Share built-in symbols common to all stages for desktop (but still per profile per version).

git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@22662 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
John Kessenich 2013-08-09 20:31:43 +00:00
parent c027579631
commit 99a0576225
3 changed files with 110 additions and 77 deletions

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@ -78,35 +78,38 @@ int MapVersionToIndex(int version)
} // V
const int VersionCount = 12;
//
// A process-global symbol table per version per profile per language. This will be sparsely
// only one of these needed for non-ES; ES needs 2 for different precision defaults of built-ins
enum EPrecisionClass {
EPcGeneral,
EPcFragment,
EPcCount
};
// A process-global symbol table per version per profile for built-ins common
// to multiple stages (languages), and a process-global symbol table per version
// per profile per stage for built-ins unique to each stage. They will be sparsely
// populated, so they will only only be generated as needed.
//
// Each has a different set of built-ins, and we want to preserve that from
// compile to compile.
//
TSymbolTable* CommonSymbolTable[VersionCount][EProfileCount][EPcCount] = {};
TSymbolTable* SharedSymbolTables[VersionCount][EProfileCount][EShLangCount] = {};
TPoolAllocator* PerProcessGPA = 0;
bool InitializeSymbolTable(const TBuiltIns& builtIns, int version, EProfile profile, EShLanguage language, TInfoSink& infoSink,
const TBuiltInResource* resources, TSymbolTable* symbolTables)
bool InitializeSymbolTable(const TString& builtIns, int version, EProfile profile, EShLanguage language, TInfoSink& infoSink,
TSymbolTable& symbolTable)
{
TIntermediate intermediate(infoSink, version, profile);
TSymbolTable* symbolTable;
if (resources)
symbolTable = symbolTables;
else
symbolTable = &symbolTables[language];
TParseContext parseContext(*symbolTable, intermediate, true, version, profile, language, infoSink);
TParseContext parseContext(symbolTable, intermediate, true, version, profile, language, infoSink);
TPpContext ppContext(parseContext);
glslang::TScanContext scanContext(parseContext);
parseContext.scanContext = &scanContext;
parseContext.ppContext = &ppContext;
assert(symbolTable->isEmpty() || symbolTable->atSharedBuiltInLevel());
assert(symbolTable.isEmpty() || symbolTable.atSharedBuiltInLevel());
//
// Parse the built-ins. This should only happen once per
@ -117,55 +120,72 @@ bool InitializeSymbolTable(const TBuiltIns& builtIns, int version, EProfile prof
// are preserved, and the test for an empty table fails.
//
symbolTable->push();
symbolTable.push();
const char* builtInShaders[2];
int builtInLengths[2];
builtInShaders[0] = builtIns.getCommonString().c_str();
builtInLengths[0] = builtIns.getCommonString().size();
builtInShaders[1] = builtIns.getStageString(language).c_str();
builtInLengths[1] = builtIns.getStageString(language).size();
builtInShaders[0] = builtIns.c_str();
builtInLengths[0] = builtIns.size();
if (! parseContext.parseShaderStrings(ppContext, const_cast<char**>(builtInShaders), builtInLengths, 2) != 0) {
if (! parseContext.parseShaderStrings(ppContext, const_cast<char**>(builtInShaders), builtInLengths, 1) != 0) {
infoSink.info.message(EPrefixInternalError, "Unable to parse built-ins");
printf("Unable to parse built-ins\n");
return false;
}
if (resources)
IdentifyBuiltIns(version, profile, parseContext.language, *symbolTable, *resources);
else
IdentifyBuiltIns(version, profile, parseContext.language, *symbolTable);
return true;
}
bool GenerateBuiltInSymbolTable(TInfoSink& infoSink, TSymbolTable* symbolTables, int version, EProfile profile)
//
// To call for per-stage initialization, with the common table already complete.
