Merge pull request #648 from steve-lunarg/type-identifiers
HLSL: allow type keywords as identifiers, and add half type
This commit is contained in:
commit
bf9a2f30c9
161
Test/baseResults/hlsl.type.half.frag.out
Normal file
161
Test/baseResults/hlsl.type.half.frag.out
Normal file
@ -0,0 +1,161 @@
|
||||
hlsl.type.half.frag
|
||||
Shader version: 450
|
||||
gl_FragCoord origin is upper left
|
||||
0:? Sequence
|
||||
0:3 Function Definition: main( (temp 4-component vector of float)
|
||||
0:3 Function Parameters:
|
||||
0:? Sequence
|
||||
0:4 Sequence
|
||||
0:4 move second child to first child (temp mediump float)
|
||||
0:4 'h0' (temp mediump float)
|
||||
0:4 Constant:
|
||||
0:4 0.000000
|
||||
0:5 Sequence
|
||||
0:5 move second child to first child (temp mediump 1-component vector of float)
|
||||
0:5 'h1' (temp mediump 1-component vector of float)
|
||||
0:5 Constant:
|
||||
0:5 1.000000
|
||||
0:6 Sequence
|
||||
0:6 move second child to first child (temp mediump 2-component vector of float)
|
||||
0:6 'h2' (temp mediump 2-component vector of float)
|
||||
0:6 Constant:
|
||||
0:6 2.000000
|
||||
0:6 2.000000
|
||||
0:7 Sequence
|
||||
0:7 move second child to first child (temp mediump 3-component vector of float)
|
||||
0:7 'h3' (temp mediump 3-component vector of float)
|
||||
0:7 Constant:
|
||||
0:7 3.000000
|
||||
0:7 3.000000
|
||||
0:7 3.000000
|
||||
0:8 Sequence
|
||||
0:8 move second child to first child (temp mediump 4-component vector of float)
|
||||
0:8 'h4' (temp mediump 4-component vector of float)
|
||||
0:8 Constant:
|
||||
0:8 4.000000
|
||||
0:8 4.000000
|
||||
0:8 4.000000
|
||||
0:8 4.000000
|
||||
0:10 Sequence
|
||||
0:10 move second child to first child (temp 4-component vector of float)
|
||||
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
|
||||
0:10 Constant:
|
||||
0:10 0.000000
|
||||
0:10 0.000000
|
||||
0:10 0.000000
|
||||
0:10 0.000000
|
||||
0:10 Branch: Return
|
||||
0:? Linker Objects
|
||||
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
|
||||
|
||||
|
||||
Linked fragment stage:
|
||||
|
||||
|
||||
Shader version: 450
|
||||
gl_FragCoord origin is upper left
|
||||
0:? Sequence
|
||||
0:3 Function Definition: main( (temp 4-component vector of float)
|
||||
0:3 Function Parameters:
|
||||
0:? Sequence
|
||||
0:4 Sequence
|
||||
0:4 move second child to first child (temp mediump float)
|
||||
0:4 'h0' (temp mediump float)
|
||||
0:4 Constant:
|
||||
0:4 0.000000
|
||||
0:5 Sequence
|
||||
0:5 move second child to first child (temp mediump 1-component vector of float)
|
||||
0:5 'h1' (temp mediump 1-component vector of float)
|
||||
0:5 Constant:
|
||||
0:5 1.000000
|
||||
0:6 Sequence
|
||||
0:6 move second child to first child (temp mediump 2-component vector of float)
|
||||
0:6 'h2' (temp mediump 2-component vector of float)
|
||||
0:6 Constant:
|
||||
0:6 2.000000
|
||||
0:6 2.000000
|
||||
0:7 Sequence
|
||||
0:7 move second child to first child (temp mediump 3-component vector of float)
|
||||
0:7 'h3' (temp mediump 3-component vector of float)
|
||||
0:7 Constant:
|
||||
0:7 3.000000
|
||||
0:7 3.000000
|
||||
0:7 3.000000
|
||||
0:8 Sequence
|
||||
0:8 move second child to first child (temp mediump 4-component vector of float)
|
||||
0:8 'h4' (temp mediump 4-component vector of float)
|
||||
0:8 Constant:
|
||||
0:8 4.000000
|
||||
0:8 4.000000
|
||||
0:8 4.000000
|
||||
0:8 4.000000
|
||||
0:10 Sequence
|
||||
0:10 move second child to first child (temp 4-component vector of float)
|
||||
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
