Skip auto decorating shader record buffer blocks with 'set' and

'binding'.
This commit is contained in:
alelenv
2021-10-19 20:59:35 -07:00
parent 6351fcef28
commit c571cd8f89
12 changed files with 1 additions and 23 deletions

View File

@@ -37,8 +37,6 @@ spv.RayGenShaderArray.rgen
MemberDecorate 34(block) 1 Offset 16
MemberDecorate 34(block) 2 Offset 28
Decorate 34(block) BufferBlock
Decorate 36 DescriptorSet 0
Decorate 36 Binding 2
Decorate 60(accNV1) DescriptorSet 0
Decorate 60(accNV1) Binding 1
Decorate 75 DecorationNonUniformEXT