HLSL: Support {...} initializer lists that are too short.
This commit is contained in:
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1c98904014
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310
Test/baseResults/hlsl.partialInit.frag.out
Executable file
310
Test/baseResults/hlsl.partialInit.frag.out
Executable file
@ -0,0 +1,310 @@
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hlsl.partialInit.frag
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Shader version: 450
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gl_FragCoord origin is upper left
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0:? Sequence
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0:8 Sequence
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0:8 move second child to first child (temp 4-component vector of float)
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0:8 'gv' (global 4-component vector of float)
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0:8 Constant:
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0:8 0.000000
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0:8 0.000000
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0:8 1.000000
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0:8 0.000000
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0:9 Sequence
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0:9 move second child to first child (temp 3-element array of float)
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0:9 'gfa' (global 3-element array of float)
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0:9 Constant:
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0:9 0.000000
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0:9 0.000000
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0:9 0.000000
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0:12 Function Definition: PixelShaderFunction(vf4; (temp structure{temp int a, temp float b, temp bool c, temp 4-component vector of float v})
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0:12 Function Parameters:
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0:12 'input' (layout(location=0 ) in 4-component vector of float)
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0:? Sequence
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0:13 Sequence
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0:13 move second child to first child (temp structure{temp int a, temp float b, temp bool c, temp 4-component vector of float v})
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0:13 'o2' (temp structure{temp int a, temp float b, temp bool c, temp 4-component vector of float v})
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0:13 Constant:
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0:13 3 (const int)
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0:13 0.000000
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0:13 false (const bool)
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0:13 0.000000
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0:13 0.000000
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0:13 0.000000
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0:13 0.000000
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0:15 move second child to first child (temp 4-component vector of float)
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0:15 v: direct index for structure (temp 4-component vector of float)
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0:15 'o4' (temp structure{temp int a, temp float b, temp bool c, temp 4-component vector of float v})
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0:15 Constant:
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0:15 3 (const int)
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0:15 vector-scale (temp 4-component vector of float)
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0:15 'gv' (global 4-component vector of float)
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0:15 direct index (temp float)
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0:15 'gfa' (global 3-element array of float)
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0:15 Constant:
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0:15 2 (const int)
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0:16 Sequence
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0:16 move second child to first child (temp structure{temp int a, temp float b, temp bool c, temp 4-component vector of float v})
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0:16 'o1' (temp structure{temp int a, temp float b, temp bool c, temp 4-component vector of float v})
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0:16 Constant:
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0:16 0 (const int)
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0:16 0.000000
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0:16 false (const bool)
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0:16 0.000000
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0:16 0.000000
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0:16 0.000000
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0:16 0.000000
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0:19 move second child to first child (temp bool)
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0:19 c: direct index for structure (temp bool)
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0:19 'o4' (temp structure{temp int a, temp float b, temp bool c, temp 4-component vector of float v})
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0:19 Constant:
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0:19 2 (const int)
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0:19 c: direct index for structure (temp bool)
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0:19 'o1' (temp structure{temp int a, temp float b, temp bool c, temp 4-component vector of float v})
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0:19 Constant:
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0:19 2 (const int)
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0:21 Sequence
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0:21 Sequence
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0:21 move second child to first child (temp int)
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0:? 'a' (layout(location=0 ) out int)
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0:21 a: direct index for structure (temp int)
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0:21 'o4' (temp structure{temp int a, temp float b, temp bool c, temp 4-component vector of float v})
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0:21 Constant:
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0:21 0 (const int)
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0:21 move second child to first child (temp float)
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0:? 'b' (layout(location=1 ) out float)
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0:21 b: direct index for structure (temp float)
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0:21 'o4' (temp structure{temp int a, temp float b, temp bool c, temp 4-component vector of float v})
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0:21 Constant:
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0:21 1 (const int)
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0:21 move second child to first child (temp bool)
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0:? 'c' (layout(location=2 ) out bool)
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0:21 c: direct index for structure (temp bool)
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0:21 'o4' (temp structure{temp int a, temp float b, temp bool c, temp 4-component vector of float v})
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0:21 Constant:
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0:21 2 (const int)
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0:21 move second child to first child (temp 4-component vector of float)
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0:? 'v' (layout(location=3 ) out 4-component vector of float)