|
||||
0:10 Constant:
|
||||
0:10 0.000000
|
||||
0:10 0.000000
|
||||
0:10 0.000000
|
||||
0:10 0.000000
|
||||
0:10 Branch: Return
|
||||
0:? Linker Objects
|
||||
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
|
||||
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80001
|
||||
// Id's are bound by 31
|
||||
|
||||
Capability Shader
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Fragment 4 "main" 28
|
||||
ExecutionMode 4 OriginUpperLeft
|
||||
Name 4 "main"
|
||||
Name 8 "h0"
|
||||
Name 10 "h1"
|
||||
Name 14 "h2"
|
||||
Name 19 "h3"
|
||||
Name 24 "h4"
|
||||
Name 28 "@entryPointOutput"
|
||||
Decorate 8(h0) RelaxedPrecision
|
||||
Decorate 10(h1) RelaxedPrecision
|
||||
Decorate 14(h2) RelaxedPrecision
|
||||
Decorate 19(h3) RelaxedPrecision
|
||||
Decorate 24(h4) RelaxedPrecision
|
||||
Decorate 28(@entryPointOutput) Location 0
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeFloat 32
|
||||
7: TypePointer Function 6(float)
|
||||
9: 6(float) Constant 0
|
||||
11: 6(float) Constant 1065353216
|
||||
12: TypeVector 6(float) 2
|
||||
13: TypePointer Function 12(fvec2)
|
||||
15: 6(float) Constant 1073741824
|
||||
16: 12(fvec2) ConstantComposite 15 15
|
||||
17: TypeVector 6(float) 3
|
||||
18: TypePointer Function 17(fvec3)
|
||||
20: 6(float) Constant 1077936128
|
||||
21: 17(fvec3) ConstantComposite 20 20 20
|
||||
22: TypeVector 6(float) 4
|
||||
23: TypePointer Function 22(fvec4)
|
||||
25: 6(float) Constant 1082130432
|
||||
26: 22(fvec4) ConstantComposite 25 25 25 25
|
||||
27: TypePointer Output 22(fvec4)
|
||||
28(@entryPointOutput): 27(ptr) Variable Output
|
||||
29: 22(fvec4) ConstantComposite 9 9 9 9
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
8(h0): 7(ptr) Variable Function
|
||||
10(h1): 7(ptr) Variable Function
|
||||
14(h2): 13(ptr) Variable Function
|
||||
19(h3): 18(ptr) Variable Function
|
||||
24(h4): 23(ptr) Variable Function
|
||||
Store 8(h0) 9
|
||||
Store 10(h1) 11
|
||||
Store 14(h2) 16
|
||||
Store 19(h3) 21
|
||||
Store 24(h4) 26
|
||||
Store 28(@entryPointOutput) 29
|
||||
Return
|
||||
FunctionEnd
|
382
Test/baseResults/hlsl.type.identifier.frag.out
Normal file
382
Test/baseResults/hlsl.type.identifier.frag.out
Normal file
@ -0,0 +1,382 @@
|
||||
hlsl.type.identifier.frag
|
||||
Shader version: 450
|
||||
gl_FragCoord origin is upper left
|
||||
0:? Sequence
|
||||
0:6 Function Definition: fn(f1; (temp float)
|
||||
0:6 Function Parameters:
|
||||
0:6 'float' (in float)
|
||||
0:? Sequence
|
||||
0:6 Branch: Return with expression
|
||||
0:6 'float' (in float)
|
||||
0:9 Function Definition: main( (temp 4-component vector of float)
|
||||
0:9 Function Parameters:
|
||||
0:? Sequence
|
||||
0:10 Sequence
|
||||
0:10 move second child to first child (temp float)
|
||||
0:10 'float' (temp float)
|
||||
0:10 Constant:
|
||||
0:10 7.000000
|
||||
0:11 Sequence
|
||||
0:11 move second child to first child (temp 2-element array of bool)
|
||||
0:11 'bool' (temp 2-element array of bool)
|
||||
0:11 Construct bool (temp 2-element array of bool)
|
||||
0:11 Convert float to bool (temp bool)
|
||||
0:11 'float' (temp float)
|
||||
0:11 Convert float to bool (temp bool)
|
||||
0:11 'float' (temp float)
|
||||
0:12 Sequence
|
||||
0:12 move second child to first child (temp int)
|
||||
0:12 'int' (temp int)
|
||||
0:12 Convert bool to int (temp int)
|
||||
0:12 direct index (temp bool)
|
||||
0:12 'bool' (temp 2-element array of bool)
|
||||
0:12 Constant:
|
||||
0:12 1 (const int)
|
||||
0:13 Sequence
|
||||
0:13 move second child to first child (temp uint)
