Turn on the sampler 2DMS types for ES 3.1.

git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@27741 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
John Kessenich
2014-08-14 23:30:11 +00:00
parent 58f5a5e77a
commit a3d8557a44
6 changed files with 113 additions and 9 deletions

View File

@@ -85,7 +85,7 @@ Shader Functionality to Implement/Finish
- overlapping offsets
+ frexp/ldexp
+ packUnorm4x8(),packSnorm4x8(), unpackUnorm4x8(), unpackSnorm4x8()
- 2DMS samplers and images
+ 2DMS samplers and images
- inheritance of memory qualifiers in block members
GLSL 1.2
+ Handle multiple compilation units per stage