Merge pull request #648 from steve-lunarg/type-identifiers
HLSL: allow type keywords as identifiers, and add half type
This commit is contained in:
commit
bf9a2f30c9
161
Test/baseResults/hlsl.type.half.frag.out
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161
Test/baseResults/hlsl.type.half.frag.out
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hlsl.type.half.frag
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Shader version: 450
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gl_FragCoord origin is upper left
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0:? Sequence
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0:3 Function Definition: main( (temp 4-component vector of float)
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0:3 Function Parameters:
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0:? Sequence
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0:4 Sequence
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0:4 move second child to first child (temp mediump float)
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0:4 'h0' (temp mediump float)
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0:4 Constant:
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0:4 0.000000
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0:5 Sequence
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0:5 move second child to first child (temp mediump 1-component vector of float)
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0:5 'h1' (temp mediump 1-component vector of float)
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0:5 Constant:
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0:5 1.000000
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0:6 Sequence
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0:6 move second child to first child (temp mediump 2-component vector of float)
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0:6 'h2' (temp mediump 2-component vector of float)
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0:6 Constant:
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0:6 2.000000
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0:6 2.000000
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0:7 Sequence
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0:7 move second child to first child (temp mediump 3-component vector of float)
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0:7 'h3' (temp mediump 3-component vector of float)
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0:7 Constant:
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0:7 3.000000
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0:7 3.000000
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0:7 3.000000
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0:8 Sequence
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0:8 move second child to first child (temp mediump 4-component vector of float)
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0:8 'h4' (temp mediump 4-component vector of float)
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0:8 Constant:
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0:8 4.000000
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0:8 4.000000
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0:8 4.000000
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0:8 4.000000
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0:10 Sequence
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0:10 move second child to first child (temp 4-component vector of float)
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0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
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0:10 Constant:
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0:10 0.000000
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0:10 0.000000
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0:10 0.000000
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0:10 0.000000
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0:10 Branch: Return
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0:? Linker Objects
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0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
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Linked fragment stage:
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Shader version: 450
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gl_FragCoord origin is upper left
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0:? Sequence
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0:3 Function Definition: main( (temp 4-component vector of float)
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0:3 Function Parameters:
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0:? Sequence
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0:4 Sequence
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0:4 move second child to first child (temp mediump float)
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0:4 'h0' (temp mediump float)
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0:4 Constant:
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0:4 0.000000
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0:5 Sequence
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0:5 move second child to first child (temp mediump 1-component vector of float)
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0:5 'h1' (temp mediump 1-component vector of float)
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0:5 Constant:
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0:5 1.000000
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0:6 Sequence
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0:6 move second child to first child (temp mediump 2-component vector of float)
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0:6 'h2' (temp mediump 2-component vector of float)
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0:6 Constant:
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0:6 2.000000
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0:6 2.000000
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0:7 Sequence
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0:7 move second child to first child (temp mediump 3-component vector of float)
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0:7 'h3' (temp mediump 3-component vector of float)
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0:7 Constant:
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0:7 3.000000