|
||||
0:13 'uint' (temp uint)
|
||||
0:13 Convert float to uint (temp uint)
|
||||
0:13 add (temp float)
|
||||
0:13 'float' (temp float)
|
||||
0:13 Convert int to float (temp float)
|
||||
0:13 'int' (temp int)
|
||||
0:14 Sequence
|
||||
0:14 move second child to first child (temp mediump float)
|
||||
0:14 'min16float' (temp mediump float)
|
||||
0:14 Convert uint to float (temp mediump float)
|
||||
0:14 'uint' (temp mediump uint)
|
||||
0:15 Sequence
|
||||
0:15 move second child to first child (temp mediump float)
|
||||
0:15 'min10float' (temp mediump float)
|
||||
0:15 'min16float' (temp mediump float)
|
||||
0:16 Sequence
|
||||
0:16 move second child to first child (temp mediump float)
|
||||
0:16 'half' (temp mediump float)
|
||||
0:16 Constant:
|
||||
0:16 0.500000
|
||||
0:? Sequence
|
||||
0:20 move second child to first child (temp float)
|
||||
0:20 float: direct index for structure (temp float)
|
||||
0:20 'float' (temp structure{temp float float})
|
||||
0:20 Constant:
|
||||
0:20 0 (const int)
|
||||
0:20 Constant:
|
||||
0:20 42.000000
|
||||
0:23 move second child to first child (temp bool)
|
||||
0:23 direct index (temp bool)
|
||||
0:23 'bool' (temp 2-element array of bool)
|
||||
0:23 Constant:
|
||||
0:23 0 (const int)
|
||||
0:23 direct index (temp bool)
|
||||
0:23 'bool' (temp 2-element array of bool)
|
||||
0:23 Constant:
|
||||
0:23 1 (const int)
|
||||
0:25 move second child to first child (temp mediump float)
|
||||
0:25 'float' (temp mediump float)
|
||||
0:25 add (temp mediump float)
|
||||
0:25 add (temp mediump float)
|
||||
0:25 add (temp mediump float)
|
||||
0:25 add (temp mediump float)
|
||||
0:25 add (temp mediump float)
|
||||
0:25 add (temp mediump float)
|
||||
0:25 'float' (temp mediump float)
|
||||
0:25 Convert int to float (temp mediump float)
|
||||
0:25 'int' (temp mediump int)
|
||||
0:25 Convert uint to float (temp mediump float)
|
||||
0:25 'uint' (temp mediump uint)
|
||||
0:25 'min16float' (temp mediump float)
|
||||
0:25 'min10float' (temp mediump float)
|
||||
0:25 Test condition and select (temp mediump float)
|
||||
0:25 Condition
|
||||
0:25 direct index (temp bool)
|
||||
0:25 'bool' (temp 2-element array of bool)
|
||||
0:25 Constant:
|
||||
0:25 0 (const int)
|
||||
0:25 true case
|
||||
0:25 Convert int to float (temp mediump float)
|
||||
0:25 'int' (temp mediump int)
|
||||
0:25 false case
|
||||
0:25 'float' (temp mediump float)
|
||||
0:25 Function Call: fn(f1; (temp mediump float)
|
||||
0:25 'float' (temp mediump float)
|
||||
0:27 Sequence
|
||||
0:27 move second child to first child (temp 4-component vector of float)
|
||||
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
|
||||
0:27 Construct vec4 (temp 4-component vector of float)
|
||||
0:27 'float' (temp float)
|
||||
0:27 Branch: Return
|
||||
0:? Linker Objects
|
||||
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
|
||||
|
||||
|
||||
Linked fragment stage:
|
||||
|
||||
|
||||
Shader version: 450
|
||||
gl_FragCoord origin is upper left
|
||||
0:? Sequence
|
||||
0:6 Function Definition: fn(f1; (temp float)
|
||||
0:6 Function Parameters:
|
||||
0:6 'float' (in float)
|
||||
0:? Sequence
|
||||
0:6 Branch: Return with expression
|
||||
0:6 'float' (in float)
|
||||
0:9 Function Definition: main( (temp 4-component vector of float)
|
||||
0:9 Function Parameters:
|
||||
0:? Sequence
|
||||
0:10 Sequence
|
||||
0:10 move second child to first child (temp float)
|
||||
0:10 'float' (temp float)
|
||||
0:10 Constant:
|
||||
0:10 7.000000
|
||||
0:11 Sequence
|
