minor improvements to formating
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@ -480,7 +480,9 @@ void SetupBuiltinSymbolTable(int version, EProfile profile, const SpvVersion& sp
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void DumpBuiltinSymbolTable(TInfoSink& infoSink, const TSymbolTable& symbolTable)
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{
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infoSink.debug << "BuiltinSymbolTable {\n";
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symbolTable.dump(infoSink, true);
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infoSink.debug << "}\n";
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}
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@ -915,9 +917,8 @@ bool ProcessDeferred(
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return false;
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}
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if (messages & EShMsgBuiltinSymbolTable) {
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if (messages & EShMsgBuiltinSymbolTable)
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DumpBuiltinSymbolTable(compiler->infoSink, *symbolTable);
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}
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//
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// Now we can process the full shader under proper symbols and rules.
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@ -196,8 +196,8 @@ void TVariable::dump(TInfoSink &infoSink, bool complete) const
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{
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infoSink.debug << getName().c_str() << ": " << type.getCompleteString();
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dumpExtensions(infoSink);
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}
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else {
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} else
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{
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infoSink.debug << getName().c_str() << ": " << type.getStorageQualifierString() << " "
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<< type.getBasicTypeString();
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if (type.isArray())
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@ -213,11 +213,14 @@ void TFunction::dump(TInfoSink &infoSink, bool complete) const
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{
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if (complete)
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{
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infoSink.debug << getName().c_str() << ": " << returnType.getCompleteString() << " " << getName().c_str() << "(";
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infoSink.debug << getName().c_str() << ": " << returnType.getCompleteString() << " " << getName().c_str()
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<< "(";
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int numParams = getParamCount();
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for (int i = 0; i < numParams; i++){
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const TParameter& param = parameters[i];
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infoSink.debug << param.type->getCompleteString() << " " << (param.name ? param.name->c_str() : "") << (i < numParams-1 ? "," : "");
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for (int i = 0; i < numParams; i++)
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{
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const TParameter ¶m = parameters[i];
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infoSink.debug << param.type->getCompleteString() << " "
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<< (param.name ? param.name->c_str() : "") << (i < numParams - 1 ? "," : "");
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}
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infoSink.debug << ")";
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dumpExtensions(infoSink);
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