Merge pull request #1930 from ux3d/fix/CMakeOptionalExternalBuild
find Python and add External subdir only if BUILD_EXTERNAL option was set
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@ -13,6 +13,7 @@ include(GNUInstallDirs)
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include(CMakeDependentOption)
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option(BUILD_SHARED_LIBS "Build Shared Libraries" OFF)
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option(BUILD_EXTERNAL "Build external dependencies in /External" ON)
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set(LIB_TYPE STATIC)
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@ -148,13 +149,13 @@ endfunction(glslang_set_link_args)
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# CMake needs to find the right version of python, right from the beginning,
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# otherwise, it will find the wrong version and fail later
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if(IS_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/External)
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if(BUILD_EXTERNAL AND IS_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/External)
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find_package(PythonInterp 3 REQUIRED)
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# We depend on these for later projects, so they should come first.
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add_subdirectory(External)
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endif()
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# We depend on these for later projects, so they should come first.
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add_subdirectory(External)
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if(NOT TARGET SPIRV-Tools-opt)
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set(ENABLE_OPT OFF)
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endif()
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