function 11(fvec4)
23: 6(int) Constant 1
24: TypePointer Function 10(float)
26: TypePointer Output 12(PS_OUTPUT)
27(@entryPointOutput): 26(ptr) Variable Output
26(PS_OUTPUT): TypeStruct 11(fvec4) 10(float)
27: TypePointer Output 26(PS_OUTPUT)
28(@entryPointOutput): 27(ptr) Variable Output
4(main): 2 Function None 3
5: Label
8(thisLineIs): 7(ptr) Variable Function
@ -127,7 +133,7 @@ gl_FragCoord origin is upper left
Store 22 20
25: 24(ptr) AccessChain 14(psout) 23
Store 25 19
28:12(PS_OUTPUT) Load 14(psout)
Store 27(@entryPointOutput) 28
29:12(PS_OUTPUT) Load 14(psout)
Store 28(@entryPointOutput) 29
Return
FunctionEnd

View File

@ -11,7 +11,7 @@ gl_FragCoord origin is upper left
0:? Sequence
0:8 Sequence
0:8 move second child to first child (temp 4-component vector of float)
0:? '@entryPointOutput' (out 4-component vector of float)
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
0:8 add (temp 4-component vector of float)
0:8 add (temp 4-component vector of float)
0:8 add (temp 4-component vector of float)
@ -63,7 +63,7 @@ gl_FragCoord origin is upper left
0:? Sequence
0:8 Sequence
0:8 move second child to first child (temp 4-component vector of float)
0:? '@entryPointOutput' (out 4-component vector of float)
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
0:8 add (temp 4-component vector of float)
0:8 add (temp 4-component vector of float)
0:8 add (temp 4-component vector of float)
@ -114,6 +114,7 @@ gl_FragCoord origin is upper left
Name 13 "a2"
Name 15 "a3"
Name 19 "a4"
Decorate 9(@entryPointOutput) Location 0
Decorate 11(a1) Location 0
Decorate 13(a2) Location 1
Decorate 15(a3) Location 2

View File

@ -11,7 +11,7 @@ gl_FragCoord origin is upper left
0:? Sequence
0:8 Sequence
0:8 move second child to first child (temp int)
0:? '@entryPointOutput' (out int)
0:? '@entryPointOutput' (layout(location=0 ) out int)
0:8 add (temp int)
0:8 left-shift (temp int)
0:8 add (temp int)
@ -46,7 +46,7 @@ gl_FragCoord origin is upper left
0:? Sequence
0:8 Sequence
0:8 move second child to first child (temp int)
0:? '@entryPointOutput' (out int)
0:? '@entryPointOutput' (layout(location=0 ) out int)
0:8 add (temp int)
0:8 left-shift (temp int)
0:8 add (temp int)
@ -80,6 +80,7 @@ gl_FragCoord origin is upper left
Name 12 "a2"
Name 15 "a3"
Name 18 "a4"
Decorate 8(@entryPointOutput) Location 0
Decorate 10(a1) Location 0
Decorate 12(a2) Location 1
Decorate 15(a3) Location 2

View File

@ -21,7 +21,7 @@ gl_FragCoord origin is upper left
0:11 1.000000
0:12 Sequence
0:12 move second child to first child (temp structure{noContraction temp 4-component vector of float color})
0:? '@entryPointOutput' (out structure{noContraction temp 4-component vector of float color})
0:? '@entryPointOutput' (layout(location=0 ) out structure{noContraction temp 4-component vector of float color})
0:12 'ps_output' (temp structure{noContraction temp 4-component vector of float color})
0:12 Branch: Return
0:? Linker Objects
@ -53,7 +53,7 @@ gl_FragCoord origin is upper left
0:11 1.000000
0:12 Sequence
0:12 move second child to first child (temp structure{noContraction temp 4-component vector of float color})
0:? '@entryPointOutput' (out structure{noContraction temp 4-component vector of float color})
0:? '@entryPointOutput' (layout(location=0 ) out structure{noContraction temp 4-component vector of float color})
0:12 'ps_output' (temp structure{noContraction temp 4-component vector of float color})
0:12 Branch: Return
0:? Linker Objects
@ -61,12 +61,12 @@ gl_FragCoord origin is upper left
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 31
// Id's are bound by 32
Capability Shader
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 26
EntryPoint Fragment 4 "main" 27
ExecutionMode 4 OriginUpperLeft
Name 4 "main"
Name 13 "MyFunction(f1;vf3;"
@ -75,8 +75,11 @@ gl_FragCoord origin is upper left
Name 16 "PS_OUTPUT"
MemberName 16(PS_OUTPUT) 0 "color"
Name 18 "ps_output"
Name 26 "@entryPointOutput"
Name 30 "precisefloat"
Name 25 "PS_OUTPUT"
MemberName 25(PS_OUTPUT) 0 "color"
Name 27 "@entryPointOutput"
Name 31 "precisefloat"
Decorate 27(@entryPointOutput) Location 0
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
@ -92,17 +95,18 @@ gl_FragCoord origin is upper left
21: 6(float) Constant 1065353216
22: 15(fvec4) ConstantComposite 21 21 21 21
23: TypePointer Function 15(fvec4)
25: TypePointer Output 16(PS_OUTPUT)
26(@entryPointOutput): 25(ptr) Variable Output
29: TypePointer Private 6(float)
30(precisefloat): 29(ptr) Variable Private
25(PS_OUTPUT): TypeStruct 15(fvec4)
26: TypePointer Output 25(PS_OUTPUT)
27(@entryPointOutput): 26(ptr) Variable Output
30: TypePointer Private 6(float)
31(precisefloat): 30(ptr) Variable Private
4(main): 2 Function None 3
5: Label
18(ps_output): 17(ptr) Variable Function
24: 23(ptr) AccessChain 18(ps_output) 20
Store 24 22
27:16(PS_OUTPUT) Load 18(ps_output)
Store 26(@entryPointOutput) 27
28:16(PS_OUTPUT) Load 18(ps_output)
Store 27(@entryPointOutput) 28
Return
FunctionEnd
13(MyFunction(f1;vf3;): 2 Function None 10

View File

@ -498,7 +498,7 @@ gl_FragCoord origin is upper left
0:199 'outval' (temp 4-component vector of float)
0:200 Sequence
0:200 move second child to first child (temp structure{temp 4-component vector of float Color})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color})
0:200 'psout' (temp structure{temp 4-component vector of float Color})
0:200 Branch: Return
0:? Linker Objects
@ -1016,7 +1016,7 @@ gl_FragCoord origin is upper left
0:199 'outval' (temp 4-component vector of float)
0:200 Sequence
0:200 move second child to first child (temp structure{temp 4-component vector of float Color})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color})
0:200 'psout' (temp structure{temp 4-component vector of float Color})
0:200 Branch: Return
0:? Linker Objects
@ -1033,13 +1033,13 @@ gl_FragCoord origin is upper left
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 480
// Id's are bound by 481
Capability Shader
Capability Float64
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 477
EntryPoint Fragment 4 "main" 478
ExecutionMode 4 OriginUpperLeft
Name 4 "main"
Name 11 "Fn_F3(vf3;"
@ -1128,7 +1128,10 @@ gl_FragCoord origin is upper left
Name 471 "PS_OUTPUT"
MemberName 471(PS_OUTPUT) 0 "Color"
Name 473 "psout"
Name 477 "@entryPointOutput"
Name 476 "PS_OUTPUT"
MemberName 476(PS_OUTPUT) 0 "Color"
Name 478 "@entryPointOutput"
Decorate 478(@entryPointOutput) Location 0
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
@ -1199,8 +1202,9 @@ gl_FragCoord origin is upper left
465: 6(float) Constant 1080452710
471(PS_OUTPUT): TypeStruct 462(fvec4)
472: TypePointer Function 471(PS_OUTPUT)
476: TypePointer Output 471(PS_OUTPUT)
477(@entryPointOutput): 476(ptr) Variable Output
476(PS_OUTPUT): TypeStruct 462(fvec4)
477: TypePointer Output 476(PS_OUTPUT)
478(@entryPointOutput): 477(ptr) Variable Output
4(main): 2 Function None 3
5: Label
252(r00): 8(ptr) Variable Function
@ -1466,8 +1470,8 @@ gl_FragCoord origin is upper left
474: 462(fvec4) Load 464(outval)
475: 463(ptr) AccessChain 473(psout) 149
Store 475 474
478:471(PS_OUTPUT) Load 473(psout)
Store 477(@entryPointOutput) 478
479:471(PS_OUTPUT) Load 473(psout)
Store 478(@entryPointOutput) 479
Return
FunctionEnd
11(Fn_F3(vf3;): 2 Function None 9

View File

@ -123,7 +123,7 @@ gl_FragCoord origin is upper left
0:40 1.000000
0:42 Sequence
0:42 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:42 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:42 Branch: Return
0:? Linker Objects
@ -267,7 +267,7 @@ gl_FragCoord origin is upper left
0:40 1.000000
0:42 Sequence
0:42 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:42 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:42 Branch: Return
0:? Linker Objects
@ -285,14 +285,14 @@ gl_FragCoord origin is upper left
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 134
// Id's are bound by 135
Capability Shader
Capability Sampled1D
Capability SampledCubeArray
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 130
EntryPoint Fragment 4 "main" 131
ExecutionMode 4 OriginUpperLeft
Name 4 "main"
Name 9 "txval10"
@ -318,8 +318,11 @@ gl_FragCoord origin is upper left
MemberName 120(PS_OUTPUT) 0 "Color"
MemberName 120(PS_OUTPUT) 1 "Depth"
Name 122 "psout"
Name 130 "@entryPointOutput"
Name 133 "g_tTex1df4a"
Name 129 "PS_OUTPUT"
MemberName 129(PS_OUTPUT) 0 "Color"
MemberName 129(PS_OUTPUT) 1 "Depth"
Name 131 "@entryPointOutput"
Name 134 "g_tTex1df4a"
Decorate 12(g_tTex1df4) DescriptorSet 0
Decorate 12(g_tTex1df4) Binding 0
Decorate 16(g_sSamp) DescriptorSet 0
@ -333,8 +336,10 @@ gl_FragCoord origin is upper left
Decorate 100(g_tTexcdi4) DescriptorSet 0
Decorate 110(g_tTexcdu4) DescriptorSet 0
MemberDecorate 120(PS_OUTPUT) 1 BuiltIn FragDepth
Decorate 133(g_tTex1df4a) DescriptorSet 0
Decorate 133(g_tTex1df4a) Binding 1
MemberDecorate 129(PS_OUTPUT) 1 BuiltIn FragDepth
Decorate 131(@entryPointOutput) Location 0
Decorate 134(g_tTex1df4a) DescriptorSet 0
Decorate 134(g_tTex1df4a) Binding 1
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
@ -412,9 +417,10 @@ gl_FragCoord origin is upper left
124: 7(fvec4) ConstantComposite 117 117 117 117
126: 25(int) Constant 1
127: TypePointer Function 6(float)
129: TypePointer Output 120(PS_OUTPUT)
130(@entryPointOutput): 129(ptr) Variable Output
133(g_tTex1df4a): 11(ptr) Variable UniformConstant
129(PS_OUTPUT): TypeStruct 7(fvec4) 6(float)
130: TypePointer Output 129(PS_OUTPUT)
131(@entryPointOutput): 130(ptr) Variable Output
134(g_tTex1df4a): 11(ptr) Variable UniformConstant
4(main): 2 Function None 3
5: Label
9(txval10): 8(ptr) Variable Function
@ -476,7 +482,7 @@ gl_FragCoord origin is upper left
Store 125 124
128: 127(ptr) AccessChain 122(psout) 126
Store 128 117
131:120(PS_OUTPUT) Load 122(psout)
Store 130(@entryPointOutput) 131
132:120(PS_OUTPUT) Load 122(psout)
Store 131(@entryPointOutput) 132
Return
FunctionEnd

View File

@ -233,7 +233,7 @@ gl_FragCoord origin is upper left
0:87 1.000000
0:89 Sequence
0:89 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:89 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:89 Branch: Return
0:? Linker Objects
@ -490,7 +490,7 @@ gl_FragCoord origin is upper left
0:87 1.000000
0:89 Sequence
0:89 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:89 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:89 Branch: Return
0:? Linker Objects
@ -513,13 +513,13 @@ gl_FragCoord origin is upper left
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 186
// Id's are bound by 187
Capability Shader
Capability Sampled1D
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 180
EntryPoint Fragment 4 "main" 181
ExecutionMode 4 OriginUpperLeft
Name 4 "main"
Name 7 "MemberTest"
@ -565,10 +565,13 @@ gl_FragCoord origin is upper left
MemberName 171(PS_OUTPUT) 0 "Color"
MemberName 171(PS_OUTPUT) 1 "Depth"
Name 173 "psout"
Name 180 "@entryPointOutput"
Name 183 "g_sSamp2d"
Name 184 "g_sSamp2D_b"
Name 185 "g_tTex1df4a"
Name 179 "PS_OUTPUT"
MemberName 179(PS_OUTPUT) 0 "Color"
MemberName 179(PS_OUTPUT) 1 "Depth"
Name 181 "@entryPointOutput"
Name 184 "g_sSamp2d"
Name 185 "g_sSamp2D_b"
Name 186 "g_tTex1df4a"
Decorate 41(g_tTex1df4) DescriptorSet 0
Decorate 41(g_tTex1df4) Binding 0
Decorate 45(g_sSamp) DescriptorSet 0
@ -585,10 +588,12 @@ gl_FragCoord origin is upper left
Decorate 156(g_tTexcdi4) DescriptorSet 0
Decorate 165(g_tTexcdu4) DescriptorSet 0
MemberDecorate 171(PS_OUTPUT) 1 BuiltIn FragDepth
Decorate 183(g_sSamp2d) DescriptorSet 0
Decorate 184(g_sSamp2D_b) DescriptorSet 0
Decorate 185(g_tTex1df4a) DescriptorSet 0
Decorate 185(g_tTex1df4a) Binding 1
MemberDecorate 179(PS_OUTPUT) 1 BuiltIn FragDepth
Decorate 181(@entryPointOutput) Location 0
Decorate 184(g_sSamp2d) DescriptorSet 0
Decorate 185(g_sSamp2D_b) DescriptorSet 0
Decorate 186(g_tTex1df4a) DescriptorSet 0
Decorate 186(g_tTex1df4a) Binding 1
2: TypeVoid
3: TypeFunction 2
6: TypeInt 32 1
@ -688,11 +693,12 @@ gl_FragCoord origin is upper left
174: 35(float) Constant 1065353216
175: 36(fvec4) ConstantComposite 174 174 174 174
177: TypePointer Function 35(float)
179: TypePointer Output 171(PS_OUTPUT)
180(@entryPointOutput): 179(ptr) Variable Output
183(g_sSamp2d): 44(ptr) Variable UniformConstant
184(g_sSamp2D_b): 44(ptr) Variable UniformConstant
185(g_tTex1df4a): 40(ptr) Variable UniformConstant
179(PS_OUTPUT): TypeStruct 36(fvec4) 35(float)
180: TypePointer Output 179(PS_OUTPUT)
181(@entryPointOutput): 180(ptr) Variable Output
184(g_sSamp2d): 44(ptr) Variable UniformConstant
185(g_sSamp2D_b): 44(ptr) Variable UniformConstant
186(g_tTex1df4a): 40(ptr) Variable UniformConstant
4(main): 2 Function None 3
5: Label
9(mtest): 8(ptr) Variable Function
@ -797,7 +803,7 @@ gl_FragCoord origin is upper left
Store 176 175
178: 177(ptr) AccessChain 173(psout) 10
Store 178 174
181:171(PS_OUTPUT) Load 173(psout)
Store 180(@entryPointOutput) 181
182:171(PS_OUTPUT) Load 173(psout)
Store 181(@entryPointOutput) 182
Return
FunctionEnd

View File

@ -141,7 +141,7 @@ gl_FragCoord origin is upper left
0:46 1.000000
0:48 Sequence
0:48 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:48 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:48 Branch: Return
0:? Linker Objects
@ -306,7 +306,7 @@ gl_FragCoord origin is upper left
0:46 1.000000
0:48 Sequence
0:48 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:48 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:48 Branch: Return
0:? Linker Objects
@ -327,13 +327,13 @@ gl_FragCoord origin is upper left
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 149
// Id's are bound by 150
Capability Shader
Capability Sampled1D
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 136
EntryPoint Fragment 4 "main" 137
ExecutionMode 4 OriginUpperLeft
Name 4 "main"
Name 9 "txval10"
@ -359,11 +359,14 @@ gl_FragCoord origin is upper left
MemberName 127(PS_OUTPUT) 0 "Color"
MemberName 127(PS_OUTPUT) 1 "Depth"
Name 129 "psout"
Name 136 "@entryPointOutput"
Name 139 "g_tTex1df4a"
Name 142 "g_tTexcdf4"
Name 145 "g_tTexcdi4"
Name 148 "g_tTexcdu4"
Name 135 "PS_OUTPUT"
MemberName 135(PS_OUTPUT) 0 "Color"
MemberName 135(PS_OUTPUT) 1 "Depth"
Name 137 "@entryPointOutput"
Name 140 "g_tTex1df4a"
Name 143 "g_tTexcdf4"
Name 146 "g_tTexcdi4"
Name 149 "g_tTexcdu4"
Decorate 12(g_tTex1df4) DescriptorSet 0
Decorate 12(g_tTex1df4) Binding 0
Decorate 16(g_sSamp) DescriptorSet 0
@ -377,11 +380,13 @@ gl_FragCoord origin is upper left
Decorate 105(g_tTex3di4) DescriptorSet 0
Decorate 116(g_tTex3du4) DescriptorSet 0
MemberDecorate 127(PS_OUTPUT) 1 BuiltIn FragDepth
Decorate 139(g_tTex1df4a) DescriptorSet 0
Decorate 139(g_tTex1df4a) Binding 1
Decorate 142(g_tTexcdf4) DescriptorSet 0
Decorate 145(g_tTexcdi4) DescriptorSet 0
Decorate 148(g_tTexcdu4) DescriptorSet 0
MemberDecorate 135(PS_OUTPUT) 1 BuiltIn FragDepth
Decorate 137(@entryPointOutput) Location 0
Decorate 140(g_tTex1df4a) DescriptorSet 0
Decorate 140(g_tTex1df4a) Binding 1
Decorate 143(g_tTexcdf4) DescriptorSet 0
Decorate 146(g_tTexcdi4) DescriptorSet 0
Decorate 149(g_tTexcdu4) DescriptorSet 0
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
@ -465,18 +470,19 @@ gl_FragCoord origin is upper left
130: 6(float) Constant 1065353216
131: 7(fvec4) ConstantComposite 130 130 130 130
133: TypePointer Function 6(float)
135: TypePointer Output 127(PS_OUTPUT)
136(@entryPointOutput): 135(ptr) Variable Output
139(g_tTex1df4a): 11(ptr) Variable UniformConstant
140: TypeImage 6(float) Cube sampled format:Unknown
141: TypePointer UniformConstant 140
142(g_tTexcdf4): 141(ptr) Variable UniformConstant
143: TypeImage 21(int) Cube sampled format:Unknown
144: TypePointer UniformConstant 143
145(g_tTexcdi4): 144(ptr) Variable UniformConstant
146: TypeImage 36(int) Cube sampled format:Unknown
147: TypePointer UniformConstant 146
148(g_tTexcdu4): 147(ptr) Variable UniformConstant
135(PS_OUTPUT): TypeStruct 7(fvec4) 6(float)
136: TypePointer Output 135(PS_OUTPUT)
137(@entryPointOutput): 136(ptr) Variable Output
140(g_tTex1df4a): 11(ptr) Variable UniformConstant
141: TypeImage 6(float) Cube sampled format:Unknown
142: TypePointer UniformConstant 141
143(g_tTexcdf4): 142(ptr) Variable UniformConstant
144: TypeImage 21(int) Cube sampled format:Unknown
145: TypePointer UniformConstant 144
146(g_tTexcdi4): 145(ptr) Variable UniformConstant
147: TypeImage 36(int) Cube sampled format:Unknown
148: TypePointer UniformConstant 147
149(g_tTexcdu4): 148(ptr) Variable UniformConstant
4(main): 2 Function None 3
5: Label
9(txval10): 8(ptr) Variable Function
@ -538,7 +544,7 @@ gl_FragCoord origin is upper left
Store 132 131
134: 133(ptr) AccessChain 129(psout) 22
Store 134 130
137:127(PS_OUTPUT) Load 129(psout)
Store 136(@entryPointOutput) 137
138:127(PS_OUTPUT) Load 129(psout)
Store 137(@entryPointOutput) 138
Return
FunctionEnd

View File

@ -102,7 +102,7 @@ gl_FragCoord origin is upper left
0:34 1.000000
0:36 Sequence
0:36 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:36 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:36 Branch: Return
0:? Linker Objects
@ -222,7 +222,7 @@ gl_FragCoord origin is upper left
0:34 1.000000
0:36 Sequence
0:36 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:36 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:36 Branch: Return
0:? Linker Objects
@ -237,13 +237,13 @@ gl_FragCoord origin is upper left
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 106
// Id's are bound by 107
Capability Shader
Capability Sampled1D
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 102
EntryPoint Fragment 4 "main" 103
ExecutionMode 4 OriginUpperLeft
Name 4 "main"
Name 9 "txval10"
@ -263,8 +263,11 @@ gl_FragCoord origin is upper left
MemberName 93(PS_OUTPUT) 0 "Color"
MemberName 93(PS_OUTPUT) 1 "Depth"
Name 95 "psout"
Name 102 "@entryPointOutput"
Name 105 "g_tTex1df4a"
Name 101 "PS_OUTPUT"
MemberName 101(PS_OUTPUT) 0 "Color"
MemberName 101(PS_OUTPUT) 1 "Depth"
Name 103 "@entryPointOutput"
Name 106 "g_tTex1df4a"
Decorate 12(g_tTex1df4) DescriptorSet 0
Decorate 12(g_tTex1df4) Binding 0
Decorate 16(g_sSamp) DescriptorSet 0
@ -275,8 +278,10 @@ gl_FragCoord origin is upper left
Decorate 72(g_tTex2di4) DescriptorSet 0
Decorate 83(g_tTex2du4) DescriptorSet 0
MemberDecorate 93(PS_OUTPUT) 1 BuiltIn FragDepth
Decorate 105(g_tTex1df4a) DescriptorSet 0
Decorate 105(g_tTex1df4a) Binding 1
MemberDecorate 101(PS_OUTPUT) 1 BuiltIn FragDepth
Decorate 103(@entryPointOutput) Location 0
Decorate 106(g_tTex1df4a) DescriptorSet 0
Decorate 106(g_tTex1df4a) Binding 1
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
@ -341,9 +346,10 @@ gl_FragCoord origin is upper left
96: 6(float) Constant 1065353216
97: 7(fvec4) ConstantComposite 96 96 96 96
99: TypePointer Function 6(float)
101: TypePointer Output 93(PS_OUTPUT)
102(@entryPointOutput): 101(ptr) Variable Output
105(g_tTex1df4a): 11(ptr) Variable UniformConstant
101(PS_OUTPUT): TypeStruct 7(fvec4) 6(float)
102: TypePointer Output 101(PS_OUTPUT)
103(@entryPointOutput): 102(ptr) Variable Output
106(g_tTex1df4a): 11(ptr) Variable UniformConstant
4(main): 2 Function None 3
5: Label
9(txval10): 8(ptr) Variable Function
@ -387,7 +393,7 @@ gl_FragCoord origin is upper left
Store 98 97
100: 99(ptr) AccessChain 95(psout) 39
Store 100 96
103:93(PS_OUTPUT) Load 95(psout)
Store 102(@entryPointOutput) 103
104:93(PS_OUTPUT) Load 95(psout)
Store 103(@entryPointOutput) 104
Return
FunctionEnd