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0:7 3.000000
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0:7 3.000000
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0:8 Sequence
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0:8 move second child to first child (temp mediump 4-component vector of float)
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0:8 'h4' (temp mediump 4-component vector of float)
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0:8 Constant:
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0:8 4.000000
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0:8 4.000000
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0:8 4.000000
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0:8 4.000000
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0:10 Sequence
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0:10 move second child to first child (temp 4-component vector of float)
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0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
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0:10 Constant:
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0:10 0.000000
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0:10 0.000000
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0:10 0.000000
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0:10 0.000000
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0:10 Branch: Return
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0:? Linker Objects
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0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
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// Module Version 10000
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// Generated by (magic number): 80001
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// Id's are bound by 31
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Capability Shader
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "main" 28
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ExecutionMode 4 OriginUpperLeft
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Name 4 "main"
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Name 8 "h0"
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Name 10 "h1"
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Name 14 "h2"
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Name 19 "h3"
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Name 24 "h4"
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Name 28 "@entryPointOutput"
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Decorate 8(h0) RelaxedPrecision
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Decorate 10(h1) RelaxedPrecision
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Decorate 14(h2) RelaxedPrecision
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Decorate 19(h3) RelaxedPrecision
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Decorate 24(h4) RelaxedPrecision
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Decorate 28(@entryPointOutput) Location 0
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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7: TypePointer Function 6(float)
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9: 6(float) Constant 0
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11: 6(float) Constant 1065353216
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12: TypeVector 6(float) 2
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13: TypePointer Function 12(fvec2)
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15: 6(float) Constant 1073741824
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16: 12(fvec2) ConstantComposite 15 15
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17: TypeVector 6(float) 3
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18: TypePointer Function 17(fvec3)
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20: 6(float) Constant 1077936128
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21: 17(fvec3) ConstantComposite 20 20 20
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22: TypeVector 6(float) 4
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23: TypePointer Function 22(fvec4)
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25: 6(float) Constant 1082130432
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26: 22(fvec4) ConstantComposite 25 25 25 25
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27: TypePointer Output 22(fvec4)
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28(@entryPointOutput): 27(ptr) Variable Output
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29: 22(fvec4) ConstantComposite 9 9 9 9
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4(main): 2 Function None 3
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5: Label
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8(h0): 7(ptr) Variable Function
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10(h1): 7(ptr) Variable Function
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14(h2): 13(ptr) Variable Function
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19(h3): 18(ptr) Variable Function
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24(h4): 23(ptr) Variable Function
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Store 8(h0) 9
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Store 10(h1) 11
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Store 14(h2) 16
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Store 19(h3) 21
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Store 24(h4) 26
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Store 28(@entryPointOutput) 29
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Return
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FunctionEnd
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382
Test/baseResults/hlsl.type.identifier.frag.out
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382
Test/baseResults/hlsl.type.identifier.frag.out
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@ -0,0 +1,382 @@
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hlsl.type.identifier.frag
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Shader version: 450
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gl_FragCoord origin is upper left
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0:? Sequence
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0:6 Function Definition: fn(f1; (temp float)
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0:6 Function Parameters:
