Fix back-branch target for do-while loops.

To ensure back branches always go to a header block, create a header
block even for !testFirst loops.  Then unify common code between the
testFirst/!testFirst cases.

Generate the header-block code first, so update golden files.

Realize that certain infinite loops generate invalid SPIR-V, so put a
TODO to instead abort code generation in such cases.

Change-Id: I1e173c8f73daad186cfc666b7d72bd563ed7665d
This commit is contained in:
Dejan Mircevski 2016-01-11 15:57:11 -05:00
parent c8fbbab419
commit 832c65c33b
20 changed files with 2062 additions and 2029 deletions

View File

@ -1342,19 +1342,17 @@ void TGlslangToSpvTraverser::visitConstantUnion(glslang::TIntermConstantUnion* n
bool TGlslangToSpvTraverser::visitLoop(glslang::TVisit /* visit */, glslang::TIntermLoop* node)
{
auto blocks = builder.makeNewLoop();
builder.createBranch(&blocks.head);
if (node->testFirst() && node->getTest()) {
spv::Block& head = builder.makeNewBlock();
builder.createBranch(&head);
builder.setBuildPoint(&head);
builder.setBuildPoint(&blocks.head);
node->getTest()->traverse(this);
spv::Id condition =
builder.accessChainLoad(convertGlslangToSpvType(node->getTest()->getType()));
builder.createLoopMerge(&blocks.merge, &blocks.continue_target, spv::LoopControlMaskNone);
builder.createConditionalBranch(condition, &blocks.body, &blocks.merge);
breakForLoop.push(true);
builder.setBuildPoint(&blocks.body);
breakForLoop.push(true);
if (node->getBody())
node->getBody()->traverse(this);
builder.createBranch(&blocks.continue_target);
@ -1363,8 +1361,14 @@ bool TGlslangToSpvTraverser::visitLoop(glslang::TVisit /* visit */, glslang::TIn
builder.setBuildPoint(&blocks.continue_target);
if (node->getTerminal())
node->getTerminal()->traverse(this);
builder.createBranch(&head);
builder.createBranch(&blocks.head);
} else {
// Spec requires back edges to target header blocks, and every header
// block must dominate its merge block. Create an empty header block
// here to ensure these conditions are met even when body contains
// non-trivial control flow.
builder.setBuildPoint(&blocks.head);
builder.createLoopMerge(&blocks.merge, &blocks.continue_target, spv::LoopControlMaskNone);
builder.createBranch(&blocks.body);
breakForLoop.push(true);
@ -1381,14 +1385,17 @@ bool TGlslangToSpvTraverser::visitLoop(glslang::TVisit /* visit */, glslang::TIn
node->getTest()->traverse(this);
spv::Id condition =
builder.accessChainLoad(convertGlslangToSpvType(node->getTest()->getType()));
builder.createLoopMerge(&blocks.merge, &blocks.continue_target,
spv::LoopControlMaskNone);
builder.createConditionalBranch(condition, &blocks.body, &blocks.merge);
builder.createConditionalBranch(condition, &blocks.head, &blocks.merge);
} else {
builder.createBranch(&blocks.body);
// TODO: unless there was a break instruction somewhere in the body,
// this is an infinite loop, so we should abort code generation with
// a warning. As it stands now, nothing will jump to the merge
// block, and it may be dropped as unreachable by the SPIR-V dumper.
// That, in turn, will result in a non-existing %ID in the LoopMerge
// above.
builder.createBranch(&blocks.head);
}
}
builder.setBuildPoint(&blocks.merge);
builder.closeLoop();
return false;

View File

@ -1763,7 +1763,7 @@ Block& Builder::makeNewBlock()
Builder::LoopBlocks& Builder::makeNewLoop()
{
loops.push({makeNewBlock(), makeNewBlock(), makeNewBlock()});
loops.push({makeNewBlock(), makeNewBlock(), makeNewBlock(), makeNewBlock()});
return loops.top();
}

View File

@ -374,7 +374,7 @@ public:
void endSwitch(std::vector<Block*>& segmentBB);
struct LoopBlocks {
Block &body, &merge, &continue_target;
Block &head, &body, &merge, &continue_target;
};
// Start a new loop and prepare the builder to generate code for it. Until

View File

@ -48,26 +48,26 @@ Linked vertex stage:
5: Label
8(i): 7(ptr) Variable Function
Store 8(i) 9
Branch 13
Branch 10
10: Label
25: 6(int) Load 8(i)
28: 19(fvec4) Load 27(color)
30: 29(ptr) AccessChain 24(colorOut) 25
Store 30 28
Branch 12
11: Label
14: 6(int) Load 8(i)
17: 16(bool) SLessThan 14 15
LoopMerge 12 13 None
BranchConditional 17 11 12
11: Label
25: 6(int) Load 8(i)
28: 19(fvec4) Load 27(color)
30: 29(ptr) AccessChain 24(colorOut) 25
Store 30 28
Branch 13
12: Label
35: 29(ptr) AccessChain 24(colorOut) 34
36: 19(fvec4) Load 35
Store 33(gl_Position) 36
Return
12: Label
13: Label
31: 6(int) Load 8(i)
32: 6(int) IAdd 31 9
Store 8(i) 32
Branch 13
13: Label
14: 6(int) Load 8(i)
17: 16(bool) SLessThan 14 15
LoopMerge 11 12 None
BranchConditional 17 10 11
FunctionEnd
Branch 10
FunctionEnd

View File

@ -5,45 +5,47 @@ Linked vertex stage:
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 23
// Id's are bound by 24
Capability Shader
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Vertex 4 "main" 21 22
EntryPoint Vertex 4 "main" 22 23
Source ESSL 300
Name 4 "main"
Name 8 "i"
Name 21 "gl_VertexID"
Name 22 "gl_InstanceID"
Decorate 21(gl_VertexID) BuiltIn VertexId
Decorate 22(gl_InstanceID) BuiltIn InstanceId
Name 22 "gl_VertexID"
Name 23 "gl_InstanceID"
Decorate 22(gl_VertexID) BuiltIn VertexId
Decorate 23(gl_InstanceID) BuiltIn InstanceId
2: TypeVoid
3: TypeFunction 2
6: TypeInt 32 1
7: TypePointer Function 6(int)
9: 6(int) Constant 0
14: 6(int) Constant 1
17: 6(int) Constant 10
18: TypeBool
20: TypePointer Input 6(int)
21(gl_VertexID): 20(ptr) Variable Input
22(gl_InstanceID): 20(ptr) Variable Input
15: 6(int) Constant 1
18: 6(int) Constant 10
19: TypeBool
21: TypePointer Input 6(int)
22(gl_VertexID): 21(ptr) Variable Input
23(gl_InstanceID): 21(ptr) Variable Input
4(main): 2 Function None 3
5: Label
8(i): 7(ptr) Variable Function
Store 8(i) 9
Branch 10
10: Label
13: 6(int) Load 8(i)
15: 6(int) IAdd 13 14
Store 8(i) 15
Branch 12
LoopMerge 12 13 None
Branch 11
11: Label
Return
14: 6(int) Load 8(i)
16: 6(int) IAdd 14 15
Store 8(i) 16
Branch 13
12: Label
16: 6(int) Load 8(i)
19: 18(bool) SLessThan 16 17
LoopMerge 11 12 None
BranchConditional 19 10 11
Return
13: Label
17: 6(int) Load 8(i)
20: 19(bool) SLessThan 17 18
BranchConditional 20 10 12
FunctionEnd