View File

@ -141,7 +141,7 @@ gl_FragCoord origin is upper left
0:40 1.000000
0:42 Sequence
0:42 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:42 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:42 Branch: Return
0:? Linker Objects
@ -303,7 +303,7 @@ gl_FragCoord origin is upper left
0:40 1.000000
0:42 Sequence
0:42 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:42 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:42 Branch: Return
0:? Linker Objects
@ -321,14 +321,14 @@ gl_FragCoord origin is upper left
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 134
// Id's are bound by 135
Capability Shader
Capability Sampled1D
Capability SampledCubeArray
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 130
EntryPoint Fragment 4 "main" 131
ExecutionMode 4 OriginUpperLeft
Name 4 "main"
Name 9 "txval10"
@ -354,8 +354,11 @@ gl_FragCoord origin is upper left
MemberName 120(PS_OUTPUT) 0 "Color"
MemberName 120(PS_OUTPUT) 1 "Depth"
Name 122 "psout"
Name 130 "@entryPointOutput"
Name 133 "g_tTex1df4a"
Name 129 "PS_OUTPUT"
MemberName 129(PS_OUTPUT) 0 "Color"
MemberName 129(PS_OUTPUT) 1 "Depth"
Name 131 "@entryPointOutput"
Name 134 "g_tTex1df4a"
Decorate 12(g_tTex1df4) DescriptorSet 0
Decorate 12(g_tTex1df4) Binding 0
Decorate 16(g_sSamp) DescriptorSet 0
@ -369,8 +372,10 @@ gl_FragCoord origin is upper left
Decorate 100(g_tTexcdi4) DescriptorSet 0
Decorate 110(g_tTexcdu4) DescriptorSet 0
MemberDecorate 120(PS_OUTPUT) 1 BuiltIn FragDepth
Decorate 133(g_tTex1df4a) DescriptorSet 0
Decorate 133(g_tTex1df4a) Binding 1
MemberDecorate 129(PS_OUTPUT) 1 BuiltIn FragDepth
Decorate 131(@entryPointOutput) Location 0
Decorate 134(g_tTex1df4a) DescriptorSet 0
Decorate 134(g_tTex1df4a) Binding 1
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
@ -448,9 +453,10 @@ gl_FragCoord origin is upper left
124: 7(fvec4) ConstantComposite 117 117 117 117
126: 26(int) Constant 1
127: TypePointer Function 6(float)
129: TypePointer Output 120(PS_OUTPUT)
130(@entryPointOutput): 129(ptr) Variable Output
133(g_tTex1df4a): 11(ptr) Variable UniformConstant
129(PS_OUTPUT): TypeStruct 7(fvec4) 6(float)
130: TypePointer Output 129(PS_OUTPUT)
131(@entryPointOutput): 130(ptr) Variable Output
134(g_tTex1df4a): 11(ptr) Variable UniformConstant
4(main): 2 Function None 3
5: Label
9(txval10): 8(ptr) Variable Function
@ -512,7 +518,7 @@ gl_FragCoord origin is upper left
Store 125 124
128: 127(ptr) AccessChain 122(psout) 126
Store 128 117
131:120(PS_OUTPUT) Load 122(psout)
Store 130(@entryPointOutput) 131
132:120(PS_OUTPUT) Load 122(psout)
Store 131(@entryPointOutput) 132
Return
FunctionEnd

View File

@ -171,7 +171,7 @@ gl_FragCoord origin is upper left
0:48 1.000000
0:50 Sequence
0:50 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:50 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:50 Branch: Return
0:? Linker Objects
@ -366,7 +366,7 @@ gl_FragCoord origin is upper left
0:48 1.000000
0:50 Sequence
0:50 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:50 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:50 Branch: Return
0:? Linker Objects
@ -387,13 +387,13 @@ gl_FragCoord origin is upper left
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 158
// Id's are bound by 159
Capability Shader
Capability Sampled1D
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 154
EntryPoint Fragment 4 "main" 155
ExecutionMode 4 OriginUpperLeft
Name 4 "main"
Name 9 "txval10"
@ -425,8 +425,11 @@ gl_FragCoord origin is upper left
MemberName 143(PS_OUTPUT) 0 "Color"
MemberName 143(PS_OUTPUT) 1 "Depth"
Name 145 "psout"
Name 154 "@entryPointOutput"
Name 157 "g_tTex1df4a"
Name 153 "PS_OUTPUT"
MemberName 153(PS_OUTPUT) 0 "Color"
MemberName 153(PS_OUTPUT) 1 "Depth"
Name 155 "@entryPointOutput"
Name 158 "g_tTex1df4a"
Decorate 12(g_tTex1df4) DescriptorSet 0
Decorate 12(g_tTex1df4) Binding 0
Decorate 16(g_sSamp) DescriptorSet 0
@ -443,8 +446,10 @@ gl_FragCoord origin is upper left
Decorate 128(g_tTexcdi4) DescriptorSet 0
Decorate 137(g_tTexcdu4) DescriptorSet 0
MemberDecorate 143(PS_OUTPUT) 1 BuiltIn FragDepth
Decorate 157(g_tTex1df4a) DescriptorSet 0
Decorate 157(g_tTex1df4a) Binding 1
MemberDecorate 153(PS_OUTPUT) 1 BuiltIn FragDepth
Decorate 155(@entryPointOutput) Location 0
Decorate 158(g_tTex1df4a) DescriptorSet 0
Decorate 158(g_tTex1df4a) Binding 1
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
@ -531,9 +536,10 @@ gl_FragCoord origin is upper left
148: 7(fvec4) ConstantComposite 147 147 147 147
150: 23(int) Constant 1
151: TypePointer Function 6(float)
153: TypePointer Output 143(PS_OUTPUT)
154(@entryPointOutput): 153(ptr) Variable Output
157(g_tTex1df4a): 11(ptr) Variable UniformConstant
153(PS_OUTPUT): TypeStruct 7(fvec4) 6(float)
154: TypePointer Output 153(PS_OUTPUT)
155(@entryPointOutput): 154(ptr) Variable Output
158(g_tTex1df4a): 11(ptr) Variable UniformConstant
4(main): 2 Function None 3
5: Label
9(txval10): 8(ptr) Variable Function
@ -613,7 +619,7 @@ gl_FragCoord origin is upper left
Store 149 148
152: 151(ptr) AccessChain 145(psout) 150
Store 152 147
155:143(PS_OUTPUT) Load 145(psout)
Store 154(@entryPointOutput) 155
156:143(PS_OUTPUT) Load 145(psout)
Store 155(@entryPointOutput) 156
Return
FunctionEnd

View File

@ -159,7 +159,7 @@ gl_FragCoord origin is upper left
0:46 1.000000
0:48 Sequence
0:48 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:48 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:48 Branch: Return
0:? Linker Objects
@ -342,7 +342,7 @@ gl_FragCoord origin is upper left
0:46 1.000000
0:48 Sequence
0:48 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:48 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:48 Branch: Return
0:? Linker Objects
@ -363,13 +363,13 @@ gl_FragCoord origin is upper left
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 149
// Id's are bound by 150
Capability Shader
Capability Sampled1D
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 136
EntryPoint Fragment 4 "main" 137
ExecutionMode 4 OriginUpperLeft
Name 4 "main"
Name 9 "txval10"
@ -395,11 +395,14 @@ gl_FragCoord origin is upper left
MemberName 127(PS_OUTPUT) 0 "Color"
MemberName 127(PS_OUTPUT) 1 "Depth"
Name 129 "psout"
Name 136 "@entryPointOutput"
Name 139 "g_tTex1df4a"
Name 142 "g_tTexcdf4"
Name 145 "g_tTexcdi4"
Name 148 "g_tTexcdu4"
Name 135 "PS_OUTPUT"
MemberName 135(PS_OUTPUT) 0 "Color"
MemberName 135(PS_OUTPUT) 1 "Depth"
Name 137 "@entryPointOutput"
Name 140 "g_tTex1df4a"
Name 143 "g_tTexcdf4"
Name 146 "g_tTexcdi4"
Name 149 "g_tTexcdu4"
Decorate 12(g_tTex1df4) DescriptorSet 0
Decorate 12(g_tTex1df4) Binding 0
Decorate 16(g_sSamp) DescriptorSet 0
@ -413,11 +416,13 @@ gl_FragCoord origin is upper left
Decorate 105(g_tTex3di4) DescriptorSet 0
Decorate 116(g_tTex3du4) DescriptorSet 0
MemberDecorate 127(PS_OUTPUT) 1 BuiltIn FragDepth
Decorate 139(g_tTex1df4a) DescriptorSet 0
Decorate 139(g_tTex1df4a) Binding 1
Decorate 142(g_tTexcdf4) DescriptorSet 0
Decorate 145(g_tTexcdi4) DescriptorSet 0
Decorate 148(g_tTexcdu4) DescriptorSet 0
MemberDecorate 135(PS_OUTPUT) 1 BuiltIn FragDepth
Decorate 137(@entryPointOutput) Location 0
Decorate 140(g_tTex1df4a) DescriptorSet 0
Decorate 140(g_tTex1df4a) Binding 1
Decorate 143(g_tTexcdf4) DescriptorSet 0
Decorate 146(g_tTexcdi4) DescriptorSet 0
Decorate 149(g_tTexcdu4) DescriptorSet 0
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
@ -501,18 +506,19 @@ gl_FragCoord origin is upper left
130: 6(float) Constant 1065353216
131: 7(fvec4) ConstantComposite 130 130 130 130
133: TypePointer Function 6(float)
135: TypePointer Output 127(PS_OUTPUT)
136(@entryPointOutput): 135(ptr) Variable Output
139(g_tTex1df4a): 11(ptr) Variable UniformConstant
140: TypeImage 6(float) Cube sampled format:Unknown
141: TypePointer UniformConstant 140
142(g_tTexcdf4): 141(ptr) Variable UniformConstant
143: TypeImage 22(int) Cube sampled format:Unknown
144: TypePointer UniformConstant 143
145(g_tTexcdi4): 144(ptr) Variable UniformConstant
146: TypeImage 37(int) Cube sampled format:Unknown
147: TypePointer UniformConstant 146
148(g_tTexcdu4): 147(ptr) Variable UniformConstant
135(PS_OUTPUT): TypeStruct 7(fvec4) 6(float)
136: TypePointer Output 135(PS_OUTPUT)
137(@entryPointOutput): 136(ptr) Variable Output
140(g_tTex1df4a): 11(ptr) Variable UniformConstant
141: TypeImage 6(float) Cube sampled format:Unknown
142: TypePointer UniformConstant 141
143(g_tTexcdf4): 142(ptr) Variable UniformConstant
144: TypeImage 22(int) Cube sampled format:Unknown
145: TypePointer UniformConstant 144
146(g_tTexcdi4): 145(ptr) Variable UniformConstant
147: TypeImage 37(int) Cube sampled format:Unknown
148: TypePointer UniformConstant 147
149(g_tTexcdu4): 148(ptr) Variable UniformConstant
4(main): 2 Function None 3
5: Label
9(txval10): 8(ptr) Variable Function
@ -574,7 +580,7 @@ gl_FragCoord origin is upper left
Store 132 131
134: 133(ptr) AccessChain 129(psout) 23
Store 134 130
137:127(PS_OUTPUT) Load 129(psout)
Store 136(@entryPointOutput) 137
138:127(PS_OUTPUT) Load 129(psout)
Store 137(@entryPointOutput) 138
Return
FunctionEnd

View File

@ -114,7 +114,7 @@ gl_FragCoord origin is upper left
0:34 1.000000
0:36 Sequence
0:36 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:36 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:36 Branch: Return
0:? Linker Objects
@ -246,7 +246,7 @@ gl_FragCoord origin is upper left
0:34 1.000000
0:36 Sequence
0:36 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:36 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:36 Branch: Return
0:? Linker Objects
@ -261,13 +261,13 @@ gl_FragCoord origin is upper left
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 106
// Id's are bound by 107
Capability Shader
Capability Sampled1D
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 102
EntryPoint Fragment 4 "main" 103
ExecutionMode 4 OriginUpperLeft
Name 4 "main"
Name 9 "txval10"
@ -287,8 +287,11 @@ gl_FragCoord origin is upper left
MemberName 93(PS_OUTPUT) 0 "Color"
MemberName 93(PS_OUTPUT) 1 "Depth"
Name 95 "psout"
Name 102 "@entryPointOutput"
Name 105 "g_tTex1df4a"
Name 101 "PS_OUTPUT"
MemberName 101(PS_OUTPUT) 0 "Color"
MemberName 101(PS_OUTPUT) 1 "Depth"
Name 103 "@entryPointOutput"
Name 106 "g_tTex1df4a"
Decorate 12(g_tTex1df4) DescriptorSet 0
Decorate 12(g_tTex1df4) Binding 0
Decorate 16(g_sSamp) DescriptorSet 0
@ -299,8 +302,10 @@ gl_FragCoord origin is upper left
Decorate 73(g_tTex2di4) DescriptorSet 0
Decorate 83(g_tTex2du4) DescriptorSet 0
MemberDecorate 93(PS_OUTPUT) 1 BuiltIn FragDepth
Decorate 105(g_tTex1df4a) DescriptorSet 0
Decorate 105(g_tTex1df4a) Binding 1
MemberDecorate 101(PS_OUTPUT) 1 BuiltIn FragDepth
Decorate 103(@entryPointOutput) Location 0
Decorate 106(g_tTex1df4a) DescriptorSet 0
Decorate 106(g_tTex1df4a) Binding 1
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
@ -365,9 +370,10 @@ gl_FragCoord origin is upper left
96: 6(float) Constant 1065353216
97: 7(fvec4) ConstantComposite 96 96 96 96
99: TypePointer Function 6(float)
101: TypePointer Output 93(PS_OUTPUT)
102(@entryPointOutput): 101(ptr) Variable Output
105(g_tTex1df4a): 11(ptr) Variable UniformConstant
101(PS_OUTPUT): TypeStruct 7(fvec4) 6(float)
102: TypePointer Output 101(PS_OUTPUT)
103(@entryPointOutput): 102(ptr) Variable Output
106(g_tTex1df4a): 11(ptr) Variable UniformConstant
4(main): 2 Function None 3
5: Label
9(txval10): 8(ptr) Variable Function
@ -411,7 +417,7 @@ gl_FragCoord origin is upper left
Store 98 97
100: 99(ptr) AccessChain 95(psout) 40
Store 100 96
103:93(PS_OUTPUT) Load 95(psout)
Store 102(@entryPointOutput) 103
104:93(PS_OUTPUT) Load 95(psout)
Store 103(@entryPointOutput) 104
Return
FunctionEnd

View File

@ -150,7 +150,7 @@ gl_FragCoord origin is upper left
0:57 1.000000
0:59 Sequence
0:59 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:59 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:59 Branch: Return
0:? Linker Objects
@ -332,7 +332,7 @@ gl_FragCoord origin is upper left
0:57 1.000000
0:59 Sequence
0:59 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:59 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:59 Branch: Return
0:? Linker Objects
@ -361,14 +361,14 @@ gl_FragCoord origin is upper left
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 179
// Id's are bound by 180
Capability Shader
Capability Sampled1D
Capability SampledCubeArray
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 140
EntryPoint Fragment 4 "main" 141
ExecutionMode 4 OriginUpperLeft
Name 4 "main"
Name 8 "r10"
@ -394,19 +394,22 @@ gl_FragCoord origin is upper left
MemberName 129(PS_OUTPUT) 0 "Color"
MemberName 129(PS_OUTPUT) 1 "Depth"
Name 131 "psout"
Name 140 "@entryPointOutput"
Name 145 "g_tTex1df4"
Name 148 "g_tTex1di4"
Name 151 "g_tTex1du4"
Name 154 "g_tTex2df4"
Name 157 "g_tTex2di4"
Name 160 "g_tTex2du4"
Name 163 "g_tTex3df4"
Name 166 "g_tTex3di4"
Name 169 "g_tTex3du4"
Name 172 "g_tTexcdf4"
Name 175 "g_tTexcdi4"
Name 178 "g_tTexcdu4"
Name 139 "PS_OUTPUT"
MemberName 139(PS_OUTPUT) 0 "Color"
MemberName 139(PS_OUTPUT) 1 "Depth"
Name 141 "@entryPointOutput"
Name 146 "g_tTex1df4"
Name 149 "g_tTex1di4"
Name 152 "g_tTex1du4"
Name 155 "g_tTex2df4"
Name 158 "g_tTex2di4"
Name 161 "g_tTex2du4"
Name 164 "g_tTex3df4"
Name 167 "g_tTex3di4"
Name 170 "g_tTex3du4"
Name 173 "g_tTexcdf4"
Name 176 "g_tTexcdi4"
Name 179 "g_tTexcdu4"
Decorate 11(g_tTex1df4a) DescriptorSet 0
Decorate 15(g_sSamp) DescriptorSet 0
Decorate 15(g_sSamp) Binding 0
@ -419,19 +422,21 @@ gl_FragCoord origin is upper left
Decorate 110(g_tTexcdi4a) DescriptorSet 0
Decorate 121(g_tTexcdu4a) DescriptorSet 0
MemberDecorate 129(PS_OUTPUT) 1 BuiltIn FragDepth
Decorate 145(g_tTex1df4) DescriptorSet 0
Decorate 145(g_tTex1df4) Binding 0
Decorate 148(g_tTex1di4) DescriptorSet 0
Decorate 151(g_tTex1du4) DescriptorSet 0
Decorate 154(g_tTex2df4) DescriptorSet 0
Decorate 157(g_tTex2di4) DescriptorSet 0
Decorate 160(g_tTex2du4) DescriptorSet 0
Decorate 163(g_tTex3df4) DescriptorSet 0
Decorate 166(g_tTex3di4) DescriptorSet 0
Decorate 169(g_tTex3du4) DescriptorSet 0
Decorate 172(g_tTexcdf4) DescriptorSet 0
Decorate 175(g_tTexcdi4) DescriptorSet 0
Decorate 178(g_tTexcdu4) DescriptorSet 0
MemberDecorate 139(PS_OUTPUT) 1 BuiltIn FragDepth
Decorate 141(@entryPointOutput) Location 0
Decorate 146(g_tTex1df4) DescriptorSet 0
Decorate 146(g_tTex1df4) Binding 0
Decorate 149(g_tTex1di4) DescriptorSet 0
Decorate 152(g_tTex1du4) DescriptorSet 0
Decorate 155(g_tTex2df4) DescriptorSet 0
Decorate 158(g_tTex2di4) DescriptorSet 0
Decorate 161(g_tTex2du4) DescriptorSet 0
Decorate 164(g_tTex3df4) DescriptorSet 0
Decorate 167(g_tTex3di4) DescriptorSet 0
Decorate 170(g_tTex3du4) DescriptorSet 0
Decorate 173(g_tTexcdf4) DescriptorSet 0
Decorate 176(g_tTexcdi4) DescriptorSet 0
Decorate 179(g_tTexcdu4) DescriptorSet 0
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
@ -504,44 +509,45 @@ gl_FragCoord origin is upper left
134: 102(fvec4) ConstantComposite 133 133 133 133
135: TypePointer Function 102(fvec4)
137: 29(int) Constant 1
139: TypePointer Output 129(PS_OUTPUT)
140(@entryPointOutput): 139(ptr) Variable Output
143: TypeImage 6(float) 1D sampled format:Unknown
144: TypePointer UniformConstant 143
145(g_tTex1df4): 144(ptr) Variable UniformConstant
146: TypeImage 29(int) 1D sampled format:Unknown
147: TypePointer UniformConstant 146
148(g_tTex1di4): 147(ptr) Variable UniformConstant
149: TypeImage 42(int) 1D sampled format:Unknown
150: TypePointer UniformConstant 149
151(g_tTex1du4): 150(ptr) Variable UniformConstant
152: TypeImage 6(float) 2D sampled format:Unknown
153: TypePointer UniformConstant 152
154(g_tTex2df4): 153(ptr) Variable UniformConstant
155: TypeImage 29(int) 2D sampled format:Unknown
156: TypePointer UniformConstant 155
157(g_tTex2di4): 156(ptr) Variable UniformConstant
158: TypeImage 42(int) 2D sampled format:Unknown
159: TypePointer UniformConstant 158
160(g_tTex2du4): 159(ptr) Variable UniformConstant
161: TypeImage 6(float) 3D sampled format:Unknown
162: TypePointer UniformConstant 161
163(g_tTex3df4): 162(ptr) Variable UniformConstant
164: TypeImage 29(int) 3D sampled format:Unknown
165: TypePointer UniformConstant 164
166(g_tTex3di4): 165(ptr) Variable UniformConstant
167: TypeImage 42(int) 3D sampled format:Unknown
168: TypePointer UniformConstant 167
169(g_tTex3du4): 168(ptr) Variable UniformConstant
170: TypeImage 6(float) Cube sampled format:Unknown
171: TypePointer UniformConstant 170
172(g_tTexcdf4): 171(ptr) Variable UniformConstant
173: TypeImage 29(int) Cube sampled format:Unknown
174: TypePointer UniformConstant 173
175(g_tTexcdi4): 174(ptr) Variable UniformConstant
176: TypeImage 42(int) Cube sampled format:Unknown
177: TypePointer UniformConstant 176
178(g_tTexcdu4): 177(ptr) Variable UniformConstant
139(PS_OUTPUT): TypeStruct 102(fvec4) 6(float)
140: TypePointer Output 139(PS_OUTPUT)
141(@entryPointOutput): 140(ptr) Variable Output
144: TypeImage 6(float) 1D sampled format:Unknown
145: TypePointer UniformConstant 144
146(g_tTex1df4): 145(ptr) Variable UniformConstant
147: TypeImage 29(int) 1D sampled format:Unknown
148: TypePointer UniformConstant 147
149(g_tTex1di4): 148(ptr) Variable UniformConstant
150: TypeImage 42(int) 1D sampled format:Unknown
151: TypePointer UniformConstant 150
152(g_tTex1du4): 151(ptr) Variable UniformConstant
153: TypeImage 6(float) 2D sampled format:Unknown
154: TypePointer UniformConstant 153
155(g_tTex2df4): 154(ptr) Variable UniformConstant
156: TypeImage 29(int) 2D sampled format:Unknown
157: TypePointer UniformConstant 156
158(g_tTex2di4): 157(ptr) Variable UniformConstant
159: TypeImage 42(int) 2D sampled format:Unknown
160: TypePointer UniformConstant 159
161(g_tTex2du4): 160(ptr) Variable UniformConstant
162: TypeImage 6(float) 3D sampled format:Unknown
163: TypePointer UniformConstant 162
164(g_tTex3df4): 163(ptr) Variable UniformConstant
165: TypeImage 29(int) 3D sampled format:Unknown
166: TypePointer UniformConstant 165
167(g_tTex3di4): 166(ptr) Variable UniformConstant
168: TypeImage 42(int) 3D sampled format:Unknown
169: TypePointer UniformConstant 168
170(g_tTex3du4): 169(ptr) Variable UniformConstant
171: TypeImage 6(float) Cube sampled format:Unknown
172: TypePointer UniformConstant 171
173(g_tTexcdf4): 172(ptr) Variable UniformConstant
174: TypeImage 29(int) Cube sampled format:Unknown
175: TypePointer UniformConstant 174
176(g_tTexcdi4): 175(ptr) Variable UniformConstant
177: TypeImage 42(int) Cube sampled format:Unknown
178: TypePointer UniformConstant 177
179(g_tTexcdu4): 178(ptr) Variable UniformConstant
4(main): 2 Function None 3
5: Label
8(r10): 7(ptr) Variable Function
@ -618,7 +624,7 @@ gl_FragCoord origin is upper left
Store 136 134
138: 7(ptr) AccessChain 131(psout) 137
Store 138 133
141:129(PS_OUTPUT) Load 131(psout)
Store 140(@entryPointOutput) 141
142:129(PS_OUTPUT) Load 131(psout)
Store 141(@entryPointOutput) 142
Return
FunctionEnd

