HLSL: Start location numbering with the entry-point return value.
Also, increment location numbers by the size of the objects.
This commit is contained in:
@@ -11,7 +11,7 @@ gl_FragCoord origin is upper left
|
||||
0:? Sequence
|
||||
0:8 Sequence
|
||||
0:8 move second child to first child (temp 4-component vector of float)
|
||||
0:? '@entryPointOutput' (out 4-component vector of float)
|
||||
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
|
||||
0:8 add (temp 4-component vector of float)
|
||||
0:8 add (temp 4-component vector of float)
|
||||
0:8 add (temp 4-component vector of float)
|
||||
@@ -63,7 +63,7 @@ gl_FragCoord origin is upper left
|
||||
0:? Sequence
|
||||
0:8 Sequence
|
||||
0:8 move second child to first child (temp 4-component vector of float)
|
||||
0:? '@entryPointOutput' (out 4-component vector of float)
|
||||
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
|
||||
0:8 add (temp 4-component vector of float)
|
||||
0:8 add (temp 4-component vector of float)
|
||||
0:8 add (temp 4-component vector of float)
|
||||
@@ -114,6 +114,7 @@ gl_FragCoord origin is upper left
|
||||
Name 13 "a2"
|
||||
Name 15 "a3"
|
||||
Name 19 "a4"
|
||||
Decorate 9(@entryPointOutput) Location 0
|
||||
Decorate 11(a1) Location 0
|
||||
Decorate 13(a2) Location 1
|
||||
Decorate 15(a3) Location 2
|
||||
|
||||
Reference in New Issue
Block a user