View File

@ -5,89 +5,91 @@ Linked vertex stage:
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 45
// Id's are bound by 46
Capability Shader
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Vertex 4 "main" 43 44
EntryPoint Vertex 4 "main" 44 45
Source ESSL 300
Name 4 "main"
Name 8 "i"
Name 13 "A"
Name 20 "B"
Name 23 "C"
Name 29 "D"
Name 32 "E"
Name 34 "F"
Name 40 "G"
Name 43 "gl_VertexID"
Name 44 "gl_InstanceID"
Decorate 43(gl_VertexID) BuiltIn VertexId
Decorate 44(gl_InstanceID) BuiltIn InstanceId
Name 14 "A"
Name 21 "B"
Name 24 "C"
Name 30 "D"
Name 33 "E"
Name 35 "F"
Name 41 "G"
Name 44 "gl_VertexID"
Name 45 "gl_InstanceID"
Decorate 44(gl_VertexID) BuiltIn VertexId
Decorate 45(gl_InstanceID) BuiltIn InstanceId
2: TypeVoid
3: TypeFunction 2
6: TypeInt 32 1
7: TypePointer Function 6(int)
9: 6(int) Constant 0
15: 6(int) Constant 2
16: TypeBool
21: 6(int) Constant 1
25: 6(int) Constant 5
30: 6(int) Constant 3
33: 6(int) Constant 42
35: 6(int) Constant 99
38: 6(int) Constant 19
41: 6(int) Constant 12
42: TypePointer Input 6(int)
43(gl_VertexID): 42(ptr) Variable Input
44(gl_InstanceID): 42(ptr) Variable Input
16: 6(int) Constant 2
17: TypeBool
22: 6(int) Constant 1
26: 6(int) Constant 5
31: 6(int) Constant 3
34: 6(int) Constant 42
36: 6(int) Constant 99
39: 6(int) Constant 19
42: 6(int) Constant 12
43: TypePointer Input 6(int)
44(gl_VertexID): 43(ptr) Variable Input
45(gl_InstanceID): 43(ptr) Variable Input
4(main): 2 Function None 3
5: Label
8(i): 7(ptr) Variable Function
13(A): 7(ptr) Variable Function
20(B): 7(ptr) Variable Function
23(C): 7(ptr) Variable Function
29(D): 7(ptr) Variable Function
32(E): 7(ptr) Variable Function
34(F): 7(ptr) Variable Function
40(G): 7(ptr) Variable Function
14(A): 7(ptr) Variable Function
21(B): 7(ptr) Variable Function
24(C): 7(ptr) Variable Function
30(D): 7(ptr) Variable Function
33(E): 7(ptr) Variable Function
35(F): 7(ptr) Variable Function
41(G): 7(ptr) Variable Function
Store 8(i) 9
Branch 10
10: Label
Store 13(A) 9
14: 6(int) Load 8(i)
17: 16(bool) IEqual 14 15
SelectionMerge 19 None
BranchConditional 17 18 19
11: Label
Store 40(G) 41
Return
LoopMerge 12 13 None
Branch 11
11: Label
Store 14(A) 9
15: 6(int) Load 8(i)
18: 17(bool) IEqual 15 16
SelectionMerge 20 None
BranchConditional 18 19 20
12: Label
36: 6(int) Load 8(i)
37: 6(int) IAdd 36 21
Store 8(i) 37
39: 16(bool) SLessThan 37 38
LoopMerge 11 12 None
BranchConditional 39 10 11
18: Label
Store 20(B) 21
Branch 12
22: Label
Store 23(C) 15
Branch 19
19: Label
24: 6(int) Load 8(i)
26: 16(bool) IEqual 24 25
SelectionMerge 28 None
BranchConditional 26 27 28
27: Label
Store 29(D) 30
Branch 11
31: Label
Store 32(E) 33
Branch 28
28: Label
Store 34(F) 35
Branch 12
FunctionEnd
Store 41(G) 42
Return
13: Label
37: 6(int) Load 8(i)
38: 6(int) IAdd 37 22
Store 8(i) 38
40: 17(bool) SLessThan 38 39
BranchConditional 40 10 12
19: Label
Store 21(B) 22
Branch 13
23: Label
Store 24(C) 16
Branch 20
20: Label
25: 6(int) Load 8(i)
27: 17(bool) IEqual 25 26
SelectionMerge 29 None
BranchConditional 27 28 29
28: Label
Store 30(D) 31
Branch 12
32: Label
Store 33(E) 34
Branch 29
29: Label
Store 35(F) 36
Branch 13
FunctionEnd

View File

@ -5,7 +5,7 @@ Linked fragment stage:
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 34
// Id's are bound by 35
Capability Shader
1: ExtInstImport "GLSL.std.450"
@ -16,9 +16,9 @@ Linked fragment stage:
Name 4 "main"
Name 9 "color"
Name 11 "BaseColor"
Name 17 "bigColor"
Name 27 "d"
Name 32 "gl_FragColor"
Name 18 "bigColor"
Name 28 "d"
Name 33 "gl_FragColor"
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
@ -26,16 +26,16 @@ Linked fragment stage:
8: TypePointer Function 7(fvec4)
10: TypePointer Input 7(fvec4)
11(BaseColor): 10(ptr) Variable Input
16: TypePointer UniformConstant 7(fvec4)
17(bigColor): 16(ptr) Variable UniformConstant
21: TypeInt 32 0
22: 21(int) Constant 0
23: TypePointer Function 6(float)
26: TypePointer UniformConstant 6(float)
27(d): 26(ptr) Variable UniformConstant
29: TypeBool
31: TypePointer Output 7(fvec4)
32(gl_FragColor): 31(ptr) Variable Output
17: TypePointer UniformConstant 7(fvec4)
18(bigColor): 17(ptr) Variable UniformConstant
22: TypeInt 32 0
23: 22(int) Constant 0
24: TypePointer Function 6(float)
27: TypePointer UniformConstant 6(float)
28(d): 27(ptr) Variable UniformConstant
30: TypeBool
32: TypePointer Output 7(fvec4)
33(gl_FragColor): 32(ptr) Variable Output
4(main): 2 Function None 3
5: Label
9(color): 8(ptr) Variable Function
@ -43,20 +43,22 @@ Linked fragment stage:
Store 9(color) 12
Branch 13
13: Label
18: 7(fvec4) Load 17(bigColor)
19: 7(fvec4) Load 9(color)
20: 7(fvec4) FAdd 19 18
Store 9(color) 20
Branch 15
LoopMerge 15 16 None
Branch 14
14: Label
33: 7(fvec4) Load 9(color)
Store 32(gl_FragColor) 33
Return
19: 7(fvec4) Load 18(bigColor)
20: 7(fvec4) Load 9(color)
21: 7(fvec4) FAdd 20 19
Store 9(color) 21
Branch 16
15: Label
24: 23(ptr) AccessChain 9(color) 22
25: 6(float) Load 24
28: 6(float) Load 27(d)
30: 29(bool) FOrdLessThan 25 28
LoopMerge 14 15 None
BranchConditional 30 13 14
34: 7(fvec4) Load 9(color)
Store 33(gl_FragColor) 34
Return
16: Label
25: 24(ptr) AccessChain 9(color) 23
26: 6(float) Load 25
29: 6(float) Load 28(d)
31: 30(bool) FOrdLessThan 26 29
BranchConditional 31 13 15
FunctionEnd

View File

@ -51,46 +51,46 @@ Linked vertex stage:
38(F): 7(ptr) Variable Function
42(G): 7(ptr) Variable Function
Store 8(i) 9
Branch 13
Branch 10
10: Label
Store 18(A) 19
20: 6(int) Load 8(i)
22: 6(int) SMod 20 21
23: 16(bool) IEqual 22 9
SelectionMerge 25 None
BranchConditional 23 24 25
14: 6(int) Load 8(i)
17: 16(bool) SLessThan 14 15
LoopMerge 12 13 None
BranchConditional 17 11 12
11: Label
Store 42(G) 43
Return
12: Label
40: 6(int) Load 8(i)
41: 6(int) IAdd 40 19
Store 8(i) 41
Branch 13
13: Label
14: 6(int) Load 8(i)
17: 16(bool) SLessThan 14 15
LoopMerge 11 12 None
BranchConditional 17 10 11
Store 18(A) 19
20: 6(int) Load 8(i)
22: 6(int) SMod 20 21
23: 16(bool) IEqual 22 9
SelectionMerge 25 None
BranchConditional 23 24 25
12: Label
Store 42(G) 43
Return
13: Label
40: 6(int) Load 8(i)
41: 6(int) IAdd 40 19
Store 8(i) 41
Branch 10
24: Label
Store 26(B) 19
Branch 12
Branch 13
27: Label
Store 28(C) 19
Branch 25
25: Label
29: 6(int) Load 8(i)
31: 6(int) SMod 29 30
32: 16(bool) IEqual 31 9
SelectionMerge 34 None
BranchConditional 32 33 34
33: Label
Store 35(D) 19
Branch 11
36: Label
Store 37(E) 19
Branch 34
34: Label
Store 38(F) 39
25: Label
29: 6(int) Load 8(i)
31: 6(int) SMod 29 30
32: 16(bool) IEqual 31 9
SelectionMerge 34 None
BranchConditional 32 33 34
33: Label
Store 35(D) 19
Branch 12
FunctionEnd
36: Label
Store 37(E) 19
Branch 34
34: Label
Store 38(F) 39
Branch 13
FunctionEnd

