Skip auto decorating shader record buffer blocks with 'set' and
'binding'.
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6351fcef28
commit
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@ -28,8 +28,6 @@ rayQuery.rgen
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MemberDecorate 26(block) 0 Offset 0
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MemberDecorate 26(block) 1 Offset 16
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Decorate 26(block) BufferBlock
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Decorate 28 DescriptorSet 0
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Decorate 28 Binding 1
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2: TypeVoid
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3: TypeFunction 2
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6: TypeInt 32 0
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@ -31,8 +31,6 @@ spv.RayGenShader.rgen
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MemberDecorate 37(block) 0 Offset 0
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MemberDecorate 37(block) 1 Offset 16
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Decorate 37(block) BufferBlock
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Decorate 39 DescriptorSet 0
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Decorate 39 Binding 2
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Decorate 50(accNV1) DescriptorSet 0
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Decorate 50(accNV1) Binding 1
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Decorate 53(payload) Location 0
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@ -30,8 +30,6 @@ spv.RayGenShader11.rgen
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MemberDecorate 37(block) 0 Offset 0
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MemberDecorate 37(block) 1 Offset 16
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Decorate 37(block) Block
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Decorate 39 DescriptorSet 0
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Decorate 39 Binding 1
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Decorate 52(payload) Location 0
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2: TypeVoid
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3: TypeFunction 2
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@ -37,8 +37,6 @@ spv.RayGenShaderArray.rgen
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MemberDecorate 34(block) 1 Offset 16
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MemberDecorate 34(block) 2 Offset 28
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Decorate 34(block) BufferBlock
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Decorate 36 DescriptorSet 0
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Decorate 36 Binding 2
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Decorate 60(accNV1) DescriptorSet 0
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Decorate 60(accNV1) Binding 1
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Decorate 75 DecorationNonUniformEXT
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@ -49,8 +49,6 @@ spv.ext.RayGenSBTlayout.rgen
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MemberDecorate 36(block) 9 Offset 120
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MemberDecorate 36(block) 10 Offset 128
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Decorate 36(block) Block
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Decorate 38 DescriptorSet 0
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Decorate 38 Binding 0
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Decorate 60(payload) Location 1
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2: TypeVoid
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3: TypeFunction 2
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@ -49,8 +49,6 @@ spv.ext.RayGenSBTlayout140.rgen
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MemberDecorate 36(block) 9 Offset 136
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MemberDecorate 36(block) 10 Offset 144
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Decorate 36(block) Block
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Decorate 38 DescriptorSet 0
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Decorate 38 Binding 0
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Decorate 60(payload) Location 1
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2: TypeVoid
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3: TypeFunction 2
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@ -49,8 +49,6 @@ spv.ext.RayGenSBTlayout430.rgen
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MemberDecorate 36(block) 9 Offset 120
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MemberDecorate 36(block) 10 Offset 128
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Decorate 36(block) Block
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Decorate 38 DescriptorSet 0
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Decorate 38 Binding 0
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Decorate 60(payload) Location 1
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2: TypeVoid
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3: TypeFunction 2
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@ -50,8 +50,6 @@ spv.ext.RayGenSBTlayoutscalar.rgen
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MemberDecorate 36(block) 9 Offset 96
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MemberDecorate 36(block) 10 Offset 104
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Decorate 36(block) Block
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Decorate 38 DescriptorSet 0
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Decorate 38 Binding 0
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Decorate 60(payload) Location 1
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2: TypeVoid
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3: TypeFunction 2
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@ -34,8 +34,6 @@ spv.ext.RayGenShader.rgen
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MemberDecorate 38(block) 0 Offset 0
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MemberDecorate 38(block) 1 Offset 16
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Decorate 38(block) Block
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Decorate 40 DescriptorSet 0
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Decorate 40 Binding 3
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Decorate 53(payload) Location 1
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Decorate 54(accEXT1) DescriptorSet 0
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Decorate 54(accEXT1) Binding 1
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@ -30,8 +30,6 @@ spv.ext.RayGenShader11.rgen
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MemberDecorate 37(block) 0 Offset 0
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MemberDecorate 37(block) 1 Offset 16
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Decorate 37(block) Block
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Decorate 39 DescriptorSet 0
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Decorate 39 Binding 1
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Decorate 52(payload) Location 1
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2: TypeVoid
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3: TypeFunction 2
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@ -43,8 +43,6 @@ spv.ext.RayGenShaderArray.rgen
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MemberDecorate 36(block) 3 Offset 32
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MemberDecorate 36(block) 4 Offset 40
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Decorate 36(block) Block
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Decorate 38 DescriptorSet 0
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Decorate 38 Binding 2
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Decorate 61(payload) Location 1
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Decorate 65(accEXT1) DescriptorSet 0
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Decorate 65(accEXT1) Binding 1
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@ -79,7 +79,7 @@ public:
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target = &inputList;
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else if (base->getQualifier().storage == EvqVaryingOut)
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target = &outputList;
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else if (base->getQualifier().isUniformOrBuffer() && !base->getQualifier().isPushConstant())
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else if (base->getQualifier().isUniformOrBuffer() && !base->getQualifier().isPushConstant() && !base->getQualifier().isShaderRecord())
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target = &uniformList;
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// If a global is being visited, then we should also traverse it incase it's evaluation
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// ends up visiting inputs we want to tag as live
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