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0:21 v: direct index for structure (temp 4-component vector of float)
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0:21 'o4' (temp structure{temp int a, temp float b, temp bool c, temp 4-component vector of float v})
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0:21 Constant:
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0:21 3 (const int)
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0:21 Branch: Return
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0:? Linker Objects
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0:? 'a' (layout(location=0 ) out int)
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0:? 'b' (layout(location=1 ) out float)
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0:? 'c' (layout(location=2 ) out bool)
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0:? 'v' (layout(location=3 ) out 4-component vector of float)
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0:? 'input' (layout(location=0 ) in 4-component vector of float)
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0:? 'gv' (global 4-component vector of float)
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0:? 'gfa' (global 3-element array of float)
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Linked fragment stage:
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Shader version: 450
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gl_FragCoord origin is upper left
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0:? Sequence
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0:8 Sequence
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0:8 move second child to first child (temp 4-component vector of float)
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0:8 'gv' (global 4-component vector of float)
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0:8 Constant:
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0:8 0.000000
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0:8 0.000000
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0:8 1.000000
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0:8 0.000000
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0:9 Sequence
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0:9 move second child to first child (temp 3-element array of float)
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0:9 'gfa' (global 3-element array of float)
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0:9 Constant:
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0:9 0.000000
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0:9 0.000000
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0:9 0.000000
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0:12 Function Definition: PixelShaderFunction(vf4; (temp structure{temp int a, temp float b, temp bool c, temp 4-component vector of float v})
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0:12 Function Parameters:
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0:12 'input' (layout(location=0 ) in 4-component vector of float)
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0:? Sequence
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0:13 Sequence
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0:13 move second child to first child (temp structure{temp int a, temp float b, temp bool c, temp 4-component vector of float v})
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0:13 'o2' (temp structure{temp int a, temp float b, temp bool c, temp 4-component vector of float v})
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0:13 Constant:
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0:13 3 (const int)
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0:13 0.000000
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0:13 false (const bool)
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0:13 0.000000
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0:13 0.000000
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0:13 0.000000
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0:13 0.000000
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0:15 move second child to first child (temp 4-component vector of float)
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0:15 v: direct index for structure (temp 4-component vector of float)
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0:15 'o4' (temp structure{temp int a, temp float b, temp bool c, temp 4-component vector of float v})
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0:15 Constant:
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0:15 3 (const int)
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0:15 vector-scale (temp 4-component vector of float)
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0:15 'gv' (global 4-component vector of float)
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0:15 direct index (temp float)
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0:15 'gfa' (global 3-element array of float)
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0:15 Constant:
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0:15 2 (const int)
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0:16 Sequence
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0:16 move second child to first child (temp structure{temp int a, temp float b, temp bool c, temp 4-component vector of float v})
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0:16 'o1' (temp structure{temp int a, temp float b, temp bool c, temp 4-component vector of float v})
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0:16 Constant:
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0:16 0 (const int)
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0:16 0.000000
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0:16 false (const bool)
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0:16 0.000000
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0:16 0.000000
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0:16 0.000000
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0:16 0.000000
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0:19 move second child to first child (temp bool)
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0:19 c: direct index for structure (temp bool)
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0:19 'o4' (temp structure{temp int a, temp float b, temp bool c, temp 4-component vector of float v})
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0:19 Constant:
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0:19 2 (const int)
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0:19 c: direct index for structure (temp bool)
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0:19 'o1' (temp structure{temp int a, temp float b, temp bool c, temp 4-component vector of float v})
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0:19 Constant:
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0:19 2 (const int)
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0:21 Sequence
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0:21 Sequence
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0:21 move second child to first child (temp int)
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0:? 'a' (layout(location=0 ) out int)
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0:21 a: direct index for structure (temp int)
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0:21 'o4' (temp structure{temp int a, temp float b, temp bool c, temp 4-component vector of float v})
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0:21 Constant:
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0:21 0 (const int)
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0:21 move second child to first child (temp float)
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0:? 'b' (layout(location=1 ) out float)
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0:21 b: direct index for structure (temp float)
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0:21 'o4' (temp structure{temp int a, temp float b, temp bool c, temp 4-component vector of float v})