View File

@ -39,21 +39,21 @@ Linked vertex stage:
5: Label
8(i): 7(ptr) Variable Function
Store 8(i) 9
Branch 13
Branch 10
10: Label
Branch 12
11: Label
14: 6(int) Load 8(i)
17: 16(bool) SLessThan 14 15
LoopMerge 12 13 None
BranchConditional 17 11 12
11: Label
Branch 13
12: Label
23: 6(int) Load 8(i)
Store 22(r) 23
Return
12: Label
13: Label
18: 6(int) Load 8(i)
20: 6(int) IAdd 18 19
Store 8(i) 20
Branch 13
13: Label
14: 6(int) Load 8(i)
17: 16(bool) SLessThan 14 15
LoopMerge 11 12 None
BranchConditional 17 10 11
Branch 10
FunctionEnd

View File

@ -7,44 +7,47 @@ Linked vertex stage:
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 22
// Id's are bound by 23
Capability Shader
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Vertex 4 "main" 14 20 21
EntryPoint Vertex 4 "main" 15 21 22
Source GLSL 450
Name 4 "main"
Name 8 "i"
Name 14 "r"
Name 20 "gl_VertexID"
Name 21 "gl_InstanceID"
Decorate 14(r) Location 0
Decorate 20(gl_VertexID) BuiltIn VertexId
Decorate 21(gl_InstanceID) BuiltIn InstanceId
Name 15 "r"
Name 21 "gl_VertexID"
Name 22 "gl_InstanceID"
Decorate 15(r) Location 0
Decorate 21(gl_VertexID) BuiltIn VertexId
Decorate 22(gl_InstanceID) BuiltIn InstanceId
2: TypeVoid
3: TypeFunction 2
6: TypeInt 32 1
7: TypePointer Function 6(int)
9: 6(int) Constant 0
13: TypePointer Output 6(int)
14(r): 13(ptr) Variable Output
17: 6(int) Constant 1
19: TypePointer Input 6(int)
20(gl_VertexID): 19(ptr) Variable Input
21(gl_InstanceID): 19(ptr) Variable Input
14: TypePointer Output 6(int)
15(r): 14(ptr) Variable Output
18: 6(int) Constant 1
20: TypePointer Input 6(int)
21(gl_VertexID): 20(ptr) Variable Input
22(gl_InstanceID): 20(ptr) Variable Input
4(main): 2 Function None 3
5: Label
8(i): 7(ptr) Variable Function
Store 8(i) 9
Branch 10
10: Label
15: 6(int) Load 8(i)
Store 14(r) 15
Branch 12
12: Label
LoopMerge 12 13 None
Branch 11
11: Label
16: 6(int) Load 8(i)
18: 6(int) IAdd 16 17
Store 8(i) 18
Store 15(r) 16
Branch 13
13: Label
17: 6(int) Load 8(i)
19: 6(int) IAdd 17 18
Store 8(i) 19
Branch 10
FunctionEnd

View File

@ -36,20 +36,20 @@ Linked vertex stage:
8(i): 7(ptr) Variable Function
18(j): 7(ptr) Variable Function
Store 8(i) 9
Branch 13
Branch 10
10: Label
Store 18(j) 19
Branch 12
11: Label
Return
14: 6(int) Load 8(i)
17: 16(bool) SLessThan 14 15
LoopMerge 12 13 None
BranchConditional 17 11 12
11: Label
Store 18(j) 19
Branch 13
12: Label
Return
13: Label
20: 6(int) Load 8(i)
22: 6(int) IAdd 20 21
Store 8(i) 22
Branch 13
13: Label
14: 6(int) Load 8(i)
17: 16(bool) SLessThan 14 15
LoopMerge 11 12 None
BranchConditional 17 10 11
Branch 10
FunctionEnd

View File

@ -75,31 +75,36 @@ Linked fragment stage:
12: 7(fvec4) Load 11(BaseColor)
Store 9(color) 12
Store 15(i) 16
Branch 20
Branch 17
17: Label
29: 7(fvec4) Load 28(bigColor)
30: 7(fvec4) Load 9(color)
31: 7(fvec4) FAdd 30 29
Store 9(color) 31
Branch 19
18: Label
21: 13(int) Load 15(i)
24: 13(int) Load 23(Count)
26: 25(bool) SLessThan 21 24
LoopMerge 19 20 None
BranchConditional 26 18 19
18: Label
29: 7(fvec4) Load 28(bigColor)
30: 7(fvec4) Load 9(color)
31: 7(fvec4) FAdd 30 29
Store 9(color) 31
Branch 20
19: Label
37: 7(fvec4) Load 9(color)
Store 36(gl_FragColor) 37
Store 39(sum) 40
Store 41(i) 16
Branch 45
19: Label
Branch 42
20: Label
32: 13(int) Load 15(i)
34: 13(int) IAdd 32 33
Store 15(i) 34
Branch 20
20: Label
21: 13(int) Load 15(i)
24: 13(int) Load 23(Count)
26: 25(bool) SLessThan 21 24
LoopMerge 18 19 None
BranchConditional 26 17 18
42: Label
Branch 17
42: Label
46: 13(int) Load 41(i)
48: 25(bool) SLessThan 46 47
LoopMerge 44 45 None
BranchConditional 48 43 44
43: Label
53: 13(int) Load 41(i)
55: 54(ptr) AccessChain 52(v4) 53
56: 49(int) Load 55
@ -107,98 +112,93 @@ Linked fragment stage:
58: 6(float) Load 39(sum)
59: 6(float) FAdd 58 57
Store 39(sum) 59
Branch 44
43: Label
Store 62(i) 16
Branch 66
44: Label
60: 13(int) Load 41(i)
61: 13(int) IAdd 60 33
Store 41(i) 61
Branch 45
45: Label
46: 13(int) Load 41(i)
48: 25(bool) SLessThan 46 47
LoopMerge 43 44 None
BranchConditional 48 42 43
63: Label
70: 13(int) Load 62(i)
71: 13(int) Load 62(i)
72: 54(ptr) AccessChain 52(v4) 71
73: 49(int) Load 72
75: 49(int) IMul 73 74
76: 6(float) ConvertUToF 75
77: 38(ptr) AccessChain 69(tv4) 70
Store 77 76
Branch 65
64: Label
80: 6(float) Load 39(sum)
81: 7(fvec4) CompositeConstruct 80 80 80 80
82: 7(fvec4) Load 69(tv4)
83: 7(fvec4) FAdd 81 82
84: 7(fvec4) Load 36(gl_FragColor)
85: 7(fvec4) FAdd 84 83
Store 36(gl_FragColor) 85
88: 7(fvec4) Load 11(BaseColor)
89: 87(fvec3) VectorShuffle 88 88 0 1 2
90: 7(fvec4) Load 86(r)
91: 7(fvec4) VectorShuffle 90 89 4 5 6 3
Store 86(r) 91
Store 92(i) 16
Branch 96
65: Label
78: 13(int) Load 62(i)
79: 13(int) IAdd 78 33
Store 62(i) 79
Branch 66
66: Label
67: 13(int) Load 62(i)
68: 25(bool) SLessThan 67 47
LoopMerge 64 65 None
BranchConditional 68 63 64
93: Label
102: 6(float) Load 101(f)
104: 38(ptr) AccessChain 86(r) 103
Store 104 102
Branch 95
94: Label
107: 7(fvec4) Load 86(r)
108: 87(fvec3) VectorShuffle 107 107 0 1 2
109: 7(fvec4) Load 36(gl_FragColor)
110: 87(fvec3) VectorShuffle 109 109 0 1 2
111: 87(fvec3) FAdd 110 108
112: 7(fvec4) Load 36(gl_FragColor)
113: 7(fvec4) VectorShuffle 112 111 4 5 6 3
Store 36(gl_FragColor) 113
Store 114(i) 16
Branch 118
95: Label
105: 13(int) Load 92(i)
106: 13(int) IAdd 105 33
Store 92(i) 106
Branch 96
96: Label
97: 13(int) Load 92(i)
98: 13(int) Load 23(Count)
99: 25(bool) SLessThan 97 98
LoopMerge 94 95 None
BranchConditional 99 93 94
115: Label
122: 6(float) Load 101(f)
123: 7(fvec4) Load 36(gl_FragColor)
124: 7(fvec4) VectorTimesScalar 123 122
Store 36(gl_FragColor) 124
Branch 117
116: Label
Return
117: Label
125: 13(int) Load 114(i)
126: 13(int) IAdd 125 47
Store 114(i) 126
Branch 118
118: Label
119: 13(int) Load 114(i)
121: 25(bool) SLessThan 119 120
LoopMerge 116 117 None
BranchConditional 121 115 116
FunctionEnd
44: Label
Store 62(i) 16
Branch 63
45: Label
60: 13(int) Load 41(i)
61: 13(int) IAdd 60 33
Store 41(i) 61
Branch 42
63: Label
67: 13(int) Load 62(i)
68: 25(bool) SLessThan 67 47
LoopMerge 65 66 None
BranchConditional 68 64 65
64: Label
70: 13(int) Load 62(i)
71: 13(int) Load 62(i)
72: 54(ptr) AccessChain 52(v4) 71
73: 49(int) Load 72
75: 49(int) IMul 73 74
76: 6(float) ConvertUToF 75
77: 38(ptr) AccessChain 69(tv4) 70
Store 77 76
Branch 66
65: Label
80: 6(float) Load 39(sum)
81: 7(fvec4) CompositeConstruct 80 80 80 80
82: 7(fvec4) Load 69(tv4)
83: 7(fvec4) FAdd 81 82
84: 7(fvec4) Load 36(gl_FragColor)
85: 7(fvec4) FAdd 84 83
Store 36(gl_FragColor) 85
88: 7(fvec4) Load 11(BaseColor)
89: 87(fvec3) VectorShuffle 88 88 0 1 2
90: 7(fvec4) Load 86(r)
91: 7(fvec4) VectorShuffle 90 89 4 5 6 3
Store 86(r) 91
Store 92(i) 16
Branch 93
66: Label
78: 13(int) Load 62(i)
79: 13(int) IAdd 78 33
Store 62(i) 79
Branch 63
93: Label
97: 13(int) Load 92(i)
98: 13(int) Load 23(Count)
99: 25(bool) SLessThan 97 98
LoopMerge 95 96 None
BranchConditional 99 94 95
94: Label
102: 6(float) Load 101(f)
104: 38(ptr) AccessChain 86(r) 103
Store 104 102
Branch 96
95: Label
107: 7(fvec4) Load 86(r)
108: 87(fvec3) VectorShuffle 107 107 0 1 2
109: 7(fvec4) Load 36(gl_FragColor)
110: 87(fvec3) VectorShuffle 109 109 0 1 2
111: 87(fvec3) FAdd 110 108
112: 7(fvec4) Load 36(gl_FragColor)
113: 7(fvec4) VectorShuffle 112 111 4 5 6 3
Store 36(gl_FragColor) 113
Store 114(i) 16
Branch 115
96: Label
105: 13(int) Load 92(i)
106: 13(int) IAdd 105 33
Store 92(i) 106
Branch 93
115: Label
119: 13(int) Load 114(i)
121: 25(bool) SLessThan 119 120
LoopMerge 117 118 None
BranchConditional 121 116 117
116: Label
122: 6(float) Load 101(f)
123: 7(fvec4) Load 36(gl_FragColor)
124: 7(fvec4) VectorTimesScalar 123 122
Store 36(gl_FragColor) 124
Branch 118
117: Label
Return
118: Label
125: 13(int) Load 114(i)
126: 13(int) IAdd 125 47
Store 114(i) 126
Branch 115
FunctionEnd