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0:6 'float' (in float)
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0:? Sequence
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0:6 Branch: Return with expression
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0:6 'float' (in float)
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0:9 Function Definition: main( (temp 4-component vector of float)
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0:9 Function Parameters:
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0:? Sequence
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0:10 Sequence
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0:10 move second child to first child (temp float)
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0:10 'float' (temp float)
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0:10 Constant:
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0:10 7.000000
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0:11 Sequence
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0:11 move second child to first child (temp 2-element array of bool)
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0:11 'bool' (temp 2-element array of bool)
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0:11 Construct bool (temp 2-element array of bool)
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0:11 Convert float to bool (temp bool)
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0:11 'float' (temp float)
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0:11 Convert float to bool (temp bool)
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0:11 'float' (temp float)
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0:12 Sequence
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0:12 move second child to first child (temp int)
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0:12 'int' (temp int)
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0:12 Convert bool to int (temp int)
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0:12 direct index (temp bool)
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0:12 'bool' (temp 2-element array of bool)
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0:12 Constant:
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0:12 1 (const int)
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0:13 Sequence
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0:13 move second child to first child (temp uint)
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0:13 'uint' (temp uint)
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0:13 Convert float to uint (temp uint)
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0:13 add (temp float)
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0:13 'float' (temp float)
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0:13 Convert int to float (temp float)
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0:13 'int' (temp int)
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0:14 Sequence
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0:14 move second child to first child (temp mediump float)
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0:14 'min16float' (temp mediump float)
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0:14 Convert uint to float (temp mediump float)
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0:14 'uint' (temp mediump uint)
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0:15 Sequence
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0:15 move second child to first child (temp mediump float)
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0:15 'min10float' (temp mediump float)
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0:15 'min16float' (temp mediump float)
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0:16 Sequence
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0:16 move second child to first child (temp mediump float)
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0:16 'half' (temp mediump float)
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0:16 Constant:
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0:16 0.500000
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0:? Sequence
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0:20 move second child to first child (temp float)
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0:20 float: direct index for structure (temp float)
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0:20 'float' (temp structure{temp float float})
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0:20 Constant:
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0:20 0 (const int)
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0:20 Constant:
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0:20 42.000000
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0:23 move second child to first child (temp bool)
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0:23 direct index (temp bool)
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0:23 'bool' (temp 2-element array of bool)
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0:23 Constant:
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0:23 0 (const int)
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0:23 direct index (temp bool)
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0:23 'bool' (temp 2-element array of bool)
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0:23 Constant:
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0:23 1 (const int)
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0:25 move second child to first child (temp mediump float)
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0:25 'float' (temp mediump float)
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0:25 add (temp mediump float)
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0:25 add (temp mediump float)
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0:25 add (temp mediump float)
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0:25 add (temp mediump float)
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0:25 add (temp mediump float)
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0:25 add (temp mediump float)
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0:25 'float' (temp mediump float)
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0:25 Convert int to float (temp mediump float)
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0:25 'int' (temp mediump int)