View File

@ -141,7 +141,7 @@ gl_FragCoord origin is upper left
0:58 1.000000
0:60 Sequence
0:60 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:60 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:60 Branch: Return
0:? Linker Objects
@ -314,7 +314,7 @@ gl_FragCoord origin is upper left
0:58 1.000000
0:60 Sequence
0:60 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:60 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:60 Branch: Return
0:? Linker Objects
@ -343,14 +343,14 @@ gl_FragCoord origin is upper left
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 177
// Id's are bound by 178
Capability Shader
Capability Sampled1D
Capability SampledCubeArray
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 138
EntryPoint Fragment 4 "main" 139
ExecutionMode 4 OriginUpperLeft
Name 4 "main"
Name 8 "r00"
@ -376,19 +376,22 @@ gl_FragCoord origin is upper left
MemberName 127(PS_OUTPUT) 0 "Color"
MemberName 127(PS_OUTPUT) 1 "Depth"
Name 129 "psout"
Name 138 "@entryPointOutput"
Name 143 "g_tTex3df4"
Name 146 "g_tTex3di4"
Name 149 "g_tTex3du4"
Name 152 "g_tTex1df4a"
Name 155 "g_tTex1di4a"
Name 158 "g_tTex1du4a"
Name 161 "g_tTex2df4a"
Name 164 "g_tTex2di4a"
Name 167 "g_tTex2du4a"
Name 170 "g_tTexcdf4a"
Name 173 "g_tTexcdi4a"
Name 176 "g_tTexcdu4a"
Name 137 "PS_OUTPUT"
MemberName 137(PS_OUTPUT) 0 "Color"
MemberName 137(PS_OUTPUT) 1 "Depth"
Name 139 "@entryPointOutput"
Name 144 "g_tTex3df4"
Name 147 "g_tTex3di4"
Name 150 "g_tTex3du4"
Name 153 "g_tTex1df4a"
Name 156 "g_tTex1di4a"
Name 159 "g_tTex1du4a"
Name 162 "g_tTex2df4a"
Name 165 "g_tTex2di4a"
Name 168 "g_tTex2du4a"
Name 171 "g_tTexcdf4a"
Name 174 "g_tTexcdi4a"
Name 177 "g_tTexcdu4a"
Decorate 11(g_tTex1df4) DescriptorSet 0
Decorate 11(g_tTex1df4) Binding 0
Decorate 15(g_sSamp) DescriptorSet 0
@ -402,18 +405,20 @@ gl_FragCoord origin is upper left
Decorate 105(g_tTexcdi4) DescriptorSet 0
Decorate 117(g_tTexcdu4) DescriptorSet 0
MemberDecorate 127(PS_OUTPUT) 1 BuiltIn FragDepth
Decorate 143(g_tTex3df4) DescriptorSet 0
Decorate 146(g_tTex3di4) DescriptorSet 0
Decorate 149(g_tTex3du4) DescriptorSet 0
Decorate 152(g_tTex1df4a) DescriptorSet 0
Decorate 155(g_tTex1di4a) DescriptorSet 0
Decorate 158(g_tTex1du4a) DescriptorSet 0
Decorate 161(g_tTex2df4a) DescriptorSet 0
Decorate 164(g_tTex2di4a) DescriptorSet 0
Decorate 167(g_tTex2du4a) DescriptorSet 0
Decorate 170(g_tTexcdf4a) DescriptorSet 0
Decorate 173(g_tTexcdi4a) DescriptorSet 0
Decorate 176(g_tTexcdu4a) DescriptorSet 0
MemberDecorate 137(PS_OUTPUT) 1 BuiltIn FragDepth
Decorate 139(@entryPointOutput) Location 0
Decorate 144(g_tTex3df4) DescriptorSet 0
Decorate 147(g_tTex3di4) DescriptorSet 0
Decorate 150(g_tTex3du4) DescriptorSet 0
Decorate 153(g_tTex1df4a) DescriptorSet 0
Decorate 156(g_tTex1di4a) DescriptorSet 0
Decorate 159(g_tTex1du4a) DescriptorSet 0
Decorate 162(g_tTex2df4a) DescriptorSet 0
Decorate 165(g_tTex2di4a) DescriptorSet 0
Decorate 168(g_tTex2du4a) DescriptorSet 0
Decorate 171(g_tTexcdf4a) DescriptorSet 0
Decorate 174(g_tTexcdi4a) DescriptorSet 0
Decorate 177(g_tTexcdu4a) DescriptorSet 0
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
@ -484,44 +489,45 @@ gl_FragCoord origin is upper left
132: 126(fvec4) ConstantComposite 131 131 131 131
133: TypePointer Function 126(fvec4)
135: 25(int) Constant 1
137: TypePointer Output 127(PS_OUTPUT)
138(@entryPointOutput): 137(ptr) Variable Output
141: TypeImage 6(float) 3D sampled format:Unknown
142: TypePointer UniformConstant 141
143(g_tTex3df4): 142(ptr) Variable UniformConstant
144: TypeImage 25(int) 3D sampled format:Unknown
145: TypePointer UniformConstant 144
146(g_tTex3di4): 145(ptr) Variable UniformConstant
147: TypeImage 37(int) 3D sampled format:Unknown
148: TypePointer UniformConstant 147
149(g_tTex3du4): 148(ptr) Variable UniformConstant
150: TypeImage 6(float) 1D array sampled format:Unknown
151: TypePointer UniformConstant 150
152(g_tTex1df4a): 151(ptr) Variable UniformConstant
153: TypeImage 25(int) 1D array sampled format:Unknown
154: TypePointer UniformConstant 153
155(g_tTex1di4a): 154(ptr) Variable UniformConstant
156: TypeImage 37(int) 1D array sampled format:Unknown
157: TypePointer UniformConstant 156
158(g_tTex1du4a): 157(ptr) Variable UniformConstant
159: TypeImage 6(float) 2D array sampled format:Unknown
160: TypePointer UniformConstant 159
161(g_tTex2df4a): 160(ptr) Variable UniformConstant
162: TypeImage 25(int) 2D array sampled format:Unknown
163: TypePointer UniformConstant 162
164(g_tTex2di4a): 163(ptr) Variable UniformConstant
165: TypeImage 37(int) 2D array sampled format:Unknown
166: TypePointer UniformConstant 165
167(g_tTex2du4a): 166(ptr) Variable UniformConstant
168: TypeImage 6(float) Cube array sampled format:Unknown
169: TypePointer UniformConstant 168
170(g_tTexcdf4a): 169(ptr) Variable UniformConstant
171: TypeImage 25(int) Cube array sampled format:Unknown
172: TypePointer UniformConstant 171
173(g_tTexcdi4a): 172(ptr) Variable UniformConstant
174: TypeImage 37(int) Cube array sampled format:Unknown
175: TypePointer UniformConstant 174
176(g_tTexcdu4a): 175(ptr) Variable UniformConstant
137(PS_OUTPUT): TypeStruct 126(fvec4) 6(float)
138: TypePointer Output 137(PS_OUTPUT)
139(@entryPointOutput): 138(ptr) Variable Output
142: TypeImage 6(float) 3D sampled format:Unknown
143: TypePointer UniformConstant 142
144(g_tTex3df4): 143(ptr) Variable UniformConstant
145: TypeImage 25(int) 3D sampled format:Unknown
146: TypePointer UniformConstant 145
147(g_tTex3di4): 146(ptr) Variable UniformConstant
148: TypeImage 37(int) 3D sampled format:Unknown
149: TypePointer UniformConstant 148
150(g_tTex3du4): 149(ptr) Variable UniformConstant
151: TypeImage 6(float) 1D array sampled format:Unknown
152: TypePointer UniformConstant 151
153(g_tTex1df4a): 152(ptr) Variable UniformConstant
154: TypeImage 25(int) 1D array sampled format:Unknown
155: TypePointer UniformConstant 154
156(g_tTex1di4a): 155(ptr) Variable UniformConstant
157: TypeImage 37(int) 1D array sampled format:Unknown
158: TypePointer UniformConstant 157
159(g_tTex1du4a): 158(ptr) Variable UniformConstant
160: TypeImage 6(float) 2D array sampled format:Unknown
161: TypePointer UniformConstant 160
162(g_tTex2df4a): 161(ptr) Variable UniformConstant
163: TypeImage 25(int) 2D array sampled format:Unknown
164: TypePointer UniformConstant 163
165(g_tTex2di4a): 164(ptr) Variable UniformConstant
166: TypeImage 37(int) 2D array sampled format:Unknown
167: TypePointer UniformConstant 166
168(g_tTex2du4a): 167(ptr) Variable UniformConstant
169: TypeImage 6(float) Cube array sampled format:Unknown
170: TypePointer UniformConstant 169
171(g_tTexcdf4a): 170(ptr) Variable UniformConstant
172: TypeImage 25(int) Cube array sampled format:Unknown
173: TypePointer UniformConstant 172
174(g_tTexcdi4a): 173(ptr) Variable UniformConstant
175: TypeImage 37(int) Cube array sampled format:Unknown
176: TypePointer UniformConstant 175
177(g_tTexcdu4a): 176(ptr) Variable UniformConstant
4(main): 2 Function None 3
5: Label
8(r00): 7(ptr) Variable Function
@ -598,7 +604,7 @@ gl_FragCoord origin is upper left
Store 134 132
136: 7(ptr) AccessChain 129(psout) 135
Store 136 131
139:127(PS_OUTPUT) Load 129(psout)
Store 138(@entryPointOutput) 139
140:127(PS_OUTPUT) Load 129(psout)
Store 139(@entryPointOutput) 140
Return
FunctionEnd

View File

@ -114,7 +114,7 @@ gl_FragCoord origin is upper left
0:63 1.000000
0:65 Sequence
0:65 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:65 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:65 Branch: Return
0:? Linker Objects
@ -260,7 +260,7 @@ gl_FragCoord origin is upper left
0:63 1.000000
0:65 Sequence
0:65 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:65 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:65 Branch: Return
0:? Linker Objects
@ -289,14 +289,14 @@ gl_FragCoord origin is upper left
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 151
// Id's are bound by 152
Capability Shader
Capability Sampled1D
Capability SampledCubeArray
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 103
EntryPoint Fragment 4 "main" 104
ExecutionMode 4 OriginUpperLeft
Name 4 "main"
Name 8 "r01"
@ -316,22 +316,25 @@ gl_FragCoord origin is upper left
MemberName 92(PS_OUTPUT) 0 "Color"
MemberName 92(PS_OUTPUT) 1 "Depth"
Name 94 "psout"
Name 103 "@entryPointOutput"
Name 108 "g_tTex3df4"
Name 111 "g_tTex3di4"
Name 114 "g_tTex3du4"
Name 117 "g_tTexcdf4"
Name 120 "g_tTexcdi4"
Name 123 "g_tTexcdu4"
Name 126 "g_tTex1df4a"
Name 129 "g_tTex1di4a"
Name 132 "g_tTex1du4a"
Name 135 "g_tTex2df4a"
Name 138 "g_tTex2di4a"
Name 141 "g_tTex2du4a"
Name 144 "g_tTexcdf4a"
Name 147 "g_tTexcdi4a"
Name 150 "g_tTexcdu4a"
Name 102 "PS_OUTPUT"
MemberName 102(PS_OUTPUT) 0 "Color"
MemberName 102(PS_OUTPUT) 1 "Depth"
Name 104 "@entryPointOutput"
Name 109 "g_tTex3df4"
Name 112 "g_tTex3di4"
Name 115 "g_tTex3du4"
Name 118 "g_tTexcdf4"
Name 121 "g_tTexcdi4"
Name 124 "g_tTexcdu4"
Name 127 "g_tTex1df4a"
Name 130 "g_tTex1di4a"
Name 133 "g_tTex1du4a"
Name 136 "g_tTex2df4a"
Name 139 "g_tTex2di4a"
Name 142 "g_tTex2du4a"
Name 145 "g_tTexcdf4a"
Name 148 "g_tTexcdi4a"
Name 151 "g_tTexcdu4a"
Decorate 11(g_tTex1df4) DescriptorSet 0
Decorate 11(g_tTex1df4) Binding 0
Decorate 15(g_sSamp) DescriptorSet 0
@ -342,21 +345,23 @@ gl_FragCoord origin is upper left
Decorate 70(g_tTex2di4) DescriptorSet 0
Decorate 82(g_tTex2du4) DescriptorSet 0
MemberDecorate 92(PS_OUTPUT) 1 BuiltIn FragDepth
Decorate 108(g_tTex3df4) DescriptorSet 0
Decorate 111(g_tTex3di4) DescriptorSet 0
Decorate 114(g_tTex3du4) DescriptorSet 0
Decorate 117(g_tTexcdf4) DescriptorSet 0
Decorate 120(g_tTexcdi4) DescriptorSet 0
Decorate 123(g_tTexcdu4) DescriptorSet 0
Decorate 126(g_tTex1df4a) DescriptorSet 0
Decorate 129(g_tTex1di4a) DescriptorSet 0
Decorate 132(g_tTex1du4a) DescriptorSet 0
Decorate 135(g_tTex2df4a) DescriptorSet 0
Decorate 138(g_tTex2di4a) DescriptorSet 0
Decorate 141(g_tTex2du4a) DescriptorSet 0
Decorate 144(g_tTexcdf4a) DescriptorSet 0
Decorate 147(g_tTexcdi4a) DescriptorSet 0
Decorate 150(g_tTexcdu4a) DescriptorSet 0
MemberDecorate 102(PS_OUTPUT) 1 BuiltIn FragDepth
Decorate 104(@entryPointOutput) Location 0
Decorate 109(g_tTex3df4) DescriptorSet 0
Decorate 112(g_tTex3di4) DescriptorSet 0
Decorate 115(g_tTex3du4) DescriptorSet 0
Decorate 118(g_tTexcdf4) DescriptorSet 0
Decorate 121(g_tTexcdi4) DescriptorSet 0
Decorate 124(g_tTexcdu4) DescriptorSet 0
Decorate 127(g_tTex1df4a) DescriptorSet 0
Decorate 130(g_tTex1di4a) DescriptorSet 0
Decorate 133(g_tTex1du4a) DescriptorSet 0
Decorate 136(g_tTex2df4a) DescriptorSet 0
Decorate 139(g_tTex2di4a) DescriptorSet 0
Decorate 142(g_tTex2du4a) DescriptorSet 0
Decorate 145(g_tTexcdf4a) DescriptorSet 0
Decorate 148(g_tTexcdi4a) DescriptorSet 0
Decorate 151(g_tTexcdu4a) DescriptorSet 0
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
@ -413,53 +418,54 @@ gl_FragCoord origin is upper left
97: 91(fvec4) ConstantComposite 96 96 96 96
98: TypePointer Function 91(fvec4)
100: 22(int) Constant 1
102: TypePointer Output 92(PS_OUTPUT)
103(@entryPointOutput): 102(ptr) Variable Output
106: TypeImage 6(float) 3D sampled format:Unknown
107: TypePointer UniformConstant 106
108(g_tTex3df4): 107(ptr) Variable UniformConstant
109: TypeImage 22(int) 3D sampled format:Unknown
110: TypePointer UniformConstant 109
111(g_tTex3di4): 110(ptr) Variable UniformConstant
112: TypeImage 38(int) 3D sampled format:Unknown
113: TypePointer UniformConstant 112
114(g_tTex3du4): 113(ptr) Variable UniformConstant
115: TypeImage 6(float) Cube sampled format:Unknown
116: TypePointer UniformConstant 115
117(g_tTexcdf4): 116(ptr) Variable UniformConstant
118: TypeImage 22(int) Cube sampled format:Unknown
119: TypePointer UniformConstant 118
120(g_tTexcdi4): 119(ptr) Variable UniformConstant
121: TypeImage 38(int) Cube sampled format:Unknown
122: TypePointer UniformConstant 121
123(g_tTexcdu4): 122(ptr) Variable UniformConstant
124: TypeImage 6(float) 1D array sampled format:Unknown
125: TypePointer UniformConstant 124
126(g_tTex1df4a): 125(ptr) Variable UniformConstant
127: TypeImage 22(int) 1D array sampled format:Unknown
128: TypePointer UniformConstant 127
129(g_tTex1di4a): 128(ptr) Variable UniformConstant
130: TypeImage 38(int) 1D array sampled format:Unknown
131: TypePointer UniformConstant 130
132(g_tTex1du4a): 131(ptr) Variable UniformConstant
133: TypeImage 6(float) 2D array sampled format:Unknown
134: TypePointer UniformConstant 133
135(g_tTex2df4a): 134(ptr) Variable UniformConstant
136: TypeImage 22(int) 2D array sampled format:Unknown
137: TypePointer UniformConstant 136
138(g_tTex2di4a): 137(ptr) Variable UniformConstant
139: TypeImage 38(int) 2D array sampled format:Unknown
140: TypePointer UniformConstant 139
141(g_tTex2du4a): 140(ptr) Variable UniformConstant
142: TypeImage 6(float) Cube array sampled format:Unknown
143: TypePointer UniformConstant 142
144(g_tTexcdf4a): 143(ptr) Variable UniformConstant
145: TypeImage 22(int) Cube array sampled format:Unknown
146: TypePointer UniformConstant 145
147(g_tTexcdi4a): 146(ptr) Variable UniformConstant
148: TypeImage 38(int) Cube array sampled format:Unknown
149: TypePointer UniformConstant 148
150(g_tTexcdu4a): 149(ptr) Variable UniformConstant
102(PS_OUTPUT): TypeStruct 91(fvec4) 6(float)
103: TypePointer Output 102(PS_OUTPUT)
104(@entryPointOutput): 103(ptr) Variable Output
107: TypeImage 6(float) 3D sampled format:Unknown
108: TypePointer UniformConstant 107
109(g_tTex3df4): 108(ptr) Variable UniformConstant
110: TypeImage 22(int) 3D sampled format:Unknown
111: TypePointer UniformConstant 110
112(g_tTex3di4): 111(ptr) Variable UniformConstant
113: TypeImage 38(int) 3D sampled format:Unknown
114: TypePointer UniformConstant 113
115(g_tTex3du4): 114(ptr) Variable UniformConstant
116: TypeImage 6(float) Cube sampled format:Unknown
117: TypePointer UniformConstant 116
118(g_tTexcdf4): 117(ptr) Variable UniformConstant
119: TypeImage 22(int) Cube sampled format:Unknown
120: TypePointer UniformConstant 119
121(g_tTexcdi4): 120(ptr) Variable UniformConstant
122: TypeImage 38(int) Cube sampled format:Unknown
123: TypePointer UniformConstant 122
124(g_tTexcdu4): 123(ptr) Variable UniformConstant
125: TypeImage 6(float) 1D array sampled format:Unknown
126: TypePointer UniformConstant 125
127(g_tTex1df4a): 126(ptr) Variable UniformConstant
128: TypeImage 22(int) 1D array sampled format:Unknown
129: TypePointer UniformConstant 128
130(g_tTex1di4a): 129(ptr) Variable UniformConstant
131: TypeImage 38(int) 1D array sampled format:Unknown
132: TypePointer UniformConstant 131
133(g_tTex1du4a): 132(ptr) Variable UniformConstant
134: TypeImage 6(float) 2D array sampled format:Unknown
135: TypePointer UniformConstant 134
136(g_tTex2df4a): 135(ptr) Variable UniformConstant
137: TypeImage 22(int) 2D array sampled format:Unknown
138: TypePointer UniformConstant 137
139(g_tTex2di4a): 138(ptr) Variable UniformConstant
140: TypeImage 38(int) 2D array sampled format:Unknown
141: TypePointer UniformConstant 140
142(g_tTex2du4a): 141(ptr) Variable UniformConstant
143: TypeImage 6(float) Cube array sampled format:Unknown
144: TypePointer UniformConstant 143
145(g_tTexcdf4a): 144(ptr) Variable UniformConstant
146: TypeImage 22(int) Cube array sampled format:Unknown
147: TypePointer UniformConstant 146
148(g_tTexcdi4a): 147(ptr) Variable UniformConstant
149: TypeImage 38(int) Cube array sampled format:Unknown
150: TypePointer UniformConstant 149
151(g_tTexcdu4a): 150(ptr) Variable UniformConstant
4(main): 2 Function None 3
5: Label
8(r01): 7(ptr) Variable Function
@ -512,7 +518,7 @@ gl_FragCoord origin is upper left
Store 99 97
101: 7(ptr) AccessChain 94(psout) 100
Store 101 96
104:92(PS_OUTPUT) Load 94(psout)
Store 103(@entryPointOutput) 104
105:92(PS_OUTPUT) Load 94(psout)
Store 104(@entryPointOutput) 105
Return
FunctionEnd