||||
0:11 move second child to first child (temp 2-element array of bool)
|
||||
0:11 'bool' (temp 2-element array of bool)
|
||||
0:11 Construct bool (temp 2-element array of bool)
|
||||
0:11 Convert float to bool (temp bool)
|
||||
0:11 'float' (temp float)
|
||||
0:11 Convert float to bool (temp bool)
|
||||
0:11 'float' (temp float)
|
||||
0:12 Sequence
|
||||
0:12 move second child to first child (temp int)
|
||||
0:12 'int' (temp int)
|
||||
0:12 Convert bool to int (temp int)
|
||||
0:12 direct index (temp bool)
|
||||
0:12 'bool' (temp 2-element array of bool)
|
||||
0:12 Constant:
|
||||
0:12 1 (const int)
|
||||
0:13 Sequence
|
||||
0:13 move second child to first child (temp uint)
|
||||
0:13 'uint' (temp uint)
|
||||
0:13 Convert float to uint (temp uint)
|
||||
0:13 add (temp float)
|
||||
0:13 'float' (temp float)
|
||||
0:13 Convert int to float (temp float)
|
||||
0:13 'int' (temp int)
|
||||
0:14 Sequence
|
||||
0:14 move second child to first child (temp mediump float)
|
||||
0:14 'min16float' (temp mediump float)
|
||||
0:14 Convert uint to float (temp mediump float)
|
||||
0:14 'uint' (temp mediump uint)
|
||||
0:15 Sequence
|
||||
0:15 move second child to first child (temp mediump float)
|
||||
0:15 'min10float' (temp mediump float)
|
||||
0:15 'min16float' (temp mediump float)
|
||||
0:16 Sequence
|
||||
0:16 move second child to first child (temp mediump float)
|
||||
0:16 'half' (temp mediump float)
|
||||
0:16 Constant:
|
||||
0:16 0.500000
|
||||
0:? Sequence
|
||||
0:20 move second child to first child (temp float)
|
||||
0:20 float: direct index for structure (temp float)
|
||||
0:20 'float' (temp structure{temp float float})
|
||||
0:20 Constant:
|
||||
0:20 0 (const int)
|
||||
0:20 Constant:
|
||||
0:20 42.000000
|
||||
0:23 move second child to first child (temp bool)
|
||||
0:23 direct index (temp bool)
|
||||
0:23 'bool' (temp 2-element array of bool)
|
||||
0:23 Constant:
|
||||
0:23 0 (const int)
|
||||
0:23 direct index (temp bool)
|
||||
0:23 'bool' (temp 2-element array of bool)
|
||||
0:23 Constant:
|
||||
0:23 1 (const int)
|
||||
0:25 move second child to first child (temp mediump float)
|
||||
0:25 'float' (temp mediump float)
|
||||
0:25 add (temp mediump float)
|
||||
0:25 add (temp mediump float)
|
||||
0:25 add (temp mediump float)
|
||||
0:25 add (temp mediump float)
|
||||
0:25 add (temp mediump float)
|
||||
0:25 add (temp mediump float)
|
||||
0:25 'float' (temp mediump float)
|
||||
0:25 Convert int to float (temp mediump float)
|
||||
0:25 'int' (temp mediump int)
|
||||
0:25 Convert uint to float (temp mediump float)
|
||||
0:25 'uint' (temp mediump uint)
|
||||
0:25 'min16float' (temp mediump float)
|
||||
0:25 'min10float' (temp mediump float)
|
||||
0:25 Test condition and select (temp mediump float)
|
||||
0:25 Condition
|
||||
0:25 direct index (temp bool)
|
||||
0:25 'bool' (temp 2-element array of bool)
|
||||
0:25 Constant:
|
||||
0:25 0 (const int)
|
||||
0:25 true case
|
||||
0:25 Convert int to float (temp mediump float)
|
||||
0:25 'int' (temp mediump int)
|
||||
0:25 false case
|
||||
0:25 'float' (temp mediump float)
|
||||
0:25 Function Call: fn(f1; (temp mediump float)
|
||||
0:25 'float' (temp mediump float)
|
||||
0:27 Sequence
|
||||
0:27 move second child to first child (temp 4-component vector of float)
|
||||
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
|
||||
0:27 Construct vec4 (temp 4-component vector of float)
|
||||
0:27 'float' (temp float)
|
||||
0:27 Branch: Return
|
||||
0:? Linker Objects
|
||||
