Merge pull request #876 from ligfx/cmaketargetincludedirectories
CMake: use target_include_directories to expose includes
This commit is contained in:
commit
b91189dbe5
@ -43,6 +43,7 @@ endif(ENABLE_NV_EXTENSIONS)
|
||||
add_library(SPIRV ${LIB_TYPE} ${SOURCES} ${HEADERS})
|
||||
set_property(TARGET SPIRV PROPERTY FOLDER glslang)
|
||||
set_property(TARGET SPIRV PROPERTY POSITION_INDEPENDENT_CODE ON)
|
||||
target_include_directories(SPIRV PUBLIC ..)
|
||||
|
||||
add_library(SPVRemapper ${LIB_TYPE} ${SPVREMAP_SOURCES} ${SPVREMAP_HEADERS})
|
||||
set_property(TARGET SPVRemapper PROPERTY FOLDER glslang)
|
||||
|
||||
@ -84,6 +84,7 @@ add_library(glslang ${LIB_TYPE} ${BISON_GLSLParser_OUTPUT_SOURCE} ${SOURCES} ${H
|
||||
set_property(TARGET glslang PROPERTY FOLDER glslang)
|
||||
set_property(TARGET glslang PROPERTY POSITION_INDEPENDENT_CODE ON)
|
||||
target_link_libraries(glslang OGLCompiler OSDependent)
|
||||
target_include_directories(glslang PUBLIC ..)
|
||||
|
||||
if(WIN32 AND BUILD_SHARED_LIBS)
|
||||
set_target_properties(glslang PROPERTIES PREFIX "")
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user