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0:21 Constant:
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0:21 1 (const int)
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0:21 move second child to first child (temp bool)
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0:? 'c' (layout(location=2 ) out bool)
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0:21 c: direct index for structure (temp bool)
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0:21 'o4' (temp structure{temp int a, temp float b, temp bool c, temp 4-component vector of float v})
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0:21 Constant:
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0:21 2 (const int)
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0:21 move second child to first child (temp 4-component vector of float)
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0:? 'v' (layout(location=3 ) out 4-component vector of float)
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0:21 v: direct index for structure (temp 4-component vector of float)
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0:21 'o4' (temp structure{temp int a, temp float b, temp bool c, temp 4-component vector of float v})
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0:21 Constant:
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0:21 3 (const int)
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0:21 Branch: Return
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0:? Linker Objects
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0:? 'a' (layout(location=0 ) out int)
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0:? 'b' (layout(location=1 ) out float)
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0:? 'c' (layout(location=2 ) out bool)
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0:? 'v' (layout(location=3 ) out 4-component vector of float)
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0:? 'input' (layout(location=0 ) in 4-component vector of float)
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0:? 'gv' (global 4-component vector of float)
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0:? 'gfa' (global 3-element array of float)
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// Module Version 10000
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// Generated by (magic number): 80001
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// Id's are bound by 66
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Capability Shader
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "PixelShaderFunction" 45 50 56 60 65
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ExecutionMode 4 OriginUpperLeft
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Name 4 "PixelShaderFunction"
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Name 9 "gv"
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Name 17 "gfa"
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Name 21 "outs"
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MemberName 21(outs) 0 "a"
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MemberName 21(outs) 1 "b"
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MemberName 21(outs) 2 "c"
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MemberName 21(outs) 3 "v"
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Name 23 "o2"
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Name 28 "o4"
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Name 37 "o1"
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Name 45 "a"
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Name 50 "b"
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Name 56 "c"
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Name 60 "v"
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Name 65 "input"
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Decorate 45(a) Location 0
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Decorate 50(b) Location 1
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Decorate 56(c) Location 2
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Decorate 60(v) Location 3
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Decorate 65(input) Location 0
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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7: TypeVector 6(float) 4
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8: TypePointer Private 7(fvec4)
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9(gv): 8(ptr) Variable Private
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10: 6(float) Constant 0
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11: 6(float) Constant 1065353216
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12: 7(fvec4) ConstantComposite 10 10 11 10
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13: TypeInt 32 0
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14: 13(int) Constant 3
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15: TypeArray 6(float) 14
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16: TypePointer Private 15
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17(gfa): 16(ptr) Variable Private
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18: 15 ConstantComposite 10 10 10
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19: TypeInt 32 1
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20: TypeBool
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21(outs): TypeStruct 19(int) 6(float) 20(bool) 7(fvec4)
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22: TypePointer Function 21(outs)
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24: 19(int) Constant 3
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25: 20(bool) ConstantFalse
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26: 7(fvec4) ConstantComposite 10 10 10 10
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27: 21(outs) ConstantComposite 24 10 25 26
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30: 19(int) Constant 2
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31: TypePointer Private 6(float)
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35: TypePointer Function 7(fvec4)
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38: 19(int) Constant 0
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39: 21(outs) ConstantComposite 38 10 25 26
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40: TypePointer Function 20(bool)
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44: TypePointer Output 19(int)
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45(a): 44(ptr) Variable Output
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46: TypePointer Function 19(int)
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49: TypePointer Output 6(float)
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50(b): 49(ptr) Variable Output
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51: 19(int) Constant 1
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52: TypePointer Function 6(float)
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55: TypePointer Output 20(bool)
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56(c): 55(ptr) Variable Output
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59: TypePointer Output 7(fvec4)
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60(v): 59(ptr) Variable Output
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64: TypePointer Input 7(fvec4)
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65(input): 64(ptr) Variable Input
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4(PixelShaderFunction): 2 Function None 3
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5: Label
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23(o2): 22(ptr) Variable Function
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28(o4): 22(ptr) Variable Function
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37(o1): 22(ptr) Variable Function
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Store 9(gv) 12
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Store 17(gfa) 18
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Store 23(o2) 27
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29: 7(fvec4) Load 9(gv)