//
void InitializeSymbolTable(TBuiltIns& builtIns, int version, EProfile profile, EShLanguage language, TInfoSink& infoSink, TSymbolTable* commonTable, TSymbolTable* symbolTables)
{
int commonIndex = EPcGeneral;
if (profile == EEsProfile && language == EShLangFragment)
commonIndex = EPcFragment;
symbolTables[language].adoptLevels(commonTable[commonIndex]);
InitializeSymbolTable(builtIns.getStageString(language), version, profile, language, infoSink, symbolTables[language]);
IdentifyBuiltIns(version, profile, language, symbolTables[language]);
if (profile == EEsProfile)
symbolTables[language].setNoBuiltInRedeclarations();
}
bool GenerateBuiltInSymbolTable(TInfoSink& infoSink, TSymbolTable* commonTable, TSymbolTable* symbolTables, int version, EProfile profile)
{
TBuiltIns builtIns;
builtIns.initialize(version, profile);
InitializeSymbolTable(builtIns, version, profile, EShLangVertex, infoSink, 0, symbolTables);
// do the common table
InitializeSymbolTable(builtIns.getCommonString(), version, profile, EShLangVertex, infoSink, commonTable[EPcGeneral]);
if (profile == EEsProfile)
InitializeSymbolTable(builtIns.getCommonString(), version, profile, EShLangFragment, infoSink, commonTable[EPcFragment]);
// do the per-stage tables
InitializeSymbolTable(builtIns, version, profile, EShLangVertex, infoSink, commonTable, symbolTables);
InitializeSymbolTable(builtIns, version, profile, EShLangFragment, infoSink, commonTable, symbolTables);
if (profile != EEsProfile && version >= 400) {
InitializeSymbolTable(builtIns, version, profile, EShLangTessControl, infoSink, 0, symbolTables);
InitializeSymbolTable(builtIns, version, profile, EShLangTessEvaluation, infoSink, 0, symbolTables);
InitializeSymbolTable(builtIns, version, profile, EShLangTessControl, infoSink, commonTable, symbolTables);
InitializeSymbolTable(builtIns, version, profile, EShLangTessEvaluation, infoSink, commonTable, symbolTables);
}
if (profile != EEsProfile && version >= 150)
InitializeSymbolTable(builtIns, version, profile, EShLangGeometry, infoSink, 0, symbolTables);
InitializeSymbolTable(builtIns, version, profile, EShLangFragment, infoSink, 0, symbolTables);
InitializeSymbolTable(builtIns, version, profile, EShLangGeometry, infoSink, commonTable, symbolTables);
if (profile != EEsProfile && version >= 430)
InitializeSymbolTable(builtIns, version, profile, EShLangCompute, infoSink, 0, symbolTables);
InitializeSymbolTable(builtIns, version, profile, EShLangCompute, infoSink, commonTable, symbolTables);
return true;
}
bool AddContextSpecificSymbols(const TBuiltInResource* resources, TInfoSink& infoSink, TSymbolTable* symbolTables, int version, EProfile profile, EShLanguage language)
bool AddContextSpecificSymbols(const TBuiltInResource* resources, TInfoSink& infoSink, TSymbolTable& symbolTable, int version, EProfile profile, EShLanguage language)
{
TBuiltIns builtIns;
builtIns.initialize(*resources, version, profile, language);
InitializeSymbolTable(builtIns, version, profile, language, infoSink, resources, symbolTables);
InitializeSymbolTable(builtIns.getCommonString(), version, profile, language, infoSink, symbolTable);
IdentifyBuiltIns(version, profile, language, symbolTable, *resources);
return true;
}
@ -189,9 +209,9 @@ void SetupBuiltinSymbolTable(int version, EProfile profile)
// Make sure only one thread tries to do this at a time
glslang::GetGlobalLock();
// See if it's already been done.