View File

@ -159,59 +159,59 @@ Linked fragment stage:
74: 30(ptr) AccessChain 70(localArray) 71
Store 74 73
Store 75(i) 16
Branch 79
Branch 76
76: Label
84: 6(int) Load 75(i)
86: 30(ptr) AccessChain 83(a) 84
Store 86 85
Branch 78
77: Label
80: 6(int) Load 75(i)
82: 23(bool) SLessThan 80 81
LoopMerge 78 79 None
BranchConditional 82 77 78
77: Label
84: 6(int) Load 75(i)
86: 30(ptr) AccessChain 83(a) 84
Store 86 85
Branch 79
78: Label
90: 6(int) Load 89(condition)
91: 23(bool) IEqual 90 28
SelectionMerge 93 None
BranchConditional 91 92 93
78: Label
79: Label
87: 6(int) Load 75(i)
88: 6(int) IAdd 87 28
Store 75(i) 88
Branch 79
79: Label
80: 6(int) Load 75(i)
82: 23(bool) SLessThan 80 81
LoopMerge 77 78 None
BranchConditional 82 76 77
92: Label
94: 34 Load 70(localArray)
Store 83(a) 94
Branch 93
93: Label
98: 9(fvec4) Load 97(color)
100: 99(ptr) AccessChain 12(locals2) 95
Store 100 98
102: 42(ptr) AccessChain 40(coord) 101
103: 7(float) Load 102
105: 30(ptr) AccessChain 12(locals2) 95 104
Store 105 103
108: 99(ptr) AccessChain 12(locals2) 95
109: 9(fvec4) Load 108
110: 30(ptr) AccessChain 36(localFArray) 37
111: 7(float) Load 110
112: 30(ptr) AccessChain 12(locals2) 27 28
113: 7(float) Load 112
114: 7(float) FAdd 111 113
115: 6(int) Load 68(x)
116: 30(ptr) AccessChain 70(localArray) 115
117: 7(float) Load 116
118: 7(float) FAdd 114 117
119: 6(int) Load 68(x)
120: 30(ptr) AccessChain 83(a) 119
121: 7(float) Load 120
122: 7(float) FAdd 118 121
123: 9(fvec4) VectorTimesScalar 109 122
128: 125 Load 127(samp2D)
129: 38(fvec2) Load 40(coord)
130: 9(fvec4) ImageSampleImplicitLod 128 129
131: 9(fvec4) FMul 123 130
Store 107(gl_FragColor) 131
Return
FunctionEnd
Branch 76
92: Label
94: 34 Load 70(localArray)
Store 83(a) 94
Branch 93
93: Label
98: 9(fvec4) Load 97(color)
100: 99(ptr) AccessChain 12(locals2) 95
Store 100 98
102: 42(ptr) AccessChain 40(coord) 101
103: 7(float) Load 102
105: 30(ptr) AccessChain 12(locals2) 95 104
Store 105 103
108: 99(ptr) AccessChain 12(locals2) 95
109: 9(fvec4) Load 108
110: 30(ptr) AccessChain 36(localFArray) 37
111: 7(float) Load 110
112: 30(ptr) AccessChain 12(locals2) 27 28
113: 7(float) Load 112
114: 7(float) FAdd 111 113
115: 6(int) Load 68(x)
116: 30(ptr) AccessChain 70(localArray) 115
117: 7(float) Load 116
118: 7(float) FAdd 114 117
119: 6(int) Load 68(x)
120: 30(ptr) AccessChain 83(a) 119
121: 7(float) Load 120
122: 7(float) FAdd 118 121
123: 9(fvec4) VectorTimesScalar 109 122
128: 125 Load 127(samp2D)
129: 38(fvec2) Load 40(coord)
130: 9(fvec4) ImageSampleImplicitLod 128 129
131: 9(fvec4) FMul 123 130
Store 107(gl_FragColor) 131
Return
FunctionEnd