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32: 31(ptr) AccessChain 17(gfa) 30
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33: 6(float) Load 32
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34: 7(fvec4) VectorTimesScalar 29 33
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36: 35(ptr) AccessChain 28(o4) 24
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Store 36 34
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Store 37(o1) 39
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41: 40(ptr) AccessChain 37(o1) 30
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42: 20(bool) Load 41
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43: 40(ptr) AccessChain 28(o4) 30
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Store 43 42
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47: 46(ptr) AccessChain 28(o4) 38
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48: 19(int) Load 47
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Store 45(a) 48
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53: 52(ptr) AccessChain 28(o4) 51
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54: 6(float) Load 53
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Store 50(b) 54
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57: 40(ptr) AccessChain 28(o4) 30
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58: 20(bool) Load 57
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Store 56(c) 58
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61: 35(ptr) AccessChain 28(o4) 24
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62: 7(fvec4) Load 61
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Store 60(v) 62
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Return
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FunctionEnd
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22
Test/hlsl.partialInit.frag
Executable file
22
Test/hlsl.partialInit.frag
Executable file
@ -0,0 +1,22 @@
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struct outs {
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int a;
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float b;
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bool c;
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float4 v;
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};
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static float4 gv = {0,0,1};
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static float gfa[3] = {0,0};
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outs PixelShaderFunction(float4 input) : COLOR0
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{
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outs o2 = { 3 };
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outs o4;
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o4.v = gv * gfa[2];
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outs o1 = { };
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// outs o3 = (outs)0;
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// o4 = (outs)0;
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o4.c = o1.c;
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return o4;
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}
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@ -2,5 +2,5 @@
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// For the version, it uses the latest git tag followed by the number of commits.
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// For the date, it uses the current date (when then script is run).
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#define GLSLANG_REVISION "Overload400-PrecQual.1664"
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#define GLSLANG_REVISION "Overload400-PrecQual.1665"
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#define GLSLANG_DATE "27-Nov-2016"
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@ -858,6 +858,7 @@ bool TIntermediate::canImplicitlyPromote(TBasicType from, TBasicType to, TOperat
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case EOpLogicalAnd:
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case EOpLogicalOr:
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case EOpLogicalXor:
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case EOpConstructStruct:
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return true;
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default:
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break;
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@ -1184,6 +1185,17 @@ TIntermAggregate* TIntermediate::makeAggregate(TIntermNode* node, const TSourceL
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return aggNode;
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}
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//
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// Make an aggregate with an empty sequence.
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//
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TIntermAggregate* TIntermediate::makeAggregate(const TSourceLoc& loc)
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{
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TIntermAggregate* aggNode = new TIntermAggregate;
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aggNode->setLoc(loc);
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return aggNode;
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}
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//
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// For "if" test nodes. There are three children; a condition,
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// a true path, and a false path. The two paths are in the
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@ -221,6 +221,7 @@ public:
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TIntermAggregate* growAggregate(TIntermNode* left, TIntermNode* right, const TSourceLoc&);
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TIntermAggregate* makeAggregate(TIntermNode* node);
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TIntermAggregate* makeAggregate(TIntermNode* node, const TSourceLoc&);
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TIntermAggregate* makeAggregate(const TSourceLoc&);
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TIntermTyped* setAggregateOperator(TIntermNode*, TOperator, const TType& type, TSourceLoc);
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bool areAllChildConst(TIntermAggregate* aggrNode);
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TIntermNode* addSelection(TIntermTyped* cond, TIntermNodePair code, const TSourceLoc&);
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@ -157,6 +157,7 @@ INSTANTIATE_TEST_CASE_P(
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{"hlsl.numericsuffixes.frag", "main"},
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{"hlsl.numthreads.comp", "main_aux1"},
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{"hlsl.overload.frag", "PixelShaderFunction"},
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{"hlsl.partialInit.frag", "PixelShaderFunction"},
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{"hlsl.pp.line.frag", "main"},
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{"hlsl.precise.frag", "main"},
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{"hlsl.promote.binary.frag", "main"},
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@ -1896,7 +1896,8 @@ bool HlslGrammar::acceptExpression(TIntermTyped*& node)
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}
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// initializer
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// : LEFT_BRACE initializer_list RIGHT_BRACE
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// : LEFT_BRACE RIGHT_BRACE
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// | LEFT_BRACE initializer_list RIGHT_BRACE
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//
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// initializer_list
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// : assignment_expression COMMA assignment_expression COMMA ...