// See if it's already been done for this version/profile combination
int versionIndex = MapVersionToIndex(version);
if (SharedSymbolTables[versionIndex][profile][EShLangVertex]) {
if (CommonSymbolTable[versionIndex][profile][EPcGeneral]) {
glslang::ReleaseGlobalLock();
return;
@ -202,25 +222,34 @@ void SetupBuiltinSymbolTable(int version, EProfile profile)
TPoolAllocator* builtInPoolAllocator = new TPoolAllocator();
SetThreadPoolAllocator(*builtInPoolAllocator);
// Generate the symbol table using the new pool
TSymbolTable symTables[EShLangCount];
if (profile == EEsProfile) {
for (int stage = 0; stage < EShLangCount; ++stage)
symTables[stage].setNoBuiltInRedeclarations();
}
GenerateBuiltInSymbolTable(infoSink, symTables, version, profile);
// Generate the local symbol tables using the new pool
TSymbolTable commonTable[2];
TSymbolTable stageTables[EShLangCount];
GenerateBuiltInSymbolTable(infoSink, commonTable, stageTables, version, profile);
// Switch to the process-global pool
SetThreadPoolAllocator(*PerProcessGPA);
// Copy the symbol table from the new pool to the process-global pool
// Copy the local symbol tables from the new pool to the global tables using the process-global pool
for (int precClass = 0; precClass < EPcCount; ++precClass) {
if (! commonTable[precClass].isEmpty()) {
CommonSymbolTable[versionIndex][profile][precClass] = new TSymbolTable;
CommonSymbolTable[versionIndex][profile][precClass]->copyTable(commonTable[precClass]);
}
}
for (int stage = 0; stage < EShLangCount; ++stage) {
if (! symTables[stage].isEmpty()) {
if (! stageTables[stage].isEmpty()) {
SharedSymbolTables[versionIndex][profile][stage] = new TSymbolTable;
SharedSymbolTables[versionIndex][profile][stage]->copyTable(symTables[stage]);
SharedSymbolTables[versionIndex][profile][stage]->copyTable(stageTables[stage]);
}
}
// Explicitly clean up the local tables before deleting the pool they used and before releasing the lock.
for (int precClass = 0; precClass < EPcCount; ++precClass)
commonTable[precClass].~TSymbolTable();
for (int stage = 0; stage < EShLangCount; ++stage)
stageTables[stage].~TSymbolTable();
delete builtInPoolAllocator;
SetThreadPoolAllocator(savedGPA);
@ -429,18 +458,13 @@ int ShCompile(
TSymbolTable* cachedTable = SharedSymbolTables[MapVersionToIndex(version)]
[profile]
[compiler->getLanguage()];
TSymbolTable* errorTable = 0;
if (! cachedTable) {
errorTable = new TSymbolTable;
cachedTable = errorTable;
}
TSymbolTable symbolTable(*cachedTable);
if (errorTable)
delete errorTable;
TSymbolTable symbolTable;
if (cachedTable)
symbolTable.adoptLevels(*cachedTable);
// Add built-in symbols that are potentially context dependent;
// they get popped again further down.
AddContextSpecificSymbols(resources, compiler->infoSink, &symbolTable, version, profile, compiler->getLanguage());
AddContextSpecificSymbols(resources, compiler->infoSink, symbolTable, version, profile, compiler->getLanguage());
TParseContext parseContext(symbolTable, intermediate, false, version, profile, compiler->getLanguage(), compiler->infoSink, forwardCompatible, messages);
glslang::TScanContext scanContext(parseContext);

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@ -246,7 +246,7 @@ protected:
class TSymbolTableLevel {
public:
POOL_ALLOCATOR_NEW_DELETE(GetThreadPoolAllocator())
TSymbolTableLevel() : defaultPrecision (0), anonId(0) { }
TSymbolTableLevel() : defaultPrecision(0), anonId(0) { }
~TSymbolTableLevel();
bool insert(TSymbol& symbol)
@ -365,21 +365,12 @@ protected:
class TSymbolTable {
public:
TSymbolTable() : uniqueId(0), noBuiltInRedeclarations(false), adoptedLevels(1) // TODO: memory: can we make adoptedLevels be 0 for symbol tables we don't keep?