File diff suppressed because it is too large Load Diff

View File

@ -7,7 +7,7 @@ Linked fragment stage:
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 186
// Id's are bound by 187
Capability Shader
1: ExtInstImport "GLSL.std.450"
@ -18,53 +18,53 @@ Linked fragment stage:
Name 4 "main"
Name 9 "color"
Name 11 "BaseColor"
Name 17 "bigColor4"
Name 27 "d4"
Name 79 "d13"
Name 139 "gl_FragColor"
Name 141 "bigColor"
Name 142 "bigColor1_1"
Name 143 "bigColor1_2"
Name 144 "bigColor1_3"
Name 145 "bigColor2"
Name 146 "bigColor3"
Name 147 "bigColor5"
Name 148 "bigColor6"
Name 149 "bigColor7"
Name 150 "bigColor8"
Name 151 "d"
Name 152 "d2"
Name 153 "d3"
Name 154 "d5"
Name 155 "d6"
Name 156 "d7"
Name 157 "d8"
Name 158 "d9"
Name 159 "d10"
Name 160 "d11"
Name 161 "d12"
Name 162 "d14"
Name 163 "d15"
Name 164 "d16"
Name 165 "d17"
Name 166 "d18"
Name 167 "d19"
Name 168 "d20"
Name 169 "d21"
Name 170 "d22"
Name 171 "d23"
Name 172 "d24"
Name 173 "d25"
Name 174 "d26"
Name 175 "d27"
Name 176 "d28"
Name 177 "d29"
Name 178 "d30"
Name 179 "d31"
Name 180 "d32"
Name 181 "d33"
Name 182 "d34"
Name 185 "Count"
Name 18 "bigColor4"
Name 28 "d4"
Name 80 "d13"
Name 140 "gl_FragColor"
Name 142 "bigColor"
Name 143 "bigColor1_1"
Name 144 "bigColor1_2"
Name 145 "bigColor1_3"
Name 146 "bigColor2"
Name 147 "bigColor3"
Name 148 "bigColor5"
Name 149 "bigColor6"
Name 150 "bigColor7"
Name 151 "bigColor8"
Name 152 "d"
Name 153 "d2"
Name 154 "d3"
Name 155 "d5"
Name 156 "d6"
Name 157 "d7"
Name 158 "d8"
Name 159 "d9"
Name 160 "d10"
Name 161 "d11"
Name 162 "d12"
Name 163 "d14"
Name 164 "d15"
Name 165 "d16"
Name 166 "d17"
Name 167 "d18"
Name 168 "d19"
Name 169 "d20"
Name 170 "d21"
Name 171 "d22"
Name 172 "d23"
Name 173 "d24"
Name 174 "d25"
Name 175 "d26"
Name 176 "d27"
Name 177 "d28"
Name 178 "d29"
Name 179 "d30"
Name 180 "d31"
Name 181 "d32"
Name 182 "d33"
Name 183 "d34"
Name 186 "Count"
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
@ -72,67 +72,67 @@ Linked fragment stage:
8: TypePointer Function 7(fvec4)
10: TypePointer Input 7(fvec4)
11(BaseColor): 10(ptr) Variable Input
16: TypePointer UniformConstant 7(fvec4)
17(bigColor4): 16(ptr) Variable UniformConstant
21: TypeInt 32 0
22: 21(int) Constant 0
23: TypePointer Function 6(float)
26: TypePointer UniformConstant 6(float)
27(d4): 26(ptr) Variable UniformConstant
29: TypeBool
33: 6(float) Constant 1073741824
34: 21(int) Constant 2
47: 6(float) Constant 1065353216
50: 21(int) Constant 1
76: 21(int) Constant 3
79(d13): 26(ptr) Variable UniformConstant
138: TypePointer Output 7(fvec4)
139(gl_FragColor): 138(ptr) Variable Output
141(bigColor): 16(ptr) Variable UniformConstant
142(bigColor1_1): 16(ptr) Variable UniformConstant
143(bigColor1_2): 16(ptr) Variable UniformConstant
144(bigColor1_3): 16(ptr) Variable UniformConstant
145(bigColor2): 16(ptr) Variable UniformConstant
146(bigColor3): 16(ptr) Variable UniformConstant
147(bigColor5): 16(ptr) Variable UniformConstant
148(bigColor6): 16(ptr) Variable UniformConstant
149(bigColor7): 16(ptr) Variable UniformConstant
150(bigColor8): 16(ptr) Variable UniformConstant
151(d): 26(ptr) Variable UniformConstant
152(d2): 26(ptr) Variable UniformConstant
153(d3): 26(ptr) Variable UniformConstant
154(d5): 26(ptr) Variable UniformConstant
155(d6): 26(ptr) Variable UniformConstant
156(d7): 26(ptr) Variable UniformConstant
157(d8): 26(ptr) Variable UniformConstant
158(d9): 26(ptr) Variable UniformConstant
159(d10): 26(ptr) Variable UniformConstant
160(d11): 26(ptr) Variable UniformConstant
161(d12): 26(ptr) Variable UniformConstant
162(d14): 26(ptr) Variable UniformConstant
163(d15): 26(ptr) Variable UniformConstant
164(d16): 26(ptr) Variable UniformConstant
165(d17): 26(ptr) Variable UniformConstant
166(d18): 26(ptr) Variable UniformConstant
167(d19): 26(ptr) Variable UniformConstant
168(d20): 26(ptr) Variable UniformConstant
169(d21): 26(ptr) Variable UniformConstant
170(d22): 26(ptr) Variable UniformConstant
171(d23): 26(ptr) Variable UniformConstant
172(d24): 26(ptr) Variable UniformConstant
173(d25): 26(ptr) Variable UniformConstant
174(d26): 26(ptr) Variable UniformConstant
175(d27): 26(ptr) Variable UniformConstant
176(d28): 26(ptr) Variable UniformConstant
177(d29): 26(ptr) Variable UniformConstant
178(d30): 26(ptr) Variable UniformConstant
179(d31): 26(ptr) Variable UniformConstant
180(d32): 26(ptr) Variable UniformConstant
181(d33): 26(ptr) Variable UniformConstant
182(d34): 26(ptr) Variable UniformConstant
183: TypeInt 32 1
184: TypePointer UniformConstant 183(int)
185(Count): 184(ptr) Variable UniformConstant
17: TypePointer UniformConstant 7(fvec4)
18(bigColor4): 17(ptr) Variable UniformConstant
22: TypeInt 32 0
23: 22(int) Constant 0
24: TypePointer Function 6(float)
27: TypePointer UniformConstant 6(float)
28(d4): 27(ptr) Variable UniformConstant
30: TypeBool
34: 6(float) Constant 1073741824
35: 22(int) Constant 2
48: 6(float) Constant 1065353216
51: 22(int) Constant 1
77: 22(int) Constant 3
80(d13): 27(ptr) Variable UniformConstant
139: TypePointer Output 7(fvec4)
140(gl_FragColor): 139(ptr) Variable Output
142(bigColor): 17(ptr) Variable UniformConstant
143(bigColor1_1): 17(ptr) Variable UniformConstant
144(bigColor1_2): 17(ptr) Variable UniformConstant
145(bigColor1_3): 17(ptr) Variable UniformConstant
146(bigColor2): 17(ptr) Variable UniformConstant
147(bigColor3): 17(ptr) Variable UniformConstant
148(bigColor5): 17(ptr) Variable UniformConstant
149(bigColor6): 17(ptr) Variable UniformConstant
150(bigColor7): 17(ptr) Variable UniformConstant
151(bigColor8): 17(ptr) Variable UniformConstant
152(d): 27(ptr) Variable UniformConstant
153(d2): 27(ptr) Variable UniformConstant
154(d3): 27(ptr) Variable UniformConstant
155(d5): 27(ptr) Variable UniformConstant
156(d6): 27(ptr) Variable UniformConstant
157(d7): 27(ptr) Variable UniformConstant
158(d8): 27(ptr) Variable UniformConstant
159(d9): 27(ptr) Variable UniformConstant
160(d10): 27(ptr) Variable UniformConstant
161(d11): 27(ptr) Variable UniformConstant
162(d12): 27(ptr) Variable UniformConstant
163(d14): 27(ptr) Variable UniformConstant
164(d15): 27(ptr) Variable UniformConstant
165(d16): 27(ptr) Variable UniformConstant
166(d17): 27(ptr) Variable UniformConstant
167(d18): 27(ptr) Variable UniformConstant
168(d19): 27(ptr) Variable UniformConstant
169(d20): 27(ptr) Variable UniformConstant
170(d21): 27(ptr) Variable UniformConstant
171(d22): 27(ptr) Variable UniformConstant
172(d23): 27(ptr) Variable UniformConstant
173(d24): 27(ptr) Variable UniformConstant
174(d25): 27(ptr) Variable UniformConstant
175(d26): 27(ptr) Variable UniformConstant
176(d27): 27(ptr) Variable UniformConstant
177(d28): 27(ptr) Variable UniformConstant
178(d29): 27(ptr) Variable UniformConstant
179(d30): 27(ptr) Variable UniformConstant
180(d31): 27(ptr) Variable UniformConstant
181(d32): 27(ptr) Variable UniformConstant
182(d33): 27(ptr) Variable UniformConstant
183(d34): 27(ptr) Variable UniformConstant
184: TypeInt 32 1
185: TypePointer UniformConstant 184(int)
186(Count): 185(ptr) Variable UniformConstant
4(main): 2 Function None 3
5: Label
9(color): 8(ptr) Variable Function
@ -140,160 +140,162 @@ Linked fragment stage:
Store 9(color) 12
Branch 13
13: Label