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0:25 Convert uint to float (temp mediump float)
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0:25 'uint' (temp mediump uint)
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0:25 'min16float' (temp mediump float)
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0:25 'min10float' (temp mediump float)
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0:25 Test condition and select (temp mediump float)
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0:25 Condition
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0:25 direct index (temp bool)
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0:25 'bool' (temp 2-element array of bool)
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0:25 Constant:
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0:25 0 (const int)
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0:25 true case
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0:25 Convert int to float (temp mediump float)
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0:25 'int' (temp mediump int)
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0:25 false case
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0:25 'float' (temp mediump float)
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0:25 Function Call: fn(f1; (temp mediump float)
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0:25 'float' (temp mediump float)
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0:27 Sequence
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0:27 move second child to first child (temp 4-component vector of float)
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0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
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0:27 Construct vec4 (temp 4-component vector of float)
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0:27 'float' (temp float)
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0:27 Branch: Return
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0:? Linker Objects
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0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
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Linked fragment stage:
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Shader version: 450
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gl_FragCoord origin is upper left
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0:? Sequence
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0:6 Function Definition: fn(f1; (temp float)
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0:6 Function Parameters:
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0:6 'float' (in float)
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0:? Sequence
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0:6 Branch: Return with expression
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0:6 'float' (in float)
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0:9 Function Definition: main( (temp 4-component vector of float)
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0:9 Function Parameters:
|
||||||
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0:? Sequence
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0:10 Sequence
|
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0:10 move second child to first child (temp float)
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0:10 'float' (temp float)
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0:10 Constant:
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0:10 7.000000
|
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0:11 Sequence
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0:11 move second child to first child (temp 2-element array of bool)
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0:11 'bool' (temp 2-element array of bool)
|
||||||
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0:11 Construct bool (temp 2-element array of bool)
|
||||||
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0:11 Convert float to bool (temp bool)
|
||||||
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0:11 'float' (temp float)
|
||||||
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0:11 Convert float to bool (temp bool)
|
||||||
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0:11 'float' (temp float)
|
||||||
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0:12 Sequence
|
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0:12 move second child to first child (temp int)
|
||||||
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0:12 'int' (temp int)
|
||||||
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0:12 Convert bool to int (temp int)
|
||||||
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0:12 direct index (temp bool)
|
||||||
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0:12 'bool' (temp 2-element array of bool)
|
||||||
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0:12 Constant:
|
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0:12 1 (const int)
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0:13 Sequence
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0:13 move second child to first child (temp uint)
|
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0:13 'uint' (temp uint)
|
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0:13 Convert float to uint (temp uint)
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0:13 add (temp float)
|
||||||
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0:13 'float' (temp float)
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0:13 Convert int to float (temp float)
|
||||||
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0:13 'int' (temp int)
|
||||||
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0:14 Sequence
|
||||||
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0:14 move second child to first child (temp mediump float)
|
||||||
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0:14 'min16float' (temp mediump float)
|
||||||
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0:14 Convert uint to float (temp mediump float)
|
||||||
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0:14 'uint' (temp mediump uint)
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||||||
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0:15 Sequence
|
||||||
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0:15 move second child to first child (temp mediump float)
|
||||||