View File

@ -120,7 +120,7 @@ gl_FragCoord origin is upper left
0:64 1.000000
0:66 Sequence
0:66 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:66 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:66 Branch: Return
0:? Linker Objects
@ -272,7 +272,7 @@ gl_FragCoord origin is upper left
0:64 1.000000
0:66 Sequence
0:66 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:66 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:66 Branch: Return
0:? Linker Objects
@ -301,14 +301,14 @@ gl_FragCoord origin is upper left
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 157
// Id's are bound by 158
Capability Shader
Capability Sampled1D
Capability SampledCubeArray
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 109
EntryPoint Fragment 4 "main" 110
ExecutionMode 4 OriginUpperLeft
Name 4 "main"
Name 8 "r11"
@ -328,22 +328,25 @@ gl_FragCoord origin is upper left
MemberName 98(PS_OUTPUT) 0 "Color"
MemberName 98(PS_OUTPUT) 1 "Depth"
Name 100 "psout"
Name 109 "@entryPointOutput"
Name 114 "g_tTex1df4"
Name 117 "g_tTex1di4"
Name 120 "g_tTex1du4"
Name 123 "g_tTex2df4"
Name 126 "g_tTex2di4"
Name 129 "g_tTex2du4"
Name 132 "g_tTex3df4"
Name 135 "g_tTex3di4"
Name 138 "g_tTex3du4"
Name 141 "g_tTexcdf4"
Name 144 "g_tTexcdi4"
Name 147 "g_tTexcdu4"
Name 150 "g_tTexcdf4a"
Name 153 "g_tTexcdi4a"
Name 156 "g_tTexcdu4a"
Name 108 "PS_OUTPUT"
MemberName 108(PS_OUTPUT) 0 "Color"
MemberName 108(PS_OUTPUT) 1 "Depth"
Name 110 "@entryPointOutput"
Name 115 "g_tTex1df4"
Name 118 "g_tTex1di4"
Name 121 "g_tTex1du4"
Name 124 "g_tTex2df4"
Name 127 "g_tTex2di4"
Name 130 "g_tTex2du4"
Name 133 "g_tTex3df4"
Name 136 "g_tTex3di4"
Name 139 "g_tTex3du4"
Name 142 "g_tTexcdf4"
Name 145 "g_tTexcdi4"
Name 148 "g_tTexcdu4"
Name 151 "g_tTexcdf4a"
Name 154 "g_tTexcdi4a"
Name 157 "g_tTexcdu4a"
Decorate 11(g_tTex1df4a) DescriptorSet 0
Decorate 15(g_sSamp) DescriptorSet 0
Decorate 15(g_sSamp) Binding 0
@ -353,22 +356,24 @@ gl_FragCoord origin is upper left
Decorate 76(g_tTex2di4a) DescriptorSet 0
Decorate 88(g_tTex2du4a) DescriptorSet 0
MemberDecorate 98(PS_OUTPUT) 1 BuiltIn FragDepth
Decorate 114(g_tTex1df4) DescriptorSet 0
Decorate 114(g_tTex1df4) Binding 0
Decorate 117(g_tTex1di4) DescriptorSet 0
Decorate 120(g_tTex1du4) DescriptorSet 0
Decorate 123(g_tTex2df4) DescriptorSet 0
Decorate 126(g_tTex2di4) DescriptorSet 0
Decorate 129(g_tTex2du4) DescriptorSet 0
Decorate 132(g_tTex3df4) DescriptorSet 0
Decorate 135(g_tTex3di4) DescriptorSet 0
Decorate 138(g_tTex3du4) DescriptorSet 0
Decorate 141(g_tTexcdf4) DescriptorSet 0
Decorate 144(g_tTexcdi4) DescriptorSet 0
Decorate 147(g_tTexcdu4) DescriptorSet 0
Decorate 150(g_tTexcdf4a) DescriptorSet 0
Decorate 153(g_tTexcdi4a) DescriptorSet 0
Decorate 156(g_tTexcdu4a) DescriptorSet 0
MemberDecorate 108(PS_OUTPUT) 1 BuiltIn FragDepth
Decorate 110(@entryPointOutput) Location 0
Decorate 115(g_tTex1df4) DescriptorSet 0
Decorate 115(g_tTex1df4) Binding 0
Decorate 118(g_tTex1di4) DescriptorSet 0
Decorate 121(g_tTex1du4) DescriptorSet 0
Decorate 124(g_tTex2df4) DescriptorSet 0
Decorate 127(g_tTex2di4) DescriptorSet 0
Decorate 130(g_tTex2du4) DescriptorSet 0
Decorate 133(g_tTex3df4) DescriptorSet 0
Decorate 136(g_tTex3di4) DescriptorSet 0
Decorate 139(g_tTex3du4) DescriptorSet 0
Decorate 142(g_tTexcdf4) DescriptorSet 0
Decorate 145(g_tTexcdi4) DescriptorSet 0
Decorate 148(g_tTexcdu4) DescriptorSet 0
Decorate 151(g_tTexcdf4a) DescriptorSet 0
Decorate 154(g_tTexcdi4a) DescriptorSet 0
Decorate 157(g_tTexcdu4a) DescriptorSet 0
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
@ -428,53 +433,54 @@ gl_FragCoord origin is upper left
103: 97(fvec4) ConstantComposite 102 102 102 102
104: TypePointer Function 97(fvec4)
106: 26(int) Constant 1
108: TypePointer Output 98(PS_OUTPUT)
109(@entryPointOutput): 108(ptr) Variable Output
112: TypeImage 6(float) 1D sampled format:Unknown
113: TypePointer UniformConstant 112
114(g_tTex1df4): 113(ptr) Variable UniformConstant
115: TypeImage 26(int) 1D sampled format:Unknown
116: TypePointer UniformConstant 115
117(g_tTex1di4): 116(ptr) Variable UniformConstant
118: TypeImage 43(int) 1D sampled format:Unknown
119: TypePointer UniformConstant 118
120(g_tTex1du4): 119(ptr) Variable UniformConstant
121: TypeImage 6(float) 2D sampled format:Unknown
122: TypePointer UniformConstant 121
123(g_tTex2df4): 122(ptr) Variable UniformConstant
124: TypeImage 26(int) 2D sampled format:Unknown
125: TypePointer UniformConstant 124
126(g_tTex2di4): 125(ptr) Variable UniformConstant
127: TypeImage 43(int) 2D sampled format:Unknown
128: TypePointer UniformConstant 127
129(g_tTex2du4): 128(ptr) Variable UniformConstant
130: TypeImage 6(float) 3D sampled format:Unknown
131: TypePointer UniformConstant 130
132(g_tTex3df4): 131(ptr) Variable UniformConstant
133: TypeImage 26(int) 3D sampled format:Unknown
134: TypePointer UniformConstant 133
135(g_tTex3di4): 134(ptr) Variable UniformConstant
136: TypeImage 43(int) 3D sampled format:Unknown
137: TypePointer UniformConstant 136
138(g_tTex3du4): 137(ptr) Variable UniformConstant
139: TypeImage 6(float) Cube sampled format:Unknown
140: TypePointer UniformConstant 139
141(g_tTexcdf4): 140(ptr) Variable UniformConstant
142: TypeImage 26(int) Cube sampled format:Unknown
143: TypePointer UniformConstant 142
144(g_tTexcdi4): 143(ptr) Variable UniformConstant
145: TypeImage 43(int) Cube sampled format:Unknown
146: TypePointer UniformConstant 145
147(g_tTexcdu4): 146(ptr) Variable UniformConstant
148: TypeImage 6(float) Cube array sampled format:Unknown
149: TypePointer UniformConstant 148
150(g_tTexcdf4a): 149(ptr) Variable UniformConstant
151: TypeImage 26(int) Cube array sampled format:Unknown
152: TypePointer UniformConstant 151
153(g_tTexcdi4a): 152(ptr) Variable UniformConstant
154: TypeImage 43(int) Cube array sampled format:Unknown
155: TypePointer UniformConstant 154
156(g_tTexcdu4a): 155(ptr) Variable UniformConstant
108(PS_OUTPUT): TypeStruct 97(fvec4) 6(float)
109: TypePointer Output 108(PS_OUTPUT)
110(@entryPointOutput): 109(ptr) Variable Output
113: TypeImage 6(float) 1D sampled format:Unknown
114: TypePointer UniformConstant 113
115(g_tTex1df4): 114(ptr) Variable UniformConstant
116: TypeImage 26(int) 1D sampled format:Unknown
117: TypePointer UniformConstant 116
118(g_tTex1di4): 117(ptr) Variable UniformConstant
119: TypeImage 43(int) 1D sampled format:Unknown
120: TypePointer UniformConstant 119
121(g_tTex1du4): 120(ptr) Variable UniformConstant
122: TypeImage 6(float) 2D sampled format:Unknown
123: TypePointer UniformConstant 122
124(g_tTex2df4): 123(ptr) Variable UniformConstant
125: TypeImage 26(int) 2D sampled format:Unknown
126: TypePointer UniformConstant 125
127(g_tTex2di4): 126(ptr) Variable UniformConstant
128: TypeImage 43(int) 2D sampled format:Unknown
129: TypePointer UniformConstant 128
130(g_tTex2du4): 129(ptr) Variable UniformConstant
131: TypeImage 6(float) 3D sampled format:Unknown
132: TypePointer UniformConstant 131
133(g_tTex3df4): 132(ptr) Variable UniformConstant
134: TypeImage 26(int) 3D sampled format:Unknown
135: TypePointer UniformConstant 134
136(g_tTex3di4): 135(ptr) Variable UniformConstant
137: TypeImage 43(int) 3D sampled format:Unknown
138: TypePointer UniformConstant 137
139(g_tTex3du4): 138(ptr) Variable UniformConstant
140: TypeImage 6(float) Cube sampled format:Unknown
141: TypePointer UniformConstant 140
142(g_tTexcdf4): 141(ptr) Variable UniformConstant
143: TypeImage 26(int) Cube sampled format:Unknown
144: TypePointer UniformConstant 143
145(g_tTexcdi4): 144(ptr) Variable UniformConstant
146: TypeImage 43(int) Cube sampled format:Unknown
147: TypePointer UniformConstant 146
148(g_tTexcdu4): 147(ptr) Variable UniformConstant
149: TypeImage 6(float) Cube array sampled format:Unknown
150: TypePointer UniformConstant 149
151(g_tTexcdf4a): 150(ptr) Variable UniformConstant
152: TypeImage 26(int) Cube array sampled format:Unknown
153: TypePointer UniformConstant 152
154(g_tTexcdi4a): 153(ptr) Variable UniformConstant
155: TypeImage 43(int) Cube array sampled format:Unknown
156: TypePointer UniformConstant 155
157(g_tTexcdu4a): 156(ptr) Variable UniformConstant
4(main): 2 Function None 3
5: Label
8(r11): 7(ptr) Variable Function
@ -530,7 +536,7 @@ gl_FragCoord origin is upper left
Store 105 103
107: 7(ptr) AccessChain 100(psout) 106
Store 107 102
110:98(PS_OUTPUT) Load 100(psout)
Store 109(@entryPointOutput) 110
111:98(PS_OUTPUT) Load 100(psout)
Store 110(@entryPointOutput) 111
Return
FunctionEnd

View File

@ -168,7 +168,7 @@ gl_FragCoord origin is upper left
0:57 1.000000
0:59 Sequence
0:59 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:59 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:59 Branch: Return
0:? Linker Objects
@ -368,7 +368,7 @@ gl_FragCoord origin is upper left
0:57 1.000000
0:59 Sequence
0:59 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:59 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:59 Branch: Return
0:? Linker Objects
@ -397,14 +397,14 @@ gl_FragCoord origin is upper left
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 180
// Id's are bound by 181
Capability Shader
Capability Sampled1D
Capability SampledCubeArray
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 141
EntryPoint Fragment 4 "main" 142
ExecutionMode 4 OriginUpperLeft
Name 4 "main"
Name 8 "r10"
@ -430,19 +430,22 @@ gl_FragCoord origin is upper left
MemberName 130(PS_OUTPUT) 0 "Color"
MemberName 130(PS_OUTPUT) 1 "Depth"
Name 132 "psout"
Name 141 "@entryPointOutput"
Name 146 "g_tTex1df4"
Name 149 "g_tTex1di4"
Name 152 "g_tTex1du4"
Name 155 "g_tTex2df4"
Name 158 "g_tTex2di4"
Name 161 "g_tTex2du4"
Name 164 "g_tTex3df4"
Name 167 "g_tTex3di4"
Name 170 "g_tTex3du4"
Name 173 "g_tTexcdf4"
Name 176 "g_tTexcdi4"
Name 179 "g_tTexcdu4"
Name 140 "PS_OUTPUT"
MemberName 140(PS_OUTPUT) 0 "Color"
MemberName 140(PS_OUTPUT) 1 "Depth"
Name 142 "@entryPointOutput"
Name 147 "g_tTex1df4"
Name 150 "g_tTex1di4"
Name 153 "g_tTex1du4"
Name 156 "g_tTex2df4"
Name 159 "g_tTex2di4"
Name 162 "g_tTex2du4"
Name 165 "g_tTex3df4"
Name 168 "g_tTex3di4"
Name 171 "g_tTex3du4"
Name 174 "g_tTexcdf4"
Name 177 "g_tTexcdi4"
Name 180 "g_tTexcdu4"
Decorate 11(g_tTex1df4a) DescriptorSet 0
Decorate 15(g_sSamp) DescriptorSet 0
Decorate 15(g_sSamp) Binding 0
@ -455,19 +458,21 @@ gl_FragCoord origin is upper left
Decorate 111(g_tTexcdi4a) DescriptorSet 0
Decorate 122(g_tTexcdu4a) DescriptorSet 0
MemberDecorate 130(PS_OUTPUT) 1 BuiltIn FragDepth
Decorate 146(g_tTex1df4) DescriptorSet 0
Decorate 146(g_tTex1df4) Binding 0
Decorate 149(g_tTex1di4) DescriptorSet 0
Decorate 152(g_tTex1du4) DescriptorSet 0
Decorate 155(g_tTex2df4) DescriptorSet 0
Decorate 158(g_tTex2di4) DescriptorSet 0
Decorate 161(g_tTex2du4) DescriptorSet 0
Decorate 164(g_tTex3df4) DescriptorSet 0
Decorate 167(g_tTex3di4) DescriptorSet 0
Decorate 170(g_tTex3du4) DescriptorSet 0
Decorate 173(g_tTexcdf4) DescriptorSet 0
Decorate 176(g_tTexcdi4) DescriptorSet 0
Decorate 179(g_tTexcdu4) DescriptorSet 0
MemberDecorate 140(PS_OUTPUT) 1 BuiltIn FragDepth
Decorate 142(@entryPointOutput) Location 0
Decorate 147(g_tTex1df4) DescriptorSet 0
Decorate 147(g_tTex1df4) Binding 0
Decorate 150(g_tTex1di4) DescriptorSet 0
Decorate 153(g_tTex1du4) DescriptorSet 0
Decorate 156(g_tTex2df4) DescriptorSet 0
Decorate 159(g_tTex2di4) DescriptorSet 0
Decorate 162(g_tTex2du4) DescriptorSet 0
Decorate 165(g_tTex3df4) DescriptorSet 0
Decorate 168(g_tTex3di4) DescriptorSet 0
Decorate 171(g_tTex3du4) DescriptorSet 0
Decorate 174(g_tTexcdf4) DescriptorSet 0
Decorate 177(g_tTexcdi4) DescriptorSet 0
Decorate 180(g_tTexcdu4) DescriptorSet 0
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
@ -541,44 +546,45 @@ gl_FragCoord origin is upper left
135: 103(fvec4) ConstantComposite 134 134 134 134
136: TypePointer Function 103(fvec4)
138: 30(int) Constant 1
140: TypePointer Output 130(PS_OUTPUT)
141(@entryPointOutput): 140(ptr) Variable Output
144: TypeImage 6(float) 1D sampled format:Unknown
145: TypePointer UniformConstant 144
146(g_tTex1df4): 145(ptr) Variable UniformConstant
147: TypeImage 30(int) 1D sampled format:Unknown
148: TypePointer UniformConstant 147
149(g_tTex1di4): 148(ptr) Variable UniformConstant
150: TypeImage 43(int) 1D sampled format:Unknown
151: TypePointer UniformConstant 150
152(g_tTex1du4): 151(ptr) Variable UniformConstant
153: TypeImage 6(float) 2D sampled format:Unknown
154: TypePointer UniformConstant 153
155(g_tTex2df4): 154(ptr) Variable UniformConstant
156: TypeImage 30(int) 2D sampled format:Unknown
157: TypePointer UniformConstant 156
158(g_tTex2di4): 157(ptr) Variable UniformConstant
159: TypeImage 43(int) 2D sampled format:Unknown
160: TypePointer UniformConstant 159
161(g_tTex2du4): 160(ptr) Variable UniformConstant
162: TypeImage 6(float) 3D sampled format:Unknown
163: TypePointer UniformConstant 162
164(g_tTex3df4): 163(ptr) Variable UniformConstant
165: TypeImage 30(int) 3D sampled format:Unknown
166: TypePointer UniformConstant 165
167(g_tTex3di4): 166(ptr) Variable UniformConstant
168: TypeImage 43(int) 3D sampled format:Unknown
169: TypePointer UniformConstant 168
170(g_tTex3du4): 169(ptr) Variable UniformConstant
171: TypeImage 6(float) Cube sampled format:Unknown
172: TypePointer UniformConstant 171
173(g_tTexcdf4): 172(ptr) Variable UniformConstant
174: TypeImage 30(int) Cube sampled format:Unknown
175: TypePointer UniformConstant 174
176(g_tTexcdi4): 175(ptr) Variable UniformConstant
177: TypeImage 43(int) Cube sampled format:Unknown
178: TypePointer UniformConstant 177
179(g_tTexcdu4): 178(ptr) Variable UniformConstant
140(PS_OUTPUT): TypeStruct 103(fvec4) 6(float)
141: TypePointer Output 140(PS_OUTPUT)
142(@entryPointOutput): 141(ptr) Variable Output
145: TypeImage 6(float) 1D sampled format:Unknown
146: TypePointer UniformConstant 145
147(g_tTex1df4): 146(ptr) Variable UniformConstant
148: TypeImage 30(int) 1D sampled format:Unknown
149: TypePointer UniformConstant 148
150(g_tTex1di4): 149(ptr) Variable UniformConstant
151: TypeImage 43(int) 1D sampled format:Unknown
152: TypePointer UniformConstant 151
153(g_tTex1du4): 152(ptr) Variable UniformConstant
154: TypeImage 6(float) 2D sampled format:Unknown
155: TypePointer UniformConstant 154
156(g_tTex2df4): 155(ptr) Variable UniformConstant
157: TypeImage 30(int) 2D sampled format:Unknown
158: TypePointer UniformConstant 157
159(g_tTex2di4): 158(ptr) Variable UniformConstant
160: TypeImage 43(int) 2D sampled format:Unknown
161: TypePointer UniformConstant 160
162(g_tTex2du4): 161(ptr) Variable UniformConstant
163: TypeImage 6(float) 3D sampled format:Unknown
164: TypePointer UniformConstant 163
165(g_tTex3df4): 164(ptr) Variable UniformConstant
166: TypeImage 30(int) 3D sampled format:Unknown
167: TypePointer UniformConstant 166
168(g_tTex3di4): 167(ptr) Variable UniformConstant
169: TypeImage 43(int) 3D sampled format:Unknown
170: TypePointer UniformConstant 169
171(g_tTex3du4): 170(ptr) Variable UniformConstant
172: TypeImage 6(float) Cube sampled format:Unknown
173: TypePointer UniformConstant 172
174(g_tTexcdf4): 173(ptr) Variable UniformConstant
175: TypeImage 30(int) Cube sampled format:Unknown
176: TypePointer UniformConstant 175
177(g_tTexcdi4): 176(ptr) Variable UniformConstant
178: TypeImage 43(int) Cube sampled format:Unknown
179: TypePointer UniformConstant 178
180(g_tTexcdu4): 179(ptr) Variable UniformConstant
4(main): 2 Function None 3
5: Label
8(r10): 7(ptr) Variable Function
@ -655,7 +661,7 @@ gl_FragCoord origin is upper left
Store 137 135
139: 7(ptr) AccessChain 132(psout) 138
Store 139 134
142:130(PS_OUTPUT) Load 132(psout)
Store 141(@entryPointOutput) 142
143:130(PS_OUTPUT) Load 132(psout)
Store 142(@entryPointOutput) 143
Return
FunctionEnd