18: 7(fvec4) Load 17(bigColor4)
19: 7(fvec4) Load 9(color)
20: 7(fvec4) FAdd 19 18
Store 9(color) 20
24: 23(ptr) AccessChain 9(color) 22
25: 6(float) Load 24
28: 6(float) Load 27(d4)
30: 29(bool) FOrdLessThan 25 28
SelectionMerge 32 None
BranchConditional 30 31 32
14: Label
Branch 75
LoopMerge 15 16 None
Branch 14
14: Label
19: 7(fvec4) Load 18(bigColor4)
20: 7(fvec4) Load 9(color)
21: 7(fvec4) FAdd 20 19
Store 9(color) 21
25: 24(ptr) AccessChain 9(color) 23
26: 6(float) Load 25
29: 6(float) Load 28(d4)
31: 30(bool) FOrdLessThan 26 29
SelectionMerge 33 None
BranchConditional 31 32 33
15: Label
68: 23(ptr) AccessChain 9(color) 34
69: 6(float) Load 68
70: 6(float) Load 27(d4)
71: 29(bool) FOrdLessThan 69 70
LoopMerge 14 15 None
BranchConditional 71 13 14
31: Label
35: 23(ptr) AccessChain 9(color) 34
36: 6(float) Load 35
37: 6(float) FAdd 36 33
38: 23(ptr) AccessChain 9(color) 34
Store 38 37
39: 23(ptr) AccessChain 9(color) 34
40: 6(float) Load 39
41: 6(float) Load 27(d4)
42: 29(bool) FOrdLessThan 40 41
SelectionMerge 44 None
BranchConditional 42 43 44
43: Label
45: 23(ptr) AccessChain 9(color) 22
46: 6(float) Load 45
48: 6(float) FAdd 46 47
Store 45 48
Branch 15
Branch 73
16: Label
69: 24(ptr) AccessChain 9(color) 35
70: 6(float) Load 69
71: 6(float) Load 28(d4)
72: 30(bool) FOrdLessThan 70 71
BranchConditional 72 13 15
32: Label
36: 24(ptr) AccessChain 9(color) 35
37: 6(float) Load 36
38: 6(float) FAdd 37 34
39: 24(ptr) AccessChain 9(color) 35
Store 39 38
40: 24(ptr) AccessChain 9(color) 35
41: 6(float) Load 40
42: 6(float) Load 28(d4)
43: 30(bool) FOrdLessThan 41 42
SelectionMerge 45 None
BranchConditional 43 44 45
44: Label
Branch 32
32: Label
51: 23(ptr) AccessChain 9(color) 50
52: 6(float) Load 51
53: 6(float) Load 27(d4)
54: 29(bool) FOrdLessThan 52 53
SelectionMerge 56 None
BranchConditional 54 55 62
55: Label
57: 6(float) Load 27(d4)
58: 23(ptr) AccessChain 9(color) 50
59: 6(float) Load 58
60: 6(float) FAdd 59 57
61: 23(ptr) AccessChain 9(color) 50
Store 61 60
Branch 56
62: Label
63: 6(float) Load 27(d4)
64: 23(ptr) AccessChain 9(color) 22
65: 6(float) Load 64
66: 6(float) FAdd 65 63
67: 23(ptr) AccessChain 9(color) 22
Store 67 66
Branch 56
56: Label
Branch 15
72: Label
82: 23(ptr) AccessChain 9(color) 34
83: 6(float) Load 82
84: 6(float) Load 79(d13)
85: 29(bool) FOrdLessThan 83 84
SelectionMerge 87 None
BranchConditional 85 86 91
73: Label
135: 7(fvec4) Load 9(color)
136: 7(fvec4) CompositeConstruct 47 47 47 47
137: 7(fvec4) FAdd 135 136
Store 9(color) 137
140: 7(fvec4) Load 9(color)
Store 139(gl_FragColor) 140
Return
74: Label
Branch 75
75: Label
77: 23(ptr) AccessChain 9(color) 76
78: 6(float) Load 77
80: 6(float) Load 79(d13)
81: 29(bool) FOrdLessThan 78 80
LoopMerge 73 74 None
BranchConditional 81 72 73
86: Label
88: 7(fvec4) Load 9(color)
89: 7(fvec4) CompositeConstruct 47 47 47 47
90: 7(fvec4) FAdd 88 89
Store 9(color) 90
Branch 87
91: Label
92: 7(fvec4) Load 9(color)
93: 7(fvec4) CompositeConstruct 47 47 47 47
94: 7(fvec4) FSub 92 93
Store 9(color) 94
Branch 87
87: Label
95: 7(fvec4) Load 17(bigColor4)
96: 7(fvec4) Load 9(color)
97: 7(fvec4) FAdd 96 95
Store 9(color) 97
98: 23(ptr) AccessChain 9(color) 22
99: 6(float) Load 98
100: 6(float) Load 27(d4)
101: 29(bool) FOrdLessThan 99 100
SelectionMerge 103 None
BranchConditional 101 102 103
102: Label
104: 23(ptr) AccessChain 9(color) 34
105: 6(float) Load 104
106: 6(float) FAdd 105 33
107: 23(ptr) AccessChain 9(color) 34
Store 107 106
108: 23(ptr) AccessChain 9(color) 34
109: 6(float) Load 108
110: 6(float) Load 27(d4)
111: 29(bool) FOrdLessThan 109 110
SelectionMerge 113 None
BranchConditional 111 112 113
112: Label
114: 23(ptr) AccessChain 9(color) 22
115: 6(float) Load 114
116: 6(float) FAdd 115 47
Store 114 116
Branch 74
113: Label
Branch 103
103: Label
118: 23(ptr) AccessChain 9(color) 50
119: 6(float) Load 118
120: 6(float) Load 27(d4)
121: 29(bool) FOrdLessThan 119 120
SelectionMerge 123 None
BranchConditional 121 122 129
122: Label
124: 6(float) Load 27(d4)
125: 23(ptr) AccessChain 9(color) 50
126: 6(float) Load 125
127: 6(float) FAdd 126 124
128: 23(ptr) AccessChain 9(color) 50
Store 128 127
Branch 123
129: Label
130: 6(float) Load 27(d4)
131: 23(ptr) AccessChain 9(color) 22
132: 6(float) Load 131
133: 6(float) FAdd 132 130
134: 23(ptr) AccessChain 9(color) 22
Store 134 133
Branch 123
123: Label
Branch 74
FunctionEnd
46: 24(ptr) AccessChain 9(color) 23
47: 6(float) Load 46
49: 6(float) FAdd 47 48
Store 46 49
Branch 16
45: Label
Branch 33
33: Label
52: 24(ptr) AccessChain 9(color) 51
53: 6(float) Load 52
54: 6(float) Load 28(d4)
55: 30(bool) FOrdLessThan 53 54
SelectionMerge 57 None
BranchConditional 55 56 63
56: Label
58: 6(float) Load 28(d4)
59: 24(ptr) AccessChain 9(color) 51
60: 6(float) Load 59
61: 6(float) FAdd 60 58
62: 24(ptr) AccessChain 9(color) 51
Store 62 61
Branch 57
63: Label
64: 6(float) Load 28(d4)
65: 24(ptr) AccessChain 9(color) 23
66: 6(float) Load 65
67: 6(float) FAdd 66 64
68: 24(ptr) AccessChain 9(color) 23
Store 68 67
Branch 57
57: Label
Branch 16
73: Label
78: 24(ptr) AccessChain 9(color) 77
79: 6(float) Load 78
81: 6(float) Load 80(d13)
82: 30(bool) FOrdLessThan 79 81
LoopMerge 75 76 None
BranchConditional 82 74 75
74: Label
83: 24(ptr) AccessChain 9(color) 35
84: 6(float) Load 83
85: 6(float) Load 80(d13)
86: 30(bool) FOrdLessThan 84 85
SelectionMerge 88 None
BranchConditional 86 87 92
75: Label
136: 7(fvec4) Load 9(color)
137: 7(fvec4) CompositeConstruct 48 48 48 48
138: 7(fvec4) FAdd 136 137
Store 9(color) 138
141: 7(fvec4) Load 9(color)
Store 140(gl_FragColor) 141
Return
76: Label
Branch 73
87: Label
89: 7(fvec4) Load 9(color)
90: 7(fvec4) CompositeConstruct 48 48 48 48
91: 7(fvec4) FAdd 89 90
Store 9(color) 91
Branch 88
92: Label
93: 7(fvec4) Load 9(color)
94: 7(fvec4) CompositeConstruct 48 48 48 48
95: 7(fvec4) FSub 93 94
Store 9(color) 95
Branch 88
88: Label
96: 7(fvec4) Load 18(bigColor4)
97: 7(fvec4) Load 9(color)
98: 7(fvec4) FAdd 97 96
Store 9(color) 98
99: 24(ptr) AccessChain 9(color) 23
100: 6(float) Load 99
101: 6(float) Load 28(d4)
102: 30(bool) FOrdLessThan 100 101
SelectionMerge 104 None
BranchConditional 102 103 104
103: Label
105: 24(ptr) AccessChain 9(color) 35
106: 6(float) Load 105
107: 6(float) FAdd 106 34
108: 24(ptr) AccessChain 9(color) 35
Store 108 107
109: 24(ptr) AccessChain 9(color) 35
110: 6(float) Load 109
111: 6(float) Load 28(d4)
112: 30(bool) FOrdLessThan 110 111
SelectionMerge 114 None
BranchConditional 112 113 114
113: Label
115: 24(ptr) AccessChain 9(color) 23
116: 6(float) Load 115
117: 6(float) FAdd 116 48
Store 115 117
Branch 76
114: Label
Branch 104
104: Label
119: 24(ptr) AccessChain 9(color) 51
120: 6(float) Load 119
121: 6(float) Load 28(d4)
122: 30(bool) FOrdLessThan 120 121
SelectionMerge 124 None
BranchConditional 122 123 130
123: Label
125: 6(float) Load 28(d4)
126: 24(ptr) AccessChain 9(color) 51
127: 6(float) Load 126
128: 6(float) FAdd 127 125
129: 24(ptr) AccessChain 9(color) 51
Store 129 128
Branch 124
130: Label
131: 6(float) Load 28(d4)
132: 24(ptr) AccessChain 9(color) 23
133: 6(float) Load 132
134: 6(float) FAdd 133 131
135: 24(ptr) AccessChain 9(color) 23
Store 135 134
Branch 124
124: Label
Branch 76
FunctionEnd