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0:15 'min10float' (temp mediump float)
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||||||
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0:15 'min16float' (temp mediump float)
|
||||||
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0:16 Sequence
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0:16 move second child to first child (temp mediump float)
|
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0:16 'half' (temp mediump float)
|
||||||
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0:16 Constant:
|
||||||
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0:16 0.500000
|
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0:? Sequence
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0:20 move second child to first child (temp float)
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0:20 float: direct index for structure (temp float)
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||||||
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0:20 'float' (temp structure{temp float float})
|
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0:20 Constant:
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||||||
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0:20 0 (const int)
|
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0:20 Constant:
|
||||||
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0:20 42.000000
|
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0:23 move second child to first child (temp bool)
|
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0:23 direct index (temp bool)
|
||||||
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0:23 'bool' (temp 2-element array of bool)
|
||||||
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0:23 Constant:
|
||||||
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0:23 0 (const int)
|
||||||
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0:23 direct index (temp bool)
|
||||||
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0:23 'bool' (temp 2-element array of bool)
|
||||||
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0:23 Constant:
|
||||||
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0:23 1 (const int)
|
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0:25 move second child to first child (temp mediump float)
|
||||||
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0:25 'float' (temp mediump float)
|
||||||
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0:25 add (temp mediump float)
|
||||||
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0:25 add (temp mediump float)
|
||||||
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0:25 add (temp mediump float)
|
||||||
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0:25 add (temp mediump float)
|
||||||
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0:25 add (temp mediump float)
|
||||||
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0:25 add (temp mediump float)
|
||||||
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0:25 'float' (temp mediump float)
|
||||||
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0:25 Convert int to float (temp mediump float)
|
||||||
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0:25 'int' (temp mediump int)
|
||||||
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0:25 Convert uint to float (temp mediump float)
|
||||||
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0:25 'uint' (temp mediump uint)
|
||||||
|
0:25 'min16float' (temp mediump float)
|
||||||
|
0:25 'min10float' (temp mediump float)
|
||||||
|
0:25 Test condition and select (temp mediump float)
|
||||||
|
0:25 Condition
|
||||||
|
0:25 direct index (temp bool)
|
||||||
|
0:25 'bool' (temp 2-element array of bool)
|
||||||
|
0:25 Constant:
|
||||||
|
0:25 0 (const int)
|
||||||
|
0:25 true case
|
||||||
|
0:25 Convert int to float (temp mediump float)
|
||||||
|
0:25 'int' (temp mediump int)
|
||||||
|
0:25 false case
|
||||||
|
0:25 'float' (temp mediump float)
|
||||||
|
0:25 Function Call: fn(f1; (temp mediump float)
|
||||||
|
0:25 'float' (temp mediump float)
|
||||||
|
0:27 Sequence
|
||||||
|
0:27 move second child to first child (temp 4-component vector of float)
|
||||||
|
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
|
||||||
|
0:27 Construct vec4 (temp 4-component vector of float)
|
||||||
|
0:27 'float' (temp float)
|
||||||
|
0:27 Branch: Return
|
||||||
|
0:? Linker Objects
|
||||||
|
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
|
||||||
|
|
||||||
|
// Module Version 10000
|
||||||
|
// Generated by (magic number): 80001
|
||||||
|
// Id's are bound by 92
|
||||||
|
|
||||||
|
Capability Shader
|
||||||
|
1: ExtInstImport "GLSL.std.450"
|
||||||
|
MemoryModel Logical GLSL450
|
||||||
|
EntryPoint Fragment 4 "main" 88
|
||||||
|
ExecutionMode 4 OriginUpperLeft
|
||||||
|
Name 4 "main"
|
||||||
|
Name 10 "fn(f1;"
|
||||||
|
Name 9 "float"
|
||||||
|
Name 15 "float"
|
||||||
|
Name 22 "bool"
|
||||||
|
Name 31 "int"
|
||||||
|
Name 39 "uint"
|
||||||
|
Name 45 "min16float"
|
||||||
|
Name 48 "min10float"
|
||||||
|
Name 50 "half"
|
||||||
|
Name 52 "foo_t"
|
||||||
|
MemberName 52(foo_t) 0 "float"
|
||||||
|
Name 54 "float"
|
||||||
|
Name 82 "param"
|
||||||
|
Name 88 "@entryPointOutput"
|
||||||
|
Decorate 45(min16float) RelaxedPrecision
|
||||||
|
Decorate 46 RelaxedPrecision
|
||||||
|
Decorate 47 RelaxedPrecision
|
||||||
|
Decorate 48(min10float) RelaxedPrecision
|
||||||
|
Decorate 49 RelaxedPrecision
|
||||||
|
Decorate 50(half) RelaxedPrecision
|
||||||
|
Decorate 60 RelaxedPrecision
|
||||||
|
Decorate 61 RelaxedPrecision
|
||||||
|
Decorate 62 RelaxedPrecision
|
||||||
|
Decorate 63 RelaxedPrecision
|
||||||
|
Decorate 64 RelaxedPrecision
|
||||||
|
Decorate 65 RelaxedPrecision
|
||||||
|
Decorate 66 RelaxedPrecision
|
||||||
|
Decorate 67 RelaxedPrecision
|
||||||
|
Decorate 68 RelaxedPrecision
|
||||||
|
Decorate 69 RelaxedPrecision
|
||||||
|
Decorate 70 RelaxedPrecision
|
||||||
|
Decorate 76 RelaxedPrecision
|
||||||
|
Decorate 77 RelaxedPrecision
|
||||||
|
Decorate 79 RelaxedPrecision
|
||||||
|
Decorate 80 RelaxedPrecision
|
||||||
|
Decorate 81 RelaxedPrecision
|
||||||
|
Decorate 83 RelaxedPrecision
|
||||||
|
Decorate 84 RelaxedPrecision
|
||||||
|
Decorate 85 RelaxedPrecision
|
||||||
|
Decorate 88(@entryPointOutput) Location 0
|
||||||
|
2: TypeVoid
|
||||||
|
3: TypeFunction 2
|
||||||
|
6: TypeFloat 32
|
||||||
|
7: TypePointer Function 6(float)
|
||||||
|
8: TypeFunction 6(float) 7(ptr)
|
||||||
|
16: 6(float) Constant 1088421888
|
||||||
|