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
|
||||
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80001
|
||||
// Id's are bound by 92
|
||||
|
||||
Capability Shader
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Fragment 4 "main" 88
|
||||
ExecutionMode 4 OriginUpperLeft
|
||||
Name 4 "main"
|
||||
Name 10 "fn(f1;"
|
||||
Name 9 "float"
|
||||
Name 15 "float"
|
||||
Name 22 "bool"
|
||||
Name 31 "int"
|
||||
Name 39 "uint"
|
||||
Name 45 "min16float"
|
||||
Name 48 "min10float"
|
||||
Name 50 "half"
|
||||
Name 52 "foo_t"
|
||||
MemberName 52(foo_t) 0 "float"
|
||||
Name 54 "float"
|
||||
Name 82 "param"
|
||||
Name 88 "@entryPointOutput"
|
||||
Decorate 45(min16float) RelaxedPrecision
|
||||
Decorate 46 RelaxedPrecision
|
||||
Decorate 47 RelaxedPrecision
|
||||
Decorate 48(min10float) RelaxedPrecision
|
||||
Decorate 49 RelaxedPrecision
|
||||
Decorate 50(half) RelaxedPrecision
|
||||
Decorate 60 RelaxedPrecision
|
||||
Decorate 61 RelaxedPrecision
|
||||
Decorate 62 RelaxedPrecision
|
||||
Decorate 63 RelaxedPrecision
|
||||
Decorate 64 RelaxedPrecision
|
||||
Decorate 65 RelaxedPrecision
|
||||
Decorate 66 RelaxedPrecision
|
||||
Decorate 67 RelaxedPrecision
|
||||
Decorate 68 RelaxedPrecision
|
||||
Decorate 69 RelaxedPrecision
|
||||
Decorate 70 RelaxedPrecision
|
||||
Decorate 76 RelaxedPrecision
|
||||
Decorate 77 RelaxedPrecision
|
||||
Decorate 79 RelaxedPrecision
|
||||
Decorate 80 RelaxedPrecision
|
||||
Decorate 81 RelaxedPrecision
|
||||
Decorate 83 RelaxedPrecision
|
||||
Decorate 84 RelaxedPrecision
|
||||
Decorate 85 RelaxedPrecision
|
||||
Decorate 88(@entryPointOutput) Location 0
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeFloat 32
|
||||
7: TypePointer Function 6(float)
|
||||
8: TypeFunction 6(float) 7(ptr)
|
||||
16: 6(float) Constant 1088421888
|
||||
17: TypeBool
|
||||
18: TypeInt 32 0
|
||||
19: 18(int) Constant 2
|
||||
20: TypeArray 17(bool) 19
|
||||
21: TypePointer Function 20
|
||||
24: 6(float) Constant 0
|
||||
29: TypeInt 32 1
|
||||
30: TypePointer Function 29(int)
|
||||
32: 29(int) Constant 1
|
||||
33: TypePointer Function 17(bool)
|
||||
36: 29(int) Constant 0
|
||||
38: TypePointer Function 18(int)
|
||||
51: 6(float) Constant 1056964608
|
||||
52(foo_t): TypeStruct 6(float)
|
||||
53: TypePointer Function 52(foo_t)
|
||||
55: 6(float) Constant 1109917696
|
||||
86: TypeVector 6(float) 4
|
||||
87: TypePointer Output 86(fvec4)
|
||||
88(@entryPointOutput): 87(ptr) Variable Output
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
15(float): 7(ptr) Variable Function
|
||||
22(bool): 21(ptr) Variable Function
|
||||
31(int): 30(ptr) Variable Function
|
||||
39(uint): 38(ptr) Variable Function
|
||||
45(min16float): 7(ptr) Variable Function
|
||||
48(min10float): 7(ptr) Variable Function
|
||||
50(half): 7(ptr) Variable Function
|
||||
54(float): 53(ptr) Variable Function
|
||||
71: 7(ptr) Variable Function
|
||||
82(param): 7(ptr) Variable Function
|
||||
Store 15(float) 16
|
||||
23: 6(float) Load 15(float)
|
||||
25: 17(bool) FOrdNotEqual 23 24
|
||||
26: 6(float) Load 15(float)
|
||||
27: 17(bool) FOrdNotEqual 26 24
|
||||
28: 20 CompositeConstruct 25 27
|
||||
Store 22(bool) 28
|
||||
34: 33(ptr) AccessChain 22(bool) 32
|
||||
35: 17(bool) Load 34
|
||||
37: 29(int) Select 35 32 36
|
||||
Store 31(int) 37
|
||||
40: 6(float) Load 15(float)
|
||||
41: 29(int) Load 31(int)
|
||||
42: 6(float) ConvertSToF 41
|
||||
43: 6(float) FAdd 40 42
|
||||
44: 18(int) ConvertFToU 43
|
||||
Store 39(uint) 44
|
||||
46: 18(int) Load 39(uint)
|
||||
