Add default descriptorset decoration for acceleration structure (#2257)
variables.
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@@ -1292,7 +1292,8 @@ bool IsDescriptorResource(const glslang::TType& type)
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// basically samplerXXX/subpass/sampler/texture are all included
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// if they are the global-scope-class, not the function parameter
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// (or local, if they ever exist) class.
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if (type.getBasicType() == glslang::EbtSampler)
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if (type.getBasicType() == glslang::EbtSampler ||
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type.getBasicType() == glslang::EbtAccStruct)
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return type.getQualifier().isUniformOrBuffer();
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// None of the above.
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