17: TypeBool
|
||||||
|
18: TypeInt 32 0
|
||||||
|
19: 18(int) Constant 2
|
||||||
|
20: TypeArray 17(bool) 19
|
||||||
|
21: TypePointer Function 20
|
||||||
|
24: 6(float) Constant 0
|
||||||
|
29: TypeInt 32 1
|
||||||
|
30: TypePointer Function 29(int)
|
||||||
|
32: 29(int) Constant 1
|
||||||
|
33: TypePointer Function 17(bool)
|
||||||
|
36: 29(int) Constant 0
|
||||||
|
38: TypePointer Function 18(int)
|
||||||
|
51: 6(float) Constant 1056964608
|
||||||
|
52(foo_t): TypeStruct 6(float)
|
||||||
|
53: TypePointer Function 52(foo_t)
|
||||||
|
55: 6(float) Constant 1109917696
|
||||||
|
86: TypeVector 6(float) 4
|
||||||
|
87: TypePointer Output 86(fvec4)
|
||||||
|
88(@entryPointOutput): 87(ptr) Variable Output
|
||||||
|
4(main): 2 Function None 3
|
||||||
|
5: Label
|
||||||
|
15(float): 7(ptr) Variable Function
|
||||||
|
22(bool): 21(ptr) Variable Function
|
||||||
|
31(int): 30(ptr) Variable Function
|
||||||
|
39(uint): 38(ptr) Variable Function
|
||||||
|
45(min16float): 7(ptr) Variable Function
|
||||||
|
48(min10float): 7(ptr) Variable Function
|
||||||
|
50(half): 7(ptr) Variable Function
|
||||||
|
54(float): 53(ptr) Variable Function
|
||||||
|
71: 7(ptr) Variable Function
|
||||||
|
82(param): 7(ptr) Variable Function
|
||||||
|
Store 15(float) 16
|
||||||
|
23: 6(float) Load 15(float)
|
||||||
|
25: 17(bool) FOrdNotEqual 23 24
|
||||||
|
26: 6(float) Load 15(float)
|
||||||
|
27: 17(bool) FOrdNotEqual 26 24
|
||||||
|
28: 20 CompositeConstruct 25 27
|
||||||
|
Store 22(bool) 28
|
||||||
|
34: 33(ptr) AccessChain 22(bool) 32
|
||||||
|
35: 17(bool) Load 34
|
||||||
|
37: 29(int) Select 35 32 36
|
||||||
|
Store 31(int) 37
|
||||||
|
40: 6(float) Load 15(float)
|
||||||
|
41: 29(int) Load 31(int)
|
||||||
|
42: 6(float) ConvertSToF 41
|
||||||
|
43: 6(float) FAdd 40 42
|
||||||
|
44: 18(int) ConvertFToU 43
|
||||||
|
Store 39(uint) 44
|
||||||
|
46: 18(int) Load 39(uint)
|
||||||
|
47: 6(float) ConvertUToF 46
|
||||||
|
Store 45(min16float) 47
|
||||||
|
49: 6(float) Load 45(min16float)
|
||||||
|
Store 48(min10float) 49
|
||||||
|
Store 50(half) 51
|
||||||
|
56: 7(ptr) AccessChain 54(float) 36
|
||||||
|
Store 56 55
|
||||||
|
57: 33(ptr) AccessChain 22(bool) 32
|
||||||
|
58: 17(bool) Load 57
|
||||||
|
59: 33(ptr) AccessChain 22(bool) 36
|
||||||
|
Store 59 58
|
||||||
|
60: 6(float) Load 15(float)
|
||||||
|
61: 29(int) Load 31(int)
|
||||||
|
62: 6(float) ConvertSToF 61
|
||||||
|
63: 6(float) FAdd 60 62
|
||||||
|
64: 18(int) Load 39(uint)
|
||||||
|
65: 6(float) ConvertUToF 64
|
||||||
|
66: 6(float) FAdd 63 65
|
||||||
|
67: 6(float) Load 45(min16float)
|
||||||
|
68: 6(float) FAdd 66 67
|
||||||
|
69: 6(float) Load 48(min10float)
|
||||||
|
70: 6(float) FAdd 68 69
|
||||||
|
72: 33(ptr) AccessChain 22(bool) 36
|
||||||
|
73: 17(bool) Load 72
|
||||||
|
SelectionMerge 75 None
|
||||||
|
BranchConditional 73 74 78
|
||||||
|
74: Label
|
||||||
|
76: 29(int) Load 31(int)
|
||||||
|
77: 6(float) ConvertSToF 76
|
||||||
|
Store 71 77
|
||||||
|
Branch 75
|
||||||
|
78: Label
|
||||||
|
79: 6(float) Load 15(float)
|
||||||
|
Store 71 79
|
||||||
|
Branch 75
|
||||||
|
75: Label
|
||||||
|
80: 6(float) Load 71
|
||||||
|
81: 6(float) FAdd 70 80
|
||||||
|
83: 6(float) Load 15(float)
|
||||||
|
Store 82(param) 83
|
||||||
|
84: 6(float) FunctionCall 10(fn(f1;) 82(param)
|
||||||
|
85: 6(float) FAdd 81 84
|
||||||
|
Store 15(float) 85
|
||||||
|
89: 6(float) Load 15(float)
|
||||||
|
90: 86(fvec4) CompositeConstruct 89 89 89 89
|
||||||
|
Store 88(@entryPointOutput) 90
|
||||||
|
Return
|
||||||
|
FunctionEnd
|
||||||
|
10(fn(f1;): 6(float) Function None 8
|
||||||
|
9(float): 7(ptr) FunctionParameter
|
||||||
|
11: Label
|
||||||
|
12: 6(float) Load 9(float)
|
||||||
|
ReturnValue 12
|
||||||
|
FunctionEnd
|
11
Test/hlsl.type.half.frag
Normal file
11
Test/hlsl.type.half.frag
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
|
||||||
|
float4 main() : SV_Target0
|
||||||
|
{
|
||||||
|
half h0 = 0;
|
||||||
|
half1 h1 = 1;
|
||||||
|
half2 h2 = 2;
|
||||||
|
half3 h3 = 3;
|
||||||
|
half4 h4 = 4;
|
||||||
|
|
||||||
|
return 0.0;
|
||||||
|
}
|
28
Test/hlsl.type.identifier.frag
Normal file
28
Test/hlsl.type.identifier.frag
Normal file
@ -0,0 +1,28 @@
|
|||||||
|
|
||||||
|
struct foo_t {
|
||||||
|
float float;
|
||||||
|
};
|
||||||
|
|
||||||
|
float fn(float float) { return float; }
|
||||||
|
|
||||||
|
float4 main() : SV_Target0
|
||||||
|
{
|
||||||
|
float float = 7;
|
||||||
|
bool bool[2] = { float, float };
|
||||||
|
int int = bool[1];
|
||||||
|
uint uint = float + int;
|
||||||
|
min16float min16float = uint;
|
||||||
|
min10float min10float = min16float;
|
||||||
|
half half = 0.5;
|
||||||
|
|
||||||
|
{
|
||||||
|
foo_t float;
|
||||||
|
float.float = 42;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool[0] = bool[1];
|
||||||
|
|
||||||
|
float = float + int + uint + min16float + min10float + (bool[0] ? int : float) + fn(float);
|
||||||
|
|
||||||
|
return float;
|
||||||
|
}
|
@ -230,6 +230,8 @@ INSTANTIATE_TEST_CASE_P(
|
|||||||
{"hlsl.swizzle.frag", "PixelShaderFunction"},
|
{"hlsl.swizzle.frag", "PixelShaderFunction"},
|
||||||
{"hlsl.templatetypes.frag", "PixelShaderFunction"},
|
{"hlsl.templatetypes.frag", "PixelShaderFunction"},
|
||||||
{"hlsl.tx.bracket.frag", "main"},
|
{"hlsl.tx.bracket.frag", "main"},
|
||||||
|
{"hlsl.type.half.frag", "main"},
|
||||||
|
{"hlsl.type.identifier.frag", "main"},
|
||||||
{"hlsl.typedef.frag", "PixelShaderFunction"},
|
{"hlsl.typedef.frag", "PixelShaderFunction"},
|
||||||
{"hlsl.whileLoop.frag", "PixelShaderFunction"},
|
{"hlsl.whileLoop.frag", "PixelShaderFunction"},
|
||||||
{"hlsl.void.frag", "PixelShaderFunction"},
|
{"hlsl.void.frag", "PixelShaderFunction"},
|
||||||
|
@ -85,21 +85,36 @@ bool HlslGrammar::acceptIdentifier(HlslToken& idToken)
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Even though "sample" is a keyword (for interpolation modifiers), it IS still accepted as
|
// Even though "sample", "bool", "float", etc keywords (for types, interpolation modifiers),
|
||||||
// an identifier. This appears to be a solitary exception: other interp modifier keywords such
|
// they ARE still accepted as identifiers. This is not a dense space: e.g, "void" is not a
|
||||||
// as "linear" or "centroid" NOT valid identifiers. This code special cases "sample",
|
// valid identifier, nor is "linear". This code special cases the known instances of this, so
|
||||||
// so e.g, "int sample;" is accepted.
|
// e.g, "int sample;" or "float float;" is accepted. Other cases can be added here if needed.