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@ -1907,8 +1908,15 @@ bool HlslGrammar::acceptInitializer(TIntermTyped*& node)
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if (! acceptTokenClass(EHTokLeftBrace))
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return false;
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// initializer_list
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// RIGHT_BRACE
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TSourceLoc loc = token.loc;
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if (acceptTokenClass(EHTokRightBrace)) {
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// a zero-length initializer list
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node = intermediate.makeAggregate(loc);
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return true;
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}
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// initializer_list
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node = nullptr;
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do {
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// assignment_expression
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@ -4594,7 +4594,8 @@ TIntermNode* HlslParseContext::executeInitializer(const TSourceLoc& loc, TInterm
|
||||
// constructor-style subtree, allowing the rest of the code to operate
|
||||
// identically for both kinds of initializers.
|
||||
//
|
||||
initializer = convertInitializerList(loc, variable->getType(), initializer);
|
||||
if (initializer->getAsAggregate() && initializer->getAsAggregate()->getOp() == EOpNull)
|
||||
initializer = convertInitializerList(loc, variable->getType(), initializer);
|
||||
if (! initializer) {
|
||||
// error recovery; don't leave const without constant values
|
||||
if (qualifier == EvqConst)
|
||||
@ -4679,8 +4680,15 @@ TIntermTyped* HlslParseContext::convertInitializerList(const TSourceLoc& loc, co
|
||||
|
||||
// see if we have bottomed out in the tree within the initializer-list part
|
||||
TIntermAggregate* initList = initializer->getAsAggregate();
|
||||
if (! initList || initList->getOp() != EOpNull)
|
||||
return initializer;
|
||||
if (! initList || initList->getOp() != EOpNull) {
|
||||
// We don't have a list, but if it's a scalar and the 'type' is a
|
||||
// composite, we need to lengthen below to make it useful.
|
||||
// Otherwise, this is an already formed object to initialize with.
|
||||
if (type.isScalar() || !initializer->getType().isScalar())
|
||||
return initializer;
|
||||
else
|
||||
initList = intermediate.makeAggregate(initializer);
|
||||
}
|
||||
|
||||
// Of the initializer-list set of nodes, need to process bottom up,
|
||||
// so recurse deep, then process on the way up.
|
||||
@ -4694,7 +4702,8 @@ TIntermTyped* HlslParseContext::convertInitializerList(const TSourceLoc& loc, co
|
||||
arrayType.newArraySizes(*type.getArraySizes()); // but get a fresh copy of the array information, to edit below
|
||||
|
||||
// edit array sizes to fill in unsized dimensions
|
||||
arrayType.changeOuterArraySize((int)initList->getSequence().size());
|
||||
if (type.isImplicitlySizedArray())
|
||||
arrayType.changeOuterArraySize((int)initList->getSequence().size());
|
||||
TIntermTyped* firstInit = initList->getSequence()[0]->getAsTyped();
|
||||
if (arrayType.isArrayOfArrays() && firstInit->getType().isArray() &&
|
||||
arrayType.getArraySizes().getNumDims() == firstInit->getType().getArraySizes()->getNumDims() + 1) {
|
||||
@ -4704,8 +4713,12 @@ TIntermTyped* HlslParseContext::convertInitializerList(const TSourceLoc& loc, co
|
||||
}
|
||||
}
|
||||
|
||||
// lengthen list to be long enough
|
||||
lengthenList(loc, initList->getSequence(), arrayType.getOuterArraySize());
|
||||
|
||||
// recursively process each element
|
||||
TType elementType(arrayType, 0); // dereferenced type
|
||||
for (size_t i = 0; i < initList->getSequence().size(); ++i) {
|
||||
for (int i = 0; i < arrayType.getOuterArraySize(); ++i) {
|
||||
initList->getSequence()[i] = convertInitializerList(loc, elementType, initList->getSequence()[i]->getAsTyped());
|
||||
if (initList->getSequence()[i] == nullptr)
|
||||
return nullptr;
|
||||
@ -4713,6 +4726,9 @@ TIntermTyped* HlslParseContext::convertInitializerList(const TSourceLoc& loc, co
|
||||
|
||||
return addConstructor(loc, initList, arrayType);
|
||||
} else if (type.isStruct()) {
|
||||
// lengthen list to be long enough
|
||||
lengthenList(loc, initList->getSequence(), type.getStruct()->size());
|
||||
|
||||
if (type.getStruct()->size() != initList->getSequence().size()) {
|
||||
error(loc, "wrong number of structure members", "initializer list", "");
|
||||
return nullptr;
|
||||
@ -4728,6 +4744,9 @@ TIntermTyped* HlslParseContext::convertInitializerList(const TSourceLoc& loc, co
|
||||
// a series of rows and columns. We can just use the list directly as
|
||||
// a constructor; no further processing needed.