TSymbolTable() : uniqueId(0), noBuiltInRedeclarations(false), adoptedLevels(0)
{
//
// This symbol table cannot be used until push() is called.
//
}
explicit TSymbolTable(TSymbolTable& symTable)
{
if (! symTable.isEmpty()) {
table.push_back(symTable.table[0]);
adoptedLevels = 1;
uniqueId = symTable.uniqueId;
noBuiltInRedeclarations = symTable.noBuiltInRedeclarations;
} // else should only be to handle error paths
}
~TSymbolTable()
{
// don't deallocate levels passed in from elsewhere
@ -388,18 +379,28 @@ public:
}
//
// When the symbol table is initialized with the built-ins, there should
// 'push' calls, so that built-in shared across all compiles are at level 0
// built-ins specific to a compile are at level 1 and the shader
// globals are at level 2.
//
// TODO: compile-time memory: have an even earlier level for all built-ins
// common to all stages. Currently, each stage has copy.
// While level adopting is generic, the methods below enact a the following
// convention for levels:
// 0: common built-ins shared across all stages, all compiles, only one copy for all symbol tables
// 1: per-stage built-ins, shared across all compiles, but a different copy per stage
// 2: built-ins specific to a compile, like resources that are context-dependent
// 3: user-shader globals
//
void adoptLevels(TSymbolTable& symTable)
{
for (unsigned int level = 0; level < symTable.table.size(); ++level) {
table.push_back(symTable.table[level]);
++adoptedLevels;
}
uniqueId = symTable.uniqueId;
noBuiltInRedeclarations = symTable.noBuiltInRedeclarations;
}
bool isEmpty() { return table.size() == 0; }
bool atBuiltInLevel() { return atSharedBuiltInLevel() || atDynamicBuiltInLevel(); }
bool atSharedBuiltInLevel() { return table.size() == 1; }
bool atGlobalLevel() { return table.size() <= 3; }
bool atSharedBuiltInLevel() { return table.size() <= 2; }
bool atDynamicBuiltInLevel() { return table.size() == 3; }
bool atGlobalLevel() { return table.size() <= 4; }
void setNoBuiltInRedeclarations() { noBuiltInRedeclarations = true; }
void push()
@ -450,8 +451,16 @@ public:
return symbol;
}
TSymbolTableLevel* getGlobalLevel() { assert(table.size() >= 3); return table[2]; }
void relateToOperator(const char* name, TOperator op) { table[0]->relateToOperator(name, op); }
void relateToOperator(const char* name, TOperator op)
{
for (unsigned int level = 0; level < table.size(); ++level) {
if (atSharedBuiltInLevel())
table[level]->relateToOperator(name, op);
else
break;
}
}
int getMaxSymbolId() { return uniqueId; }
void dump(TInfoSink &infoSink) const;
void copyTable(const TSymbolTable& copyOf);
@ -459,10 +468,10 @@ public:
void setPreviousDefaultPrecisions(TPrecisionQualifier *p) { table[currentLevel()]->setPreviousDefaultPrecisions(p); }
protected:
TSymbolTable(TSymbolTable&);
TSymbolTable& operator=(TSymbolTableLevel&);
int currentLevel() const { return static_cast<int>(table.size()) - 1; }
bool atDynamicBuiltInLevel() { return table.size() == 2; }
std::vector<TSymbolTableLevel*> table;
int uniqueId; // for unique identification in code generation

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@ -1098,7 +1098,7 @@ declaration
| PRECISION precision_qualifier type_specifier SEMICOLON {
parseContext.profileRequires($1.loc, ENoProfile, 130, 0, "precision statement");
// lazy setting of the previous scope's defaults, only takes on first one in a particular scope
// lazy setting of the previous scope's defaults, has effect only the first time it is called in a particular scope
parseContext.symbolTable.setPreviousDefaultPrecisions(&parseContext.defaultPrecision[0]);
parseContext.setDefaultPrecision($1.loc, $3, $2.qualifier.precision);