47: 6(float) ConvertUToF 46
|
||||
Store 45(min16float) 47
|
||||
49: 6(float) Load 45(min16float)
|
||||
Store 48(min10float) 49
|
||||
Store 50(half) 51
|
||||
56: 7(ptr) AccessChain 54(float) 36
|
||||
Store 56 55
|
||||
57: 33(ptr) AccessChain 22(bool) 32
|
||||
58: 17(bool) Load 57
|
||||
59: 33(ptr) AccessChain 22(bool) 36
|
||||
Store 59 58
|
||||
60: 6(float) Load 15(float)
|
||||
61: 29(int) Load 31(int)
|
||||
62: 6(float) ConvertSToF 61
|
||||
63: 6(float) FAdd 60 62
|
||||
64: 18(int) Load 39(uint)
|
||||
65: 6(float) ConvertUToF 64
|
||||
66: 6(float) FAdd 63 65
|
||||
67: 6(float) Load 45(min16float)
|
||||
68: 6(float) FAdd 66 67
|
||||
69: 6(float) Load 48(min10float)
|
||||
70: 6(float) FAdd 68 69
|
||||
72: 33(ptr) AccessChain 22(bool) 36
|
||||
73: 17(bool) Load 72
|
||||
SelectionMerge 75 None
|
||||
BranchConditional 73 74 78
|
||||
74: Label
|
||||
76: 29(int) Load 31(int)
|
||||
77: 6(float) ConvertSToF 76
|
||||
Store 71 77
|
||||
Branch 75
|
||||
78: Label
|
||||
79: 6(float) Load 15(float)
|
||||
Store 71 79
|
||||
Branch 75
|
||||
75: Label
|
||||
80: 6(float) Load 71
|
||||
81: 6(float) FAdd 70 80
|
||||
83: 6(float) Load 15(float)
|
||||
Store 82(param) 83
|
||||
84: 6(float) FunctionCall 10(fn(f1;) 82(param)
|
||||
85: 6(float) FAdd 81 84
|
||||
Store 15(float) 85
|
||||
89: 6(float) Load 15(float)
|
||||
90: 86(fvec4) CompositeConstruct 89 89 89 89
|
||||
Store 88(@entryPointOutput) 90
|
||||
Return
|
||||
FunctionEnd
|
||||
10(fn(f1;): 6(float) Function None 8
|
||||
9(float): 7(ptr) FunctionParameter
|
||||
11: Label
|
||||
12: 6(float) Load 9(float)
|
||||
ReturnValue 12
|
||||
FunctionEnd
|
11
Test/hlsl.type.half.frag
Normal file
11
Test/hlsl.type.half.frag
Normal file
@ -0,0 +1,11 @@
|
||||
|
||||
float4 main() : SV_Target0
|
||||
{
|
||||
half h0 = 0;
|
||||
half1 h1 = 1;
|
||||
half2 h2 = 2;
|
||||
half3 h3 = 3;
|
||||
half4 h4 = 4;
|
||||
|
||||
return 0.0;
|
||||
}
|
28
Test/hlsl.type.identifier.frag
Normal file
28
Test/hlsl.type.identifier.frag
Normal file
@ -0,0 +1,28 @@
|
||||
|
||||
struct foo_t {
|
||||
float float;
|
||||
};
|
||||
|
||||
float fn(float float) { return float; }
|
||||
|
||||
float4 main() : SV_Target0
|
||||
{
|
||||
float float = 7;
|
||||
bool bool[2] = { float, float };
|
||||
int int = bool[1];
|
||||
uint uint = float + int;
|
||||
min16float min16float = uint;
|
||||
min10float min10float = min16float;
|
||||
half half = 0.5;
|
||||
|
||||
{
|
||||
foo_t float;
|
||||
float.float = 42;
|
||||
}
|
||||
|
||||
bool[0] = bool[1];
|
||||
|
||||
float = float + int + uint + min16float + min10float + (bool[0] ? int : float) + fn(float);
|
||||
|
||||
return float;
|
||||
}
|
@ -230,6 +230,8 @@ INSTANTIATE_TEST_CASE_P(
|
||||
{"hlsl.swizzle.frag", "PixelShaderFunction"},
|
||||
{"hlsl.templatetypes.frag", "PixelShaderFunction"},
|
||||
{"hlsl.tx.bracket.frag", "main"},
|
||||
{"hlsl.type.half.frag", "main"},
|
||||
{"hlsl.type.identifier.frag", "main"},
|
||||
{"hlsl.typedef.frag", "PixelShaderFunction"},
|
||||
{"hlsl.whileLoop.frag", "PixelShaderFunction"},
|
||||
{"hlsl.void.frag", "PixelShaderFunction"},
|
||||
|
@ -85,21 +85,36 @@ bool HlslGrammar::acceptIdentifier(HlslToken& idToken)
|
||||
return true;
|
||||
}
|
||||
|
||||
// Even though "sample" is a keyword (for interpolation modifiers), it IS still accepted as
|
||||
// an identifier. This appears to be a solitary exception: other interp modifier keywords such
|
||||
// as "linear" or "centroid" NOT valid identifiers. This code special cases "sample",
|
||||
// so e.g, "int sample;" is accepted.