View File

@ -159,7 +159,7 @@ gl_FragCoord origin is upper left
0:58 1.000000
0:60 Sequence
0:60 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:60 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:60 Branch: Return
0:? Linker Objects
@ -350,7 +350,7 @@ gl_FragCoord origin is upper left
0:58 1.000000
0:60 Sequence
0:60 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:60 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:60 Branch: Return
0:? Linker Objects
@ -379,14 +379,14 @@ gl_FragCoord origin is upper left
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 178
// Id's are bound by 179
Capability Shader
Capability Sampled1D
Capability SampledCubeArray
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 139
EntryPoint Fragment 4 "main" 140
ExecutionMode 4 OriginUpperLeft
Name 4 "main"
Name 8 "r00"
@ -412,19 +412,22 @@ gl_FragCoord origin is upper left
MemberName 128(PS_OUTPUT) 0 "Color"
MemberName 128(PS_OUTPUT) 1 "Depth"
Name 130 "psout"
Name 139 "@entryPointOutput"
Name 144 "g_tTex3df4"
Name 147 "g_tTex3di4"
Name 150 "g_tTex3du4"
Name 153 "g_tTex1df4a"
Name 156 "g_tTex1di4a"
Name 159 "g_tTex1du4a"
Name 162 "g_tTex2df4a"
Name 165 "g_tTex2di4a"
Name 168 "g_tTex2du4a"
Name 171 "g_tTexcdf4a"
Name 174 "g_tTexcdi4a"
Name 177 "g_tTexcdu4a"
Name 138 "PS_OUTPUT"
MemberName 138(PS_OUTPUT) 0 "Color"
MemberName 138(PS_OUTPUT) 1 "Depth"
Name 140 "@entryPointOutput"
Name 145 "g_tTex3df4"
Name 148 "g_tTex3di4"
Name 151 "g_tTex3du4"
Name 154 "g_tTex1df4a"
Name 157 "g_tTex1di4a"
Name 160 "g_tTex1du4a"
Name 163 "g_tTex2df4a"
Name 166 "g_tTex2di4a"
Name 169 "g_tTex2du4a"
Name 172 "g_tTexcdf4a"
Name 175 "g_tTexcdi4a"
Name 178 "g_tTexcdu4a"
Decorate 11(g_tTex1df4) DescriptorSet 0
Decorate 11(g_tTex1df4) Binding 0
Decorate 15(g_sSamp) DescriptorSet 0
@ -438,18 +441,20 @@ gl_FragCoord origin is upper left
Decorate 106(g_tTexcdi4) DescriptorSet 0
Decorate 118(g_tTexcdu4) DescriptorSet 0
MemberDecorate 128(PS_OUTPUT) 1 BuiltIn FragDepth
Decorate 144(g_tTex3df4) DescriptorSet 0
Decorate 147(g_tTex3di4) DescriptorSet 0
Decorate 150(g_tTex3du4) DescriptorSet 0
Decorate 153(g_tTex1df4a) DescriptorSet 0
Decorate 156(g_tTex1di4a) DescriptorSet 0
Decorate 159(g_tTex1du4a) DescriptorSet 0
Decorate 162(g_tTex2df4a) DescriptorSet 0
Decorate 165(g_tTex2di4a) DescriptorSet 0
Decorate 168(g_tTex2du4a) DescriptorSet 0
Decorate 171(g_tTexcdf4a) DescriptorSet 0
Decorate 174(g_tTexcdi4a) DescriptorSet 0
Decorate 177(g_tTexcdu4a) DescriptorSet 0
MemberDecorate 138(PS_OUTPUT) 1 BuiltIn FragDepth
Decorate 140(@entryPointOutput) Location 0
Decorate 145(g_tTex3df4) DescriptorSet 0
Decorate 148(g_tTex3di4) DescriptorSet 0
Decorate 151(g_tTex3du4) DescriptorSet 0
Decorate 154(g_tTex1df4a) DescriptorSet 0
Decorate 157(g_tTex1di4a) DescriptorSet 0
Decorate 160(g_tTex1du4a) DescriptorSet 0
Decorate 163(g_tTex2df4a) DescriptorSet 0
Decorate 166(g_tTex2di4a) DescriptorSet 0
Decorate 169(g_tTex2du4a) DescriptorSet 0
Decorate 172(g_tTexcdf4a) DescriptorSet 0
Decorate 175(g_tTexcdi4a) DescriptorSet 0
Decorate 178(g_tTexcdu4a) DescriptorSet 0
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
@ -521,44 +526,45 @@ gl_FragCoord origin is upper left
133: 127(fvec4) ConstantComposite 132 132 132 132
134: TypePointer Function 127(fvec4)
136: 26(int) Constant 1
138: TypePointer Output 128(PS_OUTPUT)
139(@entryPointOutput): 138(ptr) Variable Output
142: TypeImage 6(float) 3D sampled format:Unknown
143: TypePointer UniformConstant 142
144(g_tTex3df4): 143(ptr) Variable UniformConstant
145: TypeImage 26(int) 3D sampled format:Unknown
146: TypePointer UniformConstant 145
147(g_tTex3di4): 146(ptr) Variable UniformConstant
148: TypeImage 38(int) 3D sampled format:Unknown
149: TypePointer UniformConstant 148
150(g_tTex3du4): 149(ptr) Variable UniformConstant
151: TypeImage 6(float) 1D array sampled format:Unknown
152: TypePointer UniformConstant 151
153(g_tTex1df4a): 152(ptr) Variable UniformConstant
154: TypeImage 26(int) 1D array sampled format:Unknown
155: TypePointer UniformConstant 154
156(g_tTex1di4a): 155(ptr) Variable UniformConstant
157: TypeImage 38(int) 1D array sampled format:Unknown
158: TypePointer UniformConstant 157
159(g_tTex1du4a): 158(ptr) Variable UniformConstant
160: TypeImage 6(float) 2D array sampled format:Unknown
161: TypePointer UniformConstant 160
162(g_tTex2df4a): 161(ptr) Variable UniformConstant
163: TypeImage 26(int) 2D array sampled format:Unknown
164: TypePointer UniformConstant 163
165(g_tTex2di4a): 164(ptr) Variable UniformConstant
166: TypeImage 38(int) 2D array sampled format:Unknown
167: TypePointer UniformConstant 166
168(g_tTex2du4a): 167(ptr) Variable UniformConstant
169: TypeImage 6(float) Cube array sampled format:Unknown
170: TypePointer UniformConstant 169
171(g_tTexcdf4a): 170(ptr) Variable UniformConstant
172: TypeImage 26(int) Cube array sampled format:Unknown
173: TypePointer UniformConstant 172
174(g_tTexcdi4a): 173(ptr) Variable UniformConstant
175: TypeImage 38(int) Cube array sampled format:Unknown
176: TypePointer UniformConstant 175
177(g_tTexcdu4a): 176(ptr) Variable UniformConstant
138(PS_OUTPUT): TypeStruct 127(fvec4) 6(float)
139: TypePointer Output 138(PS_OUTPUT)
140(@entryPointOutput): 139(ptr) Variable Output
143: TypeImage 6(float) 3D sampled format:Unknown
144: TypePointer UniformConstant 143
145(g_tTex3df4): 144(ptr) Variable UniformConstant
146: TypeImage 26(int) 3D sampled format:Unknown
147: TypePointer UniformConstant 146
148(g_tTex3di4): 147(ptr) Variable UniformConstant
149: TypeImage 38(int) 3D sampled format:Unknown
150: TypePointer UniformConstant 149
151(g_tTex3du4): 150(ptr) Variable UniformConstant
152: TypeImage 6(float) 1D array sampled format:Unknown
153: TypePointer UniformConstant 152
154(g_tTex1df4a): 153(ptr) Variable UniformConstant
155: TypeImage 26(int) 1D array sampled format:Unknown
156: TypePointer UniformConstant 155
157(g_tTex1di4a): 156(ptr) Variable UniformConstant
158: TypeImage 38(int) 1D array sampled format:Unknown
159: TypePointer UniformConstant 158
160(g_tTex1du4a): 159(ptr) Variable UniformConstant
161: TypeImage 6(float) 2D array sampled format:Unknown
162: TypePointer UniformConstant 161
163(g_tTex2df4a): 162(ptr) Variable UniformConstant
164: TypeImage 26(int) 2D array sampled format:Unknown
165: TypePointer UniformConstant 164
166(g_tTex2di4a): 165(ptr) Variable UniformConstant
167: TypeImage 38(int) 2D array sampled format:Unknown
168: TypePointer UniformConstant 167
169(g_tTex2du4a): 168(ptr) Variable UniformConstant
170: TypeImage 6(float) Cube array sampled format:Unknown
171: TypePointer UniformConstant 170
172(g_tTexcdf4a): 171(ptr) Variable UniformConstant
173: TypeImage 26(int) Cube array sampled format:Unknown
174: TypePointer UniformConstant 173
175(g_tTexcdi4a): 174(ptr) Variable UniformConstant
176: TypeImage 38(int) Cube array sampled format:Unknown
177: TypePointer UniformConstant 176
178(g_tTexcdu4a): 177(ptr) Variable UniformConstant
4(main): 2 Function None 3
5: Label
8(r00): 7(ptr) Variable Function
@ -635,7 +641,7 @@ gl_FragCoord origin is upper left
Store 135 133
137: 7(ptr) AccessChain 130(psout) 136
Store 137 132
140:128(PS_OUTPUT) Load 130(psout)
Store 139(@entryPointOutput) 140
141:128(PS_OUTPUT) Load 130(psout)
Store 140(@entryPointOutput) 141
Return
FunctionEnd

View File

@ -126,7 +126,7 @@ gl_FragCoord origin is upper left
0:63 1.000000
0:65 Sequence
0:65 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:65 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:65 Branch: Return
0:? Linker Objects
@ -284,7 +284,7 @@ gl_FragCoord origin is upper left
0:63 1.000000
0:65 Sequence
0:65 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:65 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:65 Branch: Return
0:? Linker Objects
@ -313,14 +313,14 @@ gl_FragCoord origin is upper left
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 152
// Id's are bound by 153
Capability Shader
Capability Sampled1D
Capability SampledCubeArray
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 104
EntryPoint Fragment 4 "main" 105
ExecutionMode 4 OriginUpperLeft
Name 4 "main"
Name 8 "r01"
@ -340,22 +340,25 @@ gl_FragCoord origin is upper left
MemberName 93(PS_OUTPUT) 0 "Color"
MemberName 93(PS_OUTPUT) 1 "Depth"
Name 95 "psout"
Name 104 "@entryPointOutput"
Name 109 "g_tTex3df4"
Name 112 "g_tTex3di4"
Name 115 "g_tTex3du4"
Name 118 "g_tTexcdf4"
Name 121 "g_tTexcdi4"
Name 124 "g_tTexcdu4"
Name 127 "g_tTex1df4a"
Name 130 "g_tTex1di4a"
Name 133 "g_tTex1du4a"
Name 136 "g_tTex2df4a"
Name 139 "g_tTex2di4a"
Name 142 "g_tTex2du4a"
Name 145 "g_tTexcdf4a"
Name 148 "g_tTexcdi4a"
Name 151 "g_tTexcdu4a"
Name 103 "PS_OUTPUT"
MemberName 103(PS_OUTPUT) 0 "Color"
MemberName 103(PS_OUTPUT) 1 "Depth"
Name 105 "@entryPointOutput"
Name 110 "g_tTex3df4"
Name 113 "g_tTex3di4"
Name 116 "g_tTex3du4"
Name 119 "g_tTexcdf4"
Name 122 "g_tTexcdi4"
Name 125 "g_tTexcdu4"
Name 128 "g_tTex1df4a"
Name 131 "g_tTex1di4a"
Name 134 "g_tTex1du4a"
Name 137 "g_tTex2df4a"
Name 140 "g_tTex2di4a"
Name 143 "g_tTex2du4a"
Name 146 "g_tTexcdf4a"
Name 149 "g_tTexcdi4a"
Name 152 "g_tTexcdu4a"
Decorate 11(g_tTex1df4) DescriptorSet 0
Decorate 11(g_tTex1df4) Binding 0
Decorate 15(g_sSamp) DescriptorSet 0
@ -366,21 +369,23 @@ gl_FragCoord origin is upper left
Decorate 71(g_tTex2di4) DescriptorSet 0
Decorate 83(g_tTex2du4) DescriptorSet 0
MemberDecorate 93(PS_OUTPUT) 1 BuiltIn FragDepth
Decorate 109(g_tTex3df4) DescriptorSet 0
Decorate 112(g_tTex3di4) DescriptorSet 0
Decorate 115(g_tTex3du4) DescriptorSet 0
Decorate 118(g_tTexcdf4) DescriptorSet 0
Decorate 121(g_tTexcdi4) DescriptorSet 0
Decorate 124(g_tTexcdu4) DescriptorSet 0
Decorate 127(g_tTex1df4a) DescriptorSet 0
Decorate 130(g_tTex1di4a) DescriptorSet 0
Decorate 133(g_tTex1du4a) DescriptorSet 0
Decorate 136(g_tTex2df4a) DescriptorSet 0
Decorate 139(g_tTex2di4a) DescriptorSet 0
Decorate 142(g_tTex2du4a) DescriptorSet 0
Decorate 145(g_tTexcdf4a) DescriptorSet 0
Decorate 148(g_tTexcdi4a) DescriptorSet 0
Decorate 151(g_tTexcdu4a) DescriptorSet 0
MemberDecorate 103(PS_OUTPUT) 1 BuiltIn FragDepth
Decorate 105(@entryPointOutput) Location 0
Decorate 110(g_tTex3df4) DescriptorSet 0
Decorate 113(g_tTex3di4) DescriptorSet 0
Decorate 116(g_tTex3du4) DescriptorSet 0
Decorate 119(g_tTexcdf4) DescriptorSet 0
Decorate 122(g_tTexcdi4) DescriptorSet 0
Decorate 125(g_tTexcdu4) DescriptorSet 0
Decorate 128(g_tTex1df4a) DescriptorSet 0
Decorate 131(g_tTex1di4a) DescriptorSet 0
Decorate 134(g_tTex1du4a) DescriptorSet 0
Decorate 137(g_tTex2df4a) DescriptorSet 0
Decorate 140(g_tTex2di4a) DescriptorSet 0
Decorate 143(g_tTex2du4a) DescriptorSet 0
Decorate 146(g_tTexcdf4a) DescriptorSet 0
Decorate 149(g_tTexcdi4a) DescriptorSet 0
Decorate 152(g_tTexcdu4a) DescriptorSet 0
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
@ -438,53 +443,54 @@ gl_FragCoord origin is upper left
98: 92(fvec4) ConstantComposite 97 97 97 97
99: TypePointer Function 92(fvec4)
101: 23(int) Constant 1
103: TypePointer Output 93(PS_OUTPUT)
104(@entryPointOutput): 103(ptr) Variable Output
107: TypeImage 6(float) 3D sampled format:Unknown
108: TypePointer UniformConstant 107
109(g_tTex3df4): 108(ptr) Variable UniformConstant
110: TypeImage 23(int) 3D sampled format:Unknown
111: TypePointer UniformConstant 110
112(g_tTex3di4): 111(ptr) Variable UniformConstant
113: TypeImage 39(int) 3D sampled format:Unknown
114: TypePointer UniformConstant 113
115(g_tTex3du4): 114(ptr) Variable UniformConstant
116: TypeImage 6(float) Cube sampled format:Unknown
117: TypePointer UniformConstant 116
118(g_tTexcdf4): 117(ptr) Variable UniformConstant
119: TypeImage 23(int) Cube sampled format:Unknown
120: TypePointer UniformConstant 119
121(g_tTexcdi4): 120(ptr) Variable UniformConstant
122: TypeImage 39(int) Cube sampled format:Unknown
123: TypePointer UniformConstant 122
124(g_tTexcdu4): 123(ptr) Variable UniformConstant
125: TypeImage 6(float) 1D array sampled format:Unknown
126: TypePointer UniformConstant 125
127(g_tTex1df4a): 126(ptr) Variable UniformConstant
128: TypeImage 23(int) 1D array sampled format:Unknown
129: TypePointer UniformConstant 128
130(g_tTex1di4a): 129(ptr) Variable UniformConstant
131: TypeImage 39(int) 1D array sampled format:Unknown
132: TypePointer UniformConstant 131
133(g_tTex1du4a): 132(ptr) Variable UniformConstant
134: TypeImage 6(float) 2D array sampled format:Unknown
135: TypePointer UniformConstant 134
136(g_tTex2df4a): 135(ptr) Variable UniformConstant
137: TypeImage 23(int) 2D array sampled format:Unknown
138: TypePointer UniformConstant 137
139(g_tTex2di4a): 138(ptr) Variable UniformConstant
140: TypeImage 39(int) 2D array sampled format:Unknown
141: TypePointer UniformConstant 140
142(g_tTex2du4a): 141(ptr) Variable UniformConstant
143: TypeImage 6(float) Cube array sampled format:Unknown
144: TypePointer UniformConstant 143
145(g_tTexcdf4a): 144(ptr) Variable UniformConstant
146: TypeImage 23(int) Cube array sampled format:Unknown
147: TypePointer UniformConstant 146
148(g_tTexcdi4a): 147(ptr) Variable UniformConstant
149: TypeImage 39(int) Cube array sampled format:Unknown
150: TypePointer UniformConstant 149
151(g_tTexcdu4a): 150(ptr) Variable UniformConstant
103(PS_OUTPUT): TypeStruct 92(fvec4) 6(float)
104: TypePointer Output 103(PS_OUTPUT)
105(@entryPointOutput): 104(ptr) Variable Output
108: TypeImage 6(float) 3D sampled format:Unknown
109: TypePointer UniformConstant 108
110(g_tTex3df4): 109(ptr) Variable UniformConstant
111: TypeImage 23(int) 3D sampled format:Unknown
112: TypePointer UniformConstant 111
113(g_tTex3di4): 112(ptr) Variable UniformConstant
114: TypeImage 39(int) 3D sampled format:Unknown
115: TypePointer UniformConstant 114
116(g_tTex3du4): 115(ptr) Variable UniformConstant
117: TypeImage 6(float) Cube sampled format:Unknown
118: TypePointer UniformConstant 117
119(g_tTexcdf4): 118(ptr) Variable UniformConstant
120: TypeImage 23(int) Cube sampled format:Unknown
121: TypePointer UniformConstant 120
122(g_tTexcdi4): 121(ptr) Variable UniformConstant
123: TypeImage 39(int) Cube sampled format:Unknown
124: TypePointer UniformConstant 123
125(g_tTexcdu4): 124(ptr) Variable UniformConstant
126: TypeImage 6(float) 1D array sampled format:Unknown
127: TypePointer UniformConstant 126
128(g_tTex1df4a): 127(ptr) Variable UniformConstant
129: TypeImage 23(int) 1D array sampled format:Unknown
130: TypePointer UniformConstant 129
131(g_tTex1di4a): 130(ptr) Variable UniformConstant
132: TypeImage 39(int) 1D array sampled format:Unknown
133: TypePointer UniformConstant 132
134(g_tTex1du4a): 133(ptr) Variable UniformConstant
135: TypeImage 6(float) 2D array sampled format:Unknown
136: TypePointer UniformConstant 135
137(g_tTex2df4a): 136(ptr) Variable UniformConstant
138: TypeImage 23(int) 2D array sampled format:Unknown
139: TypePointer UniformConstant 138
140(g_tTex2di4a): 139(ptr) Variable UniformConstant
141: TypeImage 39(int) 2D array sampled format:Unknown
142: TypePointer UniformConstant 141
143(g_tTex2du4a): 142(ptr) Variable UniformConstant
144: TypeImage 6(float) Cube array sampled format:Unknown
145: TypePointer UniformConstant 144
146(g_tTexcdf4a): 145(ptr) Variable UniformConstant
147: TypeImage 23(int) Cube array sampled format:Unknown
148: TypePointer UniformConstant 147
149(g_tTexcdi4a): 148(ptr) Variable UniformConstant
150: TypeImage 39(int) Cube array sampled format:Unknown
151: TypePointer UniformConstant 150
152(g_tTexcdu4a): 151(ptr) Variable UniformConstant
4(main): 2 Function None 3
5: Label
8(r01): 7(ptr) Variable Function
@ -537,7 +543,7 @@ gl_FragCoord origin is upper left
Store 100 98
102: 7(ptr) AccessChain 95(psout) 101
Store 102 97
105:93(PS_OUTPUT) Load 95(psout)
Store 104(@entryPointOutput) 105
106:93(PS_OUTPUT) Load 95(psout)
Store 105(@entryPointOutput) 106
Return
FunctionEnd