|
||||||
if (peekTokenClass(EHTokSample)) {
|
|
||||||
token.string = NewPoolTString("sample");
|
TString* idString = nullptr;
|
||||||
token.tokenClass = EHTokIdentifier;
|
switch (peek()) {
|
||||||
token.symbol = nullptr;
|
case EHTokSample: idString = NewPoolTString("sample"); break;
|
||||||
|
case EHTokHalf: idString = NewPoolTString("half"); break;
|
||||||
idToken = token;
|
case EHTokBool: idString = NewPoolTString("bool"); break;
|
||||||
advanceToken();
|
case EHTokFloat: idString = NewPoolTString("float"); break;
|
||||||
return true;
|
case EHTokDouble: idString = NewPoolTString("double"); break;
|
||||||
|
case EHTokInt: idString = NewPoolTString("int"); break;
|
||||||
|
case EHTokUint: idString = NewPoolTString("uint"); break;
|
||||||
|
case EHTokMin16float: idString = NewPoolTString("min16float"); break;
|
||||||
|
case EHTokMin10float: idString = NewPoolTString("min10float"); break;
|
||||||
|
case EHTokMin16int: idString = NewPoolTString("min16int"); break;
|
||||||
|
case EHTokMin12int: idString = NewPoolTString("min12int"); break;
|
||||||
|
default:
|
||||||
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
return false;
|
token.string = idString;
|
||||||
|
token.tokenClass = EHTokIdentifier;
|
||||||
|
token.symbol = nullptr;
|
||||||
|
idToken = token;
|
||||||
|
|
||||||
|
advanceToken();
|
||||||
|
|
||||||
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
// compilationUnit
|
// compilationUnit
|
||||||
@ -418,7 +433,15 @@ bool HlslGrammar::acceptDeclaration(TIntermNode*& node)
|
|||||||
|
|
||||||
// SEMICOLON
|
// SEMICOLON
|
||||||
if (! acceptTokenClass(EHTokSemicolon)) {
|
if (! acceptTokenClass(EHTokSemicolon)) {
|
||||||
expected(";");
|
// This may have been a false detection of what appeared to be a declaration, but
|
||||||
|
// was actually an assignment such as "float = 4", where "float" is an identifier.
|
||||||
|
// We put the token back to let further parsing happen for cases where that may
|
||||||
|
// happen. This errors on the side of caution, and mostly triggers the error.
|
||||||
|
|
||||||
|
if (peek() == EHTokAssign || peek() == EHTokLeftBracket || peek() == EHTokDot || peek() == EHTokComma)
|
||||||
|
recedeToken();
|
||||||
|
else
|
||||||
|
expected(";");
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -1086,6 +1109,7 @@ bool HlslGrammar::acceptType(TType& type)
|
|||||||
// changes, e.g, to use native halfs.
|
// changes, e.g, to use native halfs.
|
||||||
static const TBasicType min16float_bt = EbtFloat;
|
static const TBasicType min16float_bt = EbtFloat;
|
||||||
static const TBasicType min10float_bt = EbtFloat;
|
static const TBasicType min10float_bt = EbtFloat;
|
||||||
|
static const TBasicType half_bt = EbtFloat;
|
||||||
static const TBasicType min16int_bt = EbtInt;
|
static const TBasicType min16int_bt = EbtInt;
|
||||||
static const TBasicType min12int_bt = EbtInt;
|
static const TBasicType min12int_bt = EbtInt;
|
||||||
static const TBasicType min16uint_bt = EbtUint;
|
static const TBasicType min16uint_bt = EbtUint;
|
||||||
@ -1255,6 +1279,23 @@ bool HlslGrammar::acceptType(TType& type)
|
|||||||
new(&type) TType(EbtBool, EvqTemporary, 4);
|
new(&type) TType(EbtBool, EvqTemporary, 4);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
|
case EHTokHalf:
|
||||||
|
new(&type) TType(half_bt, EvqTemporary, EpqMedium);
|
||||||
|
break;
|
||||||
|
case EHTokHalf1:
|
||||||
|
new(&type) TType(half_bt, EvqTemporary, EpqMedium);
|
||||||
|
type.makeVector();
|
||||||
|
break;
|
||||||
|
case EHTokHalf2:
|
||||||
|
new(&type) TType(half_bt, EvqTemporary, EpqMedium, 2);
|
||||||
|
break;
|
||||||
|
case EHTokHalf3:
|
||||||
|
new(&type) TType(half_bt, EvqTemporary, EpqMedium, 3);
|
||||||
|
break;
|
||||||
|
case EHTokHalf4:
|
||||||
|
new(&type) TType(half_bt, EvqTemporary, EpqMedium, 4);
|
||||||
|
break;
|
||||||
|
|
||||||
case EHTokMin16float:
|
case EHTokMin16float:
|
||||||
new(&type) TType(min16float_bt, EvqTemporary, EpqMedium);
|
new(&type) TType(min16float_bt, EvqTemporary, EpqMedium);
|
||||||
break;
|
break;
|
||||||
@ -1683,6 +1724,7 @@ bool HlslGrammar::acceptStruct(TType& type)
|
|||||||
bool HlslGrammar::acceptStructDeclarationList(TTypeList*& typeList)
|
bool HlslGrammar::acceptStructDeclarationList(TTypeList*& typeList)
|
||||||
{
|
{
|
||||||
typeList = new TTypeList();
|
typeList = new TTypeList();
|
||||||
|
HlslToken idToken;
|
||||||
|
|
||||||
do {
|
do {
|
||||||
// success on seeing the RIGHT_BRACE coming up
|
// success on seeing the RIGHT_BRACE coming up
|
||||||
@ -1700,8 +1742,7 @@ bool HlslGrammar::acceptStructDeclarationList(TTypeList*& typeList)
|
|||||||
|
|
||||||
// struct_declarator COMMA struct_declarator ...