View File

@ -216,29 +216,29 @@ Linked fragment stage:
Branch 121
121: Label
Store 153(i) 154
Branch 158
Branch 155
155: Label
163: 9(int) Load 60(c)
SelectionMerge 167 None
Switch 163 166
case 1: 164
case 2: 165
159: 9(int) Load 153(i)
162: 161(bool) SLessThan 159 160
LoopMerge 157 158 None
BranchConditional 162 156 157
156: Label
211: 9(int) Load 60(c)
SelectionMerge 214 None
Switch 211 214
case 1: 212
case 2: 213
163: 9(int) Load 60(c)
SelectionMerge 167 None
Switch 163 166
case 1: 164
case 2: 165
157: Label
209: 9(int) Load 153(i)
210: 9(int) IAdd 209 63
Store 153(i) 210
Branch 158
158: Label
159: 9(int) Load 153(i)
162: 161(bool) SLessThan 159 160
LoopMerge 156 157 None
BranchConditional 162 155 156
211: 9(int) Load 60(c)
SelectionMerge 214 None
Switch 211 214
case 1: 212
case 2: 213
158: Label
209: 9(int) Load 153(i)
210: 9(int) IAdd 209 63
Store 153(i) 210
Branch 155
164: Label
168: 6(float) Load 73(x)
169: 6(float) ExtInst 1(GLSL.std.450) 13(Sin) 168
@ -246,159 +246,159 @@ Linked fragment stage:
171: 6(float) FAdd 170 169
Store 71(f) 171
Store 172(j) 173
Branch 177
Branch 174
174: Label
181: 6(float) Load 71(f)
182: 6(float) FAdd 181 47
Store 71(f) 182
183: 6(float) Load 71(f)
185: 161(bool) FOrdLessThan 183 184
SelectionMerge 187 None
BranchConditional 185 186 187
178: 9(int) Load 172(j)
180: 161(bool) SLessThan 178 179
LoopMerge 176 177 None
BranchConditional 180 175 176
175: Label
Branch 167
176: Label
189: 9(int) Load 172(j)
190: 9(int) IAdd 189 63
Store 172(j) 190
Branch 177
177: Label
178: 9(int) Load 172(j)
180: 161(bool) SLessThan 178 179
LoopMerge 175 176 None
BranchConditional 180 174 175
181: 6(float) Load 71(f)
182: 6(float) FAdd 181 47
Store 71(f) 182
183: 6(float) Load 71(f)
185: 161(bool) FOrdLessThan 183 184
SelectionMerge 187 None
BranchConditional 185 186 187
176: Label
Branch 167
177: Label
189: 9(int) Load 172(j)
190: 9(int) IAdd 189 63
Store 172(j) 190
Branch 174
186: Label
Branch 175
187: Label
Branch 176
165: Label
192: 6(float) Load 73(x)
193: 6(float) ExtInst 1(GLSL.std.450) 14(Cos) 192
194: 6(float) Load 71(f)
195: 6(float) FAdd 194 193
Store 71(f) 195
Branch 167
166: Label
198: 6(float) Load 73(x)
199: 6(float) ExtInst 1(GLSL.std.450) 15(Tan) 198
200: 6(float) Load 71(f)
201: 6(float) FAdd 200 199
Store 71(f) 201
Branch 167
167: Label
203: 6(float) Load 71(f)
205: 161(bool) FOrdLessThan 203 204
SelectionMerge 207 None
BranchConditional 205 206 207
206: Label
Branch 156
207: Label
187: Label
Branch 177
165: Label
192: 6(float) Load 73(x)
193: 6(float) ExtInst 1(GLSL.std.450) 14(Cos) 192
194: 6(float) Load 71(f)
195: 6(float) FAdd 194 193
Store 71(f) 195
Branch 167
166: Label
198: 6(float) Load 73(x)
199: 6(float) ExtInst 1(GLSL.std.450) 15(Tan) 198
200: 6(float) Load 71(f)
201: 6(float) FAdd 200 199
Store 71(f) 201
Branch 167
167: Label
203: 6(float) Load 71(f)
205: 161(bool) FOrdLessThan 203 204
SelectionMerge 207 None
BranchConditional 205 206 207
206: Label
Branch 157
212: Label
215: 6(float) Load 73(x)
216: 6(float) ExtInst 1(GLSL.std.450) 13(Sin) 215
217: 6(float) Load 71(f)
218: 6(float) FAdd 217 216
Store 71(f) 218
Branch 214
213: Label
Branch 214
214: Label
224: 6(float) Load 71(f)
225: 9(int) Load 58(local)
226: 6(float) ConvertSToF 225
227: 6(float) FAdd 224 226
Store 223(color) 227
231: 7(fvec4) Load 229(v)
Store 230(param) 231
233: 7(fvec4) Load 229(v)
Store 232(param) 233
235: 9(int) Load 60(c)
Store 234(param) 235
236: 7(fvec4) FunctionCall 15(foo1(vf4;vf4;i1;) 230(param) 232(param) 234(param)
239: 6(float) CompositeExtract 236 1
240: 6(float) Load 223(color)
241: 6(float) FAdd 240 239
Store 223(color) 241
243: 7(fvec4) Load 229(v)
Store 242(param) 243
245: 7(fvec4) Load 229(v)
Store 244(param) 245
247: 9(int) Load 60(c)
Store 246(param) 247
248: 7(fvec4) FunctionCall 20(foo2(vf4;vf4;i1;) 242(param) 244(param) 246(param)
250: 6(float) CompositeExtract 248 2
251: 6(float) Load 223(color)
252: 6(float) FAdd 251 250
Store 223(color) 252
253: 9(int) Load 60(c)
SelectionMerge 256 None
Switch 253 255
case 0: 254
254: Label
Branch 256
255: Label
Branch 256
256: Label
260: 9(int) Load 60(c)
SelectionMerge 262 None
Switch 260 261
261: Label
Branch 262
262: Label
Return
FunctionEnd
15(foo1(vf4;vf4;i1;): 7(fvec4) Function None 11
12(v1): 8(ptr) FunctionParameter
13(v2): 8(ptr) FunctionParameter
14(i1): 10(ptr) FunctionParameter
16: Label
22: 9(int) Load 14(i1)
SelectionMerge 26 None
Switch 22 26
case 0: 23
case 2: 24
case 1: 24
case 3: 25
23: Label
27: 7(fvec4) Load 12(v1)
ReturnValue 27
24: Label
29: 7(fvec4) Load 13(v2)
ReturnValue 29
25: Label
31: 7(fvec4) Load 12(v1)
32: 7(fvec4) Load 13(v2)
33: 7(fvec4) FMul 31 32
ReturnValue 33
26: Label
ReturnValue 37
FunctionEnd
20(foo2(vf4;vf4;i1;): 7(fvec4) Function None 11
17(v1): 8(ptr) FunctionParameter
18(v2): 8(ptr) FunctionParameter
19(i1): 10(ptr) FunctionParameter
21: Label
39: 9(int) Load 19(i1)
SelectionMerge 44 None
Switch 39 44
case 0: 40
case 2: 41
case 1: 42
case 3: 43
40: Label
45: 7(fvec4) Load 17(v1)
ReturnValue 45
41: Label
ReturnValue 48
42: Label
50: 7(fvec4) Load 18(v2)
ReturnValue 50
43: Label
52: 7(fvec4) Load 17(v1)
53: 7(fvec4) Load 18(v2)
54: 7(fvec4) FMul 52 53
ReturnValue 54
44: Label
ReturnValue 37
FunctionEnd
207: Label
Branch 158
212: Label
215: 6(float) Load 73(x)
216: 6(float) ExtInst 1(GLSL.std.450) 13(Sin) 215
217: 6(float) Load 71(f)
218: 6(float) FAdd 217 216
Store 71(f) 218
Branch 214
213: Label
Branch 214
214: Label
224: 6(float) Load 71(f)
225: 9(int) Load 58(local)
226: 6(float) ConvertSToF 225
227: 6(float) FAdd 224 226
Store 223(color) 227
231: 7(fvec4) Load 229(v)
Store 230(param) 231
233: 7(fvec4) Load 229(v)
Store 232(param) 233
235: 9(int) Load 60(c)
Store 234(param) 235
236: 7(fvec4) FunctionCall 15(foo1(vf4;vf4;i1;) 230(param) 232(param) 234(param)
239: 6(float) CompositeExtract 236 1
240: 6(float) Load 223(color)
241: 6(float) FAdd 240 239
Store 223(color) 241
243: 7(fvec4) Load 229(v)
Store 242(param) 243
245: 7(fvec4) Load 229(v)
Store 244(param) 245
247: 9(int) Load 60(c)
Store 246(param) 247
248: 7(fvec4) FunctionCall 20(foo2(vf4;vf4;i1;) 242(param) 244(param) 246(param)
250: 6(float) CompositeExtract 248 2
251: 6(float) Load 223(color)
252: 6(float) FAdd 251 250
Store 223(color) 252
253: 9(int) Load 60(c)
SelectionMerge 256 None
Switch 253 255
case 0: 254
254: Label
Branch 256
255: Label
Branch 256
256: Label
260: 9(int) Load 60(c)
SelectionMerge 262 None
Switch 260 261
261: Label
Branch 262
262: Label
Return
FunctionEnd
15(foo1(vf4;vf4;i1;): 7(fvec4) Function None 11
12(v1): 8(ptr) FunctionParameter
13(v2): 8(ptr) FunctionParameter
14(i1): 10(ptr) FunctionParameter
16: Label
22: 9(int) Load 14(i1)
SelectionMerge 26 None
Switch 22 26
case 0: 23
case 2: 24
case 1: 24
case 3: 25
23: Label
27: 7(fvec4) Load 12(v1)
ReturnValue 27
24: Label
29: 7(fvec4) Load 13(v2)
ReturnValue 29
25: Label
31: 7(fvec4) Load 12(v1)
32: 7(fvec4) Load 13(v2)
33: 7(fvec4) FMul 31 32
ReturnValue 33
26: Label
ReturnValue 37
FunctionEnd
20(foo2(vf4;vf4;i1;): 7(fvec4) Function None 11
17(v1): 8(ptr) FunctionParameter
18(v2): 8(ptr) FunctionParameter
19(i1): 10(ptr) FunctionParameter
21: Label
39: 9(int) Load 19(i1)
SelectionMerge 44 None
Switch 39 44
case 0: 40
case 2: 41
case 1: 42
case 3: 43
40: Label
45: 7(fvec4) Load 17(v1)
ReturnValue 45
41: Label
ReturnValue 48
42: Label
50: 7(fvec4) Load 18(v2)
ReturnValue 50
43: Label
52: 7(fvec4) Load 17(v1)
53: 7(fvec4) Load 18(v2)
54: 7(fvec4) FMul 52 53
ReturnValue 54
44: Label
ReturnValue 37
FunctionEnd