View File

@ -132,7 +132,7 @@ gl_FragCoord origin is upper left
0:64 1.000000
0:66 Sequence
0:66 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:66 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:66 Branch: Return
0:? Linker Objects
@ -296,7 +296,7 @@ gl_FragCoord origin is upper left
0:64 1.000000
0:66 Sequence
0:66 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:66 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:66 Branch: Return
0:? Linker Objects
@ -325,14 +325,14 @@ gl_FragCoord origin is upper left
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 158
// Id's are bound by 159
Capability Shader
Capability Sampled1D
Capability SampledCubeArray
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 110
EntryPoint Fragment 4 "main" 111
ExecutionMode 4 OriginUpperLeft
Name 4 "main"
Name 8 "r11"
@ -352,22 +352,25 @@ gl_FragCoord origin is upper left
MemberName 99(PS_OUTPUT) 0 "Color"
MemberName 99(PS_OUTPUT) 1 "Depth"
Name 101 "psout"
Name 110 "@entryPointOutput"
Name 115 "g_tTex1df4"
Name 118 "g_tTex1di4"
Name 121 "g_tTex1du4"
Name 124 "g_tTex2df4"
Name 127 "g_tTex2di4"
Name 130 "g_tTex2du4"
Name 133 "g_tTex3df4"
Name 136 "g_tTex3di4"
Name 139 "g_tTex3du4"
Name 142 "g_tTexcdf4"
Name 145 "g_tTexcdi4"
Name 148 "g_tTexcdu4"
Name 151 "g_tTexcdf4a"
Name 154 "g_tTexcdi4a"
Name 157 "g_tTexcdu4a"
Name 109 "PS_OUTPUT"
MemberName 109(PS_OUTPUT) 0 "Color"
MemberName 109(PS_OUTPUT) 1 "Depth"
Name 111 "@entryPointOutput"
Name 116 "g_tTex1df4"
Name 119 "g_tTex1di4"
Name 122 "g_tTex1du4"
Name 125 "g_tTex2df4"
Name 128 "g_tTex2di4"
Name 131 "g_tTex2du4"
Name 134 "g_tTex3df4"
Name 137 "g_tTex3di4"
Name 140 "g_tTex3du4"
Name 143 "g_tTexcdf4"
Name 146 "g_tTexcdi4"
Name 149 "g_tTexcdu4"
Name 152 "g_tTexcdf4a"
Name 155 "g_tTexcdi4a"
Name 158 "g_tTexcdu4a"
Decorate 11(g_tTex1df4a) DescriptorSet 0
Decorate 15(g_sSamp) DescriptorSet 0
Decorate 15(g_sSamp) Binding 0
@ -377,22 +380,24 @@ gl_FragCoord origin is upper left
Decorate 77(g_tTex2di4a) DescriptorSet 0
Decorate 89(g_tTex2du4a) DescriptorSet 0
MemberDecorate 99(PS_OUTPUT) 1 BuiltIn FragDepth
Decorate 115(g_tTex1df4) DescriptorSet 0
Decorate 115(g_tTex1df4) Binding 0
Decorate 118(g_tTex1di4) DescriptorSet 0
Decorate 121(g_tTex1du4) DescriptorSet 0
Decorate 124(g_tTex2df4) DescriptorSet 0
Decorate 127(g_tTex2di4) DescriptorSet 0
Decorate 130(g_tTex2du4) DescriptorSet 0
Decorate 133(g_tTex3df4) DescriptorSet 0
Decorate 136(g_tTex3di4) DescriptorSet 0
Decorate 139(g_tTex3du4) DescriptorSet 0
Decorate 142(g_tTexcdf4) DescriptorSet 0
Decorate 145(g_tTexcdi4) DescriptorSet 0
Decorate 148(g_tTexcdu4) DescriptorSet 0
Decorate 151(g_tTexcdf4a) DescriptorSet 0
Decorate 154(g_tTexcdi4a) DescriptorSet 0
Decorate 157(g_tTexcdu4a) DescriptorSet 0
MemberDecorate 109(PS_OUTPUT) 1 BuiltIn FragDepth
Decorate 111(@entryPointOutput) Location 0
Decorate 116(g_tTex1df4) DescriptorSet 0
Decorate 116(g_tTex1df4) Binding 0
Decorate 119(g_tTex1di4) DescriptorSet 0
Decorate 122(g_tTex1du4) DescriptorSet 0
Decorate 125(g_tTex2df4) DescriptorSet 0
Decorate 128(g_tTex2di4) DescriptorSet 0
Decorate 131(g_tTex2du4) DescriptorSet 0
Decorate 134(g_tTex3df4) DescriptorSet 0
Decorate 137(g_tTex3di4) DescriptorSet 0
Decorate 140(g_tTex3du4) DescriptorSet 0
Decorate 143(g_tTexcdf4) DescriptorSet 0
Decorate 146(g_tTexcdi4) DescriptorSet 0
Decorate 149(g_tTexcdu4) DescriptorSet 0
Decorate 152(g_tTexcdf4a) DescriptorSet 0
Decorate 155(g_tTexcdi4a) DescriptorSet 0
Decorate 158(g_tTexcdu4a) DescriptorSet 0
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
@ -453,53 +458,54 @@ gl_FragCoord origin is upper left
104: 98(fvec4) ConstantComposite 103 103 103 103
105: TypePointer Function 98(fvec4)
107: 27(int) Constant 1
109: TypePointer Output 99(PS_OUTPUT)
110(@entryPointOutput): 109(ptr) Variable Output
113: TypeImage 6(float) 1D sampled format:Unknown
114: TypePointer UniformConstant 113
115(g_tTex1df4): 114(ptr) Variable UniformConstant
116: TypeImage 27(int) 1D sampled format:Unknown
117: TypePointer UniformConstant 116
118(g_tTex1di4): 117(ptr) Variable UniformConstant
119: TypeImage 44(int) 1D sampled format:Unknown
120: TypePointer UniformConstant 119
121(g_tTex1du4): 120(ptr) Variable UniformConstant
122: TypeImage 6(float) 2D sampled format:Unknown
123: TypePointer UniformConstant 122
124(g_tTex2df4): 123(ptr) Variable UniformConstant
125: TypeImage 27(int) 2D sampled format:Unknown
126: TypePointer UniformConstant 125
127(g_tTex2di4): 126(ptr) Variable UniformConstant
128: TypeImage 44(int) 2D sampled format:Unknown
129: TypePointer UniformConstant 128
130(g_tTex2du4): 129(ptr) Variable UniformConstant
131: TypeImage 6(float) 3D sampled format:Unknown
132: TypePointer UniformConstant 131
133(g_tTex3df4): 132(ptr) Variable UniformConstant
134: TypeImage 27(int) 3D sampled format:Unknown
135: TypePointer UniformConstant 134
136(g_tTex3di4): 135(ptr) Variable UniformConstant
137: TypeImage 44(int) 3D sampled format:Unknown
138: TypePointer UniformConstant 137
139(g_tTex3du4): 138(ptr) Variable UniformConstant
140: TypeImage 6(float) Cube sampled format:Unknown
141: TypePointer UniformConstant 140
142(g_tTexcdf4): 141(ptr) Variable UniformConstant
143: TypeImage 27(int) Cube sampled format:Unknown
144: TypePointer UniformConstant 143
145(g_tTexcdi4): 144(ptr) Variable UniformConstant
146: TypeImage 44(int) Cube sampled format:Unknown
147: TypePointer UniformConstant 146
148(g_tTexcdu4): 147(ptr) Variable UniformConstant
149: TypeImage 6(float) Cube array sampled format:Unknown
150: TypePointer UniformConstant 149
151(g_tTexcdf4a): 150(ptr) Variable UniformConstant
152: TypeImage 27(int) Cube array sampled format:Unknown
153: TypePointer UniformConstant 152
154(g_tTexcdi4a): 153(ptr) Variable UniformConstant
155: TypeImage 44(int) Cube array sampled format:Unknown
156: TypePointer UniformConstant 155
157(g_tTexcdu4a): 156(ptr) Variable UniformConstant
109(PS_OUTPUT): TypeStruct 98(fvec4) 6(float)
110: TypePointer Output 109(PS_OUTPUT)
111(@entryPointOutput): 110(ptr) Variable Output
114: TypeImage 6(float) 1D sampled format:Unknown
115: TypePointer UniformConstant 114
116(g_tTex1df4): 115(ptr) Variable UniformConstant
117: TypeImage 27(int) 1D sampled format:Unknown
118: TypePointer UniformConstant 117
119(g_tTex1di4): 118(ptr) Variable UniformConstant
120: TypeImage 44(int) 1D sampled format:Unknown
121: TypePointer UniformConstant 120
122(g_tTex1du4): 121(ptr) Variable UniformConstant
123: TypeImage 6(float) 2D sampled format:Unknown
124: TypePointer UniformConstant 123
125(g_tTex2df4): 124(ptr) Variable UniformConstant
126: TypeImage 27(int) 2D sampled format:Unknown
127: TypePointer UniformConstant 126
128(g_tTex2di4): 127(ptr) Variable UniformConstant
129: TypeImage 44(int) 2D sampled format:Unknown
130: TypePointer UniformConstant 129
131(g_tTex2du4): 130(ptr) Variable UniformConstant
132: TypeImage 6(float) 3D sampled format:Unknown
133: TypePointer UniformConstant 132
134(g_tTex3df4): 133(ptr) Variable UniformConstant
135: TypeImage 27(int) 3D sampled format:Unknown
136: TypePointer UniformConstant 135
137(g_tTex3di4): 136(ptr) Variable UniformConstant
138: TypeImage 44(int) 3D sampled format:Unknown
139: TypePointer UniformConstant 138
140(g_tTex3du4): 139(ptr) Variable UniformConstant
141: TypeImage 6(float) Cube sampled format:Unknown
142: TypePointer UniformConstant 141
143(g_tTexcdf4): 142(ptr) Variable UniformConstant
144: TypeImage 27(int) Cube sampled format:Unknown
145: TypePointer UniformConstant 144
146(g_tTexcdi4): 145(ptr) Variable UniformConstant
147: TypeImage 44(int) Cube sampled format:Unknown
148: TypePointer UniformConstant 147
149(g_tTexcdu4): 148(ptr) Variable UniformConstant
150: TypeImage 6(float) Cube array sampled format:Unknown
151: TypePointer UniformConstant 150
152(g_tTexcdf4a): 151(ptr) Variable UniformConstant
153: TypeImage 27(int) Cube array sampled format:Unknown
154: TypePointer UniformConstant 153
155(g_tTexcdi4a): 154(ptr) Variable UniformConstant
156: TypeImage 44(int) Cube array sampled format:Unknown
157: TypePointer UniformConstant 156
158(g_tTexcdu4a): 157(ptr) Variable UniformConstant
4(main): 2 Function None 3
5: Label
8(r11): 7(ptr) Variable Function
@ -555,7 +561,7 @@ gl_FragCoord origin is upper left
Store 106 104
108: 7(ptr) AccessChain 101(psout) 107
Store 108 103
111:99(PS_OUTPUT) Load 101(psout)
Store 110(@entryPointOutput) 111
112:99(PS_OUTPUT) Load 101(psout)
Store 111(@entryPointOutput) 112
Return
FunctionEnd

View File

@ -177,7 +177,7 @@ gl_FragCoord origin is upper left
0:40 1.000000
0:42 Sequence
0:42 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:42 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:42 Branch: Return
0:? Linker Objects
@ -375,7 +375,7 @@ gl_FragCoord origin is upper left
0:40 1.000000
0:42 Sequence
0:42 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:42 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:42 Branch: Return
0:? Linker Objects
@ -393,14 +393,14 @@ gl_FragCoord origin is upper left
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 128
// Id's are bound by 129
Capability Shader
Capability Sampled1D
Capability SampledCubeArray
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 124
EntryPoint Fragment 4 "main" 125
ExecutionMode 4 OriginUpperLeft
Name 4 "main"
Name 9 "txval10"
@ -426,8 +426,11 @@ gl_FragCoord origin is upper left
MemberName 113(PS_OUTPUT) 0 "Color"
MemberName 113(PS_OUTPUT) 1 "Depth"
Name 115 "psout"
Name 124 "@entryPointOutput"
Name 127 "g_tTex1df4a"
Name 123 "PS_OUTPUT"
MemberName 123(PS_OUTPUT) 0 "Color"
MemberName 123(PS_OUTPUT) 1 "Depth"
Name 125 "@entryPointOutput"
Name 128 "g_tTex1df4a"
Decorate 12(g_tTex1df4) DescriptorSet 0
Decorate 12(g_tTex1df4) Binding 0
Decorate 16(g_sSamp) DescriptorSet 0
@ -441,8 +444,10 @@ gl_FragCoord origin is upper left
Decorate 98(g_tTexcdi4) DescriptorSet 0
Decorate 107(g_tTexcdu4) DescriptorSet 0
MemberDecorate 113(PS_OUTPUT) 1 BuiltIn FragDepth
Decorate 127(g_tTex1df4a) DescriptorSet 0
Decorate 127(g_tTex1df4a) Binding 1
MemberDecorate 123(PS_OUTPUT) 1 BuiltIn FragDepth
Decorate 125(@entryPointOutput) Location 0
Decorate 128(g_tTex1df4a) DescriptorSet 0
Decorate 128(g_tTex1df4a) Binding 1
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
@ -514,9 +519,10 @@ gl_FragCoord origin is upper left
118: 7(fvec4) ConstantComposite 117 117 117 117
120: 27(int) Constant 1
121: TypePointer Function 6(float)
123: TypePointer Output 113(PS_OUTPUT)
124(@entryPointOutput): 123(ptr) Variable Output
127(g_tTex1df4a): 11(ptr) Variable UniformConstant
123(PS_OUTPUT): TypeStruct 7(fvec4) 6(float)
124: TypePointer Output 123(PS_OUTPUT)
125(@entryPointOutput): 124(ptr) Variable Output
128(g_tTex1df4a): 11(ptr) Variable UniformConstant
4(main): 2 Function None 3
5: Label
9(txval10): 8(ptr) Variable Function
@ -578,7 +584,7 @@ gl_FragCoord origin is upper left
Store 119 118
122: 121(ptr) AccessChain 115(psout) 120
Store 122 117
125:113(PS_OUTPUT) Load 115(psout)
Store 124(@entryPointOutput) 125
126:113(PS_OUTPUT) Load 115(psout)
Store 125(@entryPointOutput) 126
Return
FunctionEnd

View File

@ -225,7 +225,7 @@ gl_FragCoord origin is upper left
0:48 1.000000
0:50 Sequence
0:50 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:50 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:50 Branch: Return
0:? Linker Objects
@ -474,7 +474,7 @@ gl_FragCoord origin is upper left
0:48 1.000000
0:50 Sequence
0:50 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:50 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:50 Branch: Return
0:? Linker Objects
@ -495,13 +495,13 @@ gl_FragCoord origin is upper left
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 163
// Id's are bound by 164
Capability Shader
Capability Sampled1D
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 159
EntryPoint Fragment 4 "main" 160
ExecutionMode 4 OriginUpperLeft
Name 4 "main"
Name 9 "txval10"
@ -533,8 +533,11 @@ gl_FragCoord origin is upper left
MemberName 148(PS_OUTPUT) 0 "Color"
MemberName 148(PS_OUTPUT) 1 "Depth"
Name 150 "psout"
Name 159 "@entryPointOutput"
Name 162 "g_tTex1df4a"
Name 158 "PS_OUTPUT"
MemberName 158(PS_OUTPUT) 0 "Color"
MemberName 158(PS_OUTPUT) 1 "Depth"
Name 160 "@entryPointOutput"
Name 163 "g_tTex1df4a"
Decorate 12(g_tTex1df4) DescriptorSet 0
Decorate 12(g_tTex1df4) Binding 0
Decorate 16(g_sSamp) DescriptorSet 0
@ -551,8 +554,10 @@ gl_FragCoord origin is upper left
Decorate 133(g_tTexcdi4) DescriptorSet 0
Decorate 142(g_tTexcdu4) DescriptorSet 0
MemberDecorate 148(PS_OUTPUT) 1 BuiltIn FragDepth
Decorate 162(g_tTex1df4a) DescriptorSet 0
Decorate 162(g_tTex1df4a) Binding 1
MemberDecorate 158(PS_OUTPUT) 1 BuiltIn FragDepth
Decorate 160(@entryPointOutput) Location 0
Decorate 163(g_tTex1df4a) DescriptorSet 0
Decorate 163(g_tTex1df4a) Binding 1
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
@ -644,9 +649,10 @@ gl_FragCoord origin is upper left
153: 7(fvec4) ConstantComposite 152 152 152 152
155: 24(int) Constant 1
156: TypePointer Function 6(float)
158: TypePointer Output 148(PS_OUTPUT)
159(@entryPointOutput): 158(ptr) Variable Output
162(g_tTex1df4a): 11(ptr) Variable UniformConstant
158(PS_OUTPUT): TypeStruct 7(fvec4) 6(float)
159: TypePointer Output 158(PS_OUTPUT)
160(@entryPointOutput): 159(ptr) Variable Output
163(g_tTex1df4a): 11(ptr) Variable UniformConstant
4(main): 2 Function None 3
5: Label
9(txval10): 8(ptr) Variable Function
@ -726,7 +732,7 @@ gl_FragCoord origin is upper left
Store 154 153
157: 156(ptr) AccessChain 150(psout) 155
Store 157 152
160:148(PS_OUTPUT) Load 150(psout)
Store 159(@entryPointOutput) 160
161:148(PS_OUTPUT) Load 150(psout)
Store 160(@entryPointOutput) 161
Return
FunctionEnd

View File

@ -217,7 +217,7 @@ Shader version: 450
0:? 0.000000
0:48 Sequence
0:48 move second child to first child (temp structure{temp 4-component vector of float Position Pos})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Position Pos})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Position Pos})
0:48 'vsout' (temp structure{temp 4-component vector of float Position Pos})
0:48 Branch: Return
0:? Linker Objects
@ -458,7 +458,7 @@ Shader version: 450
0:? 0.000000
0:48 Sequence
0:48 move second child to first child (temp structure{temp 4-component vector of float Position Pos})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Position Pos})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Position Pos})
0:48 'vsout' (temp structure{temp 4-component vector of float Position Pos})
0:48 Branch: Return
0:? Linker Objects
@ -479,13 +479,13 @@ Shader version: 450
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 160
// Id's are bound by 161
Capability Shader
Capability Sampled1D
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Vertex 4 "main" 156
EntryPoint Vertex 4 "main" 157
Name 4 "main"
Name 9 "txval10"
Name 12 "g_tTex1df4"
@ -515,8 +515,10 @@ Shader version: 450
Name 148 "VS_OUTPUT"
MemberName 148(VS_OUTPUT) 0 "Pos"
Name 150 "vsout"
Name 156 "@entryPointOutput"
Name 159 "g_tTex1df4a"
Name 155 "VS_OUTPUT"
MemberName 155(VS_OUTPUT) 0 "Pos"
Name 157 "@entryPointOutput"
Name 160 "g_tTex1df4a"
Decorate 12(g_tTex1df4) DescriptorSet 0
Decorate 12(g_tTex1df4) Binding 0
Decorate 16(g_sSamp) DescriptorSet 0
@ -533,8 +535,10 @@ Shader version: 450
Decorate 133(g_tTexcdi4) DescriptorSet 0
Decorate 142(g_tTexcdu4) DescriptorSet 0
MemberDecorate 148(VS_OUTPUT) 0 BuiltIn Position
Decorate 159(g_tTex1df4a) DescriptorSet 0
Decorate 159(g_tTex1df4a) Binding 1
MemberDecorate 155(VS_OUTPUT) 0 BuiltIn Position
Decorate 157(@entryPointOutput) Location 0
Decorate 160(g_tTex1df4a) DescriptorSet 0
Decorate 160(g_tTex1df4a) Binding 1
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
@ -624,9 +628,10 @@ Shader version: 450
151: 24(int) Constant 0
152: 6(float) Constant 0
153: 7(fvec4) ConstantComposite 152 152 152 152
155: TypePointer Output 148(VS_OUTPUT)
156(@entryPointOutput): 155(ptr) Variable Output
159(g_tTex1df4a): 11(ptr) Variable UniformConstant
155(VS_OUTPUT): TypeStruct 7(fvec4)
156: TypePointer Output 155(VS_OUTPUT)
157(@entryPointOutput): 156(ptr) Variable Output
160(g_tTex1df4a): 11(ptr) Variable UniformConstant
4(main): 2 Function None 3
5: Label
9(txval10): 8(ptr) Variable Function
@ -704,7 +709,7 @@ Shader version: 450
Store 139(txval42) 147
154: 8(ptr) AccessChain 150(vsout) 151
Store 154 153
157:148(VS_OUTPUT) Load 150(vsout)
Store 156(@entryPointOutput) 157
158:148(VS_OUTPUT) Load 150(vsout)
Store 157(@entryPointOutput) 158
Return
FunctionEnd

View File

@ -195,7 +195,7 @@ gl_FragCoord origin is upper left
0:46 1.000000
0:48 Sequence
0:48 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:48 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:48 Branch: Return
0:? Linker Objects
@ -414,7 +414,7 @@ gl_FragCoord origin is upper left
0:46 1.000000
0:48 Sequence
0:48 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:48 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:48 Branch: Return
0:? Linker Objects
@ -435,13 +435,13 @@ gl_FragCoord origin is upper left
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 154
// Id's are bound by 155
Capability Shader
Capability Sampled1D
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 141
EntryPoint Fragment 4 "main" 142
ExecutionMode 4 OriginUpperLeft
Name 4 "main"
Name 9 "txval10"
@ -467,11 +467,14 @@ gl_FragCoord origin is upper left
MemberName 132(PS_OUTPUT) 0 "Color"
MemberName 132(PS_OUTPUT) 1 "Depth"
Name 134 "psout"
Name 141 "@entryPointOutput"
Name 144 "g_tTex1df4a"
Name 147 "g_tTexcdf4"
Name 150 "g_tTexcdi4"
Name 153 "g_tTexcdu4"
Name 140 "PS_OUTPUT"
MemberName 140(PS_OUTPUT) 0 "Color"
MemberName 140(PS_OUTPUT) 1 "Depth"
Name 142 "@entryPointOutput"
Name 145 "g_tTex1df4a"
Name 148 "g_tTexcdf4"
Name 151 "g_tTexcdi4"
Name 154 "g_tTexcdu4"
Decorate 12(g_tTex1df4) DescriptorSet 0
Decorate 12(g_tTex1df4) Binding 0
Decorate 16(g_sSamp) DescriptorSet 0
@ -485,11 +488,13 @@ gl_FragCoord origin is upper left
Decorate 110(g_tTex3di4) DescriptorSet 0
Decorate 121(g_tTex3du4) DescriptorSet 0
MemberDecorate 132(PS_OUTPUT) 1 BuiltIn FragDepth
Decorate 144(g_tTex1df4a) DescriptorSet 0
Decorate 144(g_tTex1df4a) Binding 1
Decorate 147(g_tTexcdf4) DescriptorSet 0
Decorate 150(g_tTexcdi4) DescriptorSet 0
Decorate 153(g_tTexcdu4) DescriptorSet 0
MemberDecorate 140(PS_OUTPUT) 1 BuiltIn FragDepth
Decorate 142(@entryPointOutput) Location 0
Decorate 145(g_tTex1df4a) DescriptorSet 0
Decorate 145(g_tTex1df4a) Binding 1
Decorate 148(g_tTexcdf4) DescriptorSet 0
Decorate 151(g_tTexcdi4) DescriptorSet 0
Decorate 154(g_tTexcdu4) DescriptorSet 0
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
@ -578,18 +583,19 @@ gl_FragCoord origin is upper left
135: 6(float) Constant 1065353216
136: 7(fvec4) ConstantComposite 135 135 135 135
138: TypePointer Function 6(float)
140: TypePointer Output 132(PS_OUTPUT)
141(@entryPointOutput): 140(ptr) Variable Output
144(g_tTex1df4a): 11(ptr) Variable UniformConstant
145: TypeImage 6(float) Cube sampled format:Unknown
146: TypePointer UniformConstant 145
147(g_tTexcdf4): 146(ptr) Variable UniformConstant
148: TypeImage 23(int) Cube sampled format:Unknown
149: TypePointer UniformConstant 148
150(g_tTexcdi4): 149(ptr) Variable UniformConstant
151: TypeImage 38(int) Cube sampled format:Unknown
152: TypePointer UniformConstant 151
153(g_tTexcdu4): 152(ptr) Variable UniformConstant
140(PS_OUTPUT): TypeStruct 7(fvec4) 6(float)
141: TypePointer Output 140(PS_OUTPUT)
142(@entryPointOutput): 141(ptr) Variable Output
145(g_tTex1df4a): 11(ptr) Variable UniformConstant
146: TypeImage 6(float) Cube sampled format:Unknown
147: TypePointer UniformConstant 146
148(g_tTexcdf4): 147(ptr) Variable UniformConstant
149: TypeImage 23(int) Cube sampled format:Unknown
150: TypePointer UniformConstant 149
151(g_tTexcdi4): 150(ptr) Variable UniformConstant
152: TypeImage 38(int) Cube sampled format:Unknown
153: TypePointer UniformConstant 152
154(g_tTexcdu4): 153(ptr) Variable UniformConstant
4(main): 2 Function None 3
5: Label
9(txval10): 8(ptr) Variable Function
@ -651,7 +657,7 @@ gl_FragCoord origin is upper left
Store 137 136
139: 138(ptr) AccessChain 134(psout) 24
Store 139 135
142:132(PS_OUTPUT) Load 134(psout)
Store 141(@entryPointOutput) 142
143:132(PS_OUTPUT) Load 134(psout)
Store 142(@entryPointOutput) 143
Return
FunctionEnd