|
||||
if (peekTokenClass(EHTokSample)) {
|
||||
token.string = NewPoolTString("sample");
|
||||
token.tokenClass = EHTokIdentifier;
|
||||
token.symbol = nullptr;
|
||||
|
||||
idToken = token;
|
||||
advanceToken();
|
||||
return true;
|
||||
// Even though "sample", "bool", "float", etc keywords (for types, interpolation modifiers),
|
||||
// they ARE still accepted as identifiers. This is not a dense space: e.g, "void" is not a
|
||||
// valid identifier, nor is "linear". This code special cases the known instances of this, so
|
||||
// e.g, "int sample;" or "float float;" is accepted. Other cases can be added here if needed.
|
||||
|
||||
TString* idString = nullptr;
|
||||
switch (peek()) {
|
||||
case EHTokSample: idString = NewPoolTString("sample"); break;
|
||||
case EHTokHalf: idString = NewPoolTString("half"); break;
|
||||
case EHTokBool: idString = NewPoolTString("bool"); break;
|
||||
case EHTokFloat: idString = NewPoolTString("float"); break;
|
||||
case EHTokDouble: idString = NewPoolTString("double"); break;
|
||||
case EHTokInt: idString = NewPoolTString("int"); break;
|
||||
case EHTokUint: idString = NewPoolTString("uint"); break;
|
||||
case EHTokMin16float: idString = NewPoolTString("min16float"); break;
|
||||
case EHTokMin10float: idString = NewPoolTString("min10float"); break;
|
||||
case EHTokMin16int: idString = NewPoolTString("min16int"); break;
|
||||
case EHTokMin12int: idString = NewPoolTString("min12int"); break;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
|
||||
return false;
|
||||
token.string = idString;
|
||||
token.tokenClass = EHTokIdentifier;
|
||||
token.symbol = nullptr;
|
||||
idToken = token;
|
||||
|
||||
advanceToken();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
// compilationUnit
|
||||
@ -418,7 +433,15 @@ bool HlslGrammar::acceptDeclaration(TIntermNode*& node)
|
||||
|
||||
// SEMICOLON
|
||||
if (! acceptTokenClass(EHTokSemicolon)) {
|
||||
expected(";");
|
||||
// This may have been a false detection of what appeared to be a declaration, but
|
||||
// was actually an assignment such as "float = 4", where "float" is an identifier.
|
||||
// We put the token back to let further parsing happen for cases where that may
|
||||
// happen. This errors on the side of caution, and mostly triggers the error.
|
||||
|
||||
if (peek() == EHTokAssign || peek() == EHTokLeftBracket || peek() == EHTokDot || peek() == EHTokComma)
|
||||
recedeToken();
|
||||
else
|
||||
expected(";");
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -1086,6 +1109,7 @@ bool HlslGrammar::acceptType(TType& type)
|
||||
// changes, e.g, to use native halfs.