|
||||
} else {
|
||||
// lengthen list to be long enough
|
||||
lengthenList(loc, initList->getSequence(), type.getMatrixCols());
|
||||
|
||||
if (type.getMatrixCols() != (int)initList->getSequence().size()) {
|
||||
error(loc, "wrong number of matrix columns:", "initializer list", type.getCompleteString().c_str());
|
||||
return nullptr;
|
||||
@ -4740,6 +4759,10 @@ TIntermTyped* HlslParseContext::convertInitializerList(const TSourceLoc& loc, co
|
||||
}
|
||||
}
|
||||
} else if (type.isVector()) {
|
||||
// lengthen list to be long enough
|
||||
lengthenList(loc, initList->getSequence(), type.getVectorSize());
|
||||
|
||||
// error check; we're at bottom, so work is finished below
|
||||
if (type.getVectorSize() != (int)initList->getSequence().size()) {
|
||||
error(loc, "wrong vector size (or rows in a matrix column):", "initializer list", type.getCompleteString().c_str());
|
||||
return nullptr;
|
||||
@ -4749,7 +4772,7 @@ TIntermTyped* HlslParseContext::convertInitializerList(const TSourceLoc& loc, co
|
||||
error(loc, "scalar expected one element:", "initializer list", type.getCompleteString().c_str());
|
||||
return nullptr;
|
||||
}
|
||||
} else {
|
||||
} else {
|
||||
error(loc, "unexpected initializer-list type:", "initializer list", type.getCompleteString().c_str());
|
||||
return nullptr;
|
||||
}
|
||||
@ -4761,9 +4784,19 @@ TIntermTyped* HlslParseContext::convertInitializerList(const TSourceLoc& loc, co
|
||||
emulatedConstructorArguments = initList->getSequence()[0];
|
||||
else
|
||||
emulatedConstructorArguments = initList;
|
||||
|
||||
return addConstructor(loc, emulatedConstructorArguments, type);
|
||||
}
|
||||
|
||||
// Lengthen list to be long enough to cover any gap from the current list size
|
||||
// to 'size'. If the list is longer, do nothing.
|
||||
// The value to lengthen with is the default for short lists.
|
||||
void HlslParseContext::lengthenList(const TSourceLoc& loc, TIntermSequence& list, int size)
|
||||
{
|
||||
for (int c = (int)list.size(); c < size; ++c)
|
||||
list.push_back(intermediate.addConstantUnion(0, loc));
|
||||
}
|
||||
|
||||
//
|
||||
// Test for the correctness of the parameters passed to various constructor functions
|
||||
// and also convert them to the right data type, if allowed and required.
|
||||
|
||||
@ -128,6 +128,7 @@ public:
|
||||
const TFunction* findFunction(const TSourceLoc& loc, const TFunction& call, bool& builtIn);
|
||||
void declareTypedef(const TSourceLoc&, TString& identifier, const TType&, TArraySizes* typeArray = 0);
|
||||
TIntermNode* declareVariable(const TSourceLoc&, TString& identifier, TType&, TIntermTyped* initializer = 0);
|
||||
void lengthenList(const TSourceLoc&, TIntermSequence& list, int size);
|
||||
TIntermTyped* addConstructor(const TSourceLoc&, TIntermNode*, const TType&);
|
||||
TIntermTyped* constructAggregate(TIntermNode*, const TType&, int, const TSourceLoc&);
|
||||
TIntermTyped* constructBuiltIn(const TType&, TOperator, TIntermTyped*, const TSourceLoc&, bool subset);
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user