View File

@ -132,7 +132,7 @@ gl_FragCoord origin is upper left
0:36 1.000000
0:38 Sequence
0:38 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:38 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:38 Branch: Return
0:? Linker Objects
@ -285,7 +285,7 @@ gl_FragCoord origin is upper left
0:36 1.000000
0:38 Sequence
0:38 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:38 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:38 Branch: Return
0:? Linker Objects
@ -303,14 +303,14 @@ gl_FragCoord origin is upper left
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 108
// Id's are bound by 109
Capability Shader
Capability Sampled1D
Capability SampledCubeArray
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 95
EntryPoint Fragment 4 "main" 96
ExecutionMode 4 OriginUpperLeft
Name 4 "main"
Name 9 "txval10"
@ -330,11 +330,14 @@ gl_FragCoord origin is upper left
MemberName 86(PS_OUTPUT) 0 "Color"
MemberName 86(PS_OUTPUT) 1 "Depth"
Name 88 "psout"
Name 95 "@entryPointOutput"
Name 98 "g_tTex1df4a"
Name 101 "g_tTexcdf4"
Name 104 "g_tTexcdi4"
Name 107 "g_tTexcdu4"
Name 94 "PS_OUTPUT"
MemberName 94(PS_OUTPUT) 0 "Color"
MemberName 94(PS_OUTPUT) 1 "Depth"
Name 96 "@entryPointOutput"
Name 99 "g_tTex1df4a"
Name 102 "g_tTexcdf4"
Name 105 "g_tTexcdi4"
Name 108 "g_tTexcdu4"
Decorate 12(g_tTex1df4) DescriptorSet 0
Decorate 12(g_tTex1df4) Binding 0
Decorate 16(g_sSamp) DescriptorSet 0
@ -345,11 +348,13 @@ gl_FragCoord origin is upper left
Decorate 71(g_tTex2di4) DescriptorSet 0
Decorate 80(g_tTex2du4) DescriptorSet 0
MemberDecorate 86(PS_OUTPUT) 1 BuiltIn FragDepth
Decorate 98(g_tTex1df4a) DescriptorSet 0
Decorate 98(g_tTex1df4a) Binding 1
Decorate 101(g_tTexcdf4) DescriptorSet 0
Decorate 104(g_tTexcdi4) DescriptorSet 0
Decorate 107(g_tTexcdu4) DescriptorSet 0
MemberDecorate 94(PS_OUTPUT) 1 BuiltIn FragDepth
Decorate 96(@entryPointOutput) Location 0
Decorate 99(g_tTex1df4a) DescriptorSet 0
Decorate 99(g_tTex1df4a) Binding 1
Decorate 102(g_tTexcdf4) DescriptorSet 0
Decorate 105(g_tTexcdi4) DescriptorSet 0
Decorate 108(g_tTexcdu4) DescriptorSet 0
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
@ -407,18 +412,19 @@ gl_FragCoord origin is upper left
89: 6(float) Constant 1065353216
90: 7(fvec4) ConstantComposite 89 89 89 89
92: TypePointer Function 6(float)
94: TypePointer Output 86(PS_OUTPUT)
95(@entryPointOutput): 94(ptr) Variable Output
98(g_tTex1df4a): 11(ptr) Variable UniformConstant
99: TypeImage 6(float) Cube array sampled format:Unknown
100: TypePointer UniformConstant 99
101(g_tTexcdf4): 100(ptr) Variable UniformConstant
102: TypeImage 26(int) Cube array sampled format:Unknown
103: TypePointer UniformConstant 102
104(g_tTexcdi4): 103(ptr) Variable UniformConstant
105: TypeImage 40(int) Cube array sampled format:Unknown
106: TypePointer UniformConstant 105
107(g_tTexcdu4): 106(ptr) Variable UniformConstant
94(PS_OUTPUT): TypeStruct 7(fvec4) 6(float)
95: TypePointer Output 94(PS_OUTPUT)
96(@entryPointOutput): 95(ptr) Variable Output
99(g_tTex1df4a): 11(ptr) Variable UniformConstant
100: TypeImage 6(float) Cube array sampled format:Unknown
101: TypePointer UniformConstant 100
102(g_tTexcdf4): 101(ptr) Variable UniformConstant
103: TypeImage 26(int) Cube array sampled format:Unknown
104: TypePointer UniformConstant 103
105(g_tTexcdi4): 104(ptr) Variable UniformConstant
106: TypeImage 40(int) Cube array sampled format:Unknown
107: TypePointer UniformConstant 106
108(g_tTexcdu4): 107(ptr) Variable UniformConstant
4(main): 2 Function None 3
5: Label
9(txval10): 8(ptr) Variable Function
@ -462,7 +468,7 @@ gl_FragCoord origin is upper left
Store 91 90
93: 92(ptr) AccessChain 88(psout) 27
Store 93 89
96:86(PS_OUTPUT) Load 88(psout)
Store 95(@entryPointOutput) 96
97:86(PS_OUTPUT) Load 88(psout)
Store 96(@entryPointOutput) 97
Return
FunctionEnd

View File

@ -141,7 +141,7 @@ gl_FragCoord origin is upper left
0:40 1.000000
0:42 Sequence
0:42 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:42 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:42 Branch: Return
0:? Linker Objects
@ -303,7 +303,7 @@ gl_FragCoord origin is upper left
0:40 1.000000
0:42 Sequence
0:42 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:42 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:42 Branch: Return
0:? Linker Objects
@ -321,14 +321,14 @@ gl_FragCoord origin is upper left
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 135
// Id's are bound by 136
Capability Shader
Capability Sampled1D
Capability SampledCubeArray
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 131
EntryPoint Fragment 4 "main" 132
ExecutionMode 4 OriginUpperLeft
Name 4 "main"
Name 9 "txval10"
@ -354,8 +354,11 @@ gl_FragCoord origin is upper left
MemberName 121(PS_OUTPUT) 0 "Color"
MemberName 121(PS_OUTPUT) 1 "Depth"
Name 123 "psout"
Name 131 "@entryPointOutput"
Name 134 "g_tTex1df4"
Name 130 "PS_OUTPUT"
MemberName 130(PS_OUTPUT) 0 "Color"
MemberName 130(PS_OUTPUT) 1 "Depth"
Name 132 "@entryPointOutput"
Name 135 "g_tTex1df4"
Decorate 12(g_tTex1df4a) DescriptorSet 0
Decorate 12(g_tTex1df4a) Binding 1
Decorate 16(g_sSamp) DescriptorSet 0
@ -369,8 +372,10 @@ gl_FragCoord origin is upper left
Decorate 101(g_tTexcdi4a) DescriptorSet 0
Decorate 111(g_tTexcdu4a) DescriptorSet 0
MemberDecorate 121(PS_OUTPUT) 1 BuiltIn FragDepth
Decorate 134(g_tTex1df4) DescriptorSet 0
Decorate 134(g_tTex1df4) Binding 0
MemberDecorate 130(PS_OUTPUT) 1 BuiltIn FragDepth
Decorate 132(@entryPointOutput) Location 0
Decorate 135(g_tTex1df4) DescriptorSet 0
Decorate 135(g_tTex1df4) Binding 0
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
@ -449,9 +454,10 @@ gl_FragCoord origin is upper left
125: 7(fvec4) ConstantComposite 118 118 118 118
127: 26(int) Constant 1
128: TypePointer Function 6(float)
130: TypePointer Output 121(PS_OUTPUT)
131(@entryPointOutput): 130(ptr) Variable Output
134(g_tTex1df4): 11(ptr) Variable UniformConstant
130(PS_OUTPUT): TypeStruct 7(fvec4) 6(float)
131: TypePointer Output 130(PS_OUTPUT)
132(@entryPointOutput): 131(ptr) Variable Output
135(g_tTex1df4): 11(ptr) Variable UniformConstant
4(main): 2 Function None 3
5: Label
9(txval10): 8(ptr) Variable Function
@ -513,7 +519,7 @@ gl_FragCoord origin is upper left
Store 126 125
129: 128(ptr) AccessChain 123(psout) 127
Store 129 118
132:121(PS_OUTPUT) Load 123(psout)
Store 131(@entryPointOutput) 132
133:121(PS_OUTPUT) Load 123(psout)
Store 132(@entryPointOutput) 133
Return
FunctionEnd

View File

@ -171,7 +171,7 @@ gl_FragCoord origin is upper left
0:49 1.000000
0:51 Sequence
0:51 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:51 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:51 Branch: Return
0:? Linker Objects
@ -367,7 +367,7 @@ gl_FragCoord origin is upper left
0:49 1.000000
0:51 Sequence
0:51 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:51 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:51 Branch: Return
0:? Linker Objects
@ -389,13 +389,13 @@ gl_FragCoord origin is upper left
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 160
// Id's are bound by 161
Capability Shader
Capability Sampled1D
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 155
EntryPoint Fragment 4 "main" 156
ExecutionMode 4 OriginUpperLeft
Name 4 "main"
Name 9 "txval10"
@ -427,9 +427,12 @@ gl_FragCoord origin is upper left
MemberName 144(PS_OUTPUT) 0 "Color"
MemberName 144(PS_OUTPUT) 1 "Depth"
Name 146 "psout"
Name 155 "@entryPointOutput"
Name 158 "g_sSamp2d"
Name 159 "g_tTex1df4a"
Name 154 "PS_OUTPUT"
MemberName 154(PS_OUTPUT) 0 "Color"
MemberName 154(PS_OUTPUT) 1 "Depth"
Name 156 "@entryPointOutput"
Name 159 "g_sSamp2d"
Name 160 "g_tTex1df4a"
Decorate 12(g_tTex1df4) DescriptorSet 0
Decorate 12(g_tTex1df4) Binding 0
Decorate 16(g_sSamp) DescriptorSet 0
@ -446,9 +449,11 @@ gl_FragCoord origin is upper left
Decorate 129(g_tTexcdi4) DescriptorSet 0
Decorate 138(g_tTexcdu4) DescriptorSet 0
MemberDecorate 144(PS_OUTPUT) 1 BuiltIn FragDepth
Decorate 158(g_sSamp2d) DescriptorSet 0
Decorate 159(g_tTex1df4a) DescriptorSet 0
Decorate 159(g_tTex1df4a) Binding 1
MemberDecorate 154(PS_OUTPUT) 1 BuiltIn FragDepth
Decorate 156(@entryPointOutput) Location 0
Decorate 159(g_sSamp2d) DescriptorSet 0
Decorate 160(g_tTex1df4a) DescriptorSet 0
Decorate 160(g_tTex1df4a) Binding 1
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
@ -536,10 +541,11 @@ gl_FragCoord origin is upper left
149: 7(fvec4) ConstantComposite 148 148 148 148
151: 23(int) Constant 1
152: TypePointer Function 6(float)
154: TypePointer Output 144(PS_OUTPUT)
155(@entryPointOutput): 154(ptr) Variable Output
158(g_sSamp2d): 15(ptr) Variable UniformConstant
159(g_tTex1df4a): 11(ptr) Variable UniformConstant
154(PS_OUTPUT): TypeStruct 7(fvec4) 6(float)
155: TypePointer Output 154(PS_OUTPUT)
156(@entryPointOutput): 155(ptr) Variable Output
159(g_sSamp2d): 15(ptr) Variable UniformConstant
160(g_tTex1df4a): 11(ptr) Variable UniformConstant
4(main): 2 Function None 3
5: Label
9(txval10): 8(ptr) Variable Function
@ -619,7 +625,7 @@ gl_FragCoord origin is upper left
Store 150 149
153: 152(ptr) AccessChain 146(psout) 151
Store 153 148
156:144(PS_OUTPUT) Load 146(psout)
Store 155(@entryPointOutput) 156
157:144(PS_OUTPUT) Load 146(psout)
Store 156(@entryPointOutput) 157
Return
FunctionEnd

View File

@ -163,7 +163,7 @@ Shader version: 450
0:? 0.000000
0:48 Sequence
0:48 move second child to first child (temp structure{temp 4-component vector of float Position Pos})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Position Pos})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Position Pos})
0:48 'vsout' (temp structure{temp 4-component vector of float Position Pos})
0:48 Branch: Return
0:? Linker Objects
@ -350,7 +350,7 @@ Shader version: 450
0:? 0.000000
0:48 Sequence
0:48 move second child to first child (temp structure{temp 4-component vector of float Position Pos})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Position Pos})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Position Pos})
0:48 'vsout' (temp structure{temp 4-component vector of float Position Pos})
0:48 Branch: Return
0:? Linker Objects
@ -371,13 +371,13 @@ Shader version: 450
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 156
// Id's are bound by 157
Capability Shader
Capability Sampled1D
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Vertex 4 "main" 152
EntryPoint Vertex 4 "main" 153
Name 4 "main"
Name 9 "txval10"
Name 12 "g_tTex1df4"
@ -407,8 +407,10 @@ Shader version: 450
Name 144 "VS_OUTPUT"
MemberName 144(VS_OUTPUT) 0 "Pos"
Name 146 "vsout"
Name 152 "@entryPointOutput"
Name 155 "g_tTex1df4a"
Name 151 "VS_OUTPUT"
MemberName 151(VS_OUTPUT) 0 "Pos"
Name 153 "@entryPointOutput"
Name 156 "g_tTex1df4a"
Decorate 12(g_tTex1df4) DescriptorSet 0
Decorate 12(g_tTex1df4) Binding 0
Decorate 16(g_sSamp) DescriptorSet 0
@ -425,8 +427,10 @@ Shader version: 450
Decorate 129(g_tTexcdi4) DescriptorSet 0
Decorate 138(g_tTexcdu4) DescriptorSet 0
MemberDecorate 144(VS_OUTPUT) 0 BuiltIn Position
Decorate 155(g_tTex1df4a) DescriptorSet 0
Decorate 155(g_tTex1df4a) Binding 1
MemberDecorate 151(VS_OUTPUT) 0 BuiltIn Position
Decorate 153(@entryPointOutput) Location 0
Decorate 156(g_tTex1df4a) DescriptorSet 0
Decorate 156(g_tTex1df4a) Binding 1
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
@ -512,9 +516,10 @@ Shader version: 450
147: 23(int) Constant 0
148: 6(float) Constant 0
149: 7(fvec4) ConstantComposite 148 148 148 148
151: TypePointer Output 144(VS_OUTPUT)
152(@entryPointOutput): 151(ptr) Variable Output
155(g_tTex1df4a): 11(ptr) Variable UniformConstant
151(VS_OUTPUT): TypeStruct 7(fvec4)
152: TypePointer Output 151(VS_OUTPUT)
153(@entryPointOutput): 152(ptr) Variable Output
156(g_tTex1df4a): 11(ptr) Variable UniformConstant
4(main): 2 Function None 3
5: Label
9(txval10): 8(ptr) Variable Function
@ -592,7 +597,7 @@ Shader version: 450
Store 135(txval42) 143
150: 8(ptr) AccessChain 146(vsout) 147
Store 150 149
153:144(VS_OUTPUT) Load 146(vsout)
Store 152(@entryPointOutput) 153
154:144(VS_OUTPUT) Load 146(vsout)
Store 153(@entryPointOutput) 154
Return
FunctionEnd

View File

@ -159,7 +159,7 @@ gl_FragCoord origin is upper left
0:46 1.000000
0:48 Sequence
0:48 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:48 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:48 Branch: Return
0:? Linker Objects
@ -342,7 +342,7 @@ gl_FragCoord origin is upper left
0:46 1.000000
0:48 Sequence
0:48 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:48 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:48 Branch: Return
0:? Linker Objects
@ -363,13 +363,13 @@ gl_FragCoord origin is upper left
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 150
// Id's are bound by 151
Capability Shader
Capability Sampled1D
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 137
EntryPoint Fragment 4 "main" 138
ExecutionMode 4 OriginUpperLeft
Name 4 "main"
Name 9 "txval10"
@ -395,11 +395,14 @@ gl_FragCoord origin is upper left
MemberName 128(PS_OUTPUT) 0 "Color"
MemberName 128(PS_OUTPUT) 1 "Depth"
Name 130 "psout"
Name 137 "@entryPointOutput"
Name 140 "g_tTex1df4a"
Name 143 "g_tTexcdf4"
Name 146 "g_tTexcdi4"
Name 149 "g_tTexcdu4"
Name 136 "PS_OUTPUT"
MemberName 136(PS_OUTPUT) 0 "Color"
MemberName 136(PS_OUTPUT) 1 "Depth"
Name 138 "@entryPointOutput"
Name 141 "g_tTex1df4a"
Name 144 "g_tTexcdf4"
Name 147 "g_tTexcdi4"
Name 150 "g_tTexcdu4"
Decorate 12(g_tTex1df4) DescriptorSet 0
Decorate 12(g_tTex1df4) Binding 0
Decorate 16(g_sSamp) DescriptorSet 0
@ -413,11 +416,13 @@ gl_FragCoord origin is upper left
Decorate 106(g_tTex3di4) DescriptorSet 0
Decorate 117(g_tTex3du4) DescriptorSet 0
MemberDecorate 128(PS_OUTPUT) 1 BuiltIn FragDepth
Decorate 140(g_tTex1df4a) DescriptorSet 0
Decorate 140(g_tTex1df4a) Binding 1
Decorate 143(g_tTexcdf4) DescriptorSet 0
Decorate 146(g_tTexcdi4) DescriptorSet 0
Decorate 149(g_tTexcdu4) DescriptorSet 0
MemberDecorate 136(PS_OUTPUT) 1 BuiltIn FragDepth
Decorate 138(@entryPointOutput) Location 0
Decorate 141(g_tTex1df4a) DescriptorSet 0
Decorate 141(g_tTex1df4a) Binding 1
Decorate 144(g_tTexcdf4) DescriptorSet 0
Decorate 147(g_tTexcdi4) DescriptorSet 0
Decorate 150(g_tTexcdu4) DescriptorSet 0
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
@ -502,18 +507,19 @@ gl_FragCoord origin is upper left
131: 6(float) Constant 1065353216
132: 7(fvec4) ConstantComposite 131 131 131 131
134: TypePointer Function 6(float)
136: TypePointer Output 128(PS_OUTPUT)
137(@entryPointOutput): 136(ptr) Variable Output
140(g_tTex1df4a): 11(ptr) Variable UniformConstant
141: TypeImage 6(float) Cube sampled format:Unknown
142: TypePointer UniformConstant 141
143(g_tTexcdf4): 142(ptr) Variable UniformConstant
144: TypeImage 22(int) Cube sampled format:Unknown
145: TypePointer UniformConstant 144
146(g_tTexcdi4): 145(ptr) Variable UniformConstant
147: TypeImage 37(int) Cube sampled format:Unknown
148: TypePointer UniformConstant 147
149(g_tTexcdu4): 148(ptr) Variable UniformConstant
136(PS_OUTPUT): TypeStruct 7(fvec4) 6(float)
137: TypePointer Output 136(PS_OUTPUT)
138(@entryPointOutput): 137(ptr) Variable Output
141(g_tTex1df4a): 11(ptr) Variable UniformConstant
142: TypeImage 6(float) Cube sampled format:Unknown
143: TypePointer UniformConstant 142
144(g_tTexcdf4): 143(ptr) Variable UniformConstant
145: TypeImage 22(int) Cube sampled format:Unknown
146: TypePointer UniformConstant 145
147(g_tTexcdi4): 146(ptr) Variable UniformConstant
148: TypeImage 37(int) Cube sampled format:Unknown
149: TypePointer UniformConstant 148
150(g_tTexcdu4): 149(ptr) Variable UniformConstant
4(main): 2 Function None 3
5: Label
9(txval10): 8(ptr) Variable Function
@ -575,7 +581,7 @@ gl_FragCoord origin is upper left
Store 133 132
135: 134(ptr) AccessChain 130(psout) 23
Store 135 131
138:128(PS_OUTPUT) Load 130(psout)
Store 137(@entryPointOutput) 138
139:128(PS_OUTPUT) Load 130(psout)
Store 138(@entryPointOutput) 139
Return
FunctionEnd

View File

@ -114,7 +114,7 @@ gl_FragCoord origin is upper left
0:34 1.000000
0:36 Sequence
0:36 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:36 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:36 Branch: Return
0:? Linker Objects
@ -246,7 +246,7 @@ gl_FragCoord origin is upper left
0:34 1.000000
0:36 Sequence
0:36 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:36 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:36 Branch: Return
0:? Linker Objects
@ -261,13 +261,13 @@ gl_FragCoord origin is upper left
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 107
// Id's are bound by 108
Capability Shader
Capability Sampled1D
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 103
EntryPoint Fragment 4 "main" 104
ExecutionMode 4 OriginUpperLeft
Name 4 "main"
Name 9 "txval10"
@ -287,8 +287,11 @@ gl_FragCoord origin is upper left
MemberName 94(PS_OUTPUT) 0 "Color"
MemberName 94(PS_OUTPUT) 1 "Depth"
Name 96 "psout"
Name 103 "@entryPointOutput"
Name 106 "g_tTex1df4a"
Name 102 "PS_OUTPUT"
MemberName 102(PS_OUTPUT) 0 "Color"
MemberName 102(PS_OUTPUT) 1 "Depth"
Name 104 "@entryPointOutput"
Name 107 "g_tTex1df4a"
Decorate 12(g_tTex1df4) DescriptorSet 0
Decorate 12(g_tTex1df4) Binding 0
Decorate 16(g_sSamp) DescriptorSet 0
@ -299,8 +302,10 @@ gl_FragCoord origin is upper left
Decorate 73(g_tTex2di4) DescriptorSet 0
Decorate 84(g_tTex2du4) DescriptorSet 0
MemberDecorate 94(PS_OUTPUT) 1 BuiltIn FragDepth
Decorate 106(g_tTex1df4a) DescriptorSet 0
Decorate 106(g_tTex1df4a) Binding 1
MemberDecorate 102(PS_OUTPUT) 1 BuiltIn FragDepth
Decorate 104(@entryPointOutput) Location 0
Decorate 107(g_tTex1df4a) DescriptorSet 0
Decorate 107(g_tTex1df4a) Binding 1
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
@ -366,9 +371,10 @@ gl_FragCoord origin is upper left
97: 6(float) Constant 1065353216
98: 7(fvec4) ConstantComposite 97 97 97 97
100: TypePointer Function 6(float)
102: TypePointer Output 94(PS_OUTPUT)
103(@entryPointOutput): 102(ptr) Variable Output
106(g_tTex1df4a): 11(ptr) Variable UniformConstant
102(PS_OUTPUT): TypeStruct 7(fvec4) 6(float)
103: TypePointer Output 102(PS_OUTPUT)
104(@entryPointOutput): 103(ptr) Variable Output
107(g_tTex1df4a): 11(ptr) Variable UniformConstant
4(main): 2 Function None 3
5: Label
9(txval10): 8(ptr) Variable Function
@ -412,7 +418,7 @@ gl_FragCoord origin is upper left
Store 99 98
101: 100(ptr) AccessChain 96(psout) 40
Store 101 97
104:94(PS_OUTPUT) Load 96(psout)
Store 103(@entryPointOutput) 104
105:94(PS_OUTPUT) Load 96(psout)
Store 104(@entryPointOutput) 105
Return
FunctionEnd