|
||||
static const TBasicType min16float_bt = EbtFloat;
|
||||
static const TBasicType min10float_bt = EbtFloat;
|
||||
static const TBasicType half_bt = EbtFloat;
|
||||
static const TBasicType min16int_bt = EbtInt;
|
||||
static const TBasicType min12int_bt = EbtInt;
|
||||
static const TBasicType min16uint_bt = EbtUint;
|
||||
@ -1255,6 +1279,23 @@ bool HlslGrammar::acceptType(TType& type)
|
||||
new(&type) TType(EbtBool, EvqTemporary, 4);
|
||||
break;
|
||||
|
||||
case EHTokHalf:
|
||||
new(&type) TType(half_bt, EvqTemporary, EpqMedium);
|
||||
break;
|
||||
case EHTokHalf1:
|
||||
new(&type) TType(half_bt, EvqTemporary, EpqMedium);
|
||||
type.makeVector();
|
||||
break;
|
||||
case EHTokHalf2:
|
||||
new(&type) TType(half_bt, EvqTemporary, EpqMedium, 2);
|
||||
break;
|
||||
case EHTokHalf3:
|
||||
new(&type) TType(half_bt, EvqTemporary, EpqMedium, 3);
|
||||
break;
|
||||
case EHTokHalf4:
|
||||
new(&type) TType(half_bt, EvqTemporary, EpqMedium, 4);
|
||||
break;
|
||||
|
||||
case EHTokMin16float:
|
||||
new(&type) TType(min16float_bt, EvqTemporary, EpqMedium);
|
||||
break;
|
||||
@ -1683,6 +1724,7 @@ bool HlslGrammar::acceptStruct(TType& type)
|
||||
bool HlslGrammar::acceptStructDeclarationList(TTypeList*& typeList)
|
||||
{
|
||||
typeList = new TTypeList();
|
||||
HlslToken idToken;
|
||||
|
||||
do {
|
||||
// success on seeing the RIGHT_BRACE coming up
|
||||
@ -1700,8 +1742,7 @@ bool HlslGrammar::acceptStructDeclarationList(TTypeList*& typeList)
|
||||
|
||||
// struct_declarator COMMA struct_declarator ...
|
||||
do {
|
||||
// peek IDENTIFIER
|
||||
if (! peekTokenClass(EHTokIdentifier)) {
|
||||
if (! acceptIdentifier(idToken)) {
|
||||
expected("member name");
|
||||
return false;
|
||||
}
|
||||
@ -1709,12 +1750,9 @@ bool HlslGrammar::acceptStructDeclarationList(TTypeList*& typeList)
|
||||
// add it to the list of members
|
||||
TTypeLoc member = { new TType(EbtVoid), token.loc };
|
||||
member.type->shallowCopy(memberType);
|
||||
member.type->setFieldName(*token.string);
|
||||
member.type->setFieldName(*idToken.string);
|
||||
typeList->push_back(member);
|
||||
|
||||
// accept IDENTIFIER
|
||||
advanceToken();
|
||||
|
||||
// array_specifier
|
||||
TArraySizes* arraySizes = nullptr;
|
||||
acceptArraySpecifier(arraySizes);
|
||||
@ -2378,7 +2416,9 @@ bool HlslGrammar::acceptConstructor(TIntermTyped*& node)
|
||||
// arguments
|
||||
TIntermTyped* arguments = nullptr;
|
||||
if (! acceptArguments(constructorFunction, arguments)) {
|
||||
expected("constructor arguments");
|
||||
// It's possible this is a type keyword used as an identifier. Put the token back
|
||||
// for later use.
|
||||
recedeToken();
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -169,6 +169,10 @@ void HlslScanContext::fillInKeywordMap()
|
||||
(*KeywordMap)["uint3"] = EHTokUint3;
|
||||
(*KeywordMap)["uint4"] = EHTokUint4;
|
||||
|
||||
(*KeywordMap)["half1"] = EHTokHalf1;
|
||||
(*KeywordMap)["half2"] = EHTokHalf2;
|
||||
(*KeywordMap)["half3"] = EHTokHalf3;
|
||||
(*KeywordMap)["half4"] = EHTokHalf4;
|
||||
(*KeywordMap)["min16float1"] = EHTokMin16float1;
|
||||
(*KeywordMap)["min16float2"] = EHTokMin16float2;
|
||||
(*KeywordMap)["min16float3"] = EHTokMin16float3;
|
||||
@ -579,6 +583,10 @@ EHlslTokenClass HlslScanContext::tokenizeIdentifier()
|
||||
case EHTokUint2:
|
||||
case EHTokUint3:
|
||||
case EHTokUint4:
|
||||
case EHTokHalf1:
|
||||
case EHTokHalf2:
|
||||
case EHTokHalf3:
|
||||
case EHTokHalf4:
|
||||
case EHTokMin16float1:
|
||||
case EHTokMin16float2:
|
||||
case EHTokMin16float3:
|
||||
|
@ -120,6 +120,10 @@ enum EHlslTokenClass {
|
||||
EHTokUint2,
|
||||
EHTokUint3,
|
||||
EHTokUint4,
|
||||
EHTokHalf1,
|
||||
EHTokHalf2,
|
||||
EHTokHalf3,
|
||||
EHTokHalf4,
|
||||
EHTokMin16float1,
|
||||
EHTokMin16float2,
|
||||
EHTokMin16float3,
|
||||
|
Loading…
x
Reference in New Issue
Block a user