View File

@ -44,45 +44,45 @@ Linked vertex stage:
28(C): 7(ptr) Variable Function
38(D): 7(ptr) Variable Function
Store 8(i) 9
Branch 13
Branch 10
10: Label
Store 18(A) 19
20: 6(int) Load 8(i)
22: 6(int) SMod 20 21
23: 16(bool) IEqual 22 9
SelectionMerge 25 None
BranchConditional 23 24 25
14: 6(int) Load 8(i)
17: 16(bool) SLessThan 14 15
LoopMerge 12 13 None
BranchConditional 17 11 12
11: Label
Store 38(D) 39
Return
12: Label
Branch 13
13: Label
14: 6(int) Load 8(i)
17: 16(bool) SLessThan 14 15
LoopMerge 11 12 None
BranchConditional 17 10 11
Store 18(A) 19
20: 6(int) Load 8(i)
22: 6(int) SMod 20 21
23: 16(bool) IEqual 22 9
SelectionMerge 25 None
BranchConditional 23 24 25
12: Label
Store 38(D) 39
Return
13: Label
Branch 10
24: Label
Store 26(B) 21
Branch 12
Branch 13
27: Label
Store 28(C) 21
Branch 25
25: Label
29: 6(int) Load 8(i)
31: 6(int) SMod 29 30
32: 16(bool) IEqual 31 9
SelectionMerge 34 None
BranchConditional 32 33 34
33: Label
Store 26(B) 21
Branch 11
35: Label
Store 28(C) 21
Branch 34
34: Label
36: 6(int) Load 8(i)
37: 6(int) IAdd 36 19
Store 8(i) 37
25: Label
29: 6(int) Load 8(i)
31: 6(int) SMod 29 30
32: 16(bool) IEqual 31 9
SelectionMerge 34 None
BranchConditional 32 33 34
33: Label
Store 26(B) 21
Branch 12
FunctionEnd
35: Label
Store 28(C) 21
Branch 34
34: Label
36: 6(int) Load 8(i)
37: 6(int) IAdd 36 19
Store 8(i) 37
Branch 13
FunctionEnd

View File

@ -33,19 +33,19 @@ Linked vertex stage:
5: Label
8(i): 7(ptr) Variable Function
Store 8(i) 9
Branch 13
Branch 10
10: Label
18: 6(int) Load 8(i)
20: 6(int) IAdd 18 19
Store 8(i) 20
Branch 12
11: Label
Return
12: Label
Branch 13
13: Label
14: 6(int) Load 8(i)
17: 16(bool) SLessThan 14 15
LoopMerge 11 12 None
BranchConditional 17 10 11
FunctionEnd
LoopMerge 12 13 None
BranchConditional 17 11 12
11: Label
18: 6(int) Load 8(i)
20: 6(int) IAdd 18 19
Store 8(i) 20
Branch 13
12: Label
Return
13: Label
Branch 10
FunctionEnd

View File

@ -41,24 +41,24 @@ Linked fragment stage:
9(color): 8(ptr) Variable Function
12: 7(fvec4) Load 11(BaseColor)
Store 9(color) 12
Branch 16
Branch 13
13: Label
29: 7(fvec4) Load 28(bigColor)
30: 7(fvec4) Load 9(color)
31: 7(fvec4) FAdd 30 29
Store 9(color) 31
Branch 15
14: Label
34: 7(fvec4) Load 9(color)
Store 33(gl_FragColor) 34
Return
15: Label
Branch 16
16: Label
20: 19(ptr) AccessChain 9(color) 18
21: 6(float) Load 20
24: 6(float) Load 23(d)
26: 25(bool) FOrdLessThan 21 24
LoopMerge 14 15 None
BranchConditional 26 13 14
FunctionEnd
LoopMerge 15 16 None
BranchConditional 26 14 15
14: Label
29: 7(fvec4) Load 28(bigColor)
30: 7(fvec4) Load 9(color)
31: 7(fvec4) FAdd 30 29
Store 9(color) 31
Branch 16
15: Label
34: 7(fvec4) Load 9(color)
Store 33(gl_FragColor) 34
Return
16: Label
Branch 13
FunctionEnd

View File

@ -2,5 +2,8 @@
layout(location=0) out highp int r;
void main() {
int i;
// This infinite loop results in bad SPIR-V generated, since the merge block
// is dropped as unreachable. It is still useful for testing the rest of the
// code generation.
for (i=0; ; i++) { r = i; }
}