View File

@ -21,7 +21,7 @@ gl_FragCoord origin is upper left
0:16 1.000000
0:17 Sequence
0:17 move second child to first child (temp structure{temp 4-component vector of float color})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float color})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float color})
0:17 'ps_output' (temp structure{temp 4-component vector of float color})
0:17 Branch: Return
0:? Linker Objects
@ -52,19 +52,19 @@ gl_FragCoord origin is upper left
0:16 1.000000
0:17 Sequence
0:17 move second child to first child (temp structure{temp 4-component vector of float color})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float color})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float color})
0:17 'ps_output' (temp structure{temp 4-component vector of float color})
0:17 Branch: Return
0:? Linker Objects
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 25
// Id's are bound by 26
Capability Shader
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 22
EntryPoint Fragment 4 "main" 23
ExecutionMode 4 OriginUpperLeft
Name 4 "main"
Name 6 "MyFunc("
@ -72,7 +72,10 @@ gl_FragCoord origin is upper left
Name 12 "PS_OUTPUT"
MemberName 12(PS_OUTPUT) 0 "color"
Name 14 "ps_output"
Name 22 "@entryPointOutput"
Name 21 "PS_OUTPUT"
MemberName 21(PS_OUTPUT) 0 "color"
Name 23 "@entryPointOutput"
Decorate 23(@entryPointOutput) Location 0
2: TypeVoid
3: TypeFunction 2
10: TypeFloat 32
@ -84,15 +87,16 @@ gl_FragCoord origin is upper left
17: 10(float) Constant 1065353216
18: 11(fvec4) ConstantComposite 17 17 17 17
19: TypePointer Function 11(fvec4)
21: TypePointer Output 12(PS_OUTPUT)
22(@entryPointOutput): 21(ptr) Variable Output
21(PS_OUTPUT): TypeStruct 11(fvec4)
22: TypePointer Output 21(PS_OUTPUT)
23(@entryPointOutput): 22(ptr) Variable Output
4(main): 2 Function None 3
5: Label
14(ps_output): 13(ptr) Variable Function
20: 19(ptr) AccessChain 14(ps_output) 16
Store 20 18
23:12(PS_OUTPUT) Load 14(ps_output)
Store 22(@entryPointOutput) 23
24:12(PS_OUTPUT) Load 14(ps_output)
Store 23(@entryPointOutput) 24
Return
FunctionEnd
6(MyFunc(): 2 Function None 3

View File

@ -8,7 +8,7 @@ gl_FragCoord origin is upper left
0:? Sequence
0:3 Sequence
0:3 move second child to first child (temp 4-component vector of float)
0:? '@entryPointOutput' (out 4-component vector of float)
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
0:3 sine (global 4-component vector of float)
0:3 'input' (layout(location=0 ) in 4-component vector of float)
0:3 Branch: Return
@ -27,7 +27,7 @@ gl_FragCoord origin is upper left
0:? Sequence
0:3 Sequence
0:3 move second child to first child (temp 4-component vector of float)
0:? '@entryPointOutput' (out 4-component vector of float)
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
0:3 sine (global 4-component vector of float)
0:3 'input' (layout(location=0 ) in 4-component vector of float)
0:3 Branch: Return
@ -45,6 +45,7 @@ gl_FragCoord origin is upper left
Name 4 "PixelShaderFunction"
Name 9 "@entryPointOutput"
Name 11 "input"
Decorate 9(@entryPointOutput) Location 0
Decorate 11(input) Location 0
2: TypeVoid
3: TypeFunction 2

View File

@ -17,7 +17,7 @@ gl_FragCoord origin is upper left
0:? 1.000000
0:19 Sequence
0:19 move second child to first child (temp structure{temp 4-component vector of float Color})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color})
0:19 'psout' (temp structure{temp 4-component vector of float Color})
0:19 Branch: Return
0:? Linker Objects
@ -46,7 +46,7 @@ gl_FragCoord origin is upper left
0:? 1.000000
0:19 Sequence
0:19 move second child to first child (temp structure{temp 4-component vector of float Color})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color})
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color})
0:19 'psout' (temp structure{temp 4-component vector of float Color})
0:19 Branch: Return
0:? Linker Objects
@ -55,21 +55,24 @@ gl_FragCoord origin is upper left
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 27
// Id's are bound by 28
Capability Shader
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 19
EntryPoint Fragment 4 "main" 20
ExecutionMode 4 OriginUpperLeft
Name 4 "main"
Name 8 "PS_OUTPUT"
MemberName 8(PS_OUTPUT) 0 "Color"
Name 10 "psout"
Name 19 "@entryPointOutput"
Name 24 "TestTexture"
Name 26 "TestUF"
Decorate 24(TestTexture) DescriptorSet 0
Name 18 "PS_OUTPUT"
MemberName 18(PS_OUTPUT) 0 "Color"
Name 20 "@entryPointOutput"
Name 25 "TestTexture"
Name 27 "TestUF"
Decorate 20(@entryPointOutput) Location 0
Decorate 25(TestTexture) DescriptorSet 0
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
@ -82,19 +85,20 @@ gl_FragCoord origin is upper left
14: 6(float) Constant 1065353216
15: 7(fvec4) ConstantComposite 13 13 13 14
16: TypePointer Function 7(fvec4)
18: TypePointer Output 8(PS_OUTPUT)
19(@entryPointOutput): 18(ptr) Variable Output
22: TypeImage 6(float) 2D sampled format:Unknown
23: TypePointer UniformConstant 22
24(TestTexture): 23(ptr) Variable UniformConstant
25: TypePointer UniformConstant 7(fvec4)
26(TestUF): 25(ptr) Variable UniformConstant
18(PS_OUTPUT): TypeStruct 7(fvec4)
19: TypePointer Output 18(PS_OUTPUT)
20(@entryPointOutput): 19(ptr) Variable Output
23: TypeImage 6(float) 2D sampled format:Unknown
24: TypePointer UniformConstant 23
25(TestTexture): 24(ptr) Variable UniformConstant
26: TypePointer UniformConstant 7(fvec4)
27(TestUF): 26(ptr) Variable UniformConstant
4(main): 2 Function None 3
5: Label
10(psout): 9(ptr) Variable Function
17: 16(ptr) AccessChain 10(psout) 12
Store 17 15
20:8(PS_OUTPUT) Load 10(psout)
Store 19(@entryPointOutput) 20
21:8(PS_OUTPUT) Load 10(psout)
Store 20(@entryPointOutput) 21
Return
FunctionEnd

View File

@ -24,7 +24,7 @@ gl_FragCoord origin is upper left
0:40 7 (const int)
0:42 Sequence
0:42 move second child to first child (temp 4-component vector of float)
0:? '@entryPointOutput' (out 4-component vector of float)
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
0:42 'input' (layout(location=0 ) in 4-component vector of float)
0:42 Branch: Return
0:? Linker Objects
@ -59,7 +59,7 @@ gl_FragCoord origin is upper left
0:40 7 (const int)
0:42 Sequence
0:42 move second child to first child (temp 4-component vector of float)
0:? '@entryPointOutput' (out 4-component vector of float)
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
0:42 'input' (layout(location=0 ) in 4-component vector of float)
0:42 Branch: Return
0:? Linker Objects
@ -106,6 +106,7 @@ gl_FragCoord origin is upper left
Name 44 "ff5"
Name 45 "ff6"
MemberDecorate 25 4 BuiltIn FrontFacing
Decorate 34(@entryPointOutput) Location 0
Decorate 36(input) Location 0
Decorate 44(ff5) Offset 20
Decorate 44(ff5) Binding 5

View File

@ -121,7 +121,7 @@ gl_FragCoord origin is upper left
0:51 'input' (layout(location=0 ) in 4-component vector of float)
0:54 Sequence
0:54 move second child to first child (temp 4-component vector of float)
0:? '@entryPointOutput' (out 4-component vector of float)
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
0:54 'input' (layout(location=0 ) in 4-component vector of float)
0:54 Branch: Return
0:? Linker Objects
@ -252,7 +252,7 @@ gl_FragCoord origin is upper left
0:51 'input' (layout(location=0 ) in 4-component vector of float)
0:54 Sequence
0:54 move second child to first child (temp 4-component vector of float)
0:? '@entryPointOutput' (out 4-component vector of float)
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
0:54 'input' (layout(location=0 ) in 4-component vector of float)
0:54 Branch: Return
0:? Linker Objects
@ -274,6 +274,7 @@ gl_FragCoord origin is upper left
Decorate 8(c) Location 1
Decorate 21(input) Location 0
Decorate 41(d) Location 2
Decorate 81(@entryPointOutput) Location 0
2: TypeVoid
3: TypeFunction 2
6: TypeInt 32 1

View File

@ -241,7 +241,7 @@ gl_FragCoord origin is upper left
0:? 12.000000
0:45 Sequence
0:45 move second child to first child (temp float)
0:? '@entryPointOutput' (out float)
0:? '@entryPointOutput' (layout(location=0 ) out float)
0:45 Constant:
0:45 0.000000
0:45 Branch: Return
@ -493,7 +493,7 @@ gl_FragCoord origin is upper left
0:? 12.000000
0:45 Sequence
0:45 move second child to first child (temp float)
0:? '@entryPointOutput' (out float)
0:? '@entryPointOutput' (layout(location=0 ) out float)
0:45 Constant:
0:45 0.000000
0:45 Branch: Return
@ -539,6 +539,7 @@ gl_FragCoord origin is upper left
Name 136 "r65"
Name 141 "r66"
Name 145 "@entryPointOutput"
Decorate 145(@entryPointOutput) Location 0
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32

View File

@ -15,7 +15,7 @@ gl_FragCoord origin is upper left
0:? Sequence
0:3 Sequence
0:3 move second child to first child (temp 4-component vector of float)
0:? '@entryPointOutput' (out 4-component vector of float)
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
0:3 'input' (layout(location=0 ) in 4-component vector of float)
0:3 Branch: Return
0:4 Loop with condition tested first
@ -55,7 +55,7 @@ gl_FragCoord origin is upper left
0:? Sequence
0:3 Sequence
0:3 move second child to first child (temp 4-component vector of float)
0:? '@entryPointOutput' (out 4-component vector of float)
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
0:3 'input' (layout(location=0 ) in 4-component vector of float)
0:3 Branch: Return
0:4 Loop with condition tested first
@ -88,6 +88,7 @@ gl_FragCoord origin is upper left
Name 14 "input"
Name 22 "@entryPointOutput"
Decorate 14(input) Location 0
Decorate 22(@entryPointOutput) Location 0
2: TypeVoid
3: TypeFunction 2
11: TypeFloat 32

View File

@ -31,6 +31,8 @@ Linked fragment stage:
Decorate 3805 DescriptorSet 0
Decorate 3869 DescriptorSet 0
MemberDecorate 1032 1 BuiltIn FragDepth
MemberDecorate 1033 1 BuiltIn FragDepth
Decorate 4045 Location 0
8: TypeVoid
1282: TypeFunction 8
12: TypeInt 32 1
@ -128,7 +130,8 @@ Linked fragment stage:
138: 13(float) Constant 1065353216
1284: 29(fvec4) ConstantComposite 138 138 138 138
650: TypePointer Function 13(float)
1670: TypePointer Output 1032(struct)
1033: TypeStruct 29(fvec4) 13(float)
1670: TypePointer Output 1033(struct)
4045: 1670(ptr) Variable Output
5663: 8 Function None 1282
24915: Label

View File

@ -7,13 +7,13 @@ Linked fragment stage:
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 185
// Id's are bound by 186
Capability Shader
Capability Sampled1D
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 180
EntryPoint Fragment 4 "main" 181
ExecutionMode 4 OriginUpperLeft
Name 4 "main"
Name 7 "MemberTest"
@ -59,10 +59,13 @@ Linked fragment stage:
MemberName 171(PS_OUTPUT) 0 "Color"
MemberName 171(PS_OUTPUT) 1 "Depth"
Name 173 "psout"
Name 180 "@entryPointOutput"
Name 182 "g_sSamp2d"
Name 183 "g_sSamp2D_b"
Name 184 "g_tTex1df4a"
Name 179 "PS_OUTPUT"
MemberName 179(PS_OUTPUT) 0 "Color"
MemberName 179(PS_OUTPUT) 1 "Depth"
Name 181 "@entryPointOutput"
Name 183 "g_sSamp2d"
Name 184 "g_sSamp2D_b"
Name 185 "g_tTex1df4a"
Decorate 41(g_tTex1df4) DescriptorSet 0
Decorate 41(g_tTex1df4) Binding 0
Decorate 45(g_sSamp) DescriptorSet 0
@ -79,10 +82,12 @@ Linked fragment stage:
Decorate 156(g_tTexcdi4) DescriptorSet 0
Decorate 165(g_tTexcdu4) DescriptorSet 0
MemberDecorate 171(PS_OUTPUT) 1 BuiltIn FragDepth
Decorate 182(g_sSamp2d) DescriptorSet 0
Decorate 183(g_sSamp2D_b) DescriptorSet 0
Decorate 184(g_tTex1df4a) DescriptorSet 0
Decorate 184(g_tTex1df4a) Binding 1
MemberDecorate 179(PS_OUTPUT) 1 BuiltIn FragDepth
Decorate 181(@entryPointOutput) Location 0
Decorate 183(g_sSamp2d) DescriptorSet 0
Decorate 184(g_sSamp2D_b) DescriptorSet 0
Decorate 185(g_tTex1df4a) DescriptorSet 0
Decorate 185(g_tTex1df4a) Binding 1
2: TypeVoid
3: TypeFunction 2
6: TypeInt 32 1
@ -182,11 +187,12 @@ Linked fragment stage:
174: 35(float) Constant 1065353216
175: 36(fvec4) ConstantComposite 174 174 174 174
177: TypePointer Function 35(float)
179: TypePointer Output 171(PS_OUTPUT)
180(@entryPointOutput): 179(ptr) Variable Output
182(g_sSamp2d): 44(ptr) Variable UniformConstant
183(g_sSamp2D_b): 44(ptr) Variable UniformConstant
184(g_tTex1df4a): 40(ptr) Variable UniformConstant
179(PS_OUTPUT): TypeStruct 36(fvec4) 35(float)
180: TypePointer Output 179(PS_OUTPUT)
181(@entryPointOutput): 180(ptr) Variable Output
183(g_sSamp2d): 44(ptr) Variable UniformConstant
184(g_sSamp2D_b): 44(ptr) Variable UniformConstant
185(g_tTex1df4a): 40(ptr) Variable UniformConstant
4(main): 2 Function None 3
5: Label
9(mtest): 8(ptr) Variable Function
@ -291,7 +297,7 @@ Linked fragment stage:
Store 176 175
178: 177(ptr) AccessChain 173(psout) 10
Store 178 174
181:171(PS_OUTPUT) Load 173(psout)
Store 180(@entryPointOutput) 181
182:171(PS_OUTPUT) Load 173(psout)
Store 181(@entryPointOutput) 182
Return
FunctionEnd

View File

@ -7,13 +7,13 @@ Linked fragment stage:
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 185
// Id's are bound by 186
Capability Shader
Capability Sampled1D
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 180
EntryPoint Fragment 4 "main" 181
ExecutionMode 4 OriginUpperLeft
Decorate 41 DescriptorSet 0
Decorate 41 Binding 0
@ -31,10 +31,12 @@ Linked fragment stage:
Decorate 156 DescriptorSet 0
Decorate 165 DescriptorSet 0
MemberDecorate 171 1 BuiltIn FragDepth
Decorate 182 DescriptorSet 0
MemberDecorate 179 1 BuiltIn FragDepth
Decorate 181 Location 0
Decorate 183 DescriptorSet 0
Decorate 184 DescriptorSet 0
Decorate 184 Binding 1
Decorate 185 DescriptorSet 0
Decorate 185 Binding 1
2: TypeVoid
3: TypeFunction 2
6: TypeInt 32 1
@ -134,11 +136,12 @@ Linked fragment stage:
174: 35(float) Constant 1065353216
175: 36(fvec4) ConstantComposite 174 174 174 174
177: TypePointer Function 35(float)
179: TypePointer Output 171(struct)
180: 179(ptr) Variable Output
182: 44(ptr) Variable UniformConstant
179: TypeStruct 36(fvec4) 35(float)
180: TypePointer Output 179(struct)
181: 180(ptr) Variable Output
183: 44(ptr) Variable UniformConstant
184: 40(ptr) Variable UniformConstant
184: 44(ptr) Variable UniformConstant
185: 40(ptr) Variable UniformConstant
4: 2 Function None 3
5: Label
9: 8(ptr) Variable Function
@ -243,7 +246,7 @@ Linked fragment stage:
Store 176 175
178: 177(ptr) AccessChain 173 10
Store 178 174
181: 171(struct) Load 173
Store 180 181
182: 171(struct) Load 173
Store 181 182
Return
FunctionEnd

View File

@ -2,5 +2,5 @@
// For the version, it uses the latest git tag followed by the number of commits.
// For the date, it uses the current date (when then script is run).
#define GLSLANG_REVISION "Overload400-PrecQual.1453"
#define GLSLANG_REVISION "Overload400-PrecQual.1454"
#define GLSLANG_DATE "29-Aug-2016"

View File

@ -754,28 +754,8 @@ TIntermAggregate* HlslParseContext::handleFunctionDefinition(const TSourceLoc& l
functionReturnsValue = false;
inEntrypoint = (function.getName() == intermediate.getEntryPoint().c_str());
if (inEntrypoint) {
// parameters are actually shader-scoped inputs and outputs (in or out)
unsigned int inCount = 0;
unsigned int outCount = 0;
for (int i = 0; i < function.getParamCount(); i++) {
if (function[i].type->getQualifier().isParamInput()) {
if (function[i].type->getQualifier().builtIn == EbvNone)
function[i].type->getQualifier().layoutLocation = inCount++;
function[i].type->getQualifier().storage = EvqVaryingIn;
} else {
if (function[i].type->getQualifier().builtIn == EbvNone && language != EShLangFragment)
function[i].type->getQualifier().layoutLocation = outCount++;
function[i].type->getQualifier().storage = EvqVaryingOut;
}
}
// return value is actually shader-scoped output (out)
if (function.getType().getBasicType() != EbtVoid) {
entryPointOutput = makeInternalVariable("@entryPointOutput", function.getType());
entryPointOutput->getWritableType().getQualifier().storage = EvqVaryingOut;
}
}
if (inEntrypoint)
remapEntrypointIO(function);
//
// New symbol table scope for body of function plus its arguments
@ -819,6 +799,43 @@ TIntermAggregate* HlslParseContext::handleFunctionDefinition(const TSourceLoc& l
return paramNodes;
}
// AST I/O is done through shader globals declared in the 'in' or 'out'
// storage class. An HLSL entry point has a return value, input parameters
// and output parameters. These need to get remapped to the AST I/O.
void HlslParseContext::remapEntrypointIO(TFunction& function)
{
// Will auto-assign locations here to the inputs/outputs defined by the entry point
unsigned int inCount = 0;
unsigned int outCount = 0;
// return value is actually a shader-scoped output (out)
if (function.getType().getBasicType() != EbtVoid) {
entryPointOutput = makeInternalVariable("@entryPointOutput", function.getType());
entryPointOutput->getWritableType().getQualifier().storage = EvqVaryingOut;
if (function.getType().getQualifier().builtIn == EbvNone) {
entryPointOutput->getWritableType().getQualifier().layoutLocation = outCount;
outCount += intermediate.computeTypeLocationSize(function.getType());
}
}
// parameters are actually shader-scoped inputs and outputs (in or out)
for (int i = 0; i < function.getParamCount(); i++) {
if (function[i].type->getQualifier().isParamInput()) {
function[i].type->getQualifier().storage = EvqVaryingIn;
if (function[i].type->getQualifier().builtIn == EbvNone) {
function[i].type->getQualifier().layoutLocation = inCount;
inCount += intermediate.computeTypeLocationSize(*function[i].type);
}
} else {
function[i].type->getQualifier().storage = EvqVaryingOut;
if (function[i].type->getQualifier().builtIn == EbvNone && language != EShLangFragment) {
function[i].type->getQualifier().layoutLocation = outCount;
outCount += intermediate.computeTypeLocationSize(*function[i].type);
}
}
}
}
// Handle function returns, including type conversions to the function return type
// if necessary.
TIntermNode* HlslParseContext::handleReturnValue(const TSourceLoc& loc, TIntermTyped* value)

View File

@ -85,6 +85,7 @@ public:
TIntermTyped* handleDotDereference(const TSourceLoc&, TIntermTyped* base, const TString& field);
TFunction* handleFunctionDeclarator(const TSourceLoc&, TFunction& function, bool prototype);
TIntermAggregate* handleFunctionDefinition(const TSourceLoc&, TFunction&);
void remapEntrypointIO(TFunction& function);
TIntermNode* handleReturnValue(const TSourceLoc&, TIntermTyped*);
void handleFunctionArgument(TFunction*, TIntermTyped*& arguments, TIntermTyped* newArg);
TIntermTyped* handleFunctionCall(const TSourceLoc&, TFunction*, TIntermNode*);