|
// struct_declarator COMMA struct_declarator ...
|
||||||
do {
|
do {
|
||||||
// peek IDENTIFIER
|
if (! acceptIdentifier(idToken)) {
|
||||||
if (! peekTokenClass(EHTokIdentifier)) {
|
|
||||||
expected("member name");
|
expected("member name");
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@ -1709,12 +1750,9 @@ bool HlslGrammar::acceptStructDeclarationList(TTypeList*& typeList)
|
|||||||
// add it to the list of members
|
// add it to the list of members
|
||||||
TTypeLoc member = { new TType(EbtVoid), token.loc };
|
TTypeLoc member = { new TType(EbtVoid), token.loc };
|
||||||
member.type->shallowCopy(memberType);
|
member.type->shallowCopy(memberType);
|
||||||
member.type->setFieldName(*token.string);
|
member.type->setFieldName(*idToken.string);
|
||||||
typeList->push_back(member);
|
typeList->push_back(member);
|
||||||
|
|
||||||
// accept IDENTIFIER
|
|
||||||
advanceToken();
|
|
||||||
|
|
||||||
// array_specifier
|
// array_specifier
|
||||||
TArraySizes* arraySizes = nullptr;
|
TArraySizes* arraySizes = nullptr;
|
||||||
acceptArraySpecifier(arraySizes);
|
acceptArraySpecifier(arraySizes);
|
||||||
@ -2378,7 +2416,9 @@ bool HlslGrammar::acceptConstructor(TIntermTyped*& node)
|
|||||||
// arguments
|
// arguments
|
||||||
TIntermTyped* arguments = nullptr;
|
TIntermTyped* arguments = nullptr;
|
||||||
if (! acceptArguments(constructorFunction, arguments)) {
|
if (! acceptArguments(constructorFunction, arguments)) {
|
||||||
expected("constructor arguments");
|
// It's possible this is a type keyword used as an identifier. Put the token back
|
||||||
|
// for later use.
|
||||||
|
recedeToken();
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -169,6 +169,10 @@ void HlslScanContext::fillInKeywordMap()
|
|||||||
(*KeywordMap)["uint3"] = EHTokUint3;
|
(*KeywordMap)["uint3"] = EHTokUint3;
|
||||||
(*KeywordMap)["uint4"] = EHTokUint4;
|
(*KeywordMap)["uint4"] = EHTokUint4;
|
||||||
|
|
||||||
|
(*KeywordMap)["half1"] = EHTokHalf1;
|
||||||
|
(*KeywordMap)["half2"] = EHTokHalf2;
|
||||||
|
(*KeywordMap)["half3"] = EHTokHalf3;
|
||||||
|
(*KeywordMap)["half4"] = EHTokHalf4;
|
||||||
(*KeywordMap)["min16float1"] = EHTokMin16float1;
|
(*KeywordMap)["min16float1"] = EHTokMin16float1;
|
||||||
(*KeywordMap)["min16float2"] = EHTokMin16float2;
|
(*KeywordMap)["min16float2"] = EHTokMin16float2;
|
||||||
(*KeywordMap)["min16float3"] = EHTokMin16float3;
|
(*KeywordMap)["min16float3"] = EHTokMin16float3;
|
||||||
@ -579,6 +583,10 @@ EHlslTokenClass HlslScanContext::tokenizeIdentifier()
|
|||||||
case EHTokUint2:
|
case EHTokUint2:
|
||||||
case EHTokUint3:
|
case EHTokUint3:
|
||||||
case EHTokUint4:
|
case EHTokUint4:
|
||||||
|
case EHTokHalf1:
|
||||||
|
case EHTokHalf2:
|
||||||
|
case EHTokHalf3:
|
||||||
|
case EHTokHalf4:
|
||||||
case EHTokMin16float1:
|
case EHTokMin16float1:
|
||||||
case EHTokMin16float2:
|
case EHTokMin16float2:
|
||||||
case EHTokMin16float3:
|
case EHTokMin16float3:
|
||||||
|
@ -120,6 +120,10 @@ enum EHlslTokenClass {
|
|||||||
EHTokUint2,
|
EHTokUint2,
|
||||||
EHTokUint3,
|
EHTokUint3,
|
||||||
EHTokUint4,
|
EHTokUint4,
|
||||||
|
EHTokHalf1,
|
||||||
|
EHTokHalf2,
|
||||||
|
EHTokHalf3,
|
||||||
|
EHTokHalf4,
|
||||||
EHTokMin16float1,
|
EHTokMin16float1,
|
||||||
EHTokMin16float2,
|
EHTokMin16float2,
|
||||||
EHTokMin16float3,
|
EHTokMin16float3,
|
||||||
|
Loading…
x
Reference in